CardController.cs 191 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. using System.Linq;
  6. #region Trash cards from hand
  7. public class IDiscardHands
  8. {
  9. public IDiscardHands(List<IDiscardHand> discardHands, ICardEffect cardEffect)
  10. {
  11. foreach (IDiscardHand discardHand in discardHands)
  12. {
  13. this.discardHands.Add(discardHand);
  14. }
  15. this.cardEffect = cardEffect;
  16. }
  17. List<IDiscardHand> discardHands { get; set; } = new List<IDiscardHand>();
  18. ICardEffect cardEffect { get; set; }
  19. public IEnumerator DiscardHands()
  20. {
  21. foreach (IDiscardHand discardHand in discardHands)
  22. {
  23. yield return ContinuousController.instance.StartCoroutine(discardHand.Discard());
  24. }
  25. List<CardSource> discardedCards = new List<CardSource>();
  26. foreach (IDiscardHand discardHand in discardHands)
  27. {
  28. if (discardHand.discarded)
  29. {
  30. discardedCards.Add(discardHand.cardSource);
  31. }
  32. }
  33. if (discardedCards.Count >= 1)
  34. {
  35. #region "When cards are trashed from hand" effect
  36. #region Hashtable setting
  37. Hashtable hashtable = new Hashtable()
  38. {
  39. {"DiscardedCards", discardedCards},
  40. {"CardEffect", cardEffect},
  41. };
  42. #endregion
  43. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnDiscardHand));
  44. #endregion
  45. }
  46. #region add log
  47. if (discardedCards.Count >= 1)
  48. {
  49. string log = "";
  50. log += $"\nDiscard hand:";
  51. foreach (CardSource cardSource in discardedCards)
  52. {
  53. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  54. }
  55. log += "\n";
  56. PlayLog.OnAddLog?.Invoke(log);
  57. }
  58. #endregion
  59. }
  60. }
  61. public class IDiscardHand
  62. {
  63. public IDiscardHand(CardSource cardSource, Hashtable hashtable)
  64. {
  65. this.cardSource = cardSource;
  66. this.hashtable = hashtable;
  67. }
  68. public CardSource cardSource { get; private set; }
  69. public Hashtable hashtable { get; private set; }
  70. public bool discarded { get; private set; } = false;
  71. public IEnumerator Discard()
  72. {
  73. bool oldisHand = cardSource.Owner.HandCards.Contains(cardSource);
  74. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().DeleteHandCardEffectCoroutine(cardSource));
  75. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(cardSource));
  76. bool isTrash = CardEffectCommons.IsExistOnTrash(cardSource);
  77. if (oldisHand && isTrash)
  78. {
  79. discarded = true;
  80. }
  81. }
  82. }
  83. #endregion
  84. #region Play cards
  85. public class PlayCardClass
  86. {
  87. public PlayCardClass(List<CardSource> cardSources, Hashtable hashtable, bool payCost, Permanent targetPermanent, bool isTapped, SelectCardEffect.Root root,
  88. bool activateETB)
  89. {
  90. if (cardSources != null)
  91. {
  92. CardSources = cardSources.Filter(cardSource => cardSource != null).Clone();
  93. }
  94. _hashtable = hashtable;
  95. PayCost = payCost;
  96. _targetPermanent = targetPermanent;
  97. _isTapped = isTapped;
  98. Root = root;
  99. _activateETB = activateETB;
  100. }
  101. public void SetJogress(int[] jogressEvoRootsFrameIDs)
  102. {
  103. if (jogressEvoRootsFrameIDs != null)
  104. {
  105. _jogressEvoRootsFrameIDs = jogressEvoRootsFrameIDs.CloneArray();
  106. }
  107. }
  108. public void SetBurst(int BurstTamerFrameID, CardSource card)
  109. {
  110. if (0 <= BurstTamerFrameID && BurstTamerFrameID <= card.Owner.fieldCardFrames.Count - 1)
  111. {
  112. _burstTamerFrameID = BurstTamerFrameID;
  113. }
  114. }
  115. public void SetAppFusion(int[] AppFusionFrameID)
  116. {
  117. if (AppFusionFrameID != null)
  118. {
  119. _appFusionFrameIDs = AppFusionFrameID.CloneArray(); ;
  120. }
  121. }
  122. public void SetShowEffect()
  123. {
  124. _showEffect = true;
  125. }
  126. public void SetIgnoreLevel()
  127. {
  128. _ignoreLevel = true;
  129. SetIgnoreRequirements(CardEffectCommons.IgnoreRequirement.Level);
  130. }
  131. public void SetIgnoreRequirements(CardEffectCommons.IgnoreRequirement ignore)
  132. {
  133. _ignoreRequirement = ignore;
  134. }
  135. private bool GetIgnoreRequirement(CardEffectCommons.IgnoreRequirement ignore)
  136. {
  137. return _ignoreRequirement.Equals(ignore) || _ignoreRequirement.Equals(CardEffectCommons.IgnoreRequirement.All);
  138. }
  139. public void SetFixedCost(int FixedCost)
  140. {
  141. _fixedCost = FixedCost;
  142. }
  143. public void SetReducedCost(int ReducedCost)
  144. {
  145. _reducedCost = ReducedCost;
  146. }
  147. public void SetAddSecurityEndOption()
  148. {
  149. _addSecurityEndOption = true;
  150. }
  151. public void SetIsBreedingArea()
  152. {
  153. _isBreedingArea = true;
  154. }
  155. public List<CardSource> CardSources { get; private set; } = new List<CardSource>();
  156. Hashtable _hashtable = null;
  157. public bool PayCost { get; private set; }
  158. Permanent _targetPermanent = null;
  159. bool _isTapped = false;
  160. public SelectCardEffect.Root Root { get; private set; } = SelectCardEffect.Root.None;
  161. bool _activateETB = true;
  162. bool _showEffect = false;
  163. bool _ignoreLevel = false;
  164. CardEffectCommons.IgnoreRequirement _ignoreRequirement = CardEffectCommons.IgnoreRequirement.None;
  165. int _fixedCost = -1;
  166. int _reducedCost = 0;
  167. int[] _jogressEvoRootsFrameIDs = null;
  168. int _burstTamerFrameID = -1;
  169. int[] _appFusionFrameIDs = null;
  170. bool _addSecurityEndOption = false;
  171. bool _isBreedingArea = false;
  172. public bool isJogress => _jogressEvoRootsFrameIDs != null && _jogressEvoRootsFrameIDs.Length == 2;
  173. bool IsBurst(CardSource card)
  174. {
  175. Permanent burstTamer = BurstTamer(card);
  176. if (burstTamer != null)
  177. {
  178. if (burstTamer.TopCard != null)
  179. {
  180. if (card.burstDigivolutionCondition != null)
  181. {
  182. if (card.burstDigivolutionCondition.tamerCondition != null)
  183. {
  184. if (card.burstDigivolutionCondition.tamerCondition(burstTamer))
  185. {
  186. return true;
  187. }
  188. }
  189. }
  190. }
  191. }
  192. return false;
  193. }
  194. Permanent BurstTamer(CardSource card)
  195. {
  196. if (0 <= _burstTamerFrameID && _burstTamerFrameID <= card.Owner.fieldCardFrames.Count - 1)
  197. {
  198. Permanent tamer = card.Owner.fieldCardFrames[_burstTamerFrameID].GetFramePermanent();
  199. return tamer;
  200. }
  201. return null;
  202. }
  203. bool IsAppFusion(CardSource card)
  204. {
  205. CardSource linkCard = LinkedCard(card);
  206. if (linkCard != null)
  207. {
  208. if (card.appFusionCondition != null)
  209. {
  210. if (card.appFusionCondition.digimonCondition != null)
  211. {
  212. Permanent digimon = card.Owner.fieldCardFrames[_appFusionFrameIDs[0]].GetFramePermanent();
  213. if (card.appFusionCondition.linkedCondition != null)
  214. {
  215. if (card.appFusionCondition.linkedCondition(digimon, linkCard))
  216. {
  217. return true;
  218. }
  219. }
  220. }
  221. }
  222. }
  223. return false;
  224. }
  225. public CardSource LinkedCard(CardSource card)
  226. {
  227. if (_appFusionFrameIDs != null && _appFusionFrameIDs.Length == 2)
  228. {
  229. if (0 <= _appFusionFrameIDs[0] && _appFusionFrameIDs[0] <= card.Owner.fieldCardFrames.Count - 1)
  230. {
  231. Permanent targetPermanent = card.Owner.fieldCardFrames[_appFusionFrameIDs[0]].GetFramePermanent();
  232. if (targetPermanent.LinkedCards.Count > _appFusionFrameIDs[1])
  233. {
  234. CardSource link = targetPermanent.LinkedCards[_appFusionFrameIDs[1]];
  235. return link;
  236. }
  237. }
  238. }
  239. return null;
  240. }
  241. public IEnumerator PlayCard()
  242. {
  243. bool burstDigivolved = false;
  244. bool appFusion = false;
  245. List<CardSource> playedCards_fixed = new List<CardSource>();
  246. foreach (CardSource card in CardSources)
  247. {
  248. GManager.instance.GetComponent<SelectDigiXrosClass>().ResetSelectDigiXrosClass();
  249. GManager.instance.GetComponent<SelectAssemblyClass>().ResetSelectAssemblyClass();
  250. GManager.instance.GetComponent<SelectDNACondition>().ResetSelectDNAConditionClass();
  251. if (card == null)
  252. {
  253. continue;
  254. }
  255. #region Set Root
  256. ICardEffect CardEffect = null;
  257. CardEffect = CardEffectCommons.GetCardEffectFromHashtable(this._hashtable);
  258. if (CardEffectCommons.IsExistOnTrash(card))
  259. {
  260. Root = SelectCardEffect.Root.Trash;
  261. }
  262. else if (card.Owner.HandCards.Contains(card))
  263. {
  264. Root = SelectCardEffect.Root.Hand;
  265. }
  266. else if (card.Owner.LibraryCards.Contains(card))
  267. {
  268. Root = SelectCardEffect.Root.Library;
  269. }
  270. else if (card.Owner.GetFieldPermanents().Count((permanent) => permanent.DigivolutionCards.Contains(card)) >= 1)
  271. {
  272. Root = SelectCardEffect.Root.DigivolutionCards;
  273. }
  274. else if (card.Owner.GetFieldPermanents().Count((permanent) => permanent.LinkedCards.Contains(card)) >= 1)
  275. {
  276. Root = SelectCardEffect.Root.LinkedCards;
  277. }
  278. else if (card.Owner.SecurityCards.Contains(card))
  279. {
  280. Root = SelectCardEffect.Root.Security;
  281. }
  282. else if (CardEffectCommons.IsExistOnExecutingArea(card))
  283. {
  284. Root = SelectCardEffect.Root.Execution;
  285. }
  286. #endregion
  287. #region Set target(s)
  288. List<Permanent> targetPermanents = new List<Permanent>();
  289. if (card.IsPermanent)
  290. {
  291. if (!isJogress)
  292. {
  293. if (CardEffectCommons.IsOwnerPermanent(_targetPermanent, card))
  294. {
  295. targetPermanents.Add(_targetPermanent);
  296. }
  297. }
  298. else
  299. {
  300. for (int i = 0; i < _jogressEvoRootsFrameIDs.Length; i++)
  301. {
  302. int JogressFrameID = _jogressEvoRootsFrameIDs[i];
  303. if (0 <= JogressFrameID && JogressFrameID <= card.Owner.fieldCardFrames.Count - 1)
  304. {
  305. Permanent targetPermanent = card.Owner.fieldCardFrames[JogressFrameID].GetFramePermanent();
  306. targetPermanents.Add(targetPermanent);
  307. }
  308. }
  309. foreach (Permanent permanent in targetPermanents)
  310. {
  311. permanent.ShowingPermanentCard.SetPermanentIndexText(targetPermanents);
  312. }
  313. }
  314. }
  315. #endregion
  316. #region Determine if Evolution
  317. bool isEvolution = false;
  318. if (targetPermanents.Count >= 1)
  319. {
  320. if (!isJogress)
  321. {
  322. if (IsBurst(card))
  323. {
  324. if (card.CanBurstDigivolutionFromTargetPermanent(targetPermanents[0], PayCost))
  325. {
  326. isEvolution = true;
  327. }
  328. }
  329. else if (IsAppFusion(card))
  330. {
  331. if (card.CanAppFusionFromTargetPermanent(targetPermanents[0], PayCost))
  332. {
  333. isEvolution = true;
  334. }
  335. }
  336. else
  337. {
  338. if (card.CanEvolve(targetPermanents[0], true) || GetIgnoreRequirement(CardEffectCommons.IgnoreRequirement.Level) || _ignoreLevel)
  339. {
  340. isEvolution = true;
  341. }
  342. }
  343. }
  344. else
  345. {
  346. if (targetPermanents.Count == 2)
  347. {
  348. isEvolution = true;
  349. }
  350. }
  351. }
  352. #endregion
  353. List<CardSource> oldTrashCards = new List<CardSource>();
  354. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForNonTurnPlayer)
  355. {
  356. foreach (Permanent permanent in player.GetFieldPermanents())
  357. {
  358. permanent.oldIsTapped_playCard = permanent.IsSuspended;
  359. }
  360. }
  361. foreach (CardSource cardSource in card.Owner.TrashCards)
  362. {
  363. oldTrashCards.Add(cardSource);
  364. }
  365. // effect of removing digivolution/linked cards
  366. if (card.IsPermanent && !isEvolution && card.PermanentOfThisCard() != null && (Root == SelectCardEffect.Root.DigivolutionCards || Root == SelectCardEffect.Root.LinkedCards))
  367. {
  368. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().RemoveDigivolveRootEffect(card, card.PermanentOfThisCard()));
  369. }
  370. #region select digivolution cost
  371. int baseCost = -1;
  372. bool costSelected = false;
  373. yield return ContinuousController.instance.StartCoroutine(SelectCost());
  374. IEnumerator SelectCost()
  375. {
  376. if (!isJogress)
  377. {
  378. if (PayCost)
  379. {
  380. if (_fixedCost < 0)
  381. {
  382. Permanent targetPermanent = null;
  383. if (targetPermanents.Count >= 1)
  384. {
  385. targetPermanent = targetPermanents[0];
  386. }
  387. if (targetPermanent != null)
  388. {
  389. List<int> CostList = new List<int>();
  390. bool isBurst = IsBurst(card);
  391. bool isAppFusion = IsAppFusion(card);
  392. if (isBurst || isAppFusion)
  393. {
  394. if (isBurst)
  395. CostList.Add(card.burstDigivolutionCondition.cost);
  396. if (isAppFusion)
  397. CostList.Add(card.appFusionCondition.cost);
  398. }
  399. else
  400. {
  401. foreach (int cost in card.CostList(targetPermanent, ignoreLevel: GetIgnoreRequirement(CardEffectCommons.IgnoreRequirement.Level), checkAvailability: false))
  402. {
  403. int evoCost = cost;
  404. if (_reducedCost > 0)
  405. evoCost -= _reducedCost;
  406. CostList.Add(evoCost);
  407. }
  408. }
