CEntity_Base.cs 10 KB

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  1. using System.Collections.Generic;
  2. using UnityEngine;
  3. using System;
  4. using System.Linq;
  5. using System.Threading.Tasks;
  6. [CreateAssetMenu(menuName = "Create/CEntity_Base")]
  7. public class CEntity_Base : ScriptableObject
  8. {
  9. public int CardIndex = 0;
  10. public List<CardColor> cardColors = new List<CardColor>();
  11. public int PlayCost = -1;
  12. public List<EvoCost> EvoCosts = new List<EvoCost>();
  13. public int Level = 0;
  14. public string CardName_JPN = "";
  15. public string CardName_ENG = "";
  16. public List<string> Form_JPN = new List<string>();
  17. public List<string> Form_ENG = new List<string>();
  18. public List<string> Attribute_JPN = new List<string>();
  19. public List<string> Attribute_ENG = new List<string>();
  20. public List<string> Type_JPN = new List<string>();
  21. public List<string> Type_ENG = new List<string>();
  22. public string CardSpriteName = "";
  23. public CardKind cardKind = CardKind.Digimon;
  24. [TextArea] public string EffectDiscription_JPN = "";
  25. [TextArea] public string EffectDiscription_ENG = "";
  26. [TextArea] public string InheritedEffectDiscription_JPN = "";
  27. [TextArea] public string InheritedEffectDiscription_ENG = "";
  28. [TextArea] public string SecurityEffectDiscription_JPN = "";
  29. [TextArea] public string SecurityEffectDiscription_ENG = "";
  30. public string CardEffectClassName = "";
  31. public int DP = 0;
  32. public Rarity rarity;
  33. public int OverflowMemory = 0;
  34. public int LinkDP = 0;
  35. [TextArea] public string LinkEffect = "";
  36. [TextArea] public string LinkRequirement = "";
  37. public bool HasInhetitedEffect => !string.IsNullOrEmpty(InheritedEffectDiscription_ENG) && !InheritedEffectDiscription_ENG.Equals("-");
  38. public bool HasSecutiryEffect => !string.IsNullOrEmpty(SecurityEffectDiscription_ENG) && !SecurityEffectDiscription_ENG.Equals("-");
  39. public string CardID = "";
  40. public int MaxCountInDeck = 4;
  41. public bool HasLoadStarted { get; set; } = false;
  42. public Task CurrentLoadingTask { get; set; } = null;
  43. public Sprite CardSprite { get; set; } = null;
  44. public async Task LoadCardImage()
  45. {
  46. if (String.IsNullOrEmpty(CardSpriteName))
  47. {
  48. return;
  49. }
  50. if (HasLoadStarted)
  51. {
  52. return;
  53. }
  54. HasLoadStarted = true;
  55. Sprite sprite = await StreamingAssetsUtility.GetSprite(CardSpriteName, isCard: true);
  56. CardSprite = sprite;
  57. CurrentLoadingTask = null;
  58. }
  59. public async Task<Sprite> GetCardSprite()
  60. {
  61. if (!HasLoadStarted)
  62. {
  63. CurrentLoadingTask = LoadCardImage();
  64. await CurrentLoadingTask;
  65. }
  66. else if (CurrentLoadingTask != null)
  67. {
  68. CurrentLoadingTask?.Wait();
  69. }
  70. return CardSprite;
  71. }
  72. public bool IsACE => OverflowMemory >= 1;
  73. public bool IsStandardValid => true;
  74. #region regulation mark
  75. public string RegulationMark
  76. {
  77. get
  78. {
  79. string regulationMark = "";
  80. switch (GetParseByHyphen(CardSpriteName)[0])
  81. {
  82. case "ST1":
  83. regulationMark = "00";
  84. break;
  85. case "ST2":
  86. regulationMark = "00";
  87. break;
  88. case "ST3":
  89. regulationMark = "00";
  90. break;
  91. case "ST4":
  92. regulationMark = "00";
  93. break;
  94. case "ST5":
  95. regulationMark = "00";
  96. break;
  97. case "ST6":
  98. regulationMark = "00";
  99. break;
  100. case "ST7":
  101. regulationMark = "01";
  102. break;
  103. case "ST8":
  104. regulationMark = "01";
  105. break;
  106. case "ST9":
  107. regulationMark = "01";
  108. break;
  109. case "ST10":
  110. regulationMark = "01";
  111. break;
  112. case "ST11":
  113. regulationMark = "01";
  114. break;
  115. case "ST12":
  116. regulationMark = "02";
  117. break;
  118. case "ST13":
  119. regulationMark = "02";
  120. break;
  121. case "ST14":
  122. regulationMark = "02";
  123. break;
  124. case "BT1":
  125. regulationMark = "00";
  126. break;
  127. case "BT2":
  128. regulationMark = "00";
  129. break;
  130. case "BT3":
  131. regulationMark = "00";
  132. break;
  133. case "BT4":
  134. regulationMark = "00";
  135. break;
  136. case "BT5":
  137. regulationMark = "00";
  138. break;
  139. case "BT6":
  140. regulationMark = "01";
  141. break;
  142. case "BT7":
  143. regulationMark = "01";
  144. break;
  145. case "BT8":
  146. regulationMark = "01";
  147. break;
  148. case "BT9":
