using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class ST7_09 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(changeValue: 1, isInheritedEffect: false, card: card, condition: null)); } if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 Digimon with 4000 DP or less, or this Digimon gains DP +3000", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] Delete 1 of your opponent's Digimon with 4000 DP or less. If no Digimon was deleted by this effect, this Digimon gets +3000 DP for the turn."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(4000, activateClass)) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { List deleteTargetPermanents = new List(); if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator AfterSelectPermanentCoroutine(List permanents) { deleteTargetPermanents = permanents.Clone(); yield return null; } } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult( targetPermanents: deleteTargetPermanents, activateClass: activateClass, successProcess: null, failureProcess: FailureProcess)); IEnumerator FailureProcess() { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: card.PermanentOfThisCard(), changeValue: 3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } return cardEffects; } }