using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.LM { public class LM_024 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasText("Pulsemon") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Ace - Blast Digivolve if (timing == EffectTiming.OnCounterTiming) { cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null)); } #endregion #region On Play/When Digivolving Shared bool PermanentSuspendCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent) && permanent.CanSuspend; } bool PermanentGetDPCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); } bool PermanentBottomDeckCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.IsSuspended; } bool CanActivateConditionShared(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (card.Owner.SecurityCards.Count >= 3) { if (CardEffectCommons.HasMatchConditionPermanent(PermanentSuspendCondition)) { return true; } if (CardEffectCommons.HasMatchConditionPermanent(PermanentGetDPCondition)) { return true; } } if (card.Owner.SecurityCards.Count <= 3) { if (CardEffectCommons.HasMatchConditionPermanent(PermanentBottomDeckCondition)) { return true; } } } return false; } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend & get +3000 DP and/or Bottom deck opponent's digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] If you have 3 or more security cards, suspend 1 Digimon, and 1 of your Digimon gets +3000 DP until the end of your opponent's turn. If you have 3 or fewer security cards, return 1 of your opponent’s suspended Digimon to the bottom of the deck."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (card.Owner.SecurityCards.Count >= 3) { if (CardEffectCommons.HasMatchConditionPermanent(PermanentSuspendCondition)) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermanentSuspendCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null && selectedPermanent.TopCard && !selectedPermanent.TopCard.CanNotBeAffected(activateClass) && !selectedPermanent.IsSuspended && selectedPermanent.CanSuspend) { yield return ContinuousController.instance.StartCoroutine( new SuspendPermanentsClass(new List() { selectedPermanent }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap()); } } if (CardEffectCommons.HasMatchConditionPermanent(PermanentGetDPCondition)) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermanentGetDPCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage( "Select 1 of your Digimon that will get DP +3000.", "The opponent is selecting 1 of their Digimon that will get DP +3000."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: selectedPermanent, changeValue: 3000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } if (card.Owner.SecurityCards.Count <= 3) { if (CardEffectCommons.HasMatchConditionPermanent(PermanentBottomDeckCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition_ByPreSelecetedList: null, canTargetCondition: PermanentBottomDeckCondition, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.PutLibraryBottom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 suspended Digimon to bottom deck.", "The opponent is selecting 1 suspended Digimon to bottom deck."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend & get +3000 DP and/or Bottom deck opponent's digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Digivolving] If you have 3 or more security cards, suspend 1 Digimon, and 1 of your Digimon gets +3000 DP until the end of your opponent's turn. If you have 3 or fewer security cards, return 1 of your opponent’s suspended Digimon to the bottom of the deck."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (card.Owner.SecurityCards.Count >= 3) { if (CardEffectCommons.HasMatchConditionPermanent(PermanentSuspendCondition)) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermanentSuspendCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null && selectedPermanent.TopCard && !selectedPermanent.TopCard.CanNotBeAffected(activateClass) && !selectedPermanent.IsSuspended && selectedPermanent.CanSuspend) { yield return ContinuousController.instance.StartCoroutine( new SuspendPermanentsClass(new List() { selectedPermanent }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap()); } } if (CardEffectCommons.HasMatchConditionPermanent(PermanentGetDPCondition)) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermanentGetDPCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage( "Select 1 of your Digimon that will get DP +3000.", "The opponent is selecting 1 of their Digimon that will get DP +3000."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: selectedPermanent, changeValue: 3000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } if (card.Owner.SecurityCards.Count <= 3) { if (CardEffectCommons.HasMatchConditionPermanent(PermanentBottomDeckCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition_ByPreSelecetedList: null, canTargetCondition: PermanentBottomDeckCondition, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.PutLibraryBottom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 suspended Digimon to bottom deck.", "The opponent is selecting 1 suspended Digimon to bottom deck."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } #endregion #region All Turns if (timing == EffectTiming.None) { CanNotAffectedClass canNotAffectedClass = new CanNotAffectedClass(); canNotAffectedClass.SetUpICardEffect("Isn't affected by opponent's Digimon's effects", CanUseCondition, card); canNotAffectedClass.SetUpCanNotAffectedClass(CardCondition: CardCondition, SkillCondition: SkillCondition); cardEffects.Add(canNotAffectedClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.PermanentOfThisCard().IsSuspended; } bool CardCondition(CardSource cardSource) { return cardSource == card && CardEffectCommons.IsExistOnBattleAreaDigimon(card) && cardSource == card.PermanentOfThisCard().TopCard; } bool SkillCondition(ICardEffect cardEffect) { return CardEffectCommons.IsOpponentEffect(cardEffect, card) && cardEffect.IsDigimonEffect; } } #endregion return cardEffects; } } }