using System.Collections; using System.Collections.Generic; using System; using UnityEngine; //DoGatchamon namespace DCGO.CardEffects.ST22 { public class ST22_12 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Static effects #region Alternative Digivolution Condition - Stnd. if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("Stnd."); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Raid if (timing == EffectTiming.OnAllyAttack) { cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Link Condition if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasAppmonTraits; } cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 2, card: card)); } #endregion #region App Fusion (Gatchmon, Navimon, Tweetmon) if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.AddAppfuseMethodByName(new List() { "Gatchmon", "Navimon", "Tweetmon" }, card)); } #endregion #region Link if (timing == EffectTiming.OnDeclaration) { cardEffects.Add(CardEffectFactory.LinkEffect(card)); } #endregion #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("You may Link 1 digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("WA_ST22-12"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] [Once Per Turn] You may link 1 Digimon card with the [Social], [Navi] or [Tool] trait from your hand or this Digimon's digivolution cards to this Digimon with the link cost reduced by 2."; } bool CanSelectCardConditionShared(CardSource source) { return source.IsDigimon && source.CanLinkToTargetPermanent(card.PermanentOfThisCard(), true) && (source.ContainsTraits("Social") || source.ContainsTraits("Navi") || source.ContainsTraits("Tool")); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardConditionShared) || card.PermanentOfThisCard().DigivolutionCards.Filter(x => CanSelectCardConditionShared(x)).Count > 0); } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardConditionShared); bool canSelectSources = card.PermanentOfThisCard().DigivolutionCards.Filter(x => CanSelectCardConditionShared(x)).Count > 0; #region Link Cost Reduction ICardEffect GetCardEffect(EffectTiming _timing) { if (_timing == EffectTiming.None) { return CardEffectFactory.GrantedReduceLinkCostClass( card: card, reducedCost: 2, cardSourceCondition: _ => true, permanentCondition: _ => true, rootCondition: _ => true ); } return null; } card.Owner.UntilCalculateFixedCostEffect.Add(GetCardEffect); #endregion if (canSelectHand || canSelectSources) { if (canSelectHand && canSelectSources) { List> selectionElements = new List>() { new SelectionElement(message: $"From hand", value : true, spriteIndex: 0), new SelectionElement(message: $"From digivolution cards", value : false, spriteIndex: 1), }; string selectPlayerMessage = "From which area do you select a card?"; string notSelectPlayerMessage = "The opponent is choosing from which area to select a card."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); } else { GManager.instance.userSelectionManager.SetBool(canSelectHand); } yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue; CardSource selectedCard = null; if (fromHand) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, CanSelectCardConditionShared)); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardConditionShared, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to link.", "The opponent is selecting 1 card to link."); selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card"); yield return StartCoroutine(selectHandEffect.Activate()); } else { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardConditionShared, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to add as source.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: card.PermanentOfThisCard().DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to link.", "The opponent is selecting 1 card to link."); selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (selectedCard != null) { yield return ContinuousController.instance.StartCoroutine(new ILinkCard(true, selectedCard, card.PermanentOfThisCard(), activateClass).LinkCard()); } } #region Remove Link Cost Reduction card.Owner.UntilCalculateFixedCostEffect.Remove(GetCardEffect); #endregion } } #endregion #region When Linked if (timing == EffectTiming.WhenLinked) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Return a digimon to bottom of deck", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsLinkedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() => "[When Linking] Return 1 of your opponent's 5000 DP or lower Digimon to the bottom of the deck."; bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerWhenLinking(hashtable, null, card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(PermanentCondition); } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.DP <= 5000; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, PermanentCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.PutLibraryBottom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon.", "The opponent is selecting 1 Digimon."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } #endregion return cardEffects; } } }