using System; using System.Collections; using System.Collections.Generic; // Shinegreymon // GeoGrey Sword namespace DCGO.CardEffects.ST24 { public class ST24_07 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Digimon Effects #region Alt Digivolution if (timing == EffectTiming.None) { bool PermanentCondition(Permanent permanent) { return permanent.TopCard.EqualsTraits("DATA SQUAD") || permanent.TopCard.ContainsCardName("RizeGreymon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 3, true, card, null, level: 5)); } #endregion #region Raid if (timing == EffectTiming.OnAllyAttack) { cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Piercing if (timing == EffectTiming.OnDetermineDoSecurityCheck) { cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Security Attack +1 if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(changeValue: 1, isInheritedEffect: false, card: card, condition: null)); } #endregion #region Shared WD / WA string SharedHashString = "ST24_07_WD_WA"; string SharedEffectName = "You may play a tamer up to 5 cost from hand or trash. -9k to an enemy Digimon."; string SharedEffectDescription(string tag) => $"[{tag}] [Once Per Turn] You may play 1 Tamer card with a play cost of 5 or less from your hand or trash without paying the cost. Then, 1 of your opponent's Digimon gets -9000 DP for the turn."; bool SharedCanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaDigimon(card); bool PlayableTamerCard(CardSource cardSource, ActivateClass activateClass) { return cardSource.IsTamer && cardSource.HasPlayCost && cardSource.GetCostItself <= 5 && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass); } bool EnemyDigimonCondition(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { #region Play Tamer bool PlayTamer = false; bool playFromHand = false; bool playFromTrash = false; bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, cardSource => PlayableTamerCard(cardSource, activateClass)); bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, cardSource => PlayableTamerCard(cardSource, activateClass)); if (canSelectHand || canSelectTrash) { #region User Selection - Play Token or Select Card Location var playOptions = new List>() { new SelectionElement(message: $"Play a Tamer", value: true, spriteIndex: 0), new SelectionElement(message: $"Don't Play", value: false, spriteIndex: 1) }; string selectPlayerMessage = "Will you play a tamer?"; string notSelectPlayerMessage = "The opponent is choosing if they will play a tamer."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: playOptions, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); PlayTamer = GManager.instance.userSelectionManager.SelectedBoolValue; } if (PlayTamer) { if (canSelectHand && canSelectTrash) { List> selectionElements1 = new List>() { new SelectionElement(message: $"From hand", value : true, spriteIndex: 0), new SelectionElement(message: $"From trash", value : false, spriteIndex: 1), }; string selectPlayerMessage1 = "From which area do you select a card?"; string notSelectPlayerMessage1 = "The opponent is choosing from which area to select a card."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements1, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage1, notSelectPlayerMessage: notSelectPlayerMessage1); } else { GManager.instance.userSelectionManager.SetBool(canSelectHand); } yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); var handOrTrashSelection = GManager.instance.userSelectionManager.SelectedBoolValue; if (handOrTrashSelection) playFromHand = true; else playFromTrash = true; } #endregion CardSource selectedCard = null; IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (playFromHand) { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: cardSource => PlayableTamerCard(cardSource, activateClass), canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 tamer to play", "The opponent is selecting 1 tamer to play"); yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate()); if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( new List() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } if (playFromTrash) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: cardSource => PlayableTamerCard(cardSource, activateClass), canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 tamer to play", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 tamer to play", "The opponent is selecting 1 tamer to play"); selectCardEffect.SetUpCustomMessage_ShowCard("Selected Tamer"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( new List() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true)); } #endregion if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, EnemyDigimonCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: EnemyDigimonCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -9000.", "The opponent is selecting 1 Digimon that will get DP -9000."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -9000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card); activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), 1, false, SharedEffectDescription("When Digivolving")); activateClass.SetHashString(SharedHashString); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card) && CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card); activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), 1, false, SharedEffectDescription("When Digivolving")); activateClass.SetHashString(SharedHashString); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card) && CardEffectCommons.IsExistOnBattleAreaDigimon(card); } } #endregion #endregion #region Option Effects #region Ignore Colour Requirement if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.UseRequirements(card, CardCondition)); bool CardCondition(CardSource cardSource) { return cardSource.EqualsTraits("DATA SQUAD"); } } #endregion #region Main if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("1 Enemy Digimon gets -6k DP, Delete 1 Enemy Digimon with 7k or less DP.", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() => "[Main] 1 of your opponent's Digimon gets -6000 DP for the turn. Then, delete 1 of your opponent's Digimon with 7000 DP or less."; bool CanUseCondition(Hashtable hashtable) => CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); bool CanSelectDPMinusPermanentCondition(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); bool CanSelectDeletePermamentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.DP <= 7000; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectDPMinusPermanentCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDPMinusPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -6000.", "The opponent is selecting 1 Digimon that will get DP -6000."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -6000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } if(CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectDeletePermamentCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDeletePermamentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } #endregion #region Arts Digivolution if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.ArtsDigivolveEffect(card)); } #endregion #endregion return cardEffects; } } }