  409. CostList = CostList.Distinct().ToList();
  410. if (CostList.Count >= 1)
  411. {
  412. if (CostList.Count == 1)
  413. {
  414. baseCost = CostList[0];
  415. }
  416. else
  417. {
  418. costSelected = true;
  419. bool MoveToExecuteCardEffect = true;
  420. if (card.Owner.HandCards.Contains(card) && card.ShowingHandCard != null)
  421. {
  422. if (card.ShowingHandCard.gameObject.activeSelf)
  423. {
  424. MoveToExecuteCardEffect = false;
  425. }
  426. }
  427. if (!card.Owner.isYou && GManager.instance.IsAI)
  428. {
  429. MoveToExecuteCardEffect = false;
  430. costSelected = false;
  431. }
  432. if (card.Owner.isYou && ContinuousController.instance.autoMinDigivolutionCost)
  433. {
  434. MoveToExecuteCardEffect = false;
  435. costSelected = false;
  436. }
  437. if (MoveToExecuteCardEffect)
  438. {
  439. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(card));
  440. }
  441. SelectCountEffect selectCountEffect = GManager.instance.GetComponent<SelectCountEffect>();
  442. if (selectCountEffect != null)
  443. {
  444. selectCountEffect.SetUp(
  445. SelectPlayer: card.Owner,
  446. targetPermanent: null,
  447. MaxCount: 1,
  448. CanNoSelect: false,
  449. Message: "Which digivolution cost do you pay?",
  450. Message_Enemy: "The opponent is choosing which digivolution cost to pay.",
  451. SelectCountCoroutine: SelectCountCoroutine);
  452. selectCountEffect.SetCandidates(CostList);
  453. selectCountEffect.SetPreferMin(true);
  454. selectCountEffect.SetNotDoSync(true);
  455. selectCountEffect.SetIsDigivolutionCost(true);
  456. yield return ContinuousController.instance.StartCoroutine(selectCountEffect.Activate());
  457. IEnumerator SelectCountCoroutine(int count)
  458. {
  459. baseCost = count;
  460. yield return null;
  461. }
  462. }
  463. }
  464. }
  465. }
  466. else
  467. {
  468. baseCost = card.BasePlayCostFromEntity;
  469. }
  470. }
  471. }
  472. }
  473. }
  474. #endregion
  475. #region select DNA condition
  476. int baseDNA = 0;
  477. if (isJogress)
  478. {
  479. baseDNA = GManager.instance.GetComponent<SelectDNACondition>()._selectedCount;
  480. }
  481. #endregion
  482. #region HashTable Setting
  483. Hashtable hashtable = CardEffectCommons.WouldEnterFieldHashtable(
  484. payCost: PayCost,
  485. card: card,
  486. root: Root,
  487. isEvolution: isEvolution,
  488. playCardClass: this,
  489. cardEffect: CardEffect,
  490. isJogress: isJogress,
  491. targetPermanents: targetPermanents
  492. );
  493. #endregion
  494. List<SkillInfo> skillInfos_BeforePayCost = AutoProcessing.GetSkillInfos(hashtable, EffectTiming.BeforePayCost)
  495. .Concat(AutoProcessing.GetSkillInfosOfCards(hashtable, EffectTiming.BeforePayCost, new List<CardSource>() { card }
  496. .Filter(cardSource => !CardEffectCommons.IsExistOnHand(cardSource) && !CardEffectCommons.IsExistOnTrash(cardSource) && !CardEffectCommons.IsExistInSecurity(cardSource) && cardSource.PermanentOfThisCard() == null)))
  497. .ToList();
  498. yield return ContinuousController.instance.StartCoroutine(AutoProcessing.ActivateBackgroundEffects(hashtable, EffectTiming.BeforePayCost));
  499. #region IsShowEffect()
  500. bool IsShowEffect()
  501. {
  502. if (skillInfos_BeforePayCost.Count >= 2)
  503. {
  504. return true;
  505. }
  506. else if (skillInfos_BeforePayCost.Count == 1)
  507. {
  508. if (skillInfos_BeforePayCost[0].CardEffect.CanActivate(skillInfos_BeforePayCost[0].Hashtable))
  509. {
  510. return true;
  511. }
  512. }
  513. else if (card.HasDigiXros && !isEvolution)
  514. {
  515. return true;
  516. }
  517. else if (IsBurst(card))
  518. {
  519. return true;
  520. }
  521. else if (IsAppFusion(card))
  522. {
  523. return true;
  524. }
  525. return false;
  526. }
  527. #endregion
  528. #region effect
  529. if (PayCost || IsShowEffect())
  530. {
  531. if (!costSelected)
  532. {
  533. if (card.IsOption || IsShowEffect())
  534. {
  535. bool noHandCard = true;
  536. if (card.Owner.HandCards.Contains(card))
  537. {
  538. if (card.ShowingHandCard != null)
  539. {
  540. if (card.ShowingHandCard.gameObject.activeSelf)
  541. {
  542. if (card.ShowingHandCard.gameObject.transform.GetChild(0).gameObject.activeSelf)
  543. {
  544. noHandCard = false;
  545. }
  546. }
  547. }
  548. }
  549. if (noHandCard)
  550. {
  551. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(card));
  552. }
  553. }
  554. else
  555. {
  556. if (CardEffect == null)
  557. {
  558. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShrinkUpUseHandCard(GManager.instance.GetComponent<Effects>().ShowUseHandCard));
  559. }
  560. }
  561. }
  562. }
  563. #endregion
  564. #region show expected cost
  565. if (PayCost)
  566. {
  567. if (!isJogress)
  568. {
  569. int cost = card.GetPayingCostWithBaseCost(baseCost, Root, targetPermanents, checkAvailability: false, FixedCost: _fixedCost);
  570. GManager.instance.memoryObject.ShowMemoryPredictionLine(card.Owner.ExpectedMemory(cost));
  571. }
  572. else
  573. {
  574. if (card.jogressCondition.Count > 0)
  575. {
  576. int cost = card.GetPayingCostWithBaseCost(card.jogressCondition[baseDNA].cost, Root, targetPermanents, checkAvailability: false, FixedCost: _fixedCost);
  577. GManager.instance.memoryObject.ShowMemoryPredictionLine(card.Owner.ExpectedMemory(cost));
  578. }
  579. }
  580. }
  581. #endregion
  582. #region process cut in effects before paying cost
  583. if (skillInfos_BeforePayCost.Count >= 1)
  584. {
  585. foreach (SkillInfo skillInfo in skillInfos_BeforePayCost)
  586. {
  587. GManager.instance.autoProcessing_CutIn.PutStackedSkill(skillInfo);
  588. }
  589. if (IsShowEffect())
  590. {
  591. foreach (Permanent targetPermanent in targetPermanents)
  592. {
  593. if (targetPermanent != null)
  594. {
  595. targetPermanent.ShowWillEvolutionEffect();
  596. }
  597. }
  598. }
  599. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, AutoProcessing.HasExecutedSameEffect));
  600. foreach (Permanent targetPermanent in targetPermanents)
  601. {
  602. if (targetPermanent != null)
  603. {
  604. targetPermanent.HideWillEvolutionEffect();
  605. }
  606. }
  607. }
  608. #endregion
  609. #region select DigiXros
  610. if (card.HasDigiXros && !isEvolution)
  611. {
  612. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<SelectDigiXrosClass>().Select(card));
  613. }
  614. #endregion
  615. #region select Assembly
  616. if (card.HasAssembly && !isEvolution)
  617. {
  618. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<SelectAssemblyClass>().Select(card));
  619. }
  620. #endregion
  621. #region Bounce Tamer of Burst digivolution
  622. if (IsBurst(card))
  623. {
  624. yield return ContinuousController.instance.StartCoroutine(GManager.instance.selectBurstDigivolutionEffect.BounceTamer(BurstTamer(card)));
  625. if (!GManager.instance.selectBurstDigivolutionEffect.TamerBounced)
  626. {
  627. _burstTamerFrameID = -1;
  628. yield return ContinuousController.instance.StartCoroutine(SelectCost());
  629. }
  630. else
  631. {
  632. burstDigivolved = true;
  633. }
  634. }
  635. #endregion
  636. #region Add Link Card of App Fusion
  637. if (IsAppFusion(card))
  638. {
  639. yield return ContinuousController.instance.StartCoroutine(GManager.instance.selectAppFusionEffect.AddToSources(LinkedCard(card)));
  640. if (!GManager.instance.selectAppFusionEffect.LinkAdded)
  641. {
  642. _appFusionFrameIDs = new int[0];
  643. yield return ContinuousController.instance.StartCoroutine(SelectCost());
  644. }
  645. else
  646. {
  647. appFusion = true;
  648. }
  649. yield return GManager.instance.photonWaitController.StartWait("AppFuse");
  650. }
  651. #endregion
  652. #region fix cost to pay
  653. int Cost = 0;
  654. if (PayCost)
  655. {
  656. if (!isJogress)
  657. {
  658. Cost = card.GetPayingCostWithBaseCost(baseCost, Root, targetPermanents, checkAvailability: false, FixedCost: _fixedCost);
  659. Cost = card.GetPayingCostWithBaseCost(baseCost, Root, targetPermanents, checkAvailability: false, FixedCost: _fixedCost);
  660. }
  661. else
  662. {
  663. if (card.jogressCondition.Count > 0)
  664. {
  665. Cost = card.GetPayingCostWithBaseCost(card.jogressCondition[baseDNA].cost, Root, targetPermanents, checkAvailability: false, FixedCost: _fixedCost);
  666. }
  667. }
  668. GManager.instance.memoryObject.ShowMemoryPredictionLine(card.Owner.ExpectedMemory(Cost));
  669. }
  670. #endregion
  671. #region end play cards
  672. bool endPlayCard = false;
  673. bool playFailed = false;
  674. if (PayCost)
  675. {
  676. if (Cost > card.Owner.MaxMemoryCost)
  677. {
  678. endPlayCard = true;
  679. playFailed = true;
  680. }
  681. }
  682. if (isEvolution)
  683. {
  684. if (targetPermanents != null)
  685. {
  686. if (targetPermanents.Count >= 1)
  687. {
  688. foreach (Permanent permanent in targetPermanents)
  689. {
  690. if (permanent != null)
  691. {
  692. if (permanent.TopCard == null)
  693. {
  694. endPlayCard = true;
  695. }
  696. }
  697. }
  698. if (!endPlayCard)
  699. {
  700. if (!isJogress && !IsBurst(card) && !IsAppFusion(card))
  701. {
  702. if (!GetIgnoreRequirement(CardEffectCommons.IgnoreRequirement.Level) && !card.CanPlayCardTargetFrame(targetPermanents[0].PermanentFrame, PayCost, CardEffect, root: Root, fixedCost: -1))
  703. {
  704. endPlayCard = true;
  705. playFailed = true;
  706. }
  707. }
  708. else if (isJogress)
  709. {
  710. if (!card.CanJogressFromTargetPermanents(targetPermanents, PayCost))
  711. {
  712. endPlayCard = true;
  713. playFailed = true;
  714. }
  715. }
  716. else if (IsBurst(card))
  717. {
  718. if (!card.CanBurstDigivolutionFromTargetPermanent(targetPermanents[0], PayCost))
  719. {
  720. endPlayCard = true;
  721. playFailed = true;
  722. }
  723. }
  724. else if (IsAppFusion(card))
  725. {
  726. if (!card.CanAppFusionFromTargetPermanent(targetPermanents[0], PayCost))
  727. {
  728. endPlayCard = true;
  729. playFailed = true;
  730. }
  731. }
  732. }
  733. }
  734. }
  735. }
  736. if (endPlayCard)
  737. {
  738. PlayLog.OnAddLog?.Invoke($"\nFailed to play:\n{card.BaseENGCardNameFromEntity}({card.CardID})\n");
  739. GManager.instance.GetComponent<SelectDigiXrosClass>().ResetSelectDigiXrosClass();
  740. GManager.instance.GetComponent<SelectDNACondition>().ResetSelectDNAConditionClass();
  741. GManager.instance.GetComponent<SelectAssemblyClass>().ResetSelectAssemblyClass();
  742. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().FailedPlayCardEffect(card));
  743. if (card.Owner.HandCards.Contains(card))
  744. {
  745. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(card));
  746. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(new List<CardSource>() { card }, false, null));
  747. }
  748. ContinuousController.instance.StartCoroutine(OffMemoryPredictionLine());
  749. foreach (HandCard handCard in card.Owner.brainStormObject.BrainStormHandCards)
  750. {
  751. if (handCard.gameObject.activeSelf && handCard.cardSource == card)
  752. {
  753. yield return ContinuousController.instance.StartCoroutine(card.Owner.brainStormObject.CloseBrainstrorm(card));
  754. }
  755. }
  756. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  757. {
  758. foreach (FieldPermanentCard fieldPermanentCard in player.FieldPermanentObjects)
  759. {
  760. if (fieldPermanentCard != null)
  761. {
  762. fieldPermanentCard.OffPermanentIndexText();
  763. }
  764. }
  765. }
  766. if (playFailed)
  767. {
  768. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  769. {
  770. foreach (Permanent permanent in player.GetFieldPermanents())
  771. {
  772. permanent.IsSuspended = permanent.oldIsTapped_playCard;
  773. }
  774. }
  775. foreach (CardSource cardSource in oldTrashCards)
  776. {
  777. if (!CardEffectCommons.IsExistOnTrash(cardSource))
  778. {
  779. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(cardSource));
  780. }
  781. }
  782. }
  783. }
  784. #endregion
  785. card.Owner.UntilCalculateFixedCostEffect = new List<Func<EffectTiming, ICardEffect>>();
  786. if (endPlayCard)
  787. {
  788. continue;
  789. }
  790. #region pay cost
  791. if (PayCost)
  792. {
  793. // memory lose
  794. if (Cost <= card.Owner.MaxMemoryCost)
  795. {
  796. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(-1 * Cost, null));
  797. }
  798. ContinuousController.instance.StartCoroutine(OffMemoryPredictionLine());
  799. }
  800. #endregion
  801. #region cut in effect after paying cost
  802. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(hashtable, EffectTiming.AfterPayCost));
  803. // cur in effect process
  804. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(
  805. false,
  806. AutoProcessing.HasExecutedSameEffect));
  807. #endregion
  808. // add to played cards
  809. playedCards_fixed.Add(card);
  810. }
  811. #region filter cards
  812. List<CardSource> permanentCards = playedCards_fixed.Filter(cardSource => cardSource.IsPermanent);
  813. List<CardSource> optionCards = playedCards_fixed.Filter(cardSource => !cardSource.IsPermanent);
