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- using System.Collections;
- using System.Collections.Generic;
- using System;
- using System.Linq;
- using UnityEngine;
- public partial class CardEffectFactory
- {
- #region Trigger effect of Link
- /// <summary>
- /// Linking 1 digimon in hand/field to another digimon
- /// </summary>
- /// <param name="CardSource">card being linked</param>
- /// <param name="int">cost for link</param>
- /// <param name="int">DP buff</param>
- /// <param name="Func(bool)">condition for you to be able to link</param>
- /// <param name="Func(Permanent,bool)">Any permaent condtion for you to link to</param>
- /// <author>Mike Bunch</author>
- public static ActivateClass LinkEffect(CardSource card, Func<bool> condition = null)
- {
- if (card == null) return null;
- if (!CardEffectCommons.IsOwnerTurn(card)) return null;
- if (!CardEffectCommons.IsExistOnHand(card) && !CardEffectCommons.IsExistOnBattleAreaDigimon(card)) return null;
- if (!CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) return null;
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Link", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, DataBase.BlastDigivolveEffectDiscription());
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
- {
- if(permanent != card.PermanentOfThisCard())
- {
- if (card.linkCondition == null || card.linkCondition.digimonCondition(permanent))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnHand(card) || CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- if (condition == null || condition())
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(card.linkCondition.cost, activateClass));
- Permanent selectedPermanent = null;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to link.", "The opponent is selecting 1 Digimon to link.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddLinkCard(card, activateClass));
- }
- }
- return activateClass;
- }
- #endregion
- }
|