using System.Collections; using System.Collections.Generic; using UnityEngine; public class ST14_06 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 3 cards from deck top", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Trash the top 3 cards of your deck."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.LibraryCards.Count >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(3, card.Owner, activateClass).AddTrashCardsFromLibraryTop()); } } if (timing == EffectTiming.None) { bool Condition() { if (CardEffectCommons.IsOwnerTurn(card)) { if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("Wizard")) { return true; } if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("Demon Lord")) { return true; } if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("DemonLord")) { return true; } } return false; } cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 2000, isInheritedEffect: true, card: card, condition: Condition)); } return cardEffects; } }