  814. #region play permanent
  815. PlayPermanentClass playPermanent = new PlayPermanentClass(permanentCards, _hashtable, _targetPermanent, _isTapped, Root, _activateETB);
  816. if (isJogress)
  817. {
  818. playPermanent.SetJogress(_jogressEvoRootsFrameIDs);
  819. }
  820. if (burstDigivolved)
  821. {
  822. playPermanent.SetBurstDigivolved();
  823. }
  824. if (appFusion)
  825. playPermanent.SetAppFusion(_appFusionFrameIDs);
  826. if (_isBreedingArea)
  827. {
  828. playPermanent.SetIsBreedingArea();
  829. }
  830. yield return ContinuousController.instance.StartCoroutine(playPermanent.PlayPermanent());
  831. #endregion
  832. #region use option
  833. UseOptionClass useOption = new UseOptionClass(optionCards, _hashtable, Root)
  834. {
  835. _showEffect = _showEffect,
  836. _addSecurityEndOption = _addSecurityEndOption
  837. };
  838. yield return ContinuousController.instance.StartCoroutine(useOption.UseOption());
  839. #endregion
  840. #endregion
  841. }
  842. IEnumerator OffMemoryPredictionLine()
  843. {
  844. yield return new WaitForSeconds(0.5f);
  845. GManager.instance.memoryObject.OffMemoryPredictionLine();
  846. }
  847. }
  848. #endregion
  849. #region Hatch DigiEgg
  850. public class HatchDigiEggClass
  851. {
  852. public HatchDigiEggClass(Player player, Hashtable hashtable)
  853. {
  854. _player = player;
  855. _hashtable = hashtable;
  856. }
  857. Player _player { get; set; }
  858. Hashtable _hashtable { get; set; }
  859. public IEnumerator Hatch()
  860. {
  861. if (_player == null) yield break;
  862. if (!_player.CanHatch) yield break;
  863. CardSource card = _player.DigitamaLibraryCards[0];
  864. PlayPermanentClass playPermanentClass = new PlayPermanentClass(
  865. cardSources: new List<CardSource>() { card },
  866. hashtable: _hashtable,
  867. targetPermanent: null,
  868. isTapped: false,
  869. root: SelectCardEffect.Root.Library,
  870. ActivateETB: true);
  871. playPermanentClass.SetIsBreedingArea();
  872. playPermanentClass.SetIsHatching();
  873. yield return ContinuousController.instance.StartCoroutine(playPermanentClass.PlayPermanent());
  874. if (card.PermanentOfThisCard() != null)
  875. {
  876. card.PermanentOfThisCard().EnterFieldTurnCount = -1;
  877. }
  878. }
  879. }
  880. #endregion
  881. #region Play permanents
  882. #region Hashtable setting class
  883. public class OnEnterFieldHashtableParams
  884. {
  885. public OnEnterFieldHashtableParams(
  886. Permanent permanent,
  887. List<CardSource> evoRoots,
  888. List<CardSource> evoRootTops,
  889. SelectCardEffect.Root root,
  890. List<int> oldLevels,
  891. bool isFromDigimonDigivolutionCards)
  892. {
  893. Permanent = permanent;
  894. if (evoRoots != null)
  895. {
  896. EvoRoots = evoRoots.Clone();
  897. }
  898. if (evoRootTops != null)
  899. {
  900. EvoRootTops = evoRootTops.Clone();
  901. }
  902. Root = root;
  903. if (oldLevels != null)
  904. {
  905. OldLevels = oldLevels.Clone();
  906. }
  907. IsFromDigimonDigivolutionCards = isFromDigimonDigivolutionCards;
  908. }
  909. public Permanent Permanent { get; private set; } = null;
  910. public List<CardSource> EvoRoots = new List<CardSource>();
  911. public List<CardSource> EvoRootTops { get; private set; } = new List<CardSource>();
  912. public SelectCardEffect.Root Root { get; private set; } = SelectCardEffect.Root.None;
  913. public List<int> OldLevels { get; private set; } = new List<int>();
  914. public bool IsFromDigimonDigivolutionCards { get; private set; } = false;
  915. }
  916. #endregion
  917. public class PlayPermanentClass
  918. {
  919. public PlayPermanentClass(List<CardSource> cardSources, Hashtable hashtable, Permanent targetPermanent, bool isTapped, SelectCardEffect.Root root, bool ActivateETB)
  920. {
  921. if (cardSources != null)
  922. {
  923. _cardSources = cardSources.Filter(cardSource => cardSource != null).Clone();
  924. }
  925. _hashtable = hashtable;
  926. _targetPermanent = targetPermanent;
  927. _isTapped = isTapped;
  928. _root = root;
  929. _activateETB = ActivateETB;
  930. }
  931. public void SetJogress(int[] jogressEvoRootsFrameIDs)
  932. {
  933. if (jogressEvoRootsFrameIDs != null)
  934. {
  935. _jogressEvoRootsFrameIDs = jogressEvoRootsFrameIDs.CloneArray();
  936. }
  937. }
  938. public void SetBurstDigivolved()
  939. {
  940. _burstDigivolved = true;
  941. }
  942. public void SetAppFusion(int[] appFusionFrameIDs)
  943. {
  944. if (appFusionFrameIDs != null)
  945. {
  946. _appFusionFrameIDs = appFusionFrameIDs.CloneArray();
  947. }
  948. _appFusion = true;
  949. }
  950. public void SetIsBreedingArea()
  951. {
  952. _isBreedingArea = true;
  953. }
  954. public void SetIsHatching()
  955. {
  956. _isHatching = true;
  957. }
  958. public void SetISPlayOption()
  959. {
  960. _isPlayOption = true;
  961. }
  962. List<CardSource> _cardSources = new List<CardSource>();
  963. Hashtable _hashtable = null;
  964. Permanent _targetPermanent = null;
  965. bool _isTapped = false;
  966. SelectCardEffect.Root _root = SelectCardEffect.Root.None;
  967. bool _activateETB = true;
  968. int[] _jogressEvoRootsFrameIDs = null;
  969. int _digiXrosCount = 0;
  970. int _assemblyCount = 0;
  971. bool _burstDigivolved = false;
  972. int[] _appFusionFrameIDs = null;
  973. bool _appFusion = false;
  974. bool _isBreedingArea = false;
  975. bool _isHatching = false;
  976. bool _isPlayOption = false;
  977. public bool isJogress => _jogressEvoRootsFrameIDs != null && _jogressEvoRootsFrameIDs.Length == 2;
  978. public bool isAppFusion => _appFusionFrameIDs != null && _appFusionFrameIDs.Length == 2;
  979. public IEnumerator PlayPermanent()
  980. {
  981. List<OnEnterFieldHashtableParams> hashtableParams = new List<OnEnterFieldHashtableParams>();
  982. ICardEffect CardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  983. bool isEvolution = false;
  984. foreach (CardSource card in _cardSources)
  985. {
  986. yield return ContinuousController.instance.StartCoroutine(card.Owner.brainStormObject.CloseBrainstrorm(card));
  987. if (GManager.instance.GetComponent<SelectDigiXrosClass>().playCard == card)
  988. {
  989. _digiXrosCount = GManager.instance.GetComponent<SelectDigiXrosClass>().selectedDigicrossCards.Count;
  990. }
  991. if (GManager.instance.GetComponent<SelectAssemblyClass>().playCard == card)
  992. {
  993. _assemblyCount = GManager.instance.GetComponent<SelectAssemblyClass>().selectedAssemblyCards.Count;
  994. }
  995. bool isFromDigimonDigivolutionCards = card.Owner.GetFieldPermanents().Some((permanent) => permanent.DigivolutionCards.Contains(card));
  996. bool isFromSecurity = card.Owner.SecurityCards.Contains(card);
  997. yield return ContinuousController.instance.StartCoroutine(card.Owner.brainStormObject.CloseBrainstrorm(card));
  998. GManager.instance.turnStateMachine.isSync = true;
  999. Permanent permanent = null;
  1000. isEvolution = false;
  1001. List<CardSource> evoRoots = new List<CardSource>();
  1002. List<CardSource> evoRootTops = new List<CardSource>();
  1003. bool played = false;
  1004. List<int> oldLevels = new List<int>();
  1005. int frameId = -1;
  1006. if (_targetPermanent == null)
  1007. {
  1008. if (_isBreedingArea)
  1009. {
  1010. if (card.Owner.GetBreedingAreaPermanents().Count == 0)
  1011. {
  1012. FieldCardFrame digieggFrame = card.Owner.fieldCardFrames.Find(fieldCardFrame =>
  1013. fieldCardFrame.IsEmptyFrame() &&
  1014. !fieldCardFrame.IsBattleAreaFrame());
  1015. if (digieggFrame != null)
  1016. {
  1017. if (_isHatching)
  1018. frameId = digieggFrame.FrameID;
  1019. else if(card.CanPlayCardTargetFrame(digieggFrame, false, CardEffect, isBreedingArea: _isBreedingArea))
  1020. frameId = digieggFrame.FrameID;
  1021. }
  1022. }
  1023. }
  1024. else
  1025. {
  1026. FieldCardFrame preferredFrame = card.PreferredFrame();
  1027. if (preferredFrame != null)
  1028. {
  1029. frameId = preferredFrame.FrameID;
  1030. }
  1031. }
  1032. }
  1033. else
  1034. {
  1035. frameId = _targetPermanent.PermanentFrame.FrameID;
  1036. }
  1037. if (!isJogress)
  1038. {
  1039. if (!(0 <= frameId && frameId < card.Owner.fieldCardFrames.Count))
  1040. {
  1041. foreach (FieldCardFrame fieldCardFrame in card.Owner.fieldCardFrames)
  1042. {
  1043. if (card.CanPlayCardTargetFrame(fieldCardFrame, false, CardEffect, isBreedingArea: _isBreedingArea))
  1044. {
  1045. if (fieldCardFrame.IsEmptyFrame())
  1046. {
  1047. frameId = fieldCardFrame.FrameID;
  1048. break;
  1049. }
  1050. }
  1051. }
  1052. }
  1053. if (0 <= frameId && frameId < card.Owner.fieldCardFrames.Count)
  1054. {
  1055. played = true;
  1056. if (_targetPermanent != null)
  1057. {
  1058. isEvolution = true;
  1059. }
  1060. else
  1061. {
  1062. if (!CardEffectCommons.CanPlayAsNewPermanent(card, false, CardEffect, isBreedingArea: _isBreedingArea, isPlayOption: _isPlayOption))
  1063. {
  1064. played = false;
  1065. }
  1066. if(_isHatching)
  1067. played = _isHatching;
  1068. }
  1069. if (played)
  1070. {
  1071. card.Init();
  1072. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(card));
  1073. if (isEvolution)
  1074. {
  1075. oldLevels.Add(_targetPermanent.Level);
  1076. PlayLog.OnAddLog?.Invoke($"\nEvolution:\n{card.BaseENGCardNameFromEntity}({card.CardID})\n");
  1077. permanent = _targetPermanent;
  1078. evoRoots.Add(_targetPermanent.TopCard);
  1079. evoRootTops.Add(_targetPermanent.TopCard);
  1080. permanent.AddCardSource(card);
  1081. }
  1082. else
  1083. {
  1084. if (card.IsToken)
  1085. PlayLog.OnAddLog?.Invoke($"\nPlay on field:\n{card.BaseENGCardNameFromEntity} token\n");
  1086. else
  1087. PlayLog.OnAddLog?.Invoke($"\nPlay on field:\n{card.BaseENGCardNameFromEntity}({card.CardID})\n");
  1088. permanent = new Permanent(new List<CardSource>() { card }) { IsSuspended = _isTapped };
  1089. yield return ContinuousController.instance.StartCoroutine(CardObjectController.CreateNewPermanent(permanent, frameId));
  1090. permanent.EnterFieldTurnCount = GManager.instance.turnStateMachine.TurnCount;
  1091. }
  1092. GManager.instance.turnStateMachine.isSync = true;
  1093. if (GManager.instance.turnStateMachine.DoneStartGame)
  1094. {
  1095. if (!isEvolution)
  1096. {
  1097. #region wheter to have ETB effects
  1098. Hashtable hashtable = CardEffectCommons.OnEnterFieldHashtable(
  1099. hashtableParams: new List<OnEnterFieldHashtableParams>()
  1100. {
  1101. new OnEnterFieldHashtableParams(
  1102. permanent: permanent,
  1103. evoRoots: evoRoots,
  1104. evoRootTops: evoRootTops,
  1105. root: _root,
  1106. oldLevels: oldLevels,
  1107. isFromDigimonDigivolutionCards:isFromDigimonDigivolutionCards
  1108. )
  1109. },
  1110. isEvolution: isEvolution,
  1111. isJogress: isJogress,
  1112. digiXrosCount: _digiXrosCount,
  1113. assemblyCount: _assemblyCount,
  1114. cardEffect: CardEffect);
  1115. bool HasETB = permanent.EffectList(EffectTiming.OnEnterFieldAnyone).Some(cardEffect =>
  1116. cardEffect is ActivateICardEffect && cardEffect.CanUse(hashtable) && _activateETB && cardEffect.IsOnPlay);
  1117. #endregion
  1118. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateFieldPermanentCardEffect(permanent.ShowingPermanentCard, HasETB: HasETB, isDigiXros: _digiXrosCount >= 1));
  1119. }
  1120. else
  1121. {
  1122. bool isBlast = CardEffect != null && CardEffect.EffectName != null && CardEffect.EffectName.Contains("Blast");
  1123. //effect
  1124. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().DigivolveFieldPermanentCardEffect(permanent.ShowingPermanentCard, _burstDigivolved, isBlast, _appFusion));
  1125. }
  1126. }
  1127. }
  1128. }
  1129. }
  1130. else
  1131. {
  1132. if (_jogressEvoRootsFrameIDs.Length == 2)
  1133. {
  1134. played = true;
  1135. card.Init();
  1136. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(card));
  1137. isEvolution = true;
  1138. List<Permanent> evoRootPermanents = new List<Permanent>();
  1139. for (int i = 0; i < _jogressEvoRootsFrameIDs.Length; i++)
  1140. {
  1141. int frameID = _jogressEvoRootsFrameIDs[i];
  1142. Permanent evoRoot = card.Owner.fieldCardFrames[frameID].GetFramePermanent();
  1143. if (evoRoot != null)
  1144. {
  1145. if (evoRoot.TopCard != null)
  1146. {
  1147. evoRootPermanents.Add(evoRoot);
  1148. }
  1149. }
  1150. }
  1151. int targetFrameID = evoRootPermanents[0].PermanentFrame.FrameID;
  1152. foreach (Permanent evoRootPermanent in evoRootPermanents)
  1153. {
  1154. evoRoots.Add(evoRootPermanent.TopCard);
  1155. }
  1156. List<CardSource> newDigivolutionCards = evoRootPermanents
  1157. .Map(evoRootPermanent => evoRootPermanent.StackCards)
  1158. .Flat();
  1159. List<CardSource> linkCards = evoRootPermanents
  1160. .Map(evoRootPermanent => evoRootPermanent.LinkedCards)
  1161. .Flat();
  1162. foreach (Permanent evoRootPermanent in evoRootPermanents)
  1163. {
  1164. oldLevels.Add(evoRootPermanent.Level);
  1165. evoRootTops.Add(evoRootPermanent.TopCard);
  1166. }
  1167. foreach (Permanent evoRootPermanent in evoRootPermanents)
  1168. {
