using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class ST13_04 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { bool Condition() { return CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.IsExistOnBattleArea(card); } bool PermanentCondition(Permanent targetPermanent) { return targetPermanent == card.PermanentOfThisCard(); } bool CardSourceCondition(CardSource cardSource) { if (cardSource.Owner.HandCards.Contains(cardSource)) { if (cardSource.CardTraits.Contains("Legend-Arms")) { return true; } if (cardSource.HasCardColor(CardColor.Black)) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return root == SelectCardEffect.Root.Hand; } cardEffects.Add(CardEffectFactory.ChangeDigivolutionCostStaticEffect( changeValue: -1, permanentCondition: PermanentCondition, cardCondition: CardSourceCondition, rootCondition: RootCondition, isInheritedEffect: false, card: card, condition: Condition, setFixedCost: false)); } if (timing == EffectTiming.OnEndTurn) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DNA digivolve this Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[End of Your Turn] You may DNA digivolve this Digimon and one of your other Digimon in play into a Digimon card in your hand by paying its DNA digivolve cost."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.IsDigimon) { if (cardSource.Owner == card.Owner) { if (cardSource.CanPlayJogress(true)) { if (isExistOnField(card)) { if (cardSource.CanJogressFromTargetPermanent(card.PermanentOfThisCard(), true)) { return true; } } } } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (isExistOnField(card)) { return true; } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (card.Owner.HandCards.Count >= 1) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsDigimon && permanent != card.PermanentOfThisCard())) { return true; } } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (isExistOnField(card)) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.DNADigivolvePermanentsIntoHandOrTrashCard( CanSelectCardCondition, payCost: true, isHand: true, activateClass, permanentConditions: new Func[] { (permanent) => permanent == card.PermanentOfThisCard() } )); } } } return cardEffects; } }