AddDigivolutionRequirement.cs 5.1 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System;
  4. using System.Linq;
  5. using UnityEngine;
  6. public partial class CardEffectFactory
  7. {
  8. #region Static effect that adds one's own card's digivolution requirement
  9. public static AddDigivolutionRequirementClass AddSelfDigivolutionRequirementStaticEffect(Func<Permanent, bool> permanentCondition, int digivolutionCost, bool ignoreDigivolutionRequirement, CardSource card, Func<bool> condition, string effectName = null, Func<CardSource, bool> cardCondition = null, Func<int> costEquation = null, CardColor cardColor = CardColor.None, int level = -1, int minLevel = -1, int maxLevel = -1)
  10. {
  11. bool CanUseCondition()
  12. {
  13. return condition == null || condition();
  14. }
  15. return AddDigivolutionRequirementStaticEffect(
  16. permanentCondition: permanentCondition,
  17. cardCondition: cardCondition ?? ((cardSource) => cardSource == card),
  18. ignoreDigivolutionRequirement: ignoreDigivolutionRequirement,
  19. digivolutionCost: digivolutionCost,
  20. isInheritedEffect: false,
  21. card: card,
  22. condition: CanUseCondition,
  23. effectName: effectName ?? "Can digivolve to this card",
  24. costEquation: costEquation,
  25. cardColor,
  26. level,
  27. minLevel,
  28. maxLevel);
  29. }
  30. #endregion
  31. #region Static effect that adds digivolution requirement
  32. public static AddDigivolutionRequirementClass AddDigivolutionRequirementStaticEffect(Func<Permanent, bool> permanentCondition, Func<CardSource, bool> cardCondition, bool ignoreDigivolutionRequirement, int digivolutionCost, bool isInheritedEffect, CardSource card, Func<bool> condition, string effectName, Func<int> costEquation = null, CardColor cardColor = CardColor.None, int level = -1, int minLevel = -1, int maxLevel = -1)
  33. {
  34. AddDigivolutionRequirementClass addDigivolutionRequirementClass = new AddDigivolutionRequirementClass();
  35. addDigivolutionRequirementClass.SetUpICardEffect(effectName, CanUseCondition, card);
  36. addDigivolutionRequirementClass.SetUpAddDigivolutionRequirementClass(getEvoCost: GetEvoCost);
  37. if (isInheritedEffect)
  38. {
  39. addDigivolutionRequirementClass.SetIsInheritedEffect(true);
  40. }
  41. bool CanUseCondition(Hashtable hashtable)
  42. {
  43. return condition == null || condition();
  44. }
  45. int GetEvoCost(Permanent permanent, CardSource cardSource, CardEffectCommons.IgnoreRequirement ignore, bool checkAvailability)
  46. {
  47. // �i�������𖳎����Đi�����悤�Ƃ��Ă���̂ɁA�i�������𖳎��ł��Ȃ��ꍇ
  48. if (ignoreDigivolutionRequirement && !cardSource.Owner.CanIgnoreDigivolutionRequirement(permanent, cardSource))
  49. {
  50. return -1;
  51. }
  52. if (cardColor == CardColor.None
  53. || ((ignore.Equals(CardEffectCommons.IgnoreRequirement.Color) || ignore.Equals(CardEffectCommons.IgnoreRequirement.All))
  54. && cardSource.Owner.CanIgnoreDigivolutionRequirement(permanent, cardSource))
  55. || permanent.TopCard.CardColors.Contains(cardColor))
  56. {
  57. bool ignoreLevel = (level < 0 && minLevel < 0 && maxLevel < 0)
  58. || ((ignore.Equals(CardEffectCommons.IgnoreRequirement.Level) || ignore.Equals(CardEffectCommons.IgnoreRequirement.All))
  59. && cardSource.Owner.CanIgnoreDigivolutionRequirement(permanent, cardSource));
  60. //Level matters and doesn't have one
  61. if(ignoreLevel //If not checking level or of Ignoring level requirements
  62. || (permanent.TopCard.HasLevel //all other checks will require the permanent has a level
  63. && (permanent.TopCard.Level == level //if equal for exact
  64. || ((minLevel < 0 || level >= minLevel) && (maxLevel < 0 || level <= maxLevel))))) //for "or higher", "or lower" conditons, Lucemon (X Antibody)
  65. {
  66. if (CardCondition(cardSource) && PermanentCondition(permanent))
  67. {
  68. return costEquation != null ? costEquation() : digivolutionCost;
  69. }
  70. }
  71. }
  72. return -1;
  73. }
  74. bool PermanentCondition(Permanent permanent)
  75. {
  76. if (permanent != null)
  77. {
  78. if (permanent.TopCard != null)
  79. {
  80. if (permanentCondition == null || permanentCondition(permanent))
  81. {
  82. return true;
  83. }
  84. }
  85. }
  86. return false;
  87. }
  88. bool CardCondition(CardSource cardSource)
  89. {
  90. if (cardSource != null)
  91. {
  92. if (cardCondition == null || cardCondition(cardSource))
  93. {
  94. return true;
  95. }
  96. }
  97. return false;
  98. }
  99. return addDigivolutionRequirementClass;
  100. }
  101. #endregion
  102. }