  1169. yield return ContinuousController.instance.StartCoroutine(evoRootPermanent.DiscardEvoRoots(ignoreOverflow: true, putToTrash: false));
  1170. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(evoRootPermanent, ignoreOverflow: true));
  1171. }
  1172. foreach(CardSource linkCard in linkCards)
  1173. {
  1174. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(linkCard));
  1175. }
  1176. PlayLog.OnAddLog?.Invoke($"\nJogress:\n{card.BaseENGCardNameFromEntity}({card.CardID})\n");
  1177. permanent = new Permanent(new List<CardSource>() { card }) { IsSuspended = false };
  1178. yield return ContinuousController.instance.StartCoroutine(CardObjectController.CreateNewPermanent(permanent, targetFrameID));
  1179. permanent.EnterFieldTurnCount = -1;
  1180. newDigivolutionCards.Reverse();
  1181. yield return ContinuousController.instance.StartCoroutine(permanent.AddDigivolutionCardsTop(newDigivolutionCards, null));
  1182. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateFieldPermanentCardEffect(permanent.ShowingPermanentCard, isDigiXros: false, jogressEvoRoots: evoRootTops.ToArray()));
  1183. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(evoRootTops, "DNA Digivolution Cards", true, true));
  1184. foreach (CardSource evolutionCard in permanent.DigivolutionCards)
  1185. {
  1186. evolutionCard.cEntity_EffectController.InitUseCountThisTurn();
  1187. }
  1188. }
  1189. }
  1190. if (played)
  1191. {
  1192. if (isFromSecurity)
  1193. {
  1194. yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
  1195. player: card.Owner,
  1196. refSkillInfos: ref ContinuousController.instance.nullSkillInfos,
  1197. CardEffectCommons.GetCardEffectFromHashtable(_hashtable)).ReduceSecurity());
  1198. }
  1199. if (isEvolution)
  1200. {
  1201. card.Owner.DigivolveCount_ThisTurn++;
  1202. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, null).Draw());
  1203. if (_burstDigivolved)
  1204. {
  1205. if (permanent.TopCard != null)
  1206. {
  1207. permanent.IsBurstDigivolved = true;
  1208. GManager.instance.selectBurstDigivolutionEffect.AddTrashTopCardAtTurnEnd(permanent);
  1209. }
  1210. }
  1211. if (_appFusion)
  1212. {
  1213. if (permanent.TopCard != null)
  1214. {
  1215. permanent.IsAppFusion = true;
  1216. }
  1217. }
  1218. permanent.CardNamesJustAfterDigivolved = permanent.TopCard.CardNames.Clone();
  1219. permanent.DigivolvingEffect = CardEffect;
  1220. }
  1221. else
  1222. {
  1223. permanent.PlayingEffect = CardEffect;
  1224. if (permanent.TopCard.HasLevel)
  1225. {
  1226. permanent.LevelJustAfterPlayed = permanent.Level;
  1227. }
  1228. if (permanent.TopCard.HasPlayCost)
  1229. {
  1230. permanent.PlayCostJustAfterPlayed = permanent.TopCard.GetCostItself;
  1231. }
  1232. permanent.CardNamesJustAfterPlayed = permanent.TopCard.CardNames.Clone();
  1233. permanent.TraitsJustAfterPlayed = permanent.TopCard.CardTraits.Clone();
  1234. }
  1235. #region move permanents (hybrid)
  1236. if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
  1237. {
  1238. if (permanent.TopCard.PreferredFrame() != null)
  1239. {
  1240. if (permanent.PermanentFrame != permanent.TopCard.PreferredFrame())
  1241. {
  1242. if (permanent.TopCard.PreferredFrame().IsEmptyFrame())
  1243. {
  1244. bool move = false;
  1245. if (permanent.IsDigimon)
  1246. {
  1247. if (permanent.TopCard.Owner.isYou)
  1248. {
  1249. if (permanent.TopCard.PreferredFrame().Frame.transform.parent.localPosition.y > permanent.PermanentFrame.Frame.transform.parent.localPosition.y + 5)
  1250. {
  1251. move = true;
  1252. }
  1253. }
  1254. else
  1255. {
  1256. if (permanent.TopCard.PreferredFrame().Frame.transform.parent.localPosition.y < permanent.PermanentFrame.Frame.transform.parent.localPosition.y - 5)
  1257. {
  1258. move = true;
  1259. }
  1260. }
  1261. }
  1262. else if (permanent.IsTamer || permanent.TopCard.IsOption)
  1263. {
  1264. if (permanent.TopCard.Owner.isYou)
  1265. {
  1266. if (permanent.TopCard.PreferredFrame().Frame.transform.parent.localPosition.y < permanent.PermanentFrame.Frame.transform.parent.localPosition.y - 5)
  1267. {
  1268. move = true;
  1269. }
  1270. }
  1271. else
  1272. {
  1273. if (permanent.TopCard.PreferredFrame().Frame.transform.parent.localPosition.y > permanent.PermanentFrame.Frame.transform.parent.localPosition.y + 5)
  1274. {
  1275. move = true;
  1276. }
  1277. }
  1278. }
  1279. if (move)
  1280. {
  1281. yield return ContinuousController.instance.StartCoroutine(CardObjectController.MovePermanent(permanent.PermanentFrame));
  1282. }
  1283. }
  1284. }
  1285. }
  1286. }
  1287. #endregion
  1288. yield return GManager.instance.GetComponent<SelectDigiXrosClass>().AddDigivolutiuonCardsByEffect(card);
  1289. yield return GManager.instance.GetComponent<SelectDigiXrosClass>().AddDigivolutiuonCards(card);
  1290. yield return GManager.instance.GetComponent<SelectAssemblyClass>().AddDigivolutiuonCardsByEffect(card);
  1291. yield return GManager.instance.GetComponent<SelectAssemblyClass>().AddDigivolutiuonCards(card);
  1292. if (GManager.instance.turnStateMachine.DoneStartGame)
  1293. {
  1294. hashtableParams.Add(
  1295. new OnEnterFieldHashtableParams(
  1296. permanent: permanent,
  1297. evoRoots: evoRoots,
  1298. evoRootTops: evoRootTops,
  1299. root: _root,
  1300. oldLevels: oldLevels,
  1301. isFromDigimonDigivolutionCards: isFromDigimonDigivolutionCards
  1302. )
  1303. );
  1304. }
  1305. }
  1306. GManager.instance.GetComponent<SelectDigiXrosClass>().ResetSelectDigiXrosClass();
  1307. GManager.instance.GetComponent<SelectAssemblyClass>().ResetSelectAssemblyClass();
  1308. GManager.instance.GetComponent<SelectDNACondition>().ResetSelectDNAConditionClass();
  1309. yield return GManager.instance.photonWaitController.StartWait("EndPlayPermanent");
  1310. }
  1311. // except [On Play] effect
  1312. bool CardEffectCondition(ICardEffect cardEffect)
  1313. {
  1314. if (cardEffect == null)
  1315. {
  1316. return false;
  1317. }
  1318. if (!_activateETB)
  1319. {
  1320. if (cardEffect is ActivateICardEffect)
  1321. {
  1322. if (cardEffect.IsOnPlay)
  1323. {
  1324. return false;
  1325. }
  1326. }
  1327. }
  1328. return true;
  1329. }
  1330. Hashtable effectHashtable = CardEffectCommons.OnEnterFieldHashtable(
  1331. hashtableParams: hashtableParams,
  1332. isEvolution: isEvolution,
  1333. isJogress: isJogress,
  1334. digiXrosCount: _digiXrosCount,
  1335. assemblyCount: _assemblyCount,
  1336. cardEffect: CardEffect);
  1337. #region "When permanents are played" effect
  1338. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(
  1339. hashtable: effectHashtable,
  1340. timing: EffectTiming.OnEnterFieldAnyone,
  1341. cardEffectCondition: CardEffectCondition));
  1342. #endregion
  1343. }
  1344. }
  1345. #endregion
  1346. #region Use option
  1347. public class UseOptionClass
  1348. {
  1349. public UseOptionClass(List<CardSource> cardSources, Hashtable hashtable, SelectCardEffect.Root root)
  1350. {
  1351. if (cardSources != null)
  1352. {
  1353. _cardSources = cardSources.Filter(cardSource => cardSource != null).Clone();
  1354. }
  1355. _hashtable = hashtable;
  1356. _root = root;
  1357. }
  1358. List<CardSource> _cardSources = new List<CardSource>();
  1359. SelectCardEffect.Root _root = SelectCardEffect.Root.None;
  1360. Hashtable _hashtable = null;
  1361. public bool _showEffect = false;
  1362. public bool _addSecurityEndOption = false;
  1363. public IEnumerator UseOption()
  1364. {
  1365. ICardEffect CardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  1366. foreach (CardSource card in _cardSources)
  1367. {
  1368. if (_showEffect)
  1369. {
  1370. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().DeleteHandCardEffectCoroutine(card));
  1371. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowUseHandCardEffect_PlayCard(card));
  1372. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(card));
  1373. }
  1374. PlayLog.OnAddLog?.Invoke($"\nPlay Option:\n{card.BaseENGCardNameFromEntity}({card.CardID})\n");
  1375. card.Init();
  1376. GManager.instance.turnStateMachine.isSync = true;
  1377. card.SetFace();
  1378. int cost = card.GetCostItself;
  1379. //Remove from all areas
  1380. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(card));
  1381. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(card));
  1382. yield return ContinuousController.instance.StartCoroutine(card.Owner.brainStormObject.BrainStormCoroutine(card));
  1383. #region Set HashTable
  1384. Hashtable hashtable = new Hashtable()
  1385. {
  1386. {"Card", card},
  1387. {"Root", _root},
  1388. {"Cost", cost},
  1389. };
  1390. #endregion
  1391. #region "When option is used" effect
  1392. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnUseOption));
  1393. yield return ContinuousController.instance.StartCoroutine(AutoProcessing.ActivateBackgroundEffects(hashtable, EffectTiming.OnUseOption));
  1394. #endregion
  1395. #region effect process of option card
  1396. foreach (ICardEffect cardEffect in card.EffectList(EffectTiming.OptionSkill))
  1397. {
  1398. if (cardEffect is ActivateICardEffect)
  1399. {
  1400. if (cardEffect.CanUse(hashtable))
  1401. {
  1402. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.ActivateEffectProcess(
  1403. cardEffect,
  1404. hashtable));
  1405. }
  1406. }
  1407. }
  1408. #endregion
  1409. if (card.Owner.ExecutingCards.Contains(card))
  1410. {
  1411. if (_addSecurityEndOption && card.Owner.CanAddSecurity(CardEffect))
  1412. {
  1413. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(card));
  1414. }
  1415. else
  1416. {
  1417. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(card));
  1418. }
  1419. }
  1420. yield return ContinuousController.instance.StartCoroutine(card.Owner.brainStormObject.CloseBrainstrorm(card));
  1421. yield return GManager.instance.photonWaitController.StartWait("EndPlayOption");
  1422. }
  1423. }
  1424. }
  1425. #endregion
  1426. #region Draw cards
  1427. public class DrawClass
  1428. {
  1429. public DrawClass(Player player, int drawCount, ICardEffect cardEffect)
  1430. {
  1431. _player = player;
  1432. _drawCount = drawCount;
  1433. _cardEffect = cardEffect;
  1434. }
  1435. Player _player = null;
  1436. int _drawCount = 0;
  1437. ICardEffect _cardEffect = null;
  1438. public IEnumerator Draw()
  1439. {
  1440. if (_drawCount <= 0) yield break;
  1441. if (_player.LibraryCards.Count <= 0) yield break;
  1442. List<CardSource> DrawCards = new List<CardSource>();
  1443. for (int i = 0; i < _drawCount; i++)
  1444. {
  1445. if (_player.LibraryCards.Count > 0)
  1446. {
  1447. CardSource DrawCard = _player.LibraryCards[0];
  1448. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(DrawCard));
  1449. DrawCards.Add(DrawCard);
  1450. }
  1451. }
  1452. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(DrawCards, true, _cardEffect));
  1453. #region add log
  1454. if (DrawCards.Count >= 1)
  1455. {
  1456. PlayLog.OnAddLog?.Invoke($"\nDraw {DrawCards.Count} card{Utils.PluralFormSuffix(DrawCards.Count)}\n{_player.PlayerName}\n");
  1457. }
  1458. #endregion
  1459. #region "When draw cards" effect
  1460. if (DrawCards.Count >= 1)
  1461. {
  1462. #region Hashtable setting
  1463. Hashtable _hashtable = new Hashtable()
  1464. {
  1465. {"Player", _player},
  1466. {"CardEffect", _cardEffect}
  1467. };
  1468. #endregion
  1469. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(_hashtable, EffectTiming.OnDraw));
  1470. }
  1471. #endregion
  1472. }
  1473. }
  1474. #endregion
  1475. #region Trash cards from deck too
  1476. public class IAddTrashCardsFromLibraryTop
  1477. {
  1478. public IAddTrashCardsFromLibraryTop(int addTrashCount, Player player, ICardEffect cardEffect)
  1479. {
  1480. _addTrashCount = addTrashCount;
  1481. _player = player;
  1482. _cardEffect = cardEffect;
  1483. }
  1484. public void SetNotShowCards()
  1485. {
  1486. _notShowCards = true;
  1487. }
  1488. int _addTrashCount;
  1489. Player _player;
  1490. public List<CardSource> discardedCards = new List<CardSource>();
  1491. ICardEffect _cardEffect { get; set; } = null;
  1492. bool _notShowCards = false;
  1493. public IEnumerator AddTrashCardsFromLibraryTop()
  1494. {
  1495. if (_addTrashCount <= 0) yield break;
  1496. if (_player.LibraryCards.Count == 0) yield break;
  1497. string log = "";
  1498. log += $"\nTrash cards from deck :";
  1499. for (int i = 0; i < _addTrashCount; i++)
  1500. {
  1501. if (_player.LibraryCards.Count > i)
  1502. {
  1503. CardSource DiscardCard = _player.LibraryCards[i];
  1504. discardedCards.Add(DiscardCard);
  1505. log += $"\n{DiscardCard.BaseENGCardNameFromEntity}({DiscardCard.CardID})";
  1506. }
  1507. }
  1508. if (discardedCards.Count >= 1)
  1509. {
  1510. if (!_notShowCards)
  1511. {
  1512. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(discardedCards, "Discarded Cards", true, true));
  1513. }
  1514. }
  1515. yield return ContinuousController.instance.StartCoroutine(new ITrashDeckCards(discardedCards, _cardEffect).TrashDeckCards());
