using System; using System.Collections; using System.Collections.Generic; // Nezhamon namespace DCGO.CardEffects.EX12 { public class EX12_019 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolve Condition if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("Shambala"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 3, false, card, null, level: 5)); } #endregion #region Rush if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Collision if (timing == EffectTiming.OnCounterTiming) { cardEffects.Add(CardEffectFactory.CollisionSelfStaticEffect(false, card, null)); } #endregion #region Piercing if (timing == EffectTiming.OnDetermineDoSecurityCheck) { cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Blocker if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Engage if (timing == EffectTiming.OnEndTurn) { cardEffects.Add(CardEffectFactory.EngageSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region AT Attack Change if (timing == EffectTiming.OnAttackTargetChanged) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Become Digimon effect immune and gain 4K DP until enemy turn ends", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription()); activateClass.SetHashString("EX12_019_AT_1"); cardEffects.Add(activateClass); string EffectDescription() { return "[All Turns] [Once Per Turn] When attack targets change, until your opponent's turn ends, their Digimon effects don't affect this Digimon and it gets +4000 DP."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass) && CardEffectCommons.CanTriggerOnPermanentAttackTargetSwitch(hashtable, permanent => true); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { card.PermanentOfThisCard().UntilOpponentTurnEndEffects.Add((_timing) => PermanentEffectFactory.DigimonEffectImmunity(card.PermanentOfThisCard())); yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateBuffEffect(card.PermanentOfThisCard())); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP ( card.PermanentOfThisCard(), +4000, EffectDuration.UntilOpponentTurnEnd, activateClass )); } } #endregion #region AT Security Removed if (timing == EffectTiming.OnLoseSecurity) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("This Digimon may unsuspend", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetHashString("EX12_019_AT_2"); cardEffects.Add(activateClass); string EffectDescription() => "[All Turns] [Once Per Turn] When security stacks are removed from, this Digimon may unsuspend."; bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass) && CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, _ => true); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass) && card.PermanentOfThisCard().CanUnsuspend; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents( permanents: new List() { card.PermanentOfThisCard() }, cardEffect: activateClass).Unsuspend()); } } #endregion return cardEffects; } } }