using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class ST13_02 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place this Digimon under your Digimon's digivolution cards to reveal deck top", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] By placing this Digimon under 1 of your other Digimon that's black or has [Legend-Arms] in its traits as its bottom digivolution card, reveal the top card of your deck. If that card is a Digimon card with [Legend-Arms] in its traits and a play cost of 7 or less, you may play it without paying its memory cost. Add the rest to your hand."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent != card.PermanentOfThisCard()) { if (!permanent.IsToken) { if (permanent.TopCard.CardTraits.Contains("Legend-Arms")) { return true; } if (permanent.TopCard.CardColors.Contains(CardColor.Black)) { return true; } } } } return false; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.GetCostItself <= 7 && cardSource.HasPlayCost) { if (cardSource.CardTraits.Contains("Legend-Arms")) { return true; } } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { bool added = false; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get a digivolution card.", "The opponent is selecting 1 Digimon that will get a digivolution card."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(new IPlacePermanentToDigivolutionCards(new List() { new Permanent[] { card.PermanentOfThisCard(), selectedPermanent } }, false, activateClass).PlacePermanentToDigivolutionCards()); if (CardEffectCommons.IsExistOnBattleArea(card)) { if (selectedPermanent.DigivolutionCards.Contains(card)) { added = true; } } } } if (added) { yield return new WaitForSeconds(0.1f); List selectedCards = new List(); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect( revealCount: 1, simplifiedSelectCardConditions: new SimplifiedSelectCardConditionClass[] { new SimplifiedSelectCardConditionClass( canTargetCondition:CanSelectCardCondition, message: "Select 1 Digimon card with [Legend-Arms] in its traits and a play cost of 7 or less to play.", mode: SelectCardEffect.Mode.Custom, maxCount: 1, selectCardCoroutine: SelectCardCoroutine), }, remainingCardsPlace: RemainingCardsPlace.AddHand, activateClass: activateClass, canNoSelect: true )); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Library, activateETB: true)); } } } } if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 Digimon with 3000 DP or less", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] If you have a Digimon that's black or has [Legend-Arms] in its traits in play, delete 1 of your opponent's Digimon with 3000 DP or less."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(3000, activateClass)) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { if (card.Owner.GetBattleAreaDigimons().Count(permanent => permanent.TopCard.CardTraits.Contains("Legend-Arms") || permanent.TopCard.CardColors.Contains(CardColor.Black)) >= 1) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } return cardEffects; } }