  1516. if (discardedCards.Count >= 1)
  1517. {
  1518. for (int i = 0; i < discardedCards.Count; i++)
  1519. {
  1520. ContinuousController.instance.PlaySE(GManager.instance.DrawSE);
  1521. yield return new WaitForSeconds(0.06f);
  1522. }
  1523. log += "\n";
  1524. PlayLog.OnAddLog?.Invoke(log);
  1525. }
  1526. }
  1527. }
  1528. #endregion
  1529. #region Add security from deck top
  1530. public class IAddSecurityFromLibrary
  1531. {
  1532. public IAddSecurityFromLibrary(Player player, int addLifeCount)
  1533. {
  1534. _player = player;
  1535. _addSecurityCount = addLifeCount;
  1536. }
  1537. Player _player = null;
  1538. int _addSecurityCount = 0;
  1539. public IEnumerator AddSecurity()
  1540. {
  1541. int count = 0;
  1542. for (int i = 0; i < _addSecurityCount; i++)
  1543. {
  1544. if (_player.LibraryCards.Count > 0)
  1545. {
  1546. CardSource StockCard = _player.LibraryCards[0];
  1547. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(StockCard, useEffect: (i == 0)));
  1548. count++;
  1549. }
  1550. }
  1551. if (count > 0)
  1552. {
  1553. string log = "";
  1554. log += $"\nAdd {count} cards to security:{_player.PlayerName}";
  1555. log += "\n";
  1556. PlayLog.OnAddLog?.Invoke(log);
  1557. }
  1558. }
  1559. }
  1560. #endregion
  1561. #region Recovery
  1562. public class IRecovery
  1563. {
  1564. public IRecovery(Player player, int AddLifeCount, ICardEffect cardEffect)
  1565. {
  1566. _player = player;
  1567. _addLifeCount = AddLifeCount;
  1568. _cardEffect = cardEffect;
  1569. }
  1570. Player _player = null;
  1571. int _addLifeCount = 0;
  1572. ICardEffect _cardEffect = null;
  1573. public IEnumerator Recovery()
  1574. {
  1575. if (_player.LibraryCards.Count == 0) yield break;
  1576. if (_addLifeCount <= 0) yield break;
  1577. if (!_player.CanAddSecurity(_cardEffect)) yield break;
  1578. yield return ContinuousController.instance.StartCoroutine(new IAddSecurityFromLibrary(_player, _addLifeCount).AddSecurity());
  1579. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateRecoveryEffect(_player));
  1580. }
  1581. }
  1582. #endregion
  1583. #region Digi-Burst
  1584. public class IDigiBurst
  1585. {
  1586. public IDigiBurst(Permanent permanent, int DigiBurstCount, ICardEffect cardEffect)
  1587. {
  1588. _permanent = permanent;
  1589. _digiBurstCount = DigiBurstCount;
  1590. _cardEffect = cardEffect;
  1591. }
  1592. Permanent _permanent = null;
  1593. int _digiBurstCount = 0;
  1594. ICardEffect _cardEffect = null;
  1595. bool _upToMaxCount = false;
  1596. public List<CardSource> discardedCards = new List<CardSource>();
  1597. public void SetUpToMaxCount()
  1598. {
  1599. _upToMaxCount = true;
  1600. }
  1601. public bool CanDigiBurst()
  1602. {
  1603. if (_permanent != null)
  1604. {
  1605. if (_permanent.TopCard != null)
  1606. {
  1607. if (_permanent.ImmuneFromStackTrashing(_cardEffect)) return false;
  1608. if (_upToMaxCount)
  1609. {
  1610. if (_permanent.DigivolutionCards.Some((cardSource) => !cardSource.CanNotTrashFromDigivolutionCards(_cardEffect)))
  1611. {
  1612. return true;
  1613. }
  1614. }
  1615. else
  1616. {
  1617. if (_permanent.DigivolutionCards.Count((cardSource) => !cardSource.CanNotTrashFromDigivolutionCards(_cardEffect)) >= _digiBurstCount)
  1618. {
  1619. return true;
  1620. }
  1621. }
  1622. }
  1623. }
  1624. return false;
  1625. }
  1626. public IEnumerator DigiBurst()
  1627. {
  1628. if (CanDigiBurst())
  1629. {
  1630. discardedCards = new List<CardSource>();
  1631. List<CardSource> selectedCards = new List<CardSource>();
  1632. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  1633. selectCardEffect.SetUp(
  1634. canTargetCondition: (cardSource) => !cardSource.CanNotTrashFromDigivolutionCards(_cardEffect),
  1635. canTargetCondition_ByPreSelecetedList: null,
  1636. canEndSelectCondition: CanEndSelectCondition,
  1637. canNoSelect: () => false,
  1638. selectCardCoroutine: SelectCardCoroutine,
  1639. afterSelectCardCoroutine: null,
  1640. message: "Select digivolution cards to discard.",
  1641. maxCount: _digiBurstCount,
  1642. canEndNotMax: _upToMaxCount,
  1643. isShowOpponent: true,
  1644. mode: SelectCardEffect.Mode.Custom,
  1645. root: SelectCardEffect.Root.Custom,
  1646. customRootCardList: _permanent.DigivolutionCards,
  1647. canLookReverseCard: true,
  1648. selectPlayer: _permanent.TopCard.Owner,
  1649. cardEffect: null);
  1650. selectCardEffect.SetUseFaceDown();
  1651. selectCardEffect.SetUpCustomMessage("Select digivolution cards to discard.", "The opponent is selecting digivolution cards to discard.");
  1652. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  1653. bool CanEndSelectCondition(List<CardSource> cardSources)
  1654. {
  1655. if (CardEffectCommons.HasNoElement(cardSources))
  1656. {
  1657. return false;
  1658. }
  1659. return true;
  1660. }
  1661. IEnumerator SelectCardCoroutine(CardSource cardSource)
  1662. {
  1663. selectedCards.Add(cardSource);
  1664. yield return null;
  1665. }
  1666. if (selectedCards.Count >= 1)
  1667. {
  1668. #region "When use Digi-Burst" effect
  1669. #region Hashtable setting
  1670. Hashtable hashtable = new Hashtable()
  1671. {
  1672. {"Permanent", _permanent},
  1673. {"CardEffect", _cardEffect},
  1674. };
  1675. #endregion
  1676. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnUseDigiburst));
  1677. #endregion
  1678. // trash digivolution cards
  1679. yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(_permanent, selectedCards, _cardEffect).TrashDigivolutionCards());
  1680. foreach (CardSource cardSource in selectedCards)
  1681. {
  1682. discardedCards.Add(cardSource);
  1683. }
  1684. #region add log
  1685. if (selectedCards.Count >= 1)
  1686. {
  1687. string log = "";
  1688. log += $"\nDigiburst :";
  1689. foreach (CardSource cardSource in selectedCards)
  1690. {
  1691. if (cardSource != null)
  1692. {
  1693. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  1694. }
  1695. }
  1696. log += "\n";
  1697. PlayLog.OnAddLog?.Invoke(log);
  1698. }
  1699. #endregion
  1700. }
  1701. }
  1702. }
  1703. }
  1704. #endregion
  1705. #region Place permanents to deck bottom
  1706. public class DeckBottomBounceClass
  1707. {
  1708. public DeckBottomBounceClass(List<Permanent> deckBounceTargetPermanents, Hashtable hashtable)
  1709. {
  1710. _deckBounceTargetPermanents = deckBounceTargetPermanents.Clone();
  1711. _hashtable = hashtable;
  1712. }
  1713. public void SetNotShowCards()
  1714. {
  1715. _notShowCards = true;
  1716. }
  1717. public bool IsDeckBounced(Permanent permanent)
  1718. {
  1719. return DeckBouncedPermanents.Contains(permanent);
  1720. }
  1721. List<Permanent> _deckBounceTargetPermanents = new List<Permanent>();
  1722. public List<Permanent> DeckBouncedPermanents { get; private set; } = new List<Permanent>();
  1723. Hashtable _hashtable = new Hashtable();
  1724. bool _notShowCards = false;
  1725. public IEnumerator DeckBounce()
  1726. {
  1727. if (_deckBounceTargetPermanents == null) yield break;
  1728. ICardEffect cardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  1729. _deckBounceTargetPermanents = _deckBounceTargetPermanents.Filter(permanent =>
  1730. permanent != null
  1731. && permanent.TopCard != null
  1732. && (cardEffect == null ||
  1733. (!permanent.TopCard.CanNotBeAffected(cardEffect)
  1734. && !permanent.CannotReturnToLibrary(cardEffect)
  1735. && permanent.CanBeRemoved())));
  1736. if (_deckBounceTargetPermanents.Count == 0) yield break;
  1737. _deckBounceTargetPermanents.ForEach(permanent => permanent.willBeRemoveField = true);
  1738. #region cut in effect
  1739. // "When permanents would return to deck" effect
  1740. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  1741. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  1742. _deckBounceTargetPermanents,
  1743. cardEffect,
  1744. null
  1745. ),
  1746. EffectTiming.WhenReturntoLibraryAnyone));
  1747. // "When permanents would remove field" effect
  1748. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  1749. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  1750. _deckBounceTargetPermanents,
  1751. cardEffect,
  1752. null
  1753. ),
  1754. EffectTiming.WhenRemoveField));
  1755. if (GManager.instance.autoProcessing_CutIn.HasAwaitingActivateEffects())
  1756. {
  1757. foreach (Permanent permanent in _deckBounceTargetPermanents)
  1758. {
  1759. permanent.ShowDeckBounceEffect();
  1760. }
  1761. // cut in effect process
  1762. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, null));
  1763. foreach (Permanent permanent in _deckBounceTargetPermanents)
  1764. {
  1765. permanent.HideDeckBounceEffect();
  1766. }
  1767. }
  1768. #endregion
  1769. // fix deck bounce target permanents
  1770. List<Permanent> deckBounceTargetPermanents_Fixed = _deckBounceTargetPermanents.Filter(permanent =>
  1771. permanent != null
  1772. && permanent.TopCard != null
  1773. && permanent.willBeRemoveField);
  1774. #region show cards
  1775. List<CardSource> returnedCards = deckBounceTargetPermanents_Fixed.Map(permanent => permanent.TopCard);
  1776. if (!_notShowCards)
  1777. {
  1778. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(returnedCards, "Deck bottom cards", true, true));
  1779. }
  1780. #endregion
  1781. #region
  1782. List<CardSource> deckBottomCards = new List<CardSource>();
  1783. foreach (Permanent permanent in deckBounceTargetPermanents_Fixed)
  1784. {
  1785. #region recoed used effect
  1786. if (permanent.TopCard != null)
  1787. {
  1788. permanent.LibraryBounceEffect = cardEffect;
  1789. }
  1790. #endregion
  1791. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().DeckBounceEffect(permanent));
  1792. yield return ContinuousController.instance.StartCoroutine(permanent.DiscardEvoRoots());
  1793. CardSource topCard = permanent.TopCard;
  1794. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(permanent));
  1795. deckBottomCards.Add(topCard);
  1796. DeckBouncedPermanents.Add(permanent);
  1797. }
  1798. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(deckBottomCards));
  1799. #endregion
  1800. #region off icon
  1801. foreach (Permanent permanent in _deckBounceTargetPermanents)
  1802. {
  1803. if (permanent != null)
  1804. {
  1805. if (permanent.TopCard != null)
  1806. {
  1807. permanent.willBeRemoveField = false;
  1808. }
  1809. }
  1810. }
  1811. #endregion
  1812. }
  1813. }
  1814. #endregion
  1815. #region Place permanents to deck top
  1816. public class DeckTopBounceClass
  1817. {
  1818. public DeckTopBounceClass(List<Permanent> deckBounceTargetPermanents, Hashtable hashtable)
  1819. {
  1820. _deckBounceTargetPermanents = deckBounceTargetPermanents.Clone();
  1821. _hashtable = hashtable;
  1822. }
  1823. public void SetNotShowCards()
  1824. {
  1825. _notShowCards = true;
  1826. }
  1827. public bool IsDeckBounced(Permanent permanent)
  1828. {
  1829. return DeckBouncedPermanents.Contains(permanent);
  1830. }
  1831. List<Permanent> _deckBounceTargetPermanents = new List<Permanent>();
  1832. public List<Permanent> DeckBouncedPermanents { get; private set; } = new List<Permanent>();
  1833. Hashtable _hashtable = new Hashtable();
  1834. bool _notShowCards = false;
  1835. public IEnumerator DeckBounce()
  1836. {
  1837. if (_deckBounceTargetPermanents == null) yield break;
  1838. ICardEffect cardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  1839. _deckBounceTargetPermanents = _deckBounceTargetPermanents.Filter(permanent =>
  1840. permanent != null
  1841. && permanent.TopCard != null
  1842. && (cardEffect == null ||
  1843. (!permanent.TopCard.CanNotBeAffected(cardEffect)
  1844. && !permanent.CannotReturnToLibrary(cardEffect)
  1845. && permanent.CanBeRemoved())));
  1846. if (_deckBounceTargetPermanents.Count == 0) yield break;
  1847. _deckBounceTargetPermanents.ForEach(permanent => permanent.willBeRemoveField = true);
  1848. #region cut in effect
  1849. // "When permanents would return to deck" effect
  1850. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  1851. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  1852. _deckBounceTargetPermanents,
  1853. cardEffect,
  1854. null
  1855. ),
  1856. EffectTiming.WhenReturntoLibraryAnyone));
  1857. // "When permanents would remove field" effect
  1858. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  1859. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  1860. _deckBounceTargetPermanents,
  1861. cardEffect,
  1862. null
  1863. ),
  1864. EffectTiming.WhenRemoveField));
  1865. if (GManager.instance.autoProcessing_CutIn.HasAwaitingActivateEffects())
  1866. {
  1867. foreach (Permanent permanent in _deckBounceTargetPermanents)
  1868. {
  1869. permanent.ShowDeckBounceEffect();
  1870. }
  1871. // cut in effect process
  1872. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, null));
  1873. foreach (Permanent permanent in _deckBounceTargetPermanents)
  1874. {
  1875. permanent.HideDeckBounceEffect();
  1876. }
