using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class P_074 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash your Security to reduce digivolution cost", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetHashString("TrashSecurity_P_074"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn] When this Digimon would digivolve into a card with [Shaman] or [Wizard] in its traits, you may trash up to 3 of your security cards. For each security card trashed with this effect, reduce the digivolution cost by 1."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { bool CardCondition(CardSource cardSource) { return cardSource.CardTraits.Contains("Shaman") || cardSource.CardTraits.Contains("Wizard"); } if (CardEffectCommons.CanTriggerWhenPermanentWouldDigivolveOfCard(hashtable, CardCondition, card)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.SecurityCards.Count >= 1) { if (card.Owner.CanReduceSecurity()) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { int trashCount = 0; if (card.Owner.SecurityCards.Count >= 1 && card.Owner.CanReduceSecurity()) { int maxCount = Math.Min(3, card.Owner.SecurityCards.Count); SelectCountEffect selectCountEffect = GManager.instance.GetComponent(); selectCountEffect.SetUp( SelectPlayer: card.Owner, targetPermanent: null, MaxCount: maxCount, CanNoSelect: true, Message: "How many security cards will you trash?", Message_Enemy: "The opponent is choosing how many security cards to trash.", SelectCountCoroutine: SelectCountCoroutine); yield return ContinuousController.instance.StartCoroutine(selectCountEffect.Activate()); IEnumerator SelectCountCoroutine(int count) { trashCount = count; yield return null; } } if (trashCount >= 1 && card.Owner.SecurityCards.Count >= 1) { int reduceCost = 0; if (card.Owner.SecurityCards.Count < trashCount) { trashCount = card.Owner.SecurityCards.Count; } yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner, destroySecurityCount: trashCount, cardEffect: activateClass, fromTop: true).DestroySecurity()); reduceCost = trashCount; ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect($"Digivolution Cost -{reduceCost}", CanUseCondition1, card); changeCostClass.SetUpChangeCostClass( changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); bool CanUseCondition1(Hashtable hashtable) { return true; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= reduceCost; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents != null) { if (targetPermanents.Count(PermanentCondition) >= 1) { return true; } } return false; } bool PermanentCondition(Permanent targetPermanent) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (targetPermanent == card.PermanentOfThisCard()) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource.Owner == card.Owner) { return true; } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } } } if (timing == EffectTiming.None) { ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect($"Digivolution Cost -", CanUseCondition, card); changeCostClass.SetUpChangeCostClass( changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true); changeCostClass.SetNotShowUI(true); cardEffects.Add(changeCostClass); bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { return true; } } return false; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { int reduceCost = 3; if (card.Owner.SecurityCards.Count < reduceCost) { reduceCost = card.Owner.SecurityCards.Count; } Cost -= reduceCost; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents != null) { if (targetPermanents.Count(PermanentCondition) >= 1) { return true; } } return false; } bool PermanentCondition(Permanent targetPermanent) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (targetPermanent == card.PermanentOfThisCard()) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource.CardTraits.Contains("Shaman")) { return true; } if (cardSource.CardTraits.Contains("Wizard")) { return true; } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Unsuspend this Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("Unsuspend_P_074"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking][Once Per Turn] If you have exactly 3 security cards, unsuspend this Digimon."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.SecurityCards.Count == 3) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Permanent selectedPermanent = card.PermanentOfThisCard(); yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents( new List() { selectedPermanent }, activateClass).Unsuspend()); } } return cardEffects; } }