using System.Collections.Generic; namespace DCGO.CardEffects.ST18 { public class ST18_07 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Blocker if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect( isInheritedEffect: false, card: card, condition: null)); } #endregion #region Piercing - ESS if (timing == EffectTiming.OnDetermineDoSecurityCheck) { cardEffects.Add(CardEffectFactory.PierceSelfEffect( isInheritedEffect: true, card: card, condition: null)); } #endregion return cardEffects; } } }