  1877. }
  1878. #endregion
  1879. // fix deck bounce target permanents
  1880. List<Permanent> deckBounceTargetPermanents_Fixed = _deckBounceTargetPermanents.Filter(permanent =>
  1881. permanent != null
  1882. && permanent.TopCard != null
  1883. && permanent.willBeRemoveField);
  1884. #region show cards
  1885. List<CardSource> returnedCards = deckBounceTargetPermanents_Fixed.Map(permanent => permanent.TopCard);
  1886. if (!_notShowCards)
  1887. {
  1888. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(returnedCards, "Deck bottom cards", true, true));
  1889. }
  1890. #endregion
  1891. #region
  1892. List<CardSource> deckTopCards = new List<CardSource>();
  1893. foreach (Permanent permanent in deckBounceTargetPermanents_Fixed)
  1894. {
  1895. #region recoed used effect
  1896. if (permanent.TopCard != null)
  1897. {
  1898. permanent.LibraryBounceEffect = cardEffect;
  1899. }
  1900. #endregion
  1901. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().DeckBounceEffect(permanent));
  1902. yield return ContinuousController.instance.StartCoroutine(permanent.DiscardEvoRoots());
  1903. CardSource topCard = permanent.TopCard;
  1904. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(permanent));
  1905. deckTopCards.Add(topCard);
  1906. DeckBouncedPermanents.Add(permanent);
  1907. }
  1908. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryTopCards(deckTopCards));
  1909. #endregion
  1910. #region off icon
  1911. foreach (Permanent permanent in _deckBounceTargetPermanents)
  1912. {
  1913. if (permanent != null)
  1914. {
  1915. if (permanent.TopCard != null)
  1916. {
  1917. permanent.willBeRemoveField = false;
  1918. }
  1919. }
  1920. }
  1921. #endregion
  1922. }
  1923. }
  1924. #endregion
  1925. #region Return permanent to hand
  1926. public class HandBounceClaass
  1927. {
  1928. public HandBounceClaass(List<Permanent> bounceTargetPermanents, Hashtable hashtable)
  1929. {
  1930. _bounceTargetPermanents = bounceTargetPermanents.Clone().Filter(CardEffectCommons.IsPermanentExistsOnBattleArea);
  1931. _hashtable = hashtable;
  1932. }
  1933. public bool IsBounced(Permanent permanent)
  1934. {
  1935. return BouncedPermanents.Contains(permanent);
  1936. }
  1937. List<Permanent> _bounceTargetPermanents = new List<Permanent>();
  1938. public List<Permanent> BouncedPermanents { get; private set; } = new List<Permanent>();
  1939. Hashtable _hashtable = new Hashtable();
  1940. bool _notShowCards = false;
  1941. public IEnumerator Bounce()
  1942. {
  1943. if (_bounceTargetPermanents == null) yield break;
  1944. ICardEffect cardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  1945. _bounceTargetPermanents = _bounceTargetPermanents.Filter(permanent =>
  1946. permanent != null
  1947. && permanent.TopCard != null
  1948. && (cardEffect == null ||
  1949. (!permanent.TopCard.CanNotBeAffected(cardEffect)
  1950. && !permanent.CannotReturnToHand(cardEffect)
  1951. && permanent.CanBeRemoved())));
  1952. if (_bounceTargetPermanents.Count == 0) yield break;
  1953. _bounceTargetPermanents.ForEach(permanent => permanent.willBeRemoveField = true);
  1954. #region cut in effect
  1955. // "When permanents would return to hand" effect
  1956. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  1957. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  1958. _bounceTargetPermanents,
  1959. cardEffect,
  1960. null
  1961. ),
  1962. EffectTiming.WhenReturntoHandAnyone));
  1963. // "When permanents would remove field" effect
  1964. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  1965. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  1966. _bounceTargetPermanents,
  1967. cardEffect,
  1968. null
  1969. ),
  1970. EffectTiming.WhenRemoveField));
  1971. if (GManager.instance.autoProcessing_CutIn.HasAwaitingActivateEffects())
  1972. {
  1973. foreach (Permanent permanent in _bounceTargetPermanents)
  1974. {
  1975. permanent.ShowHandBounceEffect();
  1976. }
  1977. // shrink security Digimon display
  1978. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.ShrinkSecurityDigimonDisplay());
  1979. // cut in effect process
  1980. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, null));
  1981. foreach (Permanent permanent in _bounceTargetPermanents)
  1982. {
  1983. permanent.HideHandBounceEffect();
  1984. }
  1985. }
  1986. #endregion
  1987. // fix bounce target permanents
  1988. List<Permanent> bounceTargetPermanents_Fixed = _bounceTargetPermanents.Filter(permanent =>
  1989. permanent != null
  1990. && permanent.TopCard != null
  1991. && permanent.willBeRemoveField);
  1992. #region "When permanents returned to hand" effect
  1993. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing
  1994. .StackSkillInfos(CardEffectCommons.OnDeletionHashtable(
  1995. bounceTargetPermanents_Fixed,
  1996. cardEffect,
  1997. null,
  1998. false
  1999. ),
  2000. EffectTiming.OnPermamemtReturnedToHand));
  2001. #endregion
  2002. #region record parameter just before bounce
  2003. foreach (Permanent permanent in bounceTargetPermanents_Fixed)
  2004. {
  2005. permanent.DPJustBeforeRemoveField = permanent.DP;
  2006. if (permanent.TopCard.HasLevel)
  2007. {
  2008. permanent.LevelJustBeforeRemoveField = permanent.Level;
  2009. }
  2010. if (permanent.TopCard.HasPlayCost)
  2011. {
  2012. permanent.CostJustBeforeRemoveField = permanent.TopCard.GetCostItself;
  2013. }
  2014. permanent.CardNamesJustBeforeRemoveField = new List<string>(permanent.TopCard.CardNames);
  2015. permanent.CardTraitsJustBeforeRemoveField = new List<string>(permanent.TopCard.CardTraits);
  2016. foreach (CardSource cardSource in permanent.cardSources)
  2017. {
  2018. cardSource.PermanentJustBeforeRemoveField = permanent;
  2019. }
  2020. }
  2021. #endregion
  2022. #region add log
  2023. if (bounceTargetPermanents_Fixed.Count >= 1)
  2024. {
  2025. string log = "";
  2026. log += $"\nReturn to hand:";
  2027. foreach (Permanent permanent in bounceTargetPermanents_Fixed)
  2028. {
  2029. log += $"\n{permanent.TopCard.BaseENGCardNameFromEntity}({permanent.TopCard.CardID})";
  2030. }
  2031. log += "\n";
  2032. PlayLog.OnAddLog?.Invoke(log);
  2033. }
  2034. #endregion
  2035. #region show cards
  2036. List<CardSource> returnedCards = bounceTargetPermanents_Fixed.Map(permanent => permanent.TopCard);
  2037. if (!_notShowCards)
  2038. {
  2039. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(returnedCards, "Cards returned to hand", true, true));
  2040. }
  2041. #endregion
  2042. #region return permanent cards to hand
  2043. List<CardSource> handCards = new List<CardSource>();
  2044. foreach (Permanent permanent in bounceTargetPermanents_Fixed)
  2045. {
  2046. #region record used effect
  2047. if (permanent.TopCard != null)
  2048. {
  2049. permanent.HandBounceEffect = cardEffect;
  2050. }
  2051. #endregion
  2052. // record whether to return to hand by Burst Digivolution
  2053. permanent.IsReturnedToHandByBurstDigivolution = CardEffectCommons.IsBurst(_hashtable);
  2054. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().BounceEffect(permanent, !permanent.IsReturnedToHandByBurstDigivolution));
  2055. yield return ContinuousController.instance.StartCoroutine(permanent.DiscardEvoRoots());
  2056. CardSource topCard = permanent.TopCard;
  2057. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(permanent));
  2058. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(topCard));
  2059. if (!topCard.IsDigiEgg)
  2060. {
  2061. handCards.Add(topCard);
  2062. BouncedPermanents.Add(permanent);
  2063. }
  2064. else
  2065. {
  2066. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(new List<CardSource>() { topCard }));
  2067. }
  2068. }
  2069. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(handCards, false, cardEffect));
  2070. #endregion
  2071. #region hide icon
  2072. foreach (Permanent permanent in _bounceTargetPermanents)
  2073. {
  2074. if (permanent != null)
  2075. {
  2076. if (permanent.TopCard != null)
  2077. {
  2078. permanent.willBeRemoveField = false;
  2079. }
  2080. }
  2081. }
  2082. #endregion
  2083. }
  2084. }
  2085. #endregion
  2086. #region Place permanent to another permanent's digivolution cards
  2087. public class IPlacePermanentToDigivolutionCards
  2088. {
  2089. public IPlacePermanentToDigivolutionCards(
  2090. List<Permanent[]> permanentArrays,
  2091. bool toTop,
  2092. ICardEffect cardEffect,
  2093. bool skipEffectAndActivateSkill = false,
  2094. bool isDigixros = false)
  2095. {
  2096. permanentArrays.Clone().ForEach(permanentArray => _permanentArrays.Add(permanentArray.CloneArray()));
  2097. _toTop = toTop;
  2098. _cardEffect = cardEffect;
  2099. _skipEffectAndActivateSkill = skipEffectAndActivateSkill;
  2100. _isDigixros = isDigixros;
  2101. }
  2102. public void SetNotShowCards()
  2103. {
  2104. _notShowCards = true;
  2105. }
  2106. List<Permanent[]> _permanentArrays = new List<Permanent[]>();
  2107. ICardEffect _cardEffect = null;
  2108. bool _toTop = false;
  2109. bool _notShowCards = false;
  2110. bool _skipEffectAndActivateSkill = false;
  2111. bool _isDigixros = false;
  2112. public bool Placed { get; private set; } = false;
  2113. public IEnumerator PlacePermanentToDigivolutionCards()
  2114. {
  2115. if (_permanentArrays.Count == 0)
  2116. {
  2117. yield break;
  2118. }
  2119. List<CardSource> addedDigivolutionCards = new List<CardSource>();
  2120. List<Permanent> removeFieldPermanents = new List<Permanent>();
  2121. foreach (Permanent[] permanentArray in _permanentArrays)
  2122. {
  2123. if (permanentArray.Length == 2)
  2124. {
  2125. Permanent DigivolutionPermanent = permanentArray[0];
  2126. Permanent getDigivolutionPermanent = permanentArray[1];
  2127. if (DigivolutionPermanent != null && getDigivolutionPermanent != null)
  2128. {
  2129. if (DigivolutionPermanent.TopCard != null && getDigivolutionPermanent.TopCard != null && !getDigivolutionPermanent.IsToken)
  2130. {
  2131. if (_cardEffect != null)
  2132. {
  2133. if (DigivolutionPermanent.TopCard.CanNotBeAffected(_cardEffect) || getDigivolutionPermanent.TopCard.CanNotBeAffected(_cardEffect))
  2134. {
  2135. continue;
  2136. }
  2137. }
  2138. removeFieldPermanents.Add(DigivolutionPermanent);
  2139. }
  2140. }
  2141. }
  2142. }
  2143. foreach (Permanent permanent in removeFieldPermanents)
  2144. {
  2145. permanent.willBeRemoveField = true;
  2146. }
  2147. if (removeFieldPermanents.Count == 0)
  2148. {
  2149. yield break;
  2150. }
  2151. #region
  2152. List<SkillInfo> skillInfos = new List<SkillInfo>();
  2153. Hashtable hashtable1 =
  2154. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  2155. removeFieldPermanents,
  2156. _cardEffect,
  2157. null,
  2158. _isDigixros);
  2159. #region "When permanents would remove field" effect
  2160. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  2161. {
  2162. #region permanents' effects
  2163. foreach (Permanent permanent1 in player.GetFieldPermanents())
  2164. {
  2165. foreach (ICardEffect cardEffect in permanent1.EffectList(EffectTiming.WhenRemoveField))
  2166. {
  2167. if (cardEffect is ActivateICardEffect)
  2168. {
  2169. if (cardEffect.CanTrigger(hashtable1))
  2170. {
  2171. skillInfos.Add(new SkillInfo(cardEffect, hashtable1, EffectTiming.WhenRemoveField));
  2172. }
  2173. }
  2174. }
  2175. }
  2176. #endregion
  2177. #region players' effects
  2178. foreach (ICardEffect cardEffect in player.EffectList(EffectTiming.WhenRemoveField))
  2179. {
  2180. if (cardEffect is ActivateICardEffect)
  2181. {
  2182. if (cardEffect.CanTrigger(hashtable1))
  2183. {
  2184. skillInfos.Add(new SkillInfo(cardEffect, hashtable1, EffectTiming.WhenRemoveField));
  2185. }
  2186. }
  2187. }
  2188. #endregion
  2189. }
  2190. #endregion
  2191. if (skillInfos.Count >= 1)
  2192. {
  2193. foreach (SkillInfo skillInfo in skillInfos)
  2194. {
  2195. GManager.instance.autoProcessing_CutIn.PutStackedSkill(skillInfo);
  2196. }
  2197. bool showEffect()
  2198. {
  2199. if (skillInfos.Count >= 2)
  2200. {
  2201. return true;
  2202. }
  2203. else if (skillInfos.Count == 1)
  2204. {
  2205. if (skillInfos[0].CardEffect.CanActivate(skillInfos[0].Hashtable))
  2206. {
  2207. return true;
  2208. }
  2209. }
  2210. return false;
  2211. }
  2212. if (showEffect())
  2213. {
  2214. foreach (Permanent Permanent in removeFieldPermanents)
  2215. {
  2216. if (Permanent != null)
  2217. {
  2218. if (Permanent.TopCard != null)
  2219. {
  2220. if (Permanent.willBeRemoveField)
  2221. {
  2222. if (Permanent.ShowingPermanentCard != null)
  2223. {
  2224. if (Permanent.ShowingPermanentCard.WillRemoveFieldObject != null)
  2225. {
  2226. Permanent.ShowingPermanentCard.WillRemoveFieldObject.transform.parent.gameObject.SetActive(true);
  2227. Permanent.ShowingPermanentCard.WillRemoveFieldObject.SetActive(true);
  2228. }
  2229. }
  2230. }
  2231. }
  2232. }
  2233. }
  2234. #region shrink security Digimon display
  2235. if (GManager.instance.attackProcess.IsAttacking)
  2236. {