  149. regulationMark = "01";
  150. break;
  151. case "BT10":
  152. regulationMark = "02";
  153. break;
  154. case "BT11":
  155. regulationMark = "02";
  156. break;
  157. case "BT12":
  158. regulationMark = "02";
  159. break;
  160. case "BT13":
  161. regulationMark = "02";
  162. break;
  163. case "EX1":
  164. regulationMark = "01";
  165. break;
  166. case "EX2":
  167. regulationMark = "01";
  168. break;
  169. case "EX3":
  170. regulationMark = "02";
  171. break;
  172. case "EX4":
  173. regulationMark = "02";
  174. break;
  175. case "RB1":
  176. regulationMark = "02";
  177. break;
  178. }
  179. return regulationMark;
  180. }
  181. }
  182. #endregion
  183. #region �Z�b�gID
  184. public string SetID
  185. {
  186. get
  187. {
  188. if (GetParseByHyphen(CardSpriteName).Length >= 1)
  189. {
  190. return GetParseByHyphen(CardSpriteName)[0];
  191. }
  192. return "";
  193. }
  194. }
  195. #endregion
  196. #region whether it is permanent card
  197. public bool IsPermanent => cardKind == CardKind.Digimon || cardKind == CardKind.Tamer || cardKind == CardKind.DigiEgg;
  198. #endregion
  199. #region �J�[�hIndex���f�b�L�R�[�h�ɗp���镶����ɕϊ�(256�i��)
  200. public string CardIndex_String
  201. {
  202. get
  203. {
  204. string CardID_String = ConvertBinaryNumber.IntToNString(CardIndex, DeckData.m);
  205. while (CardID_String.Length < DeckData.CardKindCellLength)
  206. {
  207. CardID_String = $"0{CardID_String}";
  208. }
  209. return CardID_String;
  210. }
  211. }
  212. #endregion
  213. #region �J�[�h�摜�����A���_�[�o�[�ŋ�؂�
  214. public static string[] GetParseByUnderBar(string CardImageName)
  215. {
  216. string[] parseByUnderBar = new string[] { CardImageName };
  217. if (CardImageName.Contains('_'))
  218. {
  219. parseByUnderBar = CardImageName.Split('_');
  220. }
  221. return parseByUnderBar;
  222. }
  223. #endregion
  224. #region �J�[�h�摜�����n�C�t���ŋ�؂�
  225. public static string[] GetParseByHyphen(string CardImageName)
  226. {
  227. string[] parseByHyphen = new string[] { CardImageName };
  228. if (CardImageName.Contains('-'))
  229. {
  230. parseByHyphen = CardImageName.Split('-');
  231. }
  232. return parseByHyphen;
  233. }
  234. #endregion
  235. #region �f�b�L�ɂ���Ɠ��J�[�hID�̃J�[�h�������Ă��閇��
  236. public int SameCardIDCount(List<CEntity_Base> DeckCards)
  237. {
  238. return DeckCards.Count((cEntity_Base) => cEntity_Base.CardID == CardID);
  239. }
  240. #endregion
  241. #region �p��������
  242. public bool isParallel
  243. {
  244. get
  245. {
  246. if (!string.IsNullOrEmpty(CardSpriteName))
  247. {
  248. string s = CardSpriteName.Replace(CardID, "");
  249. if (!string.IsNullOrEmpty(s))
  250. {
  251. if (s.Contains("_P"))
  252. {
  253. return true;
  254. }
  255. }
  256. }
  257. return false;
  258. }
  259. }
  260. #endregion
  261. #region ���x�������‚�
  262. public bool HasLevel
  263. {
  264. get
  265. {
  266. if (Level == 0)
  267. {
  268. return false;
  269. }
  270. if (cardKind != CardKind.Digimon && cardKind != CardKind.DigiEgg)
  271. {
  272. return false;
  273. }
  274. return true;
  275. }
  276. }
  277. #endregion
  278. #region Whether the card has any cost
  279. public bool HasCost => PlayCost >= 0;
  280. #endregion
  281. #region Wheter the card has play cost
  282. public bool HasPlayCost => cardKind != CardKind.Option && PlayCost >= 0;
  283. #endregion
  284. #region Wheter the card has use cost
  285. public bool HasUseCost => cardKind == CardKind.Option && PlayCost >= 0;
  286. #endregion
  287. }
  288. public enum CardKind
  289. {
  290. Digimon,
  291. Tamer,
  292. Option,
  293. DigiEgg,
  294. }
  295. [Serializable]
  296. public class EvoCost : IEquatable<EvoCost>
  297. {
  298. public CardColor CardColor;
  299. public int Level;
  300. public int MemoryCost;
  301. public bool Equals(EvoCost other)
  302. {
  303. if (other is null)
  304. {
  305. return false;
  306. }
  307. if (object.ReferenceEquals(this, other))
  308. {
  309. return true;
  310. }
  311. return CardColor.Equals(other.CardColor) && Level.Equals(other.Level) && MemoryCost.Equals(other.MemoryCost);
  312. }
  313. public override int GetHashCode() => CardColor.GetHashCode() ^ Level.GetHashCode() + MemoryCost.GetHashCode();
  314. }
  315. public enum CardColor
  316. {
  317. Red,
  318. Blue,
  319. Yellow,
  320. Green,
  321. White,
  322. Black,
  323. Purple,
  324. None,
  325. }
  326. public enum Rarity
  327. {
  328. C,
  329. U,
  330. R,
  331. SR,
  332. SEC,
  333. P,
  334. None,
  335. }