using System.Collections; using System.Collections.Generic; using System; using UnityEngine; //GrandGalemon namespace DCGO.CardEffects.ST22 { public class ST22_13 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Static effects #region Fortitude if (timing == EffectTiming.OnDestroyedAnyone) { cardEffects.Add(CardEffectFactory.FortitudeSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Vortex if (timing == EffectTiming.OnEndTurn) { cardEffects.Add(CardEffectFactory.VortexSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #endregion #region Shared (On Play/When Digivolving/When Attacking) bool SelectDigimonToSuspend(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent); } bool CanActivateSharedCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: SelectDigimonToSuspend, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to suspend.", "The opponent is selecting 1 Digimon to suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: card.PermanentOfThisCard(), changeValue: 3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateSharedCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] You may suspend 1 Digimon. Then, this Digimon get +3000 DP for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateSharedCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Digivolving] You may suspend 1 Digimon. Then, this Digimon get +3000 DP for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateSharedCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Attacking] You may suspend 1 Digimon. Then, this Digimon get +3000 DP for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } } #endregion #region When Attacking - ESS if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Unsuspend this Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetHashString("ST22_13_ESS"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDescription() { return "[When Attacking] If your opponent has no unsuspended Digimon, this Digimon with the [Vortex Warriors] trait may unsuspend."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool OpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && !permanent.IsSuspended; } bool CanActivateCondition(Hashtable hashtable) { return (CardEffectCommons.MatchConditionOpponentsPermanentCount(card,OpponentsDigimon) == 0) && card.PermanentOfThisCard().TopCard.EqualsTraits("Vortex Warriors") && CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine( new IUnsuspendPermanents(new List() { card.PermanentOfThisCard() }, activateClass).Unsuspend()); } } #endregion return cardEffects; } } }