  2237. if (GManager.instance.attackProcess.SecurityDigimon != null)
  2238. {
  2239. if (GManager.instance.GetComponent<Effects>().ShowUseHandCard.gameObject.activeSelf && GManager.instance.GetComponent<Effects>().ShowUseHandCard.cardSource == GManager.instance.attackProcess.SecurityDigimon)
  2240. {
  2241. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(GManager.instance.attackProcess.SecurityDigimon));
  2242. yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SecurityDigimon.Owner.brainStormObject.BrainStormCoroutine(GManager.instance.attackProcess.SecurityDigimon));
  2243. }
  2244. }
  2245. }
  2246. #endregion
  2247. }
  2248. // cut in effect process
  2249. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, null));
  2250. foreach (Permanent Permanent in removeFieldPermanents)
  2251. {
  2252. if (Permanent != null)
  2253. {
  2254. if (Permanent.TopCard != null)
  2255. {
  2256. if (Permanent.ShowingPermanentCard != null)
  2257. {
  2258. if (Permanent.ShowingPermanentCard.WillRemoveFieldObject != null)
  2259. {
  2260. Permanent.ShowingPermanentCard.WillRemoveFieldObject.SetActive(false);
  2261. }
  2262. }
  2263. }
  2264. }
  2265. }
  2266. }
  2267. #endregion
  2268. foreach (Permanent[] permanentArray in _permanentArrays)
  2269. {
  2270. if (permanentArray.Length == 2)
  2271. {
  2272. Permanent DigivolutionPermanent = permanentArray[0];
  2273. Permanent getDigivolutionPermanent = permanentArray[1];
  2274. if (DigivolutionPermanent != null && getDigivolutionPermanent != null)
  2275. {
  2276. if (DigivolutionPermanent.TopCard != null && getDigivolutionPermanent.TopCard != null && !getDigivolutionPermanent.IsToken && DigivolutionPermanent.willBeRemoveField)
  2277. {
  2278. yield return ContinuousController.instance.StartCoroutine(DigivolutionPermanent.DiscardEvoRoots());
  2279. CardSource cardSource = DigivolutionPermanent.TopCard;
  2280. #region record used effect
  2281. if (_cardEffect != null)
  2282. {
  2283. if (DigivolutionPermanent.TopCard != null)
  2284. {
  2285. DigivolutionPermanent.PlaceOtherPermanentEffect = _cardEffect;
  2286. }
  2287. }
  2288. #endregion
  2289. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(
  2290. DigivolutionPermanent,
  2291. ignoreOverflow: true));
  2292. List<CardSource> digivolutionCards = new List<CardSource>() { cardSource };
  2293. if (_toTop)
  2294. {
  2295. yield return ContinuousController.instance.StartCoroutine(getDigivolutionPermanent.AddDigivolutionCardsTop(digivolutionCards, _cardEffect));
  2296. }
  2297. else
  2298. {
  2299. yield return ContinuousController.instance.StartCoroutine(getDigivolutionPermanent.AddDigivolutionCardsBottom(digivolutionCards, _cardEffect, _skipEffectAndActivateSkill));
  2300. }
  2301. cardSource.cEntity_EffectController.InitUseCountThisTurn();
  2302. addedDigivolutionCards.Add(cardSource);
  2303. Placed = true;
  2304. }
  2305. }
  2306. }
  2307. }
  2308. #region add log
  2309. if (addedDigivolutionCards.Count >= 1)
  2310. {
  2311. string log = "";
  2312. log += $"\nPlace in digivolution cards:";
  2313. foreach (CardSource cardSource in addedDigivolutionCards)
  2314. {
  2315. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  2316. }
  2317. log += "\n";
  2318. PlayLog.OnAddLog?.Invoke(log);
  2319. }
  2320. #endregion
  2321. #region hide icon
  2322. if (addedDigivolutionCards.Count >= 1)
  2323. {
  2324. if (!_notShowCards)
  2325. {
  2326. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(addedDigivolutionCards, "Digivolution Cards", true, true));
  2327. }
  2328. }
  2329. #endregion
  2330. }
  2331. }
  2332. #endregion
  2333. #region Place permanent to another permanent's Link cards
  2334. public class IPlacePermanentToLinkCards
  2335. {
  2336. public IPlacePermanentToLinkCards(
  2337. List<Permanent[]> permanentArrays,
  2338. ICardEffect cardEffect,
  2339. bool skipEffectAndActivateSkill = false)
  2340. {
  2341. permanentArrays.Clone().ForEach(permanentArray => _permanentArrays.Add(permanentArray.CloneArray()));
  2342. _cardEffect = cardEffect;
  2343. _skipEffectAndActivateSkill = skipEffectAndActivateSkill;
  2344. }
  2345. public void SetNotShowCards()
  2346. {
  2347. _notShowCards = true;
  2348. }
  2349. List<Permanent[]> _permanentArrays = new List<Permanent[]>();
  2350. ICardEffect _cardEffect = null;
  2351. bool _notShowCards = false;
  2352. bool _skipEffectAndActivateSkill = false;
  2353. public bool Placed { get; private set; } = false;
  2354. public IEnumerator PlacePermanentToLinkCards()
  2355. {
  2356. if (_permanentArrays.Count == 0)
  2357. {
  2358. yield break;
  2359. }
  2360. List<CardSource> addedLinkCards = new List<CardSource>();
  2361. List<Permanent> removeFieldPermanents = new List<Permanent>();
  2362. foreach (Permanent[] permanentArray in _permanentArrays)
  2363. {
  2364. if (permanentArray.Length == 2)
  2365. {
  2366. Permanent LinkedPermanent = permanentArray[0];
  2367. Permanent getLinkPermanent = permanentArray[1];
  2368. if (LinkedPermanent != null && getLinkPermanent != null)
  2369. {
  2370. if (LinkedPermanent.TopCard != null && getLinkPermanent.TopCard != null && !getLinkPermanent.IsToken)
  2371. {
  2372. if (_cardEffect != null)
  2373. {
  2374. if (LinkedPermanent.TopCard.CanNotBeAffected(_cardEffect) || getLinkPermanent.TopCard.CanNotBeAffected(_cardEffect))
  2375. {
  2376. continue;
  2377. }
  2378. }
  2379. removeFieldPermanents.Add(LinkedPermanent);
  2380. }
  2381. }
  2382. }
  2383. }
  2384. foreach (Permanent permanent in removeFieldPermanents)
  2385. {
  2386. permanent.willBeRemoveField = true;
  2387. }
  2388. if (removeFieldPermanents.Count == 0)
  2389. {
  2390. yield break;
  2391. }
  2392. #region Cut in Effects
  2393. List<SkillInfo> skillInfos = new List<SkillInfo>();
  2394. Hashtable hashtable1 =
  2395. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  2396. removeFieldPermanents,
  2397. _cardEffect,
  2398. null);
  2399. #region "When permanents would remove field" effect
  2400. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  2401. {
  2402. #region permanents' effects
  2403. foreach (Permanent permanent1 in player.GetFieldPermanents())
  2404. {
  2405. foreach (ICardEffect cardEffect in permanent1.EffectList(EffectTiming.WhenRemoveField))
  2406. {
  2407. if (cardEffect is ActivateICardEffect)
  2408. {
  2409. if (cardEffect.CanTrigger(hashtable1))
  2410. {
  2411. skillInfos.Add(new SkillInfo(cardEffect, hashtable1, EffectTiming.WhenRemoveField));
  2412. }
  2413. }
  2414. }
  2415. }
  2416. #endregion
  2417. #region players' effects
  2418. foreach (ICardEffect cardEffect in player.EffectList(EffectTiming.WhenRemoveField))
  2419. {
  2420. if (cardEffect is ActivateICardEffect)
  2421. {
  2422. if (cardEffect.CanTrigger(hashtable1))
  2423. {
  2424. skillInfos.Add(new SkillInfo(cardEffect, hashtable1, EffectTiming.WhenRemoveField));
  2425. }
  2426. }
  2427. }
  2428. #endregion
  2429. }
  2430. #endregion
  2431. if (skillInfos.Count >= 1)
  2432. {
  2433. foreach (SkillInfo skillInfo in skillInfos)
  2434. {
  2435. GManager.instance.autoProcessing_CutIn.PutStackedSkill(skillInfo);
  2436. }
  2437. bool showEffect()
  2438. {
  2439. if (skillInfos.Count >= 2)
  2440. {
  2441. return true;
  2442. }
  2443. else if (skillInfos.Count == 1)
  2444. {
  2445. if (skillInfos[0].CardEffect.CanActivate(skillInfos[0].Hashtable))
  2446. {
  2447. return true;
  2448. }
  2449. }
  2450. return false;
  2451. }
  2452. if (showEffect())
  2453. {
  2454. foreach (Permanent Permanent in removeFieldPermanents)
  2455. {
  2456. if (Permanent != null)
  2457. {
  2458. if (Permanent.TopCard != null)
  2459. {
  2460. if (Permanent.willBeRemoveField)
  2461. {
  2462. if (Permanent.ShowingPermanentCard != null)
  2463. {
  2464. if (Permanent.ShowingPermanentCard.WillRemoveFieldObject != null)
  2465. {
  2466. Permanent.ShowingPermanentCard.WillRemoveFieldObject.transform.parent.gameObject.SetActive(true);
  2467. Permanent.ShowingPermanentCard.WillRemoveFieldObject.SetActive(true);
  2468. }
  2469. }
  2470. }
  2471. }
  2472. }
  2473. }
  2474. #region shrink security Digimon display
  2475. if (GManager.instance.attackProcess.IsAttacking)
  2476. {
  2477. if (GManager.instance.attackProcess.SecurityDigimon != null)
  2478. {
  2479. if (GManager.instance.GetComponent<Effects>().ShowUseHandCard.gameObject.activeSelf && GManager.instance.GetComponent<Effects>().ShowUseHandCard.cardSource == GManager.instance.attackProcess.SecurityDigimon)
  2480. {
  2481. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(GManager.instance.attackProcess.SecurityDigimon));
  2482. yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SecurityDigimon.Owner.brainStormObject.BrainStormCoroutine(GManager.instance.attackProcess.SecurityDigimon));
  2483. }
  2484. }
  2485. }
  2486. #endregion
  2487. }
  2488. // cut in effect process
  2489. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, null));
  2490. foreach (Permanent Permanent in removeFieldPermanents)
  2491. {
  2492. if (Permanent != null)
  2493. {
  2494. if (Permanent.TopCard != null)
  2495. {
  2496. if (Permanent.ShowingPermanentCard != null)
  2497. {
  2498. if (Permanent.ShowingPermanentCard.WillRemoveFieldObject != null)
  2499. {
  2500. Permanent.ShowingPermanentCard.WillRemoveFieldObject.SetActive(false);
  2501. }
  2502. }
  2503. }
  2504. }
  2505. }
  2506. }
  2507. #endregion
  2508. foreach (Permanent[] permanentArray in _permanentArrays)
  2509. {
  2510. if (permanentArray.Length == 2)
  2511. {
  2512. Permanent LinkedPermanent = permanentArray[0];
  2513. Permanent getLinkPermanent = permanentArray[1];
  2514. if (LinkedPermanent != null && getLinkPermanent != null)
  2515. {
  2516. if (LinkedPermanent.TopCard != null && getLinkPermanent.TopCard != null && !getLinkPermanent.IsToken && LinkedPermanent.willBeRemoveField)
  2517. {
  2518. yield return ContinuousController.instance.StartCoroutine(LinkedPermanent.DiscardEvoRoots());
  2519. CardSource cardSource = LinkedPermanent.TopCard;
  2520. #region record used effect
  2521. if (_cardEffect != null)
  2522. {
  2523. if (LinkedPermanent.TopCard != null)
  2524. {
  2525. LinkedPermanent.PlaceOtherPermanentEffect = _cardEffect;
  2526. }
  2527. }
  2528. #endregion
  2529. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(
  2530. LinkedPermanent,
  2531. ignoreOverflow: true));
  2532. yield return ContinuousController.instance.StartCoroutine(getLinkPermanent.AddLinkCard(cardSource, _cardEffect));
  2533. cardSource.cEntity_EffectController.InitUseCountThisTurn();
  2534. addedLinkCards.Add(cardSource);
  2535. Placed = true;
  2536. }
  2537. }
  2538. }
  2539. }
  2540. #region add log
  2541. if (addedLinkCards.Count >= 1)
  2542. {
  2543. string log = "";
  2544. log += $"\nLink cards:";
  2545. foreach (CardSource cardSource in addedLinkCards)
  2546. {
  2547. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  2548. }
  2549. log += "\n";
  2550. PlayLog.OnAddLog?.Invoke(log);
  2551. }
  2552. #endregion
  2553. #region hide icon
  2554. if (addedLinkCards.Count >= 1)
  2555. {
  2556. if (!_notShowCards)
  2557. {
  2558. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(addedLinkCards, "Link Cards", true, true));
  2559. }
  2560. }
  2561. #endregion
  2562. }
  2563. }
  2564. #endregion
  2565. #region Place permanents to security
  2566. public class IPutSecurityPermanent
  2567. {
  2568. public IPutSecurityPermanent(Permanent permanent, Hashtable hashtable, bool toTop, bool isFaceup = false)
  2569. {
  2570. _permanent = permanent;
  2571. _hashtable = hashtable;
  2572. _toTop = toTop;
  2573. _isFaceup = isFaceup;
  2574. }
  2575. Permanent _permanent = null;
  2576. Hashtable _hashtable = new Hashtable();
  2577. bool _toTop = false;
  2578. bool _isFaceup = false;
  2579. public bool IsPlacedSecurity = false;
  2580. public IEnumerator PutSecurity()
  2581. {
  2582. if (_permanent == null) yield break;
  2583. if (_permanent.TopCard == null) yield break;
  2584. ICardEffect cardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  2585. if (_permanent.TopCard.CanNotBeAffected(cardEffect) || !_permanent.TopCard.Owner.CanAddSecurity(cardEffect)) yield break;
  2586. if (!_permanent.CanBeRemoved()) yield break;
  2587. _permanent.willBeRemoveField = true;
  2588. #region "When permanents would remove field" effect
  2589. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  2590. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  2591. new List<Permanent>() { _permanent },
  2592. cardEffect,
  2593. null
  2594. ),
  2595. EffectTiming.WhenRemoveField));
  2596. if (GManager.instance.autoProcessing_CutIn.HasAwaitingActivateEffects())
  2597. {
  2598. _permanent.ShowWillRemoveFieldEffect();
  2599. //effect
  2600. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.ShrinkSecurityDigimonDisplay());
  2601. // cut in effect process
  2602. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, null));
  2603. _permanent.HideWillRemoveFieldEffect();
