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- using System;
- using System.Collections;
- using System.Collections.Generic;
- // Can't Turn My Back!
- namespace DCGO.CardEffects.BT21
- {
- public class BT21_092 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region ignoring colours
- if (timing == EffectTiming.None)
- {
- IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
- ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
- ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
- cardEffects.Add(ignoreColorConditionClass);
- bool CanUseCondition(Hashtable hashtable)
- => CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.TopCard.IsDigimon && permanent.TopCard.EqualsTraits("Xros Heart"));
- bool CardCondition(CardSource cardSource)
- => cardSource == card;
- }
- #endregion
- #region Main
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place all sources from 1 [Xros Heart] under a tamer", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Main] Place all Digimon cards in 1 of your [Xros Heart] trait Digimon's digivolution cards under 1 of your Tamers. Then, you may play 1 Digimon card with the [Xros Heart] trait from your hand with the play cost reduced by 1 for each card this effect placed.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- bool CanSelectCardCondiition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.EqualsTraits("Xros Heart"))
- {
- return true;
- }
- }
- return false;
- }
- bool CanSelectDigimonCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.EqualsTraits("Xros Heart"))
- {
- return true;
- }
- }
- return false;
- }
- bool CanSelectTamerCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
- {
- if (permanent.IsTamer)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- int cardsMoved = 0;
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectDigimonCondition) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectTamerCondition))
- {
- Permanent selectedDigimon = null;
- Permanent selectedTamer = null;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectDigimonCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectDigimonCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to place sources under a tamer.", "The opponent is selecting 1 Digimon to place sources under a tamer.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedDigimon = permanent;
- yield return null;
- }
- int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectTamerCondition));
- SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect1.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectTamerCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine1,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect1.SetUpCustomMessage("Select 1 Tamer to place sources under.", "The opponent is selecting 1 Tamer to place sources under.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine1(Permanent permanent)
- {
- selectedTamer = permanent;
- yield return null;
- }
- var cards = selectedDigimon.DigivolutionCards;
- cardsMoved = cards.Count;
- yield return ContinuousController.instance.StartCoroutine(selectedTamer.AddDigivolutionCardsBottom(cards, activateClass));
- }
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondiition))
- {
- CardSource selectedCard = null;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondiition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- if (selectedCard)
- {
- var cost = selectedCard.BasePlayCostFromEntity - cardsMoved;
- if (cost < 0) cost = 0;
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: new List<CardSource>() { selectedCard },
- activateClass: activateClass,
- payCost: true,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true,
- fixedCost: cost));
- }
- }
- }
- }
- #endregion
- #region Secuity
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [Xros Heart] trait card with a play cost of 5 or less", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Security] You may play 1 [Xros Heart] trait card with a play cost of 5 or less from your hand or trash without paying the cost.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.CanTriggerSecurityEffect(hashtable, card))
- {
- return true;
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.CanTriggerSecurityEffect(hashtable, card))
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) || (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)))
- {
- return true;
- }
- }
- return false;
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.HasPlayCost)
- {
- if (cardSource.BasePlayCostFromEntity <= 5)
- {
- if (cardSource.EqualsTraits("Xros Heart"))
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
- bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
- if (canSelectHand && canSelectTrash)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
- };
- string selectPlayerMessage = "From which area do you select a card?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- }
- else
- {
- GManager.instance.userSelectionManager.SetBool(canSelectHand);
- }
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
- CardSource selectedCard = null;
- if (fromHand)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- }
- else
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- }
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- if (selectedCard != null)
- {
- var selectedRoot = fromHand ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: selectedRoot, activateETB: true));
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|