using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class P_033 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { AddSkillClass addSkillClass = new AddSkillClass(); addSkillClass.SetUpICardEffect("Your Digimon gain Pierce", CanUseCondition, card); addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects); cardEffects.Add(addSkillClass); bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { return true; } } return false; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.DP >= 13000) { if (permanent.TopCard.CardColors.Contains(CardColor.Black)) { return true; } } } return false; } bool CardSourceCondition(CardSource cardSource) { if (CardEffectCommons.IsExistOnBattleArea(cardSource)) { if (cardSource.Owner == card.Owner) { if (cardSource == cardSource.PermanentOfThisCard().TopCard) { if (PermanentCondition(cardSource.PermanentOfThisCard())) { return true; } } } } return false; } List GetEffects(CardSource cardSource, List cardEffects, EffectTiming _timing) { if (_timing == EffectTiming.OnDetermineDoSecurityCheck) { bool Condition() { return CardSourceCondition(cardSource); } cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: cardSource, condition: Condition)); } return cardEffects; } } if (timing == EffectTiming.None) { bool Condition() { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (card.PermanentOfThisCard().TopCard.CardColors.Contains(CardColor.Black)) { if (card.PermanentOfThisCard().DP >= 13000) { return true; } } } } return false; } cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(changeValue: 1, isInheritedEffect: true, card: card, condition: Condition)); } return cardEffects; } }