EX5_042.cs 8.6 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. public class EX5_042 : CEntity_Effect
  4. {
  5. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  6. {
  7. List<ICardEffect> cardEffects = new List<ICardEffect>();
  8. if (timing == EffectTiming.OnDestroyedAnyone)
  9. {
  10. cardEffects.Add(CardEffectFactory.FortitudeSelfEffect(isInheritedEffect: false, card: card, condition: null));
  11. }
  12. if (timing == EffectTiming.OnEnterFieldAnyone)
  13. {
  14. ActivateClass activateClass = new ActivateClass();
  15. activateClass.SetUpICardEffect("Reveal the top card of deck", CanUseCondition, card);
  16. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  17. cardEffects.Add(activateClass);
  18. string EffectDiscription()
  19. {
  20. return "[On Play] Reveal the top card of your deck. If that card is a level 5 or lower Digimon card with <Fortitude>, play it without paying the cost. Add the rest to your hand.";
  21. }
  22. bool CardCondition(CardSource cardSource)
  23. {
  24. if (cardSource.IsDigimon)
  25. {
  26. if (cardSource.HasFortitude)
  27. {
  28. if (cardSource.Level <= 5)
  29. {
  30. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  31. {
  32. if (cardSource.HasLevel)
  33. {
  34. return true;
  35. }
  36. }
  37. }
  38. }
  39. }
  40. return false;
  41. }
  42. bool CanUseCondition(Hashtable hashtable)
  43. {
  44. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  45. }
  46. bool CanActivateCondition(Hashtable hashtable)
  47. {
  48. if (CardEffectCommons.IsExistOnBattleArea(card))
  49. {
  50. if (card.Owner.LibraryCards.Count >= 1)
  51. {
  52. return true;
  53. }
  54. }
  55. return false;
  56. }
  57. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  58. {
  59. List<CardSource> selectedCards = new List<CardSource>();
  60. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.RevealDeckTopCardsAndProcessForAll(
  61. revealCount: 1,
  62. simplifiedSelectCardCondition:
  63. new SimplifiedSelectCardConditionClass(
  64. canTargetCondition: CardCondition,
  65. message: "",
  66. mode: SelectCardEffect.Mode.Custom,
  67. maxCount: -1,
  68. selectCardCoroutine: SelectCardCoroutine),
  69. remainingCardsPlace: RemainingCardsPlace.AddHand,
  70. activateClass: activateClass
  71. ));
  72. IEnumerator SelectCardCoroutine(CardSource cardSource)
  73. {
  74. selectedCards.Add(cardSource);
  75. yield return null;
  76. }
  77. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  78. cardSources: selectedCards,
  79. activateClass: activateClass,
  80. payCost: false,
  81. isTapped: false,
  82. root: SelectCardEffect.Root.Library,
  83. activateETB: true));
  84. }
  85. }
  86. if (timing == EffectTiming.OnEnterFieldAnyone)
  87. {
  88. ActivateClass activateClass = new ActivateClass();
  89. activateClass.SetUpICardEffect("Reveal the top card of deck", CanUseCondition, card);
  90. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  91. cardEffects.Add(activateClass);
  92. string EffectDiscription()
  93. {
  94. return "[When Digivolving] Reveal the top card of your deck. If that card is a level 5 or lower Digimon card with <Fortitude>, play it without paying the cost. Add the rest to your hand.";
  95. }
  96. bool CardCondition(CardSource cardSource)
  97. {
  98. if (cardSource.IsDigimon)
  99. {
  100. if (cardSource.HasFortitude)
  101. {
  102. if (cardSource.Level <= 5)
  103. {
  104. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  105. {
  106. if (cardSource.HasLevel)
  107. {
  108. return true;
  109. }
  110. }
  111. }
  112. }
  113. }
  114. return false;
  115. }
  116. bool CanUseCondition(Hashtable hashtable)
  117. {
  118. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  119. }
  120. bool CanActivateCondition(Hashtable hashtable)
  121. {
  122. if (CardEffectCommons.IsExistOnBattleArea(card))
  123. {
  124. if (card.Owner.LibraryCards.Count >= 1)
  125. {
  126. return true;
  127. }
  128. }
  129. return false;
  130. }
  131. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  132. {
  133. List<CardSource> selectedCards = new List<CardSource>();
  134. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.RevealDeckTopCardsAndProcessForAll(
  135. revealCount: 1,
  136. simplifiedSelectCardCondition:
  137. new SimplifiedSelectCardConditionClass(
  138. canTargetCondition: CardCondition,
  139. message: "",
  140. mode: SelectCardEffect.Mode.Custom,
  141. maxCount: -1,
  142. selectCardCoroutine: SelectCardCoroutine),
  143. remainingCardsPlace: RemainingCardsPlace.AddHand,
  144. activateClass: activateClass
  145. ));
  146. IEnumerator SelectCardCoroutine(CardSource cardSource)
  147. {
  148. selectedCards.Add(cardSource);
  149. yield return null;
  150. }
  151. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  152. cardSources: selectedCards,
  153. activateClass: activateClass,
  154. payCost: false,
  155. isTapped: false,
  156. root: SelectCardEffect.Root.Library,
  157. activateETB: true));
  158. }
  159. }
  160. if (timing == EffectTiming.None)
  161. {
  162. bool CanUseCondition()
  163. {
  164. if (CardEffectCommons.IsExistOnBattleArea(card))
  165. {
  166. if (CardEffectCommons.IsOwnerTurn(card))
  167. {
  168. return true;
  169. }
  170. }
  171. return false;
  172. }
  173. bool PermanentCondition(Permanent permanent)
  174. {
  175. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
  176. {
  177. if (permanent.HasFortitude)
  178. {
  179. if (permanent.HasNoDigivolutionCards)
  180. {
  181. return true;
  182. }
  183. }
  184. }
  185. return false;
  186. }
  187. cardEffects.Add(CardEffectFactory.RushStaticEffect(
  188. permanentCondition: PermanentCondition,
  189. isInheritedEffect: false,
  190. card: card,
  191. condition: CanUseCondition
  192. ));
  193. }
  194. return cardEffects;
  195. }
  196. }