GameplayOption.cs 12 KB

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  1. using Photon.Pun;
  2. using System;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using UnityEngine;
  6. using UnityEngine.Events;
  7. using UnityEngine.UI;
  8. public class GameplayOption : OffAnimation
  9. {
  10. [SerializeField] Animator _anim;
  11. [SerializeField] Toggle _reverseOpponentsCardsToggle;
  12. [SerializeField] Toggle _showCutInAnimationToggle;
  13. [SerializeField] Toggle _turnSuspendedCardsToggle;
  14. [SerializeField] Toggle _checkBeforeEndingSelectionToggle;
  15. [SerializeField] Toggle _suspendedCardsDirectionIsLeftToggle;
  16. [SerializeField] Toggle _autoEffectOrderToggle;
  17. [SerializeField] Toggle _autoDeckBottomOrderToggle;
  18. [SerializeField] Toggle _autoDeckTopOrderToggle;
  19. [SerializeField] Toggle _autoMinDigivolutionCostToggle;
  20. [SerializeField] Toggle _autoMaxCardCountToggle;
  21. [SerializeField] Toggle _autoHatchToggle;
  22. [SerializeField] Toggle _banlistToggle;
  23. public void Close()
  24. {
  25. Close_(true);
  26. }
  27. public void Close_(bool playSE)
  28. {
  29. if (playSE)
  30. {
  31. if (Opening.instance != null)
  32. {
  33. Opening.instance.PlayCancelSE();
  34. }
  35. else if (GManager.instance != null)
  36. {
  37. GManager.instance.PlayCancelSE();
  38. }
  39. }
  40. _anim.SetInteger("Open", 0);
  41. _anim.SetInteger("Close", 1);
  42. }
  43. public void Init()
  44. {
  45. Off();
  46. }
  47. public void Open()
  48. {
  49. if (ContinuousController.instance != null)
  50. {
  51. OptionUtility.InitToggle(
  52. toggle: _reverseOpponentsCardsToggle,
  53. onToggleChanged: OnReverseOpponentsCardsToggleChanged,
  54. value: ContinuousController.instance.reverseOpponentsCards
  55. );
  56. /*OptionUtility.InitToggle(
  57. toggle: _showCutInAnimationToggle,
  58. onToggleChanged: OnShowCutInAnimationToggleChanged,
  59. value: ContinuousController.instance.showCutInAnimation
  60. );*/
  61. OptionUtility.InitToggle(
  62. toggle: _turnSuspendedCardsToggle,
  63. onToggleChanged: OnTurnSuspendedCardsToggleChanged,
  64. value: ContinuousController.instance.turnSuspendedCards
  65. );
  66. OptionUtility.InitToggle(
  67. toggle: _checkBeforeEndingSelectionToggle,
  68. onToggleChanged: OnCheckBeforeEndingSelectionToggleChanged,
  69. value: ContinuousController.instance.checkBeforeEndingSelection
  70. );
  71. OptionUtility.InitToggle(
  72. toggle: _suspendedCardsDirectionIsLeftToggle,
  73. onToggleChanged: OnSuspendedCardsDirectionIsLeftToggleChanged,
  74. value: ContinuousController.instance.suspendedCardsDirectionIsLeft
  75. );
  76. OptionUtility.InitToggle(
  77. toggle: _autoEffectOrderToggle,
  78. onToggleChanged: OnAutoEffectOrderToggleChanged,
  79. value: ContinuousController.instance.autoEffectOrder
  80. );
  81. OptionUtility.InitToggle(
  82. toggle: _autoDeckBottomOrderToggle,
  83. onToggleChanged: OnAutoDeckBottomOrderToggleChanged,
  84. value: ContinuousController.instance.autoDeckBottomOrder
  85. );
  86. OptionUtility.InitToggle(
  87. toggle: _autoDeckTopOrderToggle,
  88. onToggleChanged: OnAutoDeckTopOrderToggleChanged,
  89. value: ContinuousController.instance.autoDeckTopOrder
  90. );
  91. OptionUtility.InitToggle(
  92. toggle: _autoMinDigivolutionCostToggle,
  93. onToggleChanged: OnAutoMinDigivolutionCostToggleChanged,
  94. value: ContinuousController.instance.autoMinDigivolutionCost
  95. );
  96. OptionUtility.InitToggle(
  97. toggle: _autoMaxCardCountToggle,
  98. onToggleChanged: OnAutoMaxCardCountToggleChanged,
  99. value: ContinuousController.instance.autoMaxCardCount
  100. );
  101. OptionUtility.InitToggle(
  102. toggle: _autoHatchToggle,
  103. onToggleChanged: OnAutoHatchToggleChanged,
  104. value: ContinuousController.instance.autoHatch
  105. );
  106. OptionUtility.InitToggle(
  107. toggle: _banlistToggle,
  108. onToggleChanged: OnUseBanlistToggleChanged,
  109. value: ContinuousController.instance.useBanlist
  110. );
  111. if (ContinuousController.instance.BanList.Restrictions.Count == 0 || PhotonNetwork.InRoom)
