using System.Collections; using System; public partial class CardEffectFactory { #region Trigger effect of [Decode] on oneself public static ActivateClass DecodeSelfEffect(CardSource card, bool isInheritedEffect, string[] decodeStrings, Func sourceCondition, Func condition, ICardEffect rootCardEffect = null) { Permanent targetPermanent = card.PermanentOfThisCard(); bool CanUseCondition() { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && (condition == null || condition()); } if (sourceCondition == null) sourceCondition = _ => true; return DecodeEffect(targetPermanent: targetPermanent, isInheritedEffect: isInheritedEffect, decodeStrings, condition: CanUseCondition, sourceCondition: sourceCondition, rootCardEffect: rootCardEffect, card); } #endregion #region Trigger effect of [Decode] public static ActivateClass DecodeEffect(Permanent targetPermanent, bool isInheritedEffect, string[] decodeStrings, Func condition, Func sourceCondition, ICardEffect rootCardEffect, CardSource card) { if (targetPermanent == null) return null; if (targetPermanent.TopCard == null) return null; if (card == null) return null; if (sourceCondition == null) sourceCondition = _ => true; // EX: "Decode (Red/Black)" string effectname = $"Decode {decodeStrings[0]}"; ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(effectname, CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, DataBase.DecodeEffectDiscription(decodeStrings)); activateClass.SetIsInheritedEffect(isInheritedEffect); if (rootCardEffect != null) { activateClass.SetIsInheritedEffect(false); activateClass.SetEffectSourcePermanent(targetPermanent); activateClass.SetRootCardEffect(rootCardEffect); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card) && !CardEffectCommons.IsByBattle(hashtable); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.CanActivateDecode(targetPermanent.TopCard, sourceCondition, activateClass) && (condition == null || condition()); } IEnumerator ActivateCoroutine(Hashtable hashtable) { return CardEffectCommons.DecodeProcess(targetPermanent.TopCard, sourceCondition, decodeStrings, activateClass); } return activateClass; } #endregion }