using System.Collections; using System.Collections.Generic; using System; using System.Linq; namespace DCGO.CardEffects.LM { public class LM_021 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution if (timing == EffectTiming.None) { bool DigivolutionCondition() { return card.Owner.SecurityCards.Count <= 2; } bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Agumon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: DigivolutionCondition)); } #endregion #region Ace - Blast Digivolve if (timing == EffectTiming.OnCounterTiming) { cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null)); } #endregion #region On Play/ When Digivolving Shared int MaxDP() { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) ? card.PermanentOfThisCard().DP : 0; } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect($"Delete opponent's Digimon whose total DP adds up to {MaxDP()} or less", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] Delete any number of your opponent’s Digimon whose total DP adds up to equal or less than this Digimon’s DP."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.DP <= card.Owner.MaxDP_DeleteEffect(MaxDP(), activateClass); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition); } IEnumerator ActivateCoroutine(Hashtable hashtable) { int maxCount = Math.Min(card.Owner.Enemy.GetBattleAreaDigimons().Count(CanSelectPermanentCondition), CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: CanTargetConditionByPreSelectedList, canEndSelectCondition: CanEndSelectCondition, maxCount: maxCount, canNoSelect: false, canEndNotMax: true, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); bool CanEndSelectCondition(List permanents) { if (permanents.Count <= 0) return false; int sumDP = permanents.Sum(permanent => permanent.DP); return sumDP <= card.Owner.MaxDP_DeleteEffect(MaxDP(), activateClass); } bool CanTargetConditionByPreSelectedList(List permanents, Permanent permanent) { int sumDP = permanents.Sum(permanent1 => permanent1.DP); sumDP += permanent.DP; return sumDP <= card.Owner.MaxDP_DeleteEffect(MaxDP(), activateClass); } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect($"Delete opponent's Digimon whose total DP adds up to {MaxDP()} or less", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Digivolving] Delete any number of your opponent’s Digimon whose total DP adds up to equal or less than this Digimon’s DP."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.DP <= card.Owner.MaxDP_DeleteEffect(MaxDP(), activateClass); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition); } IEnumerator ActivateCoroutine(Hashtable hashtable) { int maxCount = Math.Min(card.Owner.Enemy.GetBattleAreaDigimons().Count(CanSelectPermanentCondition), CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: CanTargetConditionByPreSelectedList, canEndSelectCondition: CanEndSelectCondition, maxCount: maxCount, canNoSelect: false, canEndNotMax: true, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); bool CanEndSelectCondition(List permanents) { if (permanents.Count <= 0) return false; int sumDP = permanents.Sum(permanent => permanent.DP); return sumDP <= card.Owner.MaxDP_DeleteEffect(MaxDP(), activateClass); } bool CanTargetConditionByPreSelectedList(List permanents, Permanent permanent) { int sumDP = permanents.Sum(permanent1 => permanent1.DP); sumDP += permanent.DP; return sumDP <= card.Owner.MaxDP_DeleteEffect(MaxDP(), activateClass); } } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect($"Trash the top card of your opponent's security stack", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription()); activateClass.SetHashString("TrashTopSec_LM_021"); cardEffects.Add(activateClass); string EffectDescription() { return "[When Attacking] (Once Per Turn) If you have a Tamer, trash the top card of your opponent’s security stack."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, permanent => permanent.IsTamer) && card.Owner.Enemy.SecurityCards.Count >= 1; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner.Enemy, destroySecurityCount: 1, cardEffect: activateClass, fromTop: true).DestroySecurity()); } } #endregion return cardEffects; } } }