BT21_020.cs 20 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. //Aldamon
  4. namespace DCGO.CardEffects.BT21
  5. {
  6. public class BT21_020 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Static Effects
  12. #region Reduced Digivolution Cost
  13. if (timing == EffectTiming.BeforePayCost)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("Reduce the digivolution cost by 1", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. => "When any of your Digimon with [Agunimon]/[BurningGreymon] in their digivolution cards would digivolve into this card in the hand, reduce the digivolution cost by 1.";
  21. bool PermanentEvoCondition(Permanent permanent)
  22. {
  23. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
  24. {
  25. if (permanent.DigivolutionCards.Find(source =>
  26. (source.EqualsCardName("Agunimon") || source.EqualsCardName("BurningGreymon"))))
  27. {
  28. return card.CanPlayCardTargetFrame(permanent.PermanentFrame, true, activateClass);
  29. }
  30. }
  31. return false;
  32. }
  33. bool CardCondition(CardSource source)
  34. {
  35. if (source == card) return true;
  36. return false;
  37. }
  38. bool CanUseCondition(Hashtable hashtable)
  39. {
  40. if (CardEffectCommons.IsExistOnHand(card))
  41. {
  42. if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, PermanentEvoCondition))
  43. {
  44. if (CardEffectCommons.CanTriggerWhenPermanentWouldDigivolve(hashtable, PermanentEvoCondition, CardCondition))
  45. {
  46. return true;
  47. }
  48. }
  49. }
  50. return false;
  51. }
  52. bool CanActivateCondition(Hashtable hashtable)
  53. {
  54. return CardEffectCommons.IsExistOnHand(card);
  55. }
  56. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  57. {
  58. Hashtable hashtable = new Hashtable();
  59. hashtable.Add("CardEffect", activateClass);
  60. ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
  61. ChangeCostClass changeCostClass = new ChangeCostClass();
  62. changeCostClass.SetUpICardEffect("Digivolution Cost -1", CanUseCondition1, card);
  63. changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
  64. card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
  65. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
  66. bool CanUseCondition1(Hashtable hashtable)
  67. {
  68. return true;
  69. }
  70. int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
  71. {
  72. if (CardSourceCondition(cardSource))
  73. {
  74. if (RootCondition(root))
  75. {
  76. if (PermanentsCondition(targetPermanents))
  77. {
  78. Cost -= 1;
  79. }
  80. }
  81. }
  82. return Cost;
  83. }
  84. bool PermanentsCondition(List<Permanent> targetPermanents)
  85. {
  86. if (targetPermanents != null)
  87. {
  88. if (targetPermanents.Exists(PermanentCondition))
  89. {
  90. return true;
  91. }
  92. }
  93. return false;
  94. }
  95. bool PermanentCondition(Permanent targetPermanent)
  96. {
  97. if (targetPermanent.TopCard != null)
  98. {
  99. return PermanentEvoCondition(targetPermanent);
  100. }
  101. return false;
  102. }
  103. bool CardSourceCondition(CardSource cardSource)
  104. {
  105. if (cardSource != null)
  106. {
  107. return CardCondition(cardSource);
  108. }
  109. return false;
  110. }
  111. bool RootCondition(SelectCardEffect.Root root)
  112. {
  113. return true;
  114. }
  115. bool isUpDown()
  116. {
  117. return true;
  118. }
  119. }
  120. }
  121. #endregion
  122. #region Sec +1
  123. if (timing == EffectTiming.None)
  124. {
  125. cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(
  126. changeValue: 1,
  127. isInheritedEffect: false,
  128. card: card,
  129. condition: null));
  130. }
  131. #endregion
  132. #endregion
  133. #region On Deletion / ESS Shared
  134. string OnDeletionEffectDiscription()
  135. {
  136. return "[On Deletion] You may play 1 red Tamer card with inherited effects from your hand or trash without paying the cost.";
  137. }
  138. bool CanUseOnDeletionCondition(Hashtable hashtable)
  139. {
  140. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
  141. }
  142. #endregion
  143. #region On Deletion
  144. if (timing == EffectTiming.OnDestroyedAnyone)
  145. {
