using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.ST19 { public class ST19_15 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Main Effect if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[Main] 1 of your opponent's Digimon gets -6000 DP for the turn. If there are 3 or more Digimon, increase the DP reduction of this effect by -6000."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } int GetDPReduceValue() { int reduceValue = -6000; if (card.Owner.GetBattleAreaDigimons().Count + card.Owner.Enemy.GetBattleAreaDigimons().Count >= 3) reduceValue += -6000; return reduceValue; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: permanent, changeValue: GetDPReduceValue(), effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } #endregion #region Security Effect if (timing == EffectTiming.SecuritySkill) { CardEffectCommons.AddActivateMainOptionSecurityEffect(card: card, cardEffects: ref cardEffects, effectName: $"1 of your opponent's Digimon gets -6000 DP for the turn. If there are 3 or more Digimon, increase the DP reduction of this effect by -6000."); } #endregion return cardEffects; } } }