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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- //BT21_077 Regulusmon
- namespace DCGO.CardEffects.BT21
- {
- public class BT21_077 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Digivolution condition
- if (timing == EffectTiming.None)
- {
- bool Condition(Permanent permanent)
- {
- return permanent.Level == 4 && permanent.TopCard.HasText("Gammamon");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(Condition, 3, false, card, null));
- }
- #endregion
- #region On Play/When Digivolving shared
- bool CanTargetPermanent(Permanent permanent)
- {
- return permanent.IsDigimon && CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanActivateConditionShared(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanTrashCard(CardSource card)
- {
- return card.HasText("Gammamon");
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Force attack and give collision", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[On Play] By trashing 1 card with [Gammamon] in its text from your hand, give 1 of your opponent's Digimon <Collision> and \"[Start of Your Main Phase] This Digimon attacks.\" until their turn ends.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (card.Owner.HandCards.Count(CanTrashCard) >= 1)
- {
- bool discarded = false;
- int discardCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanTrashCard,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: discardCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count >= 1)
- {
- discarded = true;
- yield return null;
- }
- }
- if (discarded)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanTargetPermanent))
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanTargetPermanent,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.",
- "The opponent is selecting 1 Digimon that will get effects.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- AddSkillClass addSkillClass = new AddSkillClass();
- addSkillClass.SetUpICardEffect("Gain Collision", CanUseCondition1, card);
- addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects);
- selectedPermanent.TopCard.Owner.UntilOwnerTurnEndEffects.Add((_timing) => addSkillClass);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return PermanentCondition(selectedPermanent);
- }
- bool PermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (!permanent.TopCard.CanNotBeAffected(activateClass))
- {
- if (permanent == selectedPermanent)
- return true;
- }
- }
- return false;
- }
- List<ICardEffect> GetEffects(CardSource cardSource, List<ICardEffect> cardEffects, EffectTiming _timing)
- {
- if (_timing == EffectTiming.OnCounterTiming)
- {
- bool CardSourceCondition(CardSource cardSource)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(cardSource))
- {
- if (cardSource == selectedPermanent.TopCard)
- {
- if (PermanentCondition(selectedPermanent))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool Condition()
- {
- return CardSourceCondition(cardSource);
- }
- cardEffects.Add(CardEffectFactory.CollisionSelfStaticEffect(false, cardSource, Condition));
- }
- return cardEffects;
- }
- ActivateClass activateClassDebuff = new ActivateClass();
- activateClassDebuff.SetUpICardEffect("Attack with this Digimon", CanUseConditionDebuff,
- selectedPermanent.TopCard);
- activateClassDebuff.SetUpActivateClass(CanActivateConditionDebuff, ActivateCoroutineDebuff, -1, false,
- EffectDescriptionDebuff());
- activateClassDebuff.SetEffectSourcePermanent(selectedPermanent);
- selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
- if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
- .CreateDebuffEffect(selectedPermanent));
- }
- string EffectDescriptionDebuff()
- {
- return "[Start of Your Main Phase] Attack with this Digimon.";
- }
- bool CanUseConditionDebuff(Hashtable hashtable1)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
- selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent) &&
- GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner;
- }
- bool CanActivateConditionDebuff(Hashtable hashtable1)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
- !selectedPermanent.TopCard.CanNotBeAffected(activateClass) &&
- selectedPermanent.CanAttack(activateClassDebuff);
- }
- IEnumerator ActivateCoroutineDebuff(Hashtable hashtableDebuff)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent) &&
- selectedPermanent.CanAttack(activateClassDebuff))
- {
- SelectAttackEffect selectAttackEffect =
- GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: selectedPermanent,
- canAttackPlayerCondition: () => true,
- defenderCondition: _ => true,
- cardEffect: activateClassDebuff);
- selectAttackEffect.SetCanNotSelectNotAttack();
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- ICardEffect GetCardEffect(EffectTiming timingDebuff)
- {
- return timingDebuff == EffectTiming.OnStartMainPhase ? activateClassDebuff : null;
- }
- }
- }
- }
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Force attack and give collision", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[When Digivolving] By trashing 1 card with [Gammamon] in its text from your hand, give 1 of your opponent's Digimon <Collision> and \"[Start of Your Main Phase] This Digimon attacks.\" until their turn ends.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (card.Owner.HandCards.Count(CanTrashCard) >= 1)
- {
- bool discarded = false;
- int discardCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanTrashCard,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: discardCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count >= 1)
- {
- discarded = true;
- yield return null;
- }
- }
- if (discarded)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanTargetPermanent))