  146. ActivateClass activateClass = new ActivateClass();
  147. activateClass.SetUpICardEffect("Play a Red tamer from hand or trash", CanUseOnDeletionCondition, card);
  148. activateClass.SetUpActivateClass(CanActivateCondition, OnDeletionActivateCoroutine, -1, true, OnDeletionEffectDiscription());
  149. cardEffects.Add(activateClass);
  150. bool CanSelectCard(CardSource source)
  151. {
  152. if (source.IsTamer)
  153. {
  154. if (source.CardColors.Contains(CardColor.Red))
  155. {
  156. if (source.HasInheritedEffect)
  157. {
  158. if (CardEffectCommons.CanPlayAsNewPermanent(source, false, activateClass, SelectCardEffect.Root.Hand) || CardEffectCommons.CanPlayAsNewPermanent(source, false, activateClass, SelectCardEffect.Root.Trash))
  159. {
  160. return true;
  161. }
  162. }
  163. }
  164. }
  165. return false;
  166. }
  167. bool CanActivateCondition(Hashtable hashtable)
  168. {
  169. if (CardEffectCommons.CanActivateOnDeletion(card))
  170. {
  171. if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCard) || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCard))
  172. {
  173. return true;
  174. }
  175. }
  176. return false;
  177. }
  178. IEnumerator OnDeletionActivateCoroutine(Hashtable hashtable)
  179. {
  180. CardSource selectedCard = null;
  181. bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCard);
  182. bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCard);
  183. if (canSelectHand || canSelectTrash)
  184. {
  185. if (canSelectHand && canSelectTrash)
  186. {
  187. List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
  188. {
  189. new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
  190. new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
  191. };
  192. string selectPlayerMessage = "From which area do you select a card?";
  193. string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
  194. GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
  195. }
  196. else
  197. {
  198. GManager.instance.userSelectionManager.SetBool(canSelectHand);
  199. }
  200. yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
  201. bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
  202. if (fromHand)
  203. {
  204. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  205. selectHandEffect.SetUp(
  206. selectPlayer: card.Owner,
  207. canTargetCondition: CanSelectCard,
  208. canTargetCondition_ByPreSelecetedList: null,
  209. canEndSelectCondition: null,
  210. maxCount: 1,
  211. canNoSelect: true,
  212. canEndNotMax: false,
  213. isShowOpponent: true,
  214. selectCardCoroutine: SelectCardCoroutine,
  215. afterSelectCardCoroutine: null,
  216. mode: SelectHandEffect.Mode.Custom,
  217. cardEffect: activateClass);
  218. selectHandEffect.SetUpCustomMessage("Select 1 tamer.", "The opponent is selecting 1 tamer.");
  219. yield return StartCoroutine(selectHandEffect.Activate());
  220. }
  221. else
  222. {
  223. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  224. selectCardEffect.SetUp(
  225. canTargetCondition: CanSelectCard,
  226. canTargetCondition_ByPreSelecetedList: null,
  227. canEndSelectCondition: null,
  228. canNoSelect: () => true,
  229. selectCardCoroutine: SelectCardCoroutine,
  230. afterSelectCardCoroutine: null,
  231. message: "Select 1 tamer.",
  232. maxCount: 1,
  233. canEndNotMax: false,
  234. isShowOpponent: true,
  235. mode: SelectCardEffect.Mode.Custom,
  236. root: SelectCardEffect.Root.Trash,
  237. customRootCardList: null,
  238. canLookReverseCard: true,
  239. selectPlayer: card.Owner,
  240. cardEffect: activateClass);
  241. selectCardEffect.SetUpCustomMessage("Select 1 tamer.", "The opponent is selecting 1 tamer.");
  242. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  243. }
  244. IEnumerator SelectCardCoroutine(CardSource cardSource)
  245. {
  246. selectedCard = cardSource;
  247. yield return null;
  248. }
  249. if (selectedCard != null)
  250. {
  251. if (fromHand)
  252. {
  253. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  254. cardSources: new List<CardSource>() { selectedCard },
  255. activateClass: activateClass,
  256. payCost: false,
  257. isTapped: false,
