BT10_104.cs 8.1 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. namespace DCGO.CardEffects.BT10
  9. {
  10. public class BT10_104 : CEntity_Effect
  11. {
  12. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  13. {
  14. List<ICardEffect> cardEffects = new List<ICardEffect>();
  15. if (timing == EffectTiming.None)
  16. {
  17. IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
  18. ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
  19. ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
  20. cardEffects.Add(ignoreColorConditionClass);
  21. bool CanUseCondition(Hashtable hashtable)
  22. {
  23. return card.Owner.GetBattleAreaPermanents().Some(permanet =>
  24. permanet.TopCard.EqualsCardName("Nene Amano"));
  25. }
  26. bool CardCondition(CardSource cardSource)
  27. {
  28. return cardSource == card;
  29. }
  30. }
  31. if (timing == EffectTiming.OptionSkill)
  32. {
  33. ActivateClass activateClass = new ActivateClass();
  34. activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
  35. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  36. cardEffects.Add(activateClass);
  37. string EffectDiscription()
  38. {
  39. return "[Main] Trash 3 cards from the top of your deck. Then, you may play 1 [DarkKnightmon] from your trash for its memory cost. If you play a Digimon card with DigiXros requirements by this effect, you may also place cards from your trash in digivolution cards for a DigiXros.";
  40. }
  41. bool CanSelectCardCondition(CardSource cardSource)
  42. {
  43. if (cardSource.EqualsCardName("DarkKnightmon"))
  44. {
  45. if (CardEffectCommons.CanPlayAsNewPermanent(
  46. cardSource: cardSource,
  47. payCost: true,
  48. cardEffect: activateClass,
  49. root: SelectCardEffect.Root.Trash))
  50. {
  51. return true;
  52. }
  53. }
  54. return false;
  55. }
  56. bool CanUseCondition(Hashtable hashtable)
  57. {
  58. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  59. }
  60. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  61. {
  62. yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
  63. 3,
  64. card.Owner,
  65. activateClass).AddTrashCardsFromLibraryTop());
  66. #region Select DigiXros from Trash
  67. AddMaxTrashCountDigiXrosClass addMaxTrashCountDigiXrosClass = new AddMaxTrashCountDigiXrosClass();
  68. addMaxTrashCountDigiXrosClass.SetUpICardEffect("Can select DigiXros cards from trash", CanUseCondition1, card);
  69. addMaxTrashCountDigiXrosClass.SetUpAddMaxTrashCountDigiXrosClass(getMaxTrashCount: GetCount);
  70. Func<EffectTiming, ICardEffect> getCardEffect = GetCardEffect;
  71. card.Owner.UntilCalculateFixedCostEffect.Add(getCardEffect);
  72. ICardEffect GetCardEffect(EffectTiming _timing)
  73. {
  74. if (_timing == EffectTiming.None)
  75. {
  76. return addMaxTrashCountDigiXrosClass;
  77. }
  78. return null;
  79. }
  80. bool CanUseCondition1(Hashtable hashtable)
  81. {
  82. return true;
  83. }
  84. int GetCount(CardSource cardSource)
  85. {
  86. return 100;
  87. }
  88. #endregion
  89. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  90. {
  91. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  92. List<CardSource> selectedCards = new List<CardSource>();
  93. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  94. selectCardEffect.SetUp(
  95. canTargetCondition: CanSelectCardCondition,
  96. canTargetCondition_ByPreSelecetedList: null,
  97. canEndSelectCondition: null,
  98. canNoSelect: () => true,
  99. selectCardCoroutine: SelectCardCoroutine,
  100. afterSelectCardCoroutine: null,
  101. message: "Select 1 card to play.",
  102. maxCount: maxCount,
  103. canEndNotMax: false,
  104. isShowOpponent: true,
  105. mode: SelectCardEffect.Mode.Custom,
  106. root: SelectCardEffect.Root.Trash,
  107. customRootCardList: null,
  108. canLookReverseCard: true,
  109. selectPlayer: card.Owner,
  110. cardEffect: activateClass);
  111. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  112. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  113. yield return StartCoroutine(selectCardEffect.Activate());
  114. IEnumerator SelectCardCoroutine(CardSource cardSource)
  115. {
  116. selectedCards.Add(cardSource);
  117. yield return null;
  118. }
  119. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  120. cardSources: selectedCards,
  121. activateClass: activateClass,
  122. payCost: true,
  123. isTapped: false,
  124. root: SelectCardEffect.Root.Trash,
  125. activateETB: true));
  126. }
  127. #region Remove Reduction
  128. card.Owner.UntilCalculateFixedCostEffect.Remove(getCardEffect);
  129. #endregion
  130. }
  131. }
  132. if (timing == EffectTiming.SecuritySkill)
  133. {
  134. ActivateClass activateClass = new ActivateClass();
  135. activateClass.SetUpICardEffect($"Add this card to hand", CanUseCondition, card);
  136. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  137. activateClass.SetIsSecurityEffect(true);
  138. cardEffects.Add(activateClass);
  139. string EffectDiscription()
  140. {
  141. return "[Security] Add this card to its owner's hand.";
  142. }
  143. bool CanUseCondition(Hashtable hashtable)
  144. {
  145. return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
  146. }
  147. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  148. {
  149. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
  150. }
  151. }
  152. return cardEffects;
  153. }
  154. }
  155. }