  112. _banlistToggle.interactable = false;
  113. }
  114. gameObject.SetActive(true);
  115. _anim.SetInteger("Open", 1);
  116. _anim.SetInteger("Close", 0);
  117. }
  118. #region Show cut in animation
  119. public void OnShowCutInAnimationToggleChanged(bool value)
  120. {
  121. if (ContinuousController.instance == null) return;
  122. OptionUtility.OnToggleChanged(
  123. value: value,
  124. toggle: _showCutInAnimationToggle,
  125. onToggleChanged: OnShowCutInAnimationToggleChanged,
  126. settingRef: ref ContinuousController.instance.showCutInAnimation,
  127. saveAction: ContinuousController.instance.SaveShowCutInAnimation
  128. );
  129. }
  130. public void HandleShowCutInAnimationToggle()
  131. {
  132. OnShowCutInAnimationToggleChanged(!_showCutInAnimationToggle.isOn);
  133. }
  134. #endregion
  135. #region Reverse opponent's cards
  136. public void OnReverseOpponentsCardsToggleChanged(bool value)
  137. {
  138. if (ContinuousController.instance == null) return;
  139. OptionUtility.OnToggleChanged(
  140. value: value,
  141. toggle: _reverseOpponentsCardsToggle,
  142. onToggleChanged: OnReverseOpponentsCardsToggleChanged,
  143. settingRef: ref ContinuousController.instance.reverseOpponentsCards,
  144. saveAction: ContinuousController.instance.SaveReverseOpponentsCards
  145. );
  146. GManager.OnReverseOpponentsCardsChanged?.Invoke();
  147. }
  148. public void HandleReverseOpponentsCardsToggle()
  149. {
  150. OnReverseOpponentsCardsToggleChanged(!_reverseOpponentsCardsToggle.isOn);
  151. }
  152. #endregion
  153. #region Turn suspended cards
  154. public void OnTurnSuspendedCardsToggleChanged(bool value)
  155. {
  156. if (ContinuousController.instance == null) return;
  157. OptionUtility.OnToggleChanged(
  158. value: value,
  159. toggle: _turnSuspendedCardsToggle,
  160. onToggleChanged: OnTurnSuspendedCardsToggleChanged,
  161. settingRef: ref ContinuousController.instance.turnSuspendedCards,
  162. saveAction: ContinuousController.instance.SaveTurnSuspendedCards
  163. );
  164. }
  165. public void HandleTurnSuspendedCardsToggle()
  166. {
  167. OnTurnSuspendedCardsToggleChanged(!_turnSuspendedCardsToggle.isOn);
  168. }
  169. #endregion
  170. #region Check before ending selection
  171. public void OnCheckBeforeEndingSelectionToggleChanged(bool value)
  172. {
  173. if (ContinuousController.instance == null) return;
  174. OptionUtility.OnToggleChanged(
  175. value: value,
  176. toggle: _checkBeforeEndingSelectionToggle,
  177. onToggleChanged: OnCheckBeforeEndingSelectionToggleChanged,
  178. settingRef: ref ContinuousController.instance.checkBeforeEndingSelection,
  179. saveAction: ContinuousController.instance.SaveCheckBeforeEndingSelection
  180. );
  181. }
  182. public void HandleCheckBeforeEndingSelectionToggle()
  183. {
  184. OnCheckBeforeEndingSelectionToggleChanged(!_checkBeforeEndingSelectionToggle.isOn);
  185. }
  186. #endregion
  187. #region Suspended card is left
  188. public void OnSuspendedCardsDirectionIsLeftToggleChanged(bool value)
  189. {
  190. if (ContinuousController.instance == null) return;
  191. OptionUtility.OnToggleChanged(
  192. value: value,
  193. toggle: _suspendedCardsDirectionIsLeftToggle,
  194. onToggleChanged: OnSuspendedCardsDirectionIsLeftToggleChanged,
  195. settingRef: ref ContinuousController.instance.suspendedCardsDirectionIsLeft,
  196. saveAction: ContinuousController.instance.SaveSuspendedCardsDirectionIsLeft
  197. );
  198. }
  199. public void HandleSuspendedCardsDirectionIsLeftToggle()
  200. {
  201. OnSuspendedCardsDirectionIsLeftToggleChanged(!_suspendedCardsDirectionIsLeftToggle.isOn);
  202. }
  203. #endregion
  204. #region Auto effect order
  205. public void OnAutoEffectOrderToggleChanged(bool value)
  206. {
  207. if (ContinuousController.instance == null) return;
  208. OptionUtility.OnToggleChanged(
  209. value: value,
  210. toggle: _autoEffectOrderToggle,
  211. onToggleChanged: OnAutoEffectOrderToggleChanged,