  258. root: SelectCardEffect.Root.Hand,
  259. activateETB: true));
  260. }
  261. else
  262. {
  263. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  264. cardSources: new List<CardSource>() { selectedCard },
  265. activateClass: activateClass,
  266. payCost: false,
  267. isTapped: false,
  268. root: SelectCardEffect.Root.Trash,
  269. activateETB: true));
  270. }
  271. }
  272. }
  273. }
  274. }
  275. #endregion
  276. #region On Deletion - ESS
  277. if (timing == EffectTiming.OnDestroyedAnyone)
  278. {
  279. ActivateClass activateClass = new ActivateClass();
  280. activateClass.SetUpICardEffect("Play a Red tamer from hand or trash", CanUseOnDeletionCondition, card);
  281. activateClass.SetUpActivateClass(CanActivateCondition, OnDeletionActivateCoroutine, -1, true, OnDeletionEffectDiscription());
  282. activateClass.SetIsInheritedEffect(true);
  283. cardEffects.Add(activateClass);
  284. bool CanSelectCard(CardSource source)
  285. {
  286. if (source.IsTamer)
  287. {
  288. if (source.CardColors.Contains(CardColor.Red))
  289. {
  290. if (source.HasInheritedEffect)
  291. {
  292. if (CardEffectCommons.CanPlayAsNewPermanent(source, false, activateClass, SelectCardEffect.Root.Hand) || CardEffectCommons.CanPlayAsNewPermanent(source, false, activateClass, SelectCardEffect.Root.Trash))
  293. {
  294. return true;
  295. }
  296. }
  297. }
  298. }
  299. return false;
  300. }
  301. bool CanActivateCondition(Hashtable hashtable)
  302. {
  303. if (CardEffectCommons.CanActivateOnDeletionInherited(hashtable, card))
  304. {
  305. if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCard) || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCard))
  306. {
  307. return true;
  308. }
  309. }
  310. return false;
  311. }
  312. IEnumerator OnDeletionActivateCoroutine(Hashtable hashtable)
  313. {
  314. SelectCardEffect.Root? rootmode = null!;
  315. bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCard);
  316. bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCard);
  317. if (canSelectHand && !canSelectTrash) rootmode = SelectCardEffect.Root.Hand;
  318. if (!canSelectHand && canSelectTrash) rootmode = SelectCardEffect.Root.Trash;
  319. if (canSelectHand && canSelectTrash)
  320. {
  321. List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
  322. {
  323. new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
  324. new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
  325. };
  326. string selectPlayerMessage = "From which area do you select a card?";
  327. string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
  328. GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
  329. yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
  330. rootmode = GManager.instance.userSelectionManager.SelectedBoolValue ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
  331. }
  332. if (rootmode != null)
  333. {
  334. CardSource selectedCard = null;
  335. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  336. selectCardEffect.SetUp(
  337. canTargetCondition: CanSelectCard,
  338. canTargetCondition_ByPreSelecetedList: null,
  339. canEndSelectCondition: null,
  340. canNoSelect: () => true,
  341. selectCardCoroutine: SelectCardCoroutine,
  342. afterSelectCardCoroutine: null,
  343. message: "Select 1 tamer.",
  344. maxCount: 1,
  345. canEndNotMax: false,
  346. isShowOpponent: true,
  347. mode: SelectCardEffect.Mode.Custom,
  348. root: (SelectCardEffect.Root)rootmode!,
  349. customRootCardList: null,
  350. canLookReverseCard: true,
  351. selectPlayer: card.Owner,
  352. cardEffect: activateClass);
  353. selectCardEffect.SetUpCustomMessage("Select 1 tamer.", "The opponent is selecting 1 tamer.");
  354. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  355. IEnumerator SelectCardCoroutine(CardSource cardSource)
  356. {
  357. selectedCard = cardSource;
  358. yield return null;
  359. }
  360. if (selectedCard)
  361. {
  362. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: (SelectCardEffect.Root)rootmode, activateETB: true));
  363. }
  364. }
  365. }
  366. }
  367. #endregion
  368. return cardEffects;
  369. }
  370. }
  371. }