SelectBurstDigivolutionEffect.cs 13 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System;
  5. using System.Linq;
  6. public class SelectBurstDigivolutionEffect : MonoBehaviour
  7. {
  8. public void SetUp_SelectWheterToBurst
  9. (CardSource card,
  10. CardSource evoRoot,
  11. bool canNoSelect,
  12. Func<IEnumerator> endSelectCoroutine_Digivolve,
  13. Func<IEnumerator> endSelectCoroutine_Burst,
  14. Func<IEnumerator> noSelectCoroutine)
  15. {
  16. _card = card;
  17. _evoRoot = evoRoot;
  18. _canNoSelect = canNoSelect;
  19. _endSelectCoroutine_Digivolve = endSelectCoroutine_Digivolve;
  20. _endSelectCoroutine_Burst = endSelectCoroutine_Burst;
  21. _noSelectCoroutine = noSelectCoroutine;
  22. }
  23. public void SetUp_SelectTamer
  24. (CardSource card,
  25. bool isLocal,
  26. bool isPayCost,
  27. bool canNoSelect,
  28. Func<Permanent, IEnumerator> endSelectCoroutine_SelectTamer,
  29. Func<IEnumerator> noSelectCoroutine)
  30. {
  31. _card = card;
  32. _isLocal = isLocal;
  33. _isPayCost = isPayCost;
  34. _canNoSelect = canNoSelect;
  35. _endSelectCoroutine_SelectTamer = endSelectCoroutine_SelectTamer;
  36. _noSelectCoroutine = noSelectCoroutine;
  37. }
  38. CardSource _card = null;
  39. CardSource _evoRoot = null;
  40. bool _isLocal = false;
  41. bool _isPayCost = false;
  42. bool _canNoSelect = false;
  43. Func<IEnumerator> _endSelectCoroutine_Digivolve = null;
  44. Func<IEnumerator> _endSelectCoroutine_Burst = null;
  45. Func<Permanent, IEnumerator> _endSelectCoroutine_SelectTamer = null;
  46. Func<IEnumerator> _noSelectCoroutine = null;
  47. public bool TamerBounced { get; private set; } = false;
  48. public IEnumerator SelectWheterToBurst()
  49. {
  50. if (_card != null)
  51. {
  52. if (_evoRoot != null)
  53. {
  54. yield return StartCoroutine(GManager.instance.selectCardPanel.OpenSelectCardPanel(
  55. Message: "With which method would you like to Digivolve?",
  56. RootCardSources: new List<CardSource>() { _card, _card },
  57. _CanTargetCondition: (cardSource) => true,
  58. _CanTargetCondition_ByPreSelecetedList: null,
  59. _CanEndSelectCondition: null,
  60. _MaxCount: 1,
  61. _CanEndNotMax: false,
  62. _CanNoSelect: () => _canNoSelect,
  63. CanLookReverseCard: true,
  64. skillInfos: null,
  65. root: SelectCardEffect.Root.None,
  66. isCenter: true,
  67. evoRootsArray: new CardSource[][] { new CardSource[] { _evoRoot }, new CardSource[] { _evoRoot } },
  68. titleStrings: new List<string>() { "Normal Digivolution", "<color=#FF633E>Burst</color> Digivollution" }));
  69. if (GManager.instance.selectCardPanel.SelectedIndex.Count > 0)
  70. {
  71. int index = GManager.instance.selectCardPanel.SelectedIndex[0];
  72. switch (index)
  73. {
  74. case 0:
  75. if (_endSelectCoroutine_Digivolve != null)
  76. {
  77. yield return ContinuousController.instance.StartCoroutine(_endSelectCoroutine_Digivolve());
  78. }
  79. break;
  80. case 1:
  81. if (_endSelectCoroutine_Burst != null)
  82. {
  83. yield return ContinuousController.instance.StartCoroutine(_endSelectCoroutine_Burst());
  84. }
  85. break;
  86. }
  87. }
  88. else
  89. {
  90. if (_noSelectCoroutine != null)
  91. {
  92. yield return ContinuousController.instance.StartCoroutine(_noSelectCoroutine());
  93. }
  94. }
  95. }
  96. }
  97. }
  98. public IEnumerator SelectTamer()
  99. {
  100. bool active = false;
  101. SelectPermanentEffect selectPermanentEffect = null;
  102. if (_card != null)
  103. {
  104. if (_card.CanPlayBurst(_isPayCost))
  105. {
  106. if (_card.burstDigivolutionCondition != null)
  107. {
  108. if (GManager.instance != null)
  109. {
  110. if (GManager.instance.turnStateMachine != null)
  111. {
  112. if (GManager.instance.turnStateMachine.gameContext != null)
  113. {
  114. if (GManager.instance.turnStateMachine.gameContext.ActiveCardList.Count >= 1)
  115. {
  116. selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  117. if (selectPermanentEffect != null)
  118. {
  119. active = true;
  120. }
  121. }
  122. }
  123. }
  124. }
  125. }
  126. }
  127. }
  128. if (active)
  129. {
  130. Permanent selectedTamer = null;
  131. BurstDigivolutionCondition burstDigivolutionCondition = _card.burstDigivolutionCondition;
  132. bool CanSelectPermanentCondition(Permanent permanent)
  133. {
  134. if (permanent != null)
  135. {
  136. if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent))
  137. {
  138. if (burstDigivolutionCondition.tamerCondition != null)
  139. {
  140. if (burstDigivolutionCondition.tamerCondition(permanent))
  141. {
  142. if (!permanent.CannotReturnToHand(null))
  143. {
  144. return true;
  145. }
  146. }
  147. }
  148. }
  149. }
  150. return false;
  151. }
  152. int maxCount = Math.Min(1, _card.Owner.GetBattleAreaPermanents().Count(CanSelectPermanentCondition));
  153. if (maxCount >= 1)
  154. {