  2604. }
  2605. #endregion
  2606. CardSource topCard = _permanent.TopCard;
  2607. if (!_permanent.willBeRemoveField)
  2608. yield break;
  2609. if (topCard == null)
  2610. yield break;
  2611. #region add log
  2612. string log = "";
  2613. string fromString = _toTop ? "top" : "bottom";
  2614. log += $"\nPut cards on {fromString} of security:";
  2615. log += $"\n{_permanent.TopCard.BaseENGCardNameFromEntity}({_permanent.TopCard.CardID})";
  2616. log += "\n";
  2617. PlayLog.OnAddLog?.Invoke(log);
  2618. #endregion
  2619. IsPlacedSecurity = true;
  2620. #region show cards
  2621. if (!topCard.IsToken)
  2622. {
  2623. if (_toTop)
  2624. {
  2625. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(new List<CardSource>() { topCard }, "Security Top Card", true, true));
  2626. }
  2627. else
  2628. {
  2629. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(new List<CardSource>() { topCard }, "Security Bottom Card", true, true));
  2630. }
  2631. }
  2632. #endregion
  2633. #region place permanent to security
  2634. yield return ContinuousController.instance.StartCoroutine(_permanent.DiscardEvoRoots());
  2635. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(_permanent));
  2636. if (!topCard.IsToken)
  2637. {
  2638. if (!topCard.IsDigiEgg)
  2639. {
  2640. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(topCard, faceUp: _isFaceup));
  2641. if (!_isFaceup)
  2642. topCard.SetReverse();
  2643. else
  2644. topCard.SetFace();
  2645. if (!_toTop)
  2646. {
  2647. topCard.Owner.SecurityCards.Remove(topCard);
  2648. topCard.Owner.SecurityCards.Add(topCard);
  2649. }
  2650. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateRecoveryEffect(topCard.Owner));
  2651. yield return ContinuousController.instance.StartCoroutine(new IAddSecurity(topCard).AddSecurity());
  2652. }
  2653. else
  2654. {
  2655. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(new List<CardSource>() { topCard }));
  2656. }
  2657. }
  2658. #endregion
  2659. }
  2660. }
  2661. #endregion
  2662. #region Delete permanents
  2663. public class DestroyPermanentsClass
  2664. {
  2665. public DestroyPermanentsClass(List<Permanent> destroyTargetPermanents, Hashtable hashtable, bool notShowCards = false)
  2666. {
  2667. _destroytargetPermanents = destroyTargetPermanents.Clone();
  2668. _hashtable = hashtable;
  2669. _notShowCards = notShowCards;
  2670. }
  2671. public bool IsDestroyed(Permanent permanent)
  2672. {
  2673. return DestroyedPermanents.Contains(permanent);
  2674. }
  2675. List<Permanent> _destroytargetPermanents = new List<Permanent>();
  2676. public List<Permanent> DestroyedPermanents { get; private set; } = new List<Permanent>();
  2677. Hashtable _hashtable = null;
  2678. bool _notShowCards = false;
  2679. public IEnumerator Destroy()
  2680. {
  2681. if (_destroytargetPermanents == null) yield break;
  2682. ICardEffect cardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  2683. IBattle battle = CardEffectCommons.GetBattleFromHashtable(_hashtable);
  2684. bool isDPZero = CardEffectCommons.IsDPZeroDelete(_hashtable);
  2685. _destroytargetPermanents = _destroytargetPermanents.Filter(permanent =>
  2686. permanent != null
  2687. && permanent.TopCard != null
  2688. && (cardEffect == null ||
  2689. (!permanent.TopCard.CanNotBeAffected(cardEffect)
  2690. && permanent.CanBeDestroyedBySkill(cardEffect))));
  2691. if (_destroytargetPermanents.Count == 0) yield break;
  2692. _destroytargetPermanents.ForEach(permanent => permanent.willBeRemoveField = true);
  2693. #region cut in effect
  2694. // "When permanents would be deleted" effect
  2695. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  2696. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  2697. _destroytargetPermanents,
  2698. cardEffect,
  2699. battle
  2700. ),
  2701. EffectTiming.WhenPermanentWouldBeDeleted));
  2702. // "When permanents would remove field" effect
  2703. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  2704. CardEffectCommons.WhenPermanentWouldRemoveFieldCheckHashtable(
  2705. _destroytargetPermanents,
  2706. cardEffect,
  2707. battle
  2708. ),
  2709. EffectTiming.WhenRemoveField));
  2710. if (GManager.instance.autoProcessing_CutIn.HasAwaitingActivateEffects())
  2711. {
  2712. foreach (Permanent permanent in _destroytargetPermanents)
  2713. {
  2714. permanent.ShowDeleteEffect();
  2715. }
  2716. // effect
  2717. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.ShrinkSecurityDigimonDisplay());
  2718. // cut in effect process
  2719. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, null));
  2720. foreach (Permanent permanent in _destroytargetPermanents)
  2721. {
  2722. permanent.HideDeleteEffect();
  2723. }
  2724. }
  2725. #endregion
  2726. // fix delete target permanents
  2727. List<Permanent> destroyTargetPermanents_Fixed = _destroytargetPermanents.Filter(permanent =>
  2728. permanent != null
  2729. && permanent.TopCard != null
  2730. && permanent.willBeRemoveField);
  2731. #region "When permanents are deleted" effect
  2732. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing
  2733. .StackSkillInfos(CardEffectCommons.OnDeletionHashtable(
  2734. destroyTargetPermanents_Fixed,
  2735. cardEffect,
  2736. battle,
  2737. isDPZero
  2738. ),
  2739. EffectTiming.OnDestroyedAnyone));
  2740. #endregion
  2741. #region record parameters just before deletion
  2742. foreach (Permanent permanent in destroyTargetPermanents_Fixed)
  2743. {
  2744. permanent.DPJustBeforeRemoveField = permanent.DP;
  2745. if (permanent.TopCard.HasLevel)
  2746. {
  2747. permanent.LevelJustBeforeRemoveField = permanent.Level;
  2748. }
  2749. if (permanent.TopCard.HasPlayCost)
  2750. {
  2751. permanent.CostJustBeforeRemoveField = permanent.TopCard.GetCostItself;
  2752. }
  2753. permanent.CardNamesJustBeforeRemoveField = new List<string>(permanent.TopCard.CardNames);
  2754. permanent.CardTraitsJustBeforeRemoveField = new List<string>(permanent.TopCard.CardTraits);
  2755. foreach (CardSource cardSource in permanent.cardSources)
  2756. {
  2757. cardSource.PermanentJustBeforeRemoveField = permanent;
  2758. }
  2759. }
  2760. #endregion
  2761. #region add log
  2762. if (destroyTargetPermanents_Fixed.Count >= 1)
  2763. {
  2764. string log = "";
  2765. log += $"\nDelete:";
  2766. foreach (Permanent permanent in destroyTargetPermanents_Fixed)
  2767. {
  2768. log += $"\n{permanent.TopCard.BaseENGCardNameFromEntity}({permanent.TopCard.CardID})";
  2769. }
  2770. log += "\n";
  2771. PlayLog.OnAddLog?.Invoke(log);
  2772. }
  2773. #endregion
  2774. #region show cards
  2775. List<CardSource> destroyedCards = destroyTargetPermanents_Fixed.Map(permanent => permanent.TopCard);
  2776. if (!_notShowCards)
  2777. {
  2778. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(destroyedCards, "Deleted cards", true, true));
  2779. }
  2780. #endregion
  2781. #region trash permanent cards
  2782. foreach (Permanent permanent in destroyTargetPermanents_Fixed)
  2783. {
  2784. #region record wheter to be deleted by battle
  2785. if (battle != null)
  2786. {
  2787. if (permanent.TopCard != null)
  2788. {
  2789. if (CardEffectCommons.GetLoserPermanentsFromHashtable(battle.hashtable).Contains(permanent))
  2790. permanent.IsDestroyedByBattle = true;
  2791. }
  2792. }
  2793. #endregion
  2794. #region record used effect
  2795. if (permanent.TopCard != null)
  2796. {
  2797. permanent.DestroyingEffect = cardEffect;
  2798. }
  2799. #endregion
  2800. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().DestroyPermanentEffect(permanent));
  2801. yield return ContinuousController.instance.StartCoroutine(permanent.DiscardEvoRoots());
  2802. CardSource topCard = permanent.TopCard;
  2803. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(permanent));
  2804. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(topCard));
  2805. DestroyedPermanents.Add(permanent);
  2806. }
  2807. #endregion
  2808. #region hide icon
  2809. foreach (Permanent permanent in _destroytargetPermanents)
  2810. {
  2811. if (permanent != null)
  2812. {
  2813. if (permanent.TopCard != null)
  2814. {
  2815. permanent.willBeRemoveField = false;
  2816. }
  2817. }
  2818. }
  2819. #endregion
  2820. }
  2821. }
  2822. #endregion
  2823. #region Security check
  2824. public class ISecurityCheck
  2825. {
  2826. public ISecurityCheck(Permanent AttackingPermanent, Player player)
  2827. {
  2828. this.AttackingPermanent = AttackingPermanent;
  2829. this.player = player;
  2830. }
  2831. Permanent AttackingPermanent { get; set; }
  2832. Player player { get; set; }
  2833. public IEnumerator SecurityCheck()
  2834. {
  2835. bool StopSecurityCheck()
  2836. {
  2837. if (AttackingPermanent == null)
  2838. {
  2839. return true;
  2840. }
  2841. if (AttackingPermanent.TopCard == null)
  2842. {
  2843. return true;
  2844. }
  2845. if (!AttackingPermanent.IsDigimon)
  2846. return true;
  2847. return false;
  2848. }
  2849. if (!StopSecurityCheck())
  2850. {
  2851. if (AttackingPermanent.Strike == 0)
  2852. {
  2853. yield break;
  2854. }
  2855. GManager.instance.turnStateMachine.IsSelecting = true;
  2856. GManager.instance.turnStateMachine.isSecurityCehck = true;
  2857. #region loop while there are 1 or more security cards
  2858. if (player.SecurityCards.Count >= 1)
  2859. {
  2860. int checkedCount = 0;
  2861. while (true)
  2862. {
  2863. if (StopSecurityCheck())
  2864. {
  2865. break;
  2866. }
  2867. if (checkedCount >= AttackingPermanent.Strike)
  2868. {
  2869. break;
  2870. }
  2871. if (player.SecurityCards.Count >= 1)
  2872. {
  2873. List<SkillInfo> triggeredSkillInfos = new List<SkillInfo>();
  2874. CardSource brokenSecurityCard = player.SecurityCards[0];
  2875. bool isFaceDown = brokenSecurityCard.IsFlipped;
  2876. Hashtable hashtable = new Hashtable()
  2877. {
  2878. {"AttackingPermanent", AttackingPermanent},
  2879. {"Card", brokenSecurityCard}
  2880. };
  2881. foreach (SkillInfo skillInfo in AutoProcessing.GetSkillInfos(hashtable, EffectTiming.OnSecurityCheck))
  2882. {
  2883. triggeredSkillInfos.Add(skillInfo);
  2884. }
  2885. checkedCount++;
  2886. PlayLog.OnAddLog?.Invoke($"\nSecurity Check:\n{brokenSecurityCard.BaseENGCardNameFromEntity}({brokenSecurityCard.CardID})\n");
  2887. if (brokenSecurityCard.IsDigimon)
  2888. {
  2889. GManager.instance.attackProcess.SecurityDigimon = brokenSecurityCard;
  2890. }
  2891. #region effect
  2892. player.securityObject.securityBreakGlass.ShowBlueMatarial();
  2893. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().BreakSecurityEffect(player));
  2894. yield return new WaitForSeconds(0.1f);
  2895. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().EnterSecurityCardEffect(brokenSecurityCard));
  2896. #endregion
  2897. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(brokenSecurityCard));
  2898. yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
  2899. player: brokenSecurityCard.Owner,
  2900. refSkillInfos: ref triggeredSkillInfos).ReduceSecurity());
  2901. #region security effect
  2902. List<SkillInfo> secuityEffectSkillInfos = new List<SkillInfo>();
  2903. foreach (ICardEffect cardEffect in brokenSecurityCard.EffectList(EffectTiming.SecuritySkill))
  2904. {
  2905. if (cardEffect is ActivateICardEffect)
  2906. {
  2907. Hashtable hashtable1 = new Hashtable();
  2908. hashtable1.Add("Card", brokenSecurityCard);
  2909. hashtable1.Add("isFaceDown", isFaceDown);
  2910. if (cardEffect.CanUse(hashtable1))
  2911. {
  2912. secuityEffectSkillInfos.Add(new SkillInfo(cardEffect, hashtable1, EffectTiming.SecuritySkill));
  2913. }
  2914. }
  2915. }
  2916. List<SkillInfo> beingStackedSkillInfos = GManager.instance.autoProcessing.StackedSkillInfos.Filter(skillInfo => skillInfo.Timing == EffectTiming.OnLoseSecurity || skillInfo.Timing == EffectTiming.OnSecurityCheck);
  2917. bool isSkillStacked = (beingStackedSkillInfos.Count == 1 && beingStackedSkillInfos[0].CardEffect.CanActivate(beingStackedSkillInfos[0].Hashtable)) || (beingStackedSkillInfos.Count >= 2);
  2918. if (secuityEffectSkillInfos.Count == 0 && !isSkillStacked)
  2919. {
  2920. if (!brokenSecurityCard.IsDigimon)
  2921. {
  2922. yield return new WaitForSeconds(0.3f);
  2923. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShrinkUpUseHandCard(GManager.instance.GetComponent<Effects>().ShowUseHandCard));
  2924. }
  2925. }
  2926. else
  2927. {
  2928. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(brokenSecurityCard));
  2929. yield return ContinuousController.instance.StartCoroutine(player.brainStormObject.BrainStormCoroutine(brokenSecurityCard));
  2930. List<SkillInfo> skillInfos = new List<SkillInfo>();
  2931. foreach (SkillInfo skillInfo in secuityEffectSkillInfos)
  2932. {
  2933. skillInfos.Add(skillInfo);
  2934. }
  2935. List<CardSource> cardSources = new List<CardSource>();
  2936. for (int j = 0; j < skillInfos.Count; j++)
  2937. {
  2938. cardSources.Add(brokenSecurityCard);
  2939. }
  2940. while (skillInfos.Count >= 1