using System; using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.P { public class P_162 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel3 && targetPermanent.TopCard.EqualsTraits("DS"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region On Play/When Digivolving Shared bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.EqualsTraits("DS")) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { return CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition); } return false; } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Opponent's effects can't reduce a DS digimon's DP or de-digivolve it", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] Until the end of your opponent's turn, their effects can't reduce the DP of 1 of your [DS] trait Digimon or affect it with effects."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent selectedPermanent = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain effects.", "The opponent is selecting 1 Digimon that will gain effects."); yield return StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { // DP reduction protection yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainImmuneFromDPMinus( targetPermanent: selectedPermanent, cardEffectCondition: CardEffectCondition, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't have DP reduced by opponent's effects")); bool CardEffectCondition(ICardEffect cardEffect) { return CardEffectCommons.IsOpponentEffect(cardEffect, card); } // De-digivolve protection ImmuneFromDeDigivolveClass immuneFromDeDigivolveClass = new ImmuneFromDeDigivolveClass(); immuneFromDeDigivolveClass.SetUpICardEffect("Isn't affected by ", CanUseCondition1, selectedPermanent.TopCard); immuneFromDeDigivolveClass.SetUpImmuneFromDeDigivolveClass(PermanentCondition: PermanentCondition); selectedPermanent.UntilOpponentTurnEndEffects.Add((_timing) => immuneFromDeDigivolveClass); bool CanUseCondition1(Hashtable hashtable1) { return selectedPermanent.TopCard != null; } bool PermanentCondition(Permanent permanent) { return permanent == selectedPermanent; } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Opponent's effects can't reduce a DS digimon's DP or de-digivolve it", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Digivolving] Until the end of your opponent's turn, their effects can't reduce the DP of 1 of your [DS] trait Digimon or affect it with effects."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent selectedPermanent = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain effects.", "The opponent is selecting 1 Digimon that will gain effects."); yield return StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { // DP reduction protection yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainImmuneFromDPMinus( targetPermanent: selectedPermanent, cardEffectCondition: CardEffectCondition, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't have DP reduced by opponent's effects")); bool CardEffectCondition(ICardEffect cardEffect) { return CardEffectCommons.IsOpponentEffect(cardEffect, card); } // De-digivolve protection ImmuneFromDeDigivolveClass immuneFromDeDigivolveClass = new ImmuneFromDeDigivolveClass(); immuneFromDeDigivolveClass.SetUpICardEffect("Isn't affected by ", CanUseCondition1, selectedPermanent.TopCard); immuneFromDeDigivolveClass.SetUpImmuneFromDeDigivolveClass(PermanentCondition: PermanentCondition); selectedPermanent.UntilOpponentTurnEndEffects.Add((_timing) => immuneFromDeDigivolveClass); bool CanUseCondition1(Hashtable hashtable1) { return selectedPermanent.TopCard != null; } bool PermanentCondition(Permanent permanent) { return permanent == selectedPermanent; } } } } #endregion #region Blocker - ESS if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect( isInheritedEffect: true, card: card, condition: null)); } #endregion return cardEffects; } } }