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- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.BT18
- {
- public class BT18_091 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Security Effect
- if (timing == EffectTiming.SecuritySkill)
- {
- cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
- }
- #endregion
- #region Start of Your Main Phase
- if (timing == EffectTiming.OnStartMainPhase)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash 1 [Hybrid]/[Ten Warriors] to <Draw 1>", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[Start of Your Main Phase] By trashing 1 card with the [Hybrid]/[Ten Warriors] trait in your hand, <Draw 1>.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card) &&
- CardEffectCommons.IsOwnerTurn(card);
- }
- bool HasHybridInTrait(CardSource cardSource)
- {
- return cardSource.HasHybridTenWarriorsTraits;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card) &&
- CardEffectCommons.HasMatchConditionOwnersHand(card, HasHybridInTrait);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- canTargetCondition: HasHybridInTrait,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectHandEffect.Mode.Discard,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card with [Hybrid]/[Ten Warriors] trait to discard.",
- "The opponent is selecting 1 card with [Hybrid]/[Ten Warriors] trait to discard.");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count > 0)
- {
- yield return ContinuousController.instance.StartCoroutine(
- new DrawClass(card.Owner, 1, activateClass).Draw());
- }
- }
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.OnAttackTargetChanged)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 Tamer with inherited effect", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("PlayTamer_BT18_91");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[All Turns] (Once Per Turn) When an attack target is changed, you may play 1 Tamer card with inherited effects from your hand without paying the cost.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card) &&
- CardEffectCommons.CanTriggerOnPermanentAttackTargetSwitch(hashtable, _ => true);
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.IsTamer && cardSource.HasInheritedEffect &&
- CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card) &&
- CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 Tamer card to play.",
- "The opponent is selecting 1 Tamer card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
-
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass,
- payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|