| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class BT1_083 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OnDetermineDoSecurityCheck)
- {
- cardEffects.Add(CardEffectFactory.PierceSelfEffect(
- isInheritedEffect: false,
- card: card,
- condition: null));
- }
- if (timing == EffectTiming.None)
- {
- bool Condition()
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- return true;
- }
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(
- changeValue: 4000,
- isInheritedEffect: false,
- card: card,
- condition: Condition));
- }
- return cardEffects;
- }
- }
|