using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class ST13_05 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnAddDigivolutionCards) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DP +3000 and Security Attack +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("DP+3000_ST13_05"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn][Once Per Turn] When one of your effects places a digivolution card under this Digimon, this Digimon gets +3000 DP and for the turn. (This Digimon checks 1 additional security card.)"; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerOnAddDigivolutionCard( hashtable: hashtable, permanentCondition: permanent => permanent == card.PermanentOfThisCard(), cardEffectCondition: cardEffect => cardEffect.EffectSourceCard != null && cardEffect.EffectSourceCard.Owner == card.Owner, cardCondition: null)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: card.PermanentOfThisCard(), changeValue: 3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(targetPermanent: card.PermanentOfThisCard(), changeValue: 1, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reveal the top 3 cards of deck", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] Reveal the top 3 cards of your deck. You may play 1 Digimon card with [Legend-Arms] in its traits and a play cost of 7 or less among them without paying its memory cost. Place the rest at the bottom of your deck in any order."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.GetCostItself <= 7 && cardSource.HasPlayCost) { if (cardSource.CardTraits.Contains("Legend-Arms")) { return true; } } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.LibraryCards.Count >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { List selectedCards = new List(); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect( revealCount: 3, simplifiedSelectCardConditions: new SimplifiedSelectCardConditionClass[] { new SimplifiedSelectCardConditionClass( canTargetCondition:CanSelectCardCondition, message: "Select 1 Digimon card with [Legend-Arms] in its traits and a play cost of 7 or less.", mode: SelectCardEffect.Mode.Custom, maxCount: 1, selectCardCoroutine: SelectCardCoroutine), }, remainingCardsPlace: RemainingCardsPlace.DeckBottom, activateClass: activateClass, canNoSelect: true )); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Library, activateETB: true)); } } if (timing == EffectTiming.None) { DisableEffectClass invalidationClass = new DisableEffectClass(); invalidationClass.SetUpICardEffect("Ignore Security Effect", CanUseCondition, card); invalidationClass.SetUpDisableEffectClass(DisableCondition: InvalidateCondition); invalidationClass.SetIsInheritedEffect(true); cardEffects.Add(invalidationClass); bool CanUseCondition(Hashtable hashtable) { return true; } bool InvalidateCondition(ICardEffect cardEffect) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (cardEffect.EffectSourceCard.IsOption) { if (cardEffect.IsSecurityEffect) { if (GManager.instance.attackProcess.AttackingPermanent == card.PermanentOfThisCard()) { if (card.PermanentOfThisCard().TopCard.CardNames.Contains("RagnaLoardmon")) { return true; } } } } } } } } return false; } } return cardEffects; } }