using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class P_075 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Opponent's Digimon gain effect", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetHashString("Debuff_P_075"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn] When this Digimon digivolves into a card with [Insectoid] in its traits, all of your opponent's Digimon gain \"[All Turns] When this Digimon is suspended, lose 1 memory.\" until the end of your opponent's turn."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerWhenPermanentWouldDigivolve(hashtable, (permanent) => permanent == card.PermanentOfThisCard(), (cardSource) => cardSource.CardTraits.Contains("Insectoid"))) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card); } foreach (Permanent permanent in card.Owner.Enemy.GetBattleAreaDigimons()) { if (PermanentCondition(permanent)) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(permanent)); } } AddSkillClass addSkillClass = new AddSkillClass(); addSkillClass.SetUpICardEffect("Memory -1", CanUseCondition1, card); addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects); card.Owner.UntilOpponentTurnEndEffects.Add((_timing) => addSkillClass); bool CanUseCondition1(Hashtable hashtable) { return true; } bool CardSourceCondition(CardSource cardSource) { if (PermanentCondition(cardSource.PermanentOfThisCard())) { if (cardSource == cardSource.PermanentOfThisCard().TopCard) { if (cardSource.PermanentOfThisCard().IsDigimon) { return true; } } } return false; } List GetEffects(CardSource cardSource, List cardEffects, EffectTiming _timing) { if (_timing == EffectTiming.OnTappedAnyone) { ActivateClass activateClass1 = new ActivateClass(); activateClass1.SetUpICardEffect("Memory -1", CanUseCondition2, cardSource); activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1()); cardEffects.Add(activateClass1); if (cardSource.PermanentOfThisCard() != null) { activateClass1.SetEffectSourcePermanent(cardSource.PermanentOfThisCard()); } string EffectDiscription1() { return "[All Turns] When this Digimon is suspended, lose 1 memory."; } bool CanUseCondition2(Hashtable hashtable) { if (CardSourceCondition(cardSource)) { if (CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, (permanent) => permanent == cardSource.PermanentOfThisCard())) { return true; } } return false; } bool CanActivateCondition1(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(cardSource)) { return true; } return false; } IEnumerator ActivateCoroutine1(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(cardSource.Owner.AddMemory(-1, activateClass1)); } } return cardEffects; } } } if (timing == EffectTiming.OnDetermineDoSecurityCheck) { bool Condition() { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("Insectoid")) { return true; } } } return false; } cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: true, card: card, condition: Condition)); } return cardEffects; } }