using System.Collections; using System.Collections.Generic; using System; using System.Linq; using UnityEngine; public partial class CardEffectFactory { #region Static effect that oneself can't digivolve public static CanNotDigivolveClass CanNotDigivolveStaticSelfEffect( Func cardCondition, bool isInheritedEffect, CardSource card, Func condition, string effectName) { bool CanUseCondition() { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (condition == null || condition()) { return true; } } return false; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)) { if (permanent == card.PermanentOfThisCard()) { return true; } } return false; } return CanNotDigivolveStaticEffect( permanentCondition: PermanentCondition, cardCondition: cardCondition, isInheritedEffect: isInheritedEffect, card: card, condition: CanUseCondition, effectName: effectName); } #endregion #region Static effect that can't digivolve public static CanNotDigivolveClass CanNotDigivolveStaticEffect( Func permanentCondition, Func cardCondition, bool isInheritedEffect, CardSource card, Func condition, string effectName) { CanNotDigivolveClass canNotEvolveClass = new CanNotDigivolveClass(); canNotEvolveClass.SetUpICardEffect(effectName, CanUseCondition, card); canNotEvolveClass.SetUpCanNotEvolveClass(permanentCondition: PermanentCondition, cardCondition: CardCondition); if (isInheritedEffect) { canNotEvolveClass.SetIsInheritedEffect(true); } bool CanUseCondition(Hashtable hashtable) { return condition == null || condition(); } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)) { if (!permanent.TopCard.CanNotBeAffected(canNotEvolveClass)) { if (permanentCondition == null || permanentCondition(permanent)) { return true; } } } return false; } bool CardCondition(CardSource cardSource) { if (cardSource != null) { if (cardCondition == null || cardCondition(cardSource)) { return true; } } return false; } return canNotEvolveClass; } #endregion }