  212. settingRef: ref ContinuousController.instance.autoEffectOrder,
  213. saveAction: ContinuousController.instance.SaveAutoEffectOrder
  214. );
  215. }
  216. public void HandleAutoEffectOrderToggle()
  217. {
  218. OnAutoEffectOrderToggleChanged(!_autoEffectOrderToggle.isOn);
  219. }
  220. #endregion
  221. #region Auto deck bottom order
  222. public void OnAutoDeckBottomOrderToggleChanged(bool value)
  223. {
  224. if (ContinuousController.instance == null) return;
  225. OptionUtility.OnToggleChanged(
  226. value: value,
  227. toggle: _autoDeckBottomOrderToggle,
  228. onToggleChanged: OnAutoDeckBottomOrderToggleChanged,
  229. settingRef: ref ContinuousController.instance.autoDeckBottomOrder,
  230. saveAction: ContinuousController.instance.SaveAutoDeckBottomOrder
  231. );
  232. }
  233. public void HandleAutoDeckBottomOrderToggle()
  234. {
  235. OnAutoDeckBottomOrderToggleChanged(!_autoDeckBottomOrderToggle.isOn);
  236. }
  237. #endregion
  238. #region Auto deck top order
  239. public void OnAutoDeckTopOrderToggleChanged(bool value)
  240. {
  241. if (ContinuousController.instance == null) return;
  242. OptionUtility.OnToggleChanged(
  243. value: value,
  244. toggle: _autoDeckTopOrderToggle,
  245. onToggleChanged: OnAutoDeckTopOrderToggleChanged,
  246. settingRef: ref ContinuousController.instance.autoDeckTopOrder,
  247. saveAction: ContinuousController.instance.SaveAutoDeckTopOrder
  248. );
  249. }
  250. public void HandleAutoDeckTopOrderToggle()
  251. {
  252. OnAutoDeckTopOrderToggleChanged(!_autoDeckTopOrderToggle.isOn);
  253. }
  254. #endregion
  255. #region Auto min digivolution cost
  256. public void OnAutoMinDigivolutionCostToggleChanged(bool value)
  257. {
  258. if (ContinuousController.instance == null) return;
  259. OptionUtility.OnToggleChanged(
  260. value: value,
  261. toggle: _autoMinDigivolutionCostToggle,
  262. onToggleChanged: OnAutoMinDigivolutionCostToggleChanged,
  263. settingRef: ref ContinuousController.instance.autoMinDigivolutionCost,
  264. saveAction: ContinuousController.instance.SaveAutoMinDigivolutionCost
  265. );
  266. }
  267. public void HandleAutoMinDigivolutionCostToggle()
  268. {
  269. OnAutoMinDigivolutionCostToggleChanged(!_autoMinDigivolutionCostToggle.isOn);
  270. }
  271. #endregion
  272. #region Auto max card count
  273. public void OnAutoMaxCardCountToggleChanged(bool value)
  274. {
  275. if (ContinuousController.instance == null) return;
  276. OptionUtility.OnToggleChanged(
  277. value: value,
  278. toggle: _autoMaxCardCountToggle,
  279. onToggleChanged: OnAutoMaxCardCountToggleChanged,
  280. settingRef: ref ContinuousController.instance.autoMaxCardCount,
  281. saveAction: ContinuousController.instance.SaveAutoMaxCardCount
  282. );
  283. }
  284. public void HandleAutoMaxCardCountToggle()
  285. {
  286. OnAutoMaxCardCountToggleChanged(!_autoMaxCardCountToggle.isOn);
  287. }
  288. #endregion
  289. #region Auto hatch
  290. public void OnAutoHatchToggleChanged(bool value)
  291. {
  292. if (ContinuousController.instance == null) return;
  293. OptionUtility.OnToggleChanged(
  294. value: value,
  295. toggle: _autoHatchToggle,
  296. onToggleChanged: OnAutoHatchToggleChanged,
  297. settingRef: ref ContinuousController.instance.autoHatch,
  298. saveAction: ContinuousController.instance.SaveAutoHatch
  299. );
  300. }
  301. public void HandleAutoHatchToggle()
  302. {
  303. OnAutoHatchToggleChanged(!_autoHatchToggle.isOn);
  304. }
  305. #endregion
  306. #region Use Banlist
  307. public void OnUseBanlistToggleChanged(bool value)
  308. {
  309. if (ContinuousController.instance == null) return;
  310. OptionUtility.OnToggleChanged(
  311. value: value,
  312. toggle: _banlistToggle,
  313. onToggleChanged: OnUseBanlistToggleChanged,
  314. settingRef: ref ContinuousController.instance.useBanlist,
  315. saveAction: ContinuousController.instance.SaveUseBanlist
  316. );
  317. }
  318. public void HandleUseBanlistToggle()
  319. {
  320. OnUseBanlistToggleChanged(!_banlistToggle.isOn);
  321. }
  322. #endregion
  323. }