using System.Collections; using System.Collections.Generic; using UnityEngine; using System; public class AddMaxTrashCountDigiXrosClass : ICardEffect, IAddMaxTrashCountDigiXrosEffect { Func _getMaxTrashCount { get; set; } public void SetUpAddMaxTrashCountDigiXrosClass(Func getMaxTrashCount) { _getMaxTrashCount = getMaxTrashCount; } public int GetMaxTrashCount(CardSource cardSource) { if (cardSource != null) { if (_getMaxTrashCount != null) { return _getMaxTrashCount(cardSource); } } return 0; } }