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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using TMPro;
- using System.Linq;
- using UnityEngine.Events;
- public class CardImagePanel : OffAnimation
- {
- [SerializeField] TextMeshProUGUI _infoText;
- [SerializeField] TMP_InputField _cardIDsInput;
- [SerializeField] GameObject _lackCardImagesObject;
- [SerializeField] Animator _anim;
- bool _isOpen = false;
- public void OnClickOpenCardImagePanelButton()
- {
- if (_isOpen)
- {
- CloseCardImagePanel();
- }
- else
- {
- if (Opening.instance != null)
- {
- Opening.instance.PlayDecisionSE();
- }
- else if (GManager.instance != null)
- {
- GManager.instance.PlayDecisionSE();
- }
- ContinuousController.instance.StartCoroutine(Open());
- }
- }
- public IEnumerator Open()
- {
- _isOpen = true;
- gameObject.SetActive(true);
- _anim.SetInteger("Open", 1);
- _anim.SetInteger("Close", 0);
- _lackCardImagesObject.gameObject.SetActive(false);
- _infoText.text = "";
- _cardIDsInput.text = "";
- yield return new WaitForSeconds(0.25f);
- List<CEntity_Base> lackCardImageCardEntities = ContinuousController.instance.CardList
- .Filter(cEntity_Base => !StreamingAssetsUtility.IsCardExists(cEntity_Base)).ToList();
- if (lackCardImageCardEntities.Count >= 1)
- {
- _infoText.text = LocalizeUtility.GetLocalizedString(
- EngMessage: $"The following {lackCardImageCardEntities.Count} card images are not set.",
- JpnMessage: $"以下の {lackCardImageCardEntities.Count}枚の\nカード画像がセットされていません。"
- );
- _lackCardImagesObject.gameObject.SetActive(true);
- _cardIDsInput.text = string.Join(", ", lackCardImageCardEntities.Map(cEntity_Base => cEntity_Base.CardSpriteName));
- }
- else
- {
- _infoText.text = LocalizeUtility.GetLocalizedString(
- EngMessage: "All card images are set.",
- JpnMessage: "カード画像は全てセットされています。"
- );
- }
- }
- public void Close()
- {
- Close_(true);
- }
- public void CloseCardImagePanel()
- {
- _isOpen = false;
- bool playSE = false;
- if (gameObject.activeSelf)
- {
- playSE = true;
- }
- Close_(playSE);
- }
- public void Close_(bool playSE)
- {
- if (playSE)
- {
- if (Opening.instance != null)
- {
- Opening.instance.PlayCancelSE();
- }
- else if (GManager.instance != null)
- {
- GManager.instance.PlayCancelSE();
- }
- }
- _anim.SetInteger("Open", 0);
- _anim.SetInteger("Close", 1);
- }
- public void OnClickCopyButton()
- {
- GUIUtility.systemCopyBuffer = _cardIDsInput.text;
- List<UnityAction> Commands = new List<UnityAction>()
- {
- null
- };
- List<string> CommandTexts = new List<string>()
- {
- "OK"
- };
- Opening.instance.SetUpActiveYesNoObject(
- Commands,
- CommandTexts,
- LocalizeUtility.GetLocalizedString(
- EngMessage: "The list of card image names has been copied to the clipboard!",
- JpnMessage: "カード画像名一覧を\nクリップボードにコピーしました!"
- ),
- true);
- }
- }
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