using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT21 { //Destromon public class BT21_060 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if ((targetPermanent.TopCard.EqualsCardName("Vemmon"))) { return true; } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 6, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Can't trash stacked cards, then de-digivolve", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Until your opponent's turn ends, their effects can't trash this Digimon's top stacked cards. Then, to 1 of your opponent's Digimon, for every 2 [Vemmon] in this Digimon's digivolution cards."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool SelectableOpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } int VemmonInSourceDividedBy2() { int vemmonCounter = 0; foreach (CardSource cardSource in card.PermanentOfThisCard().DigivolutionCards) { if (cardSource.EqualsCardName("Vemmon")) { vemmonCounter++; } } return vemmonCounter / 2; } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent selectedPermanent = card.PermanentOfThisCard(); if (selectedPermanent != null) { ImmuneFromDeDigivolveClass immuneFromDeDigivolveClass = new ImmuneFromDeDigivolveClass(); immuneFromDeDigivolveClass.SetUpICardEffect("Isn't affected by ", CanUseCondition1, selectedPermanent.TopCard); immuneFromDeDigivolveClass.SetUpImmuneFromDeDigivolveClass(PermanentCondition: PermanentCondition); selectedPermanent.UntilOpponentTurnEndEffects.Add((_timing) => immuneFromDeDigivolveClass); bool CanUseCondition1(Hashtable hashtable1) { return selectedPermanent.TopCard != null; } bool PermanentCondition(Permanent permanent) { return permanent == selectedPermanent; } CanNotTrashFromDigivolutionCardsClass canNotTrashFromDigivolutionCardsClass = new CanNotTrashFromDigivolutionCardsClass(); canNotTrashFromDigivolutionCardsClass.SetUpICardEffect("[This Digimon's sources can't be trashed", CanUseCondition2, card); canNotTrashFromDigivolutionCardsClass.SetUpCanNotTrashFromDigivolutionCardsClass(CardCondition: CardCondition, CardEffectCondition: CardEffectCondition); selectedPermanent.UntilOpponentTurnEndEffects.Add((_timing) => canNotTrashFromDigivolutionCardsClass); bool CanUseCondition2(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool CardCondition(CardSource cardSource) { return CardEffectCommons.IsExistOnBattleArea(card); } bool CardEffectCondition(ICardEffect cardEffect) { return CardEffectCommons.IsOpponentEffect(cardEffect, card); } } SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: SelectableOpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, VemmonInSourceDividedBy2(), activateClass).Degeneration()); } } } #endregion #region All Turns if (timing == EffectTiming.WhenRemoveField) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 [Vemmon] from source without paying the cost when leaving battle area.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] When this Digimon would leave the battle area, you may play 1 [Vemmon] from its digivolution cards without paying the cost."; } bool CanSelectSourceCardCondition(CardSource cardSource) { return cardSource.EqualsCardName("Vemmon") && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.PermanentOfThisCard().DigivolutionCards.Some(CanSelectSourceCardCondition); } IEnumerator ActivateCoroutine(Hashtable hashtable) { List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectSourceCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 digivolution card to play.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: card.PermanentOfThisCard().DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage( "Select 1 digivolution card to play.", "The opponent is selecting 1 digivolution card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.DigivolutionCards, activateETB: true)); } } #endregion #region Opponent's Turn Inherited if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Return 2 [Vemmon] from source to bottom of deck to end the attack", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("end-attack-BT21-060"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Opponent's Turn] [Once Per Turn] When one of your opponent's Digimon attacks, by returning 2 [Vemmon] from this Digimon's digivolution cards to the bottom of the deck, end that attack."; } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsOpponentPermanent(permanent, card); } bool CanSelectVemmon(CardSource cardSource) { return cardSource.EqualsCardName("Vemmon"); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOpponentTurn(card) && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectVemmon) >= 2; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectVemmon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, message: "Select 2 [Vemmon] to place at the bottom of the deck.", maxCount: 2, canEndNotMax: false, isShowOpponent: false, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: card.PermanentOfThisCard().DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetNotShowCard(); selectCardEffect.SetNotAddLog(); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(cardSources)); yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().ShowCardEffect2(cardSources, "Deck Bottom Cards", true, true)); GManager.instance.attackProcess.IsEndAttack = true; } } } #endregion return cardEffects; } } }