using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class ST9_11 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass(); addJogressConditionClass.SetUpICardEffect($"DNA Digivolution", CanUseCondition, card); addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress); addJogressConditionClass.SetNotShowUI(true); cardEffects.Add(addJogressConditionClass); bool CanUseCondition(Hashtable hashtable) { return true; } JogressCondition GetJogress(CardSource cardSource) { if (cardSource == card) { bool PermanentCondition1(Permanent permanent) { if (permanent != null) { if (permanent.TopCard != null) { if (permanent.TopCard.Owner == card.Owner) { if (permanent.IsDigimon) { if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent)) { if (permanent.TopCard.CardColors.Contains(CardColor.Green)) { if (permanent.Levels_ForJogress(card).Contains(4)) { return true; } } } } } } } return false; } bool PermanentCondition2(Permanent permanent) { if (permanent != null) { if (permanent.TopCard != null) { if (permanent.TopCard.Owner == card.Owner) { if (permanent.IsDigimon) { if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent)) { if (permanent.TopCard.CardColors.Contains(CardColor.Blue)) { if (permanent.Levels_ForJogress(card).Contains(4)) { return true; } } } } } } } return false; } JogressConditionElement[] elements = new JogressConditionElement[] { new JogressConditionElement(PermanentCondition1, "a level 4 green Digimon"), new JogressConditionElement(PermanentCondition2, "a level 4 blue Digimon"), }; JogressCondition jogressCondition = new JogressCondition(elements, 0); return jogressCondition; } return null; } } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Suspend 1 of your opponent's Digimon. When DNA digivolving, that Digimon doesn't unsuspend during its owner's next unsuspend phase."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator AfterSelectPermanentCoroutine(List permanents) { foreach (Permanent selectedPermanent in permanents) { bool isJogress = CardEffectCommons.IsJogress(_hashtable); if (isJogress) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCantUnsuspendNextActivePhase( targetPermanent: selectedPermanent, activateClass: activateClass )); } } } } } } if (timing == EffectTiming.None) { int count() { if (CardEffectCommons.IsExistOnBattleArea(card)) { return card.PermanentOfThisCard().TopCard.CardColors.Count; } return 0; } bool Condition() { if (CardEffectCommons.IsOwnerTurn(card)) { if (count() >= 1) { return true; } } return false; } cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect>(changeValue: () => 1000 * count(), isInheritedEffect: true, card: card, condition: Condition)); } return cardEffects; } }