using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class RB1_016 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash cards from hand to trash digivolution cards, and return 1 Digimon to deck bottom", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] You may trash up to 2 blue cards in your hand. For each one, trash any 1 card under your opponent's Digimon or Tamers. Then, you may return 1 of your opponent's Digimon with no digivolution cards to the bottom of the deck."; } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.HasCardColor(CardColor.Blue); } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card)) { if (permanent.IsDigimon || permanent.IsTamer) { if (permanent.DigivolutionCards.Count(CanSelectCardCondition1) >= 1) { return true; } } } return false; } bool CanSelectCardCondition1(CardSource cardSource) { return !cardSource.CanNotTrashFromDigivolutionCards(activateClass); } bool CanSelectPermanentCondition1(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.HasNoDigivolutionCards) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.HandCards.Count >= 1) { return true; } if (card.Owner.Enemy.GetBattleAreaPermanents().Count(CanSelectPermanentCondition1) >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { List discardCards = new List(); int maxCount = Math.Min(2, card.Owner.HandCards.Count(CanSelectCardCondition)); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: true, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count >= 1) { discardCards = cardSources.Clone(); yield return null; } } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SelectTrashDigivolutionCards( permanentCondition: CanSelectPermanentCondition, cardCondition: CanSelectCardCondition1, maxCount: discardCards.Count, canNoTrash: false, isFromOnly1Permanent: false, activateClass: activateClass, selectString: "Digimon or Tamer" )); } if (card.Owner.Enemy.GetBattleAreaPermanents().Count(CanSelectPermanentCondition1) >= 1) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.PutLibraryBottom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash cards from hand to trash digivolution cards, and return 1 Digimon to deck bottom", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] You may trash up to 2 blue cards in your hand. For each one, trash any 1 card under your opponent's Digimon or Tamers. Then, you may return 1 of your opponent's Digimon with no digivolution cards to the bottom of the deck."; } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.HasCardColor(CardColor.Blue); } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card)) { if (permanent.IsDigimon || permanent.IsTamer) { if (permanent.DigivolutionCards.Count(CanSelectCardCondition1) >= 1) { return true; } } } return false; } bool CanSelectCardCondition1(CardSource cardSource) { return !cardSource.CanNotTrashFromDigivolutionCards(activateClass); } bool CanSelectPermanentCondition1(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.HasNoDigivolutionCards) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.HandCards.Count >= 1) { return true; } if (card.Owner.Enemy.GetBattleAreaPermanents().Count(CanSelectPermanentCondition1) >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { List discardCards = new List(); int maxCount = Math.Min(2, card.Owner.HandCards.Count(CanSelectCardCondition)); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: true, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count >= 1) { discardCards = cardSources.Clone(); yield return null; } } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SelectTrashDigivolutionCards( permanentCondition: CanSelectPermanentCondition, cardCondition: CanSelectCardCondition1, maxCount: discardCards.Count, canNoTrash: false, isFromOnly1Permanent: false, activateClass: activateClass, selectString: "Digimon or Tamer" )); } if (card.Owner.Enemy.GetBattleAreaPermanents().Count(CanSelectPermanentCondition1) >= 1) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.PutLibraryBottom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } #endregion if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Return cards from trash to deck to prevent this Digimon from being deleted", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("Substitute_RB1_016"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns][Once Per Turn] When one of your blue Digimon would be deleted, by returning 3 cards with [Jellymon] in their texts from your trash to the bottom of the deck in any order, prevent its deletion."; } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.HasText("Jellymon"); } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.CardColors.Contains(CardColor.Blue)) { return permanent.willBeRemoveField; } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, PermanentCondition)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.TrashCards.Count(CanSelectCardCondition) >= 3) { return CardEffectCommons.HasMatchConditionOwnersPermanent(card, PermanentCondition); } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { bool returned = false; if (card.Owner.TrashCards.Count(CanSelectCardCondition) >= 3) { int maxCount = 3; SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource), canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, message: "Select cards to place at the bottom of the deck\n(cards will be placed back to the bottom of the deck so that cards with lower numbers are on top).", maxCount: maxCount, canEndNotMax: false, isShowOpponent: false, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetNotShowCard(); selectCardEffect.SetNotAddLog(); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count == 3) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(cardSources)); yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().ShowCardEffect(cardSources, "Deck Bottom Cards", true, true)); returned = true; } } } if (returned) { List permanents = CardEffectCommons.GetPermanentsFromHashtable(_hashtable); if (permanents != null) { bool CanSelectPermanentCondition(Permanent permanent) { if (PermanentCondition(permanent)) { if (permanents.Contains(permanent)) { return true; } } return false; } if (card.Owner.GetBattleAreaDigimons().Count(CanSelectPermanentCondition) >= 1) { Permanent selectedPermanent = null; if (card.Owner.GetBattleAreaDigimons().Count(CanSelectPermanentCondition) == 1) { selectedPermanent = card.Owner.GetBattleAreaDigimons().Find(CanSelectPermanentCondition); } else { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that prevents its deletion.", "The opponent is selecting 1 Digimon that prevents its deletion."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } } if (selectedPermanent != null) { selectedPermanent.willBeRemoveField = false; selectedPermanent.HideDeleteEffect(); selectedPermanent.HideHandBounceEffect(); selectedPermanent.HideDeckBounceEffect(); } } } } } } return cardEffects; } }