using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace DCGO.CardEffects.LM { public class LM_013 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); //Counter - Blast Digivolve if (timing == EffectTiming.OnCounterTiming) { cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null)); } #region On Play/When Digivolving Shared bool CanSelectSharedPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool HasNoUnsuspendDigimon() { if (card.Owner.Enemy.GetBattleAreaDigimons().Count == 0) { return true; } foreach (Permanent permanent in card.Owner.Enemy.GetBattleAreaDigimons()) { if (!permanent.IsSuspended) return false; } return true; } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Gain Memory +2", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Suspend 1 of your opponent's Digimon. Then, if they have no unsuspended Digimon, gain 2 memory."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectSharedPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectSharedPermanentCondition)); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectSharedPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to Suspend.", "The opponent is selecting 1 Digimon to Suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } if (card.Owner.CanAddMemory(activateClass)) { if (HasNoUnsuspendDigimon()) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(2, activateClass)); } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Gain Memory +2", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Suspend 1 of your opponent's Digimon. Then, if they have no unsuspended Digimon, gain 2 memory."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectSharedPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectSharedPermanentCondition)); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectSharedPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to Suspend.", "The opponent is selecting 1 Digimon to Suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } if (card.Owner.CanAddMemory(activateClass)) { if (HasNoUnsuspendDigimon()) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(2, activateClass)); } } } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 Digimon card with [Angoramon] in its name from hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetHashString("PlayAngoramon_LM_013"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] You may play 1 Digimon card with [Angoramon] in its text from your hand without paying the cost. At the end of your opponents turn, return that Digimon to the hand."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.HasText("Angoramon")) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.HandCards.Count >= 1) { if(card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); List selectedCards = new List(); SelectCardEffect.Root root = SelectCardEffect.Root.Hand; selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true)); if (selectedCards.Count > 0) { Permanent selectedPermanent = selectedCards[0].PermanentOfThisCard(); ActivateClass activateClass1 = new ActivateClass(); activateClass1.SetUpICardEffect("Attack with this Digimon", CanUseCondition1, selectedPermanent.TopCard); activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1()); activateClass1.SetEffectSourcePermanent(selectedPermanent); selectedPermanent.UntilOpponentTurnEndEffects.Add(GetCardEffect); if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(selectedPermanent)); } string EffectDiscription1() { return "[End of Opponent's Turn] Return this Digimon to the hand."; } bool CanUseCondition1(Hashtable hashtable1) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)) { if (GManager.instance.turnStateMachine.gameContext.TurnPlayer != selectedPermanent.TopCard.Owner) { return true; } } return false; } bool CanActivateCondition1(Hashtable hashtable1) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } return false; } IEnumerator ActivateCoroutine1(Hashtable _hashtable1) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.BouncePeremanentAndProcessAccordingToResult( targetPermanents: new List() { selectedPermanent }, activateClass: activateClass1, successProcess: null, failureProcess: null)); } } ICardEffect GetCardEffect(EffectTiming _timing) { if (_timing == EffectTiming.OnEndTurn) { return activateClass1; } return null; } } } } #endregion return cardEffects; } } }