  155. selectPermanentEffect.SetUp(
  156. selectPlayer: _card.Owner,
  157. canTargetCondition: CanSelectPermanentCondition,
  158. canTargetCondition_ByPreSelecetedList: null,
  159. canEndSelectCondition: null,
  160. maxCount: maxCount,
  161. canNoSelect: _canNoSelect,
  162. canEndNotMax: false,
  163. selectPermanentCoroutine: SelectPermanentCoroutine,
  164. afterSelectPermanentCoroutine: null,
  165. mode: SelectPermanentEffect.Mode.Custom,
  166. cardEffect: null);
  167. selectPermanentEffect.SetUpCustomMessage($"Select {burstDigivolutionCondition.selectTamerMessage}.", $"The opponent is selecting {burstDigivolutionCondition.selectTamerMessage}.");
  168. if (this._isLocal)
  169. {
  170. selectPermanentEffect.SetIsLocal();
  171. }
  172. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  173. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  174. {
  175. selectedTamer = permanent;
  176. yield return null;
  177. }
  178. }
  179. //バースト進化しない
  180. if (selectedTamer == null)
  181. {
  182. if (_noSelectCoroutine != null)
  183. {
  184. yield return ContinuousController.instance.StartCoroutine(_noSelectCoroutine());
  185. }
  186. }
  187. //バースト進化する
  188. else
  189. {
  190. if (_endSelectCoroutine_Burst != null)
  191. {
  192. yield return ContinuousController.instance.StartCoroutine(_endSelectCoroutine_SelectTamer(selectedTamer));
  193. }
  194. }
  195. }
  196. }
  197. public IEnumerator BounceTamer(Permanent tamer)
  198. {
  199. TamerBounced = false;
  200. if (tamer != null)
  201. {
  202. if (tamer.TopCard != null)
  203. {
  204. if (tamer.TopCard.Owner.GetBattleAreaPermanents().Contains(tamer))
  205. {
  206. if (!tamer.CannotReturnToHand(null))
  207. {
  208. Hashtable hashtable = new Hashtable();
  209. hashtable.Add("IsBurst", true);
  210. yield return ContinuousController.instance.StartCoroutine(new HandBounceClaass(new List<Permanent>() { tamer }, hashtable).Bounce());
  211. if (tamer.TopCard == null && tamer.IsReturnedToHandByBurstDigivolution)
  212. {
  213. TamerBounced = true;
  214. }
  215. }
  216. }
  217. }
  218. }
  219. }
  220. public void AddTrashTopCardAtTurnEnd(Permanent permanent)
  221. {
  222. Permanent selectedPermanent = permanent;
  223. if (selectedPermanent != null)
  224. {
  225. if (selectedPermanent.TopCard != null)
  226. {
  227. ActivateClass activateClass1 = new ActivateClass();
  228. activateClass1.SetUpICardEffect("Trash this Digimon's top card\n(Burst Digivolution)", CanUseCondition2, selectedPermanent.TopCard);
  229. activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, 1, false, EffectDiscription1());
  230. activateClass1.SetEffectSourcePermanent(selectedPermanent);
  231. activateClass1.SetHashString("TrashBurstDigivolution");
  232. selectedPermanent.UntilEachTurnEndEffects.Add(GetCardEffect);
  233. string EffectDiscription1()
  234. {
  235. return "At the end of the burst digivolution turn, trash this Digimon’ top card";
  236. }
  237. ChangeDPClass rootEffect = new ChangeDPClass();
  238. rootEffect.SetUpICardEffect("", null, selectedPermanent.TopCard);
  239. activateClass1.SetRootCardEffect(rootEffect);
  240. bool CanUseCondition2(Hashtable hashtable1)
  241. {
  242. if (selectedPermanent.TopCard != null)
  243. {
  244. if (selectedPermanent.TopCard.Owner.GetFieldPermanents().Contains(selectedPermanent))
  245. {
  246. return true;
  247. }
  248. }
  249. return false;
  250. }
  251. bool CanActivateCondition1(Hashtable hashtable1)
  252. {
  253. if (selectedPermanent.TopCard != null)
  254. {
  255. if (selectedPermanent.TopCard.Owner.GetFieldPermanents().Contains(selectedPermanent))
  256. {
  257. if (selectedPermanent.DigivolutionCards.Count >= 1)
  258. {
  259. return true;
  260. }
  261. }
  262. }
  263. return false;
  264. }
  265. IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
  266. {
  267. if (selectedPermanent.TopCard != null)
  268. {
  269. if (selectedPermanent.TopCard.Owner.GetFieldPermanents().Contains(selectedPermanent))
  270. {
  271. if (selectedPermanent.DigivolutionCards.Count >= 1)
  272. {
  273. Permanent permanent = selectedPermanent;
  274. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(permanent));
  275. CardSource cardSource = permanent.TopCard;
  276. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(cardSource));
  277. if (!cardSource.IsToken)
  278. {
  279. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(cardSource));
  280. }
  281. permanent.ShowingPermanentCard.ShowPermanentData(true);
  282. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().RemoveDigivolveRootEffect(cardSource, permanent));
  283. }
  284. }
  285. }
  286. }
  287. ICardEffect GetCardEffect(EffectTiming _timing)
  288. {
  289. if (_timing == EffectTiming.OnEndTurn)
  290. {
  291. return activateClass1;
  292. }
  293. return null;
  294. }
  295. }
  296. }
  297. }
  298. }