P_049.cs 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class P_049 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnEnterFieldAnyone)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("This Digimon gains Security Attack +1", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[When Digivolving] If you have a Tamer in play, this Digimon gains <Security Attack +1> for the turn. (This Digimon checks 1 additional security card.)";
  22. }
  23. bool CanUseCondition(Hashtable hashtable)
  24. {
  25. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  26. }
  27. bool CanActivateCondition(Hashtable hashtable)
  28. {
  29. if (CardEffectCommons.IsExistOnBattleArea(card))
  30. {
  31. if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsTamer))
  32. {
  33. return true;
  34. }
  35. }
  36. return false;
  37. }
  38. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  39. {
  40. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
  41. targetPermanent: card.PermanentOfThisCard(),
  42. changeValue: 1,
  43. effectDuration: EffectDuration.UntilEachTurnEnd,
  44. activateClass: activateClass));
  45. }
  46. }
  47. if (timing == EffectTiming.OnBlockAnyone)
  48. {
  49. ActivateClass activateClass = new ActivateClass();
  50. activateClass.SetUpICardEffect("Trash the top card of opponent's security", CanUseCondition, card);
  51. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  52. activateClass.SetHashString("TrashSecurity_P_049");
  53. cardEffects.Add(activateClass);
  54. string EffectDiscription()
  55. {
  56. return "[Your Turn][Once Per Turn] When this Digimon is blocked, trash the top card of your opponent's security stack.";
  57. }
  58. bool CanUseCondition(Hashtable hashtable)
  59. {
  60. if (CardEffectCommons.CanTriggerOnAttack(hashtable, card))
  61. {
  62. if (CardEffectCommons.IsOwnerTurn(card))
  63. {
  64. return true;
  65. }
  66. }
  67. return false;
  68. }
  69. bool CanActivateCondition(Hashtable hashtable)
  70. {
  71. if (CardEffectCommons.IsExistOnBattleArea(card))
  72. {
  73. return true;
  74. }
  75. return false;
  76. }
  77. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  78. {
  79. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  80. player: card.Owner.Enemy,
  81. destroySecurityCount: 1,
  82. cardEffect: activateClass,
  83. fromTop: true).DestroySecurity());
  84. }
  85. }
  86. return cardEffects;
  87. }
  88. }