using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; namespace DCGO.CardEffects.ST17 { public class ST17_07 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if ((targetPermanent.TopCard.ContainsCardName("Gargomon") && targetPermanent.Level == 4) || (targetPermanent.TopCard.ContainsCardName("Rapidmon") && targetPermanent.Level == 4)) { return true; } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("De-Digivolve 1 on 1 Digimon and gain effects.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] [De-Digivolve] 1 of your opponent's Digimon. Then, if you have a green Tamer, until the end of your opponent's turn, your opponent's effects can't delete this Digimon or return it to the hand or deck."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: CanEndSelectCondition, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); bool CanEndSelectCondition(List permanents) { if (permanents.Count <= 0) { return false; } return true; } IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration()); } yield return null; } } if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.TopCard.CardColors.Contains(CardColor.Green) && permanent.IsTamer)) { bool CardEffectCondition(ICardEffect cardEffect) { return CardEffectCommons.IsOpponentEffect(cardEffect, card); } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotBeDeletedByEffect( targetPermanent: card.PermanentOfThisCard(), cardEffectCondition: CardEffectCondition, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't be deleted by opponent's effects")); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToHand( targetPermanent: card.PermanentOfThisCard(), cardEffectCondition: CardEffectCondition, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't return to hand by opponent's effects")); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToDeck( targetPermanent: card.PermanentOfThisCard(), cardEffectCondition: CardEffectCondition, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't return to deck by opponent's effects")); } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("De-Digivolve 1 on 1 Digimon and gain effects.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] [De-Digivolve] 1 of your opponent's Digimon. Then, if you have a green Tamer, until the end of your opponent's turn, your opponent's effects can't delete this Digimon or return it to the hand or deck."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: CanEndSelectCondition, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); bool CanEndSelectCondition(List permanents) { if (permanents.Count <= 0) { return false; } return true; } IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration()); } yield return null; } } if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.TopCard.CardColors.Contains(CardColor.Green) && permanent.IsTamer)) { bool CardEffectCondition(ICardEffect cardEffect) { return CardEffectCommons.IsOpponentEffect(cardEffect, card); } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotBeDeletedByEffect( targetPermanent: card.PermanentOfThisCard(), cardEffectCondition: CardEffectCondition, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't be deleted by opponent's effects")); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToHand( targetPermanent: card.PermanentOfThisCard(), cardEffectCondition: CardEffectCondition, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't return to hand by opponent's effects")); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToDeck( targetPermanent: card.PermanentOfThisCard(), cardEffectCondition: CardEffectCondition, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't return to deck by opponent's effects")); } } } #endregion #region Inherit if (timing == EffectTiming.OnEndBattle) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash the top card of opponent's security", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("TrashSecurity_ST17_07"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns][Once Per Turn] When this Digimon deletes an opponent's Digimon in battle, trash the top card of your opponent's security stack."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card); bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card); if (CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable, winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner.Enemy, destroySecurityCount: 1, cardEffect: activateClass, fromTop: true).DestroySecurity()); } } #endregion return cardEffects; } } }