using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class ST6_16 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Main] You may play 1 purple level 3 Digimon card and 1 purple level 4 Digimon card from your trash without paying their memory costs. Any [On Play] effects on Digimon played with this effect don't activate."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.IsDigimon) { if (cardSource.Owner == card.Owner) { if (cardSource.IsDigimon) { if (cardSource.HasCardColor(CardColor.Purple)) { if (cardSource.Level == 3) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.HasLevel) { return true; } } } } } } } } return false; } bool CanSelectCardCondition1(CardSource cardSource) { if (cardSource != null) { if (cardSource.IsDigimon) { if (cardSource.Owner == card.Owner) { if (cardSource.IsDigimon) { if (cardSource.HasCardColor(CardColor.Purple)) { if (cardSource.Level == 4) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.HasLevel) { return true; } } } } } } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource))) { int maxCount = Math.Min(2, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource))); List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource), canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select cards to play.", maxCount: maxCount, canEndNotMax: true, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select cards to play.", "The opponent is selecting cards to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Cards"); yield return StartCoroutine(selectCardEffect.Activate()); bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { if (cardSources.Count(CanSelectCardCondition) >= 1) { if (CanSelectCardCondition(cardSource)) { return false; } } if (cardSources.Count(CanSelectCardCondition1) >= 1) { if (CanSelectCardCondition1(cardSource)) { return false; } } return true; } bool CanEndSelectCondition(List cardSources) { if (cardSources.Count <= 0) { return false; } if (cardSources.Count(CanSelectCardCondition) >= 2) { return false; } if (cardSources.Count(CanSelectCardCondition1) >= 2) { return false; } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: false)); } } } if (timing == EffectTiming.SecuritySkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect($"Play 1 Digimon from trash", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsSecurityEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Security] You may play 1 purple level 4 or lower Digimon card from your trash without paying its memory cost. Any [On Play] effects on Digimon played with this effect don't activate."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.IsDigimon) { if (cardSource.Owner == card.Owner) { if (cardSource.IsDigimon) { if (cardSource.HasCardColor(CardColor.Purple)) { if (cardSource.Level <= 4) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.HasLevel) { return true; } } } } } } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource))) { int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource))); List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: false)); } } } return cardEffects; } }