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanTargetPermanent,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.",
- "The opponent is selecting 1 Digimon that will get effects.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- AddSkillClass addSkillClass = new AddSkillClass();
- addSkillClass.SetUpICardEffect("Gain Collision", CanUseCondition1, card);
- addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects);
- selectedPermanent.TopCard.Owner.UntilOwnerTurnEndEffects.Add((_timing) => addSkillClass);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return PermanentCondition(selectedPermanent);
- }
- bool PermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (!permanent.TopCard.CanNotBeAffected(activateClass))
- {
- if (permanent == selectedPermanent)
- return true;
- }
- }
- return false;
- }
- List<ICardEffect> GetEffects(CardSource cardSource, List<ICardEffect> cardEffects, EffectTiming _timing)
- {
- if (_timing == EffectTiming.OnCounterTiming)
- {
- bool CardSourceCondition(CardSource cardSource)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(cardSource))
- {
- if (cardSource == selectedPermanent.TopCard)
- {
- if (PermanentCondition(selectedPermanent))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool Condition()
- {
- return CardSourceCondition(cardSource);
- }
- cardEffects.Add(CardEffectFactory.CollisionSelfStaticEffect(false, cardSource, Condition));
- }
- return cardEffects;
- }
- ActivateClass activateClassDebuff = new ActivateClass();
- activateClassDebuff.SetUpICardEffect("Attack with this Digimon", CanUseConditionDebuff, selectedPermanent.TopCard);
- activateClassDebuff.SetUpActivateClass(CanActivateConditionDebuff, ActivateCoroutineDebuff, -1, false, EffectDescriptionDebuff());
- activateClassDebuff.SetEffectSourcePermanent(selectedPermanent);
- selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
- if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
- .CreateDebuffEffect(selectedPermanent));
- }
- string EffectDescriptionDebuff()
- {
- return "[Start of Your Main Phase] Attack with this Digimon.";
- }
- bool CanUseConditionDebuff(Hashtable hashtable1)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
- selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent) &&
- GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner;
- }
- bool CanActivateConditionDebuff(Hashtable hashtable1)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
- !selectedPermanent.TopCard.CanNotBeAffected(activateClass) &&
- selectedPermanent.CanAttack(activateClassDebuff);
- }
- IEnumerator ActivateCoroutineDebuff(Hashtable hashtableDebuff)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent) &&
- selectedPermanent.CanAttack(activateClassDebuff))
- {
- SelectAttackEffect selectAttackEffect =
- GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: selectedPermanent,
- canAttackPlayerCondition: () => true,
- defenderCondition: _ => true,
- cardEffect: activateClassDebuff);
- selectAttackEffect.SetCanNotSelectNotAttack();
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- ICardEffect GetCardEffect(EffectTiming timingDebuff)
- {
- return timingDebuff == EffectTiming.OnStartMainPhase ? activateClassDebuff : null;
- }
- }
- }
- }
- }
- }
- }
- #endregion
- #region On deletion regular
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play Cannonweissmon or level 4 or lower gammamon in text digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[On Deletion] You may play 1 [Canoweissmon] or 1 level 4 or lower Digimon card with [Gammamon] in its text from your trash without paying the cost.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
- }
- bool CanPlay(CardSource cardSource)
- {
- return ((cardSource.HasText("Gammamon") && cardSource.HasLevel && cardSource.Level <= 4) || cardSource.EqualsCardName("Canoweissmon")) &&
- CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanActivateOnDeletion(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanPlay);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanPlay,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 [Canoweissmon] or level 4 or lower [Gammamon] in text Digimon to play.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 [Cannonweissmon] or level 4 or lower [Gammamon] in text Digimon to play.",
- "The opponent is selecting 1 [Cannonweissmon] or level 4 or lower [Gammamon] in text Digimon to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Trash,
- activateETB: true));
- }
- }
- #endregion
- #region On deletion inherit
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play Cannonweissmon or level 4 or lower gammamon in text digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- activateClass.SetIsInheritedEffect(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[On Deletion] You may play 1 level 4 or lower Digimon card with [Gammamon] in its text from your trash without paying the cost.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
- }
- bool CanPlay(CardSource cardSource)
- {
- return cardSource.HasText("Gammamon") && cardSource.HasLevel && cardSource.Level <= 4 &&
- CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanActivateOnDeletionInherited(hashtable, card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanPlay);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanPlay,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 level 4 or lower [Gammamon] in text Digimon to play.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 level 4 or lower [Gammamon] in text Digimon to play.",
- "The opponent is selecting 1 level 4 or lower [Gammamon] in text Digimon to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Trash,
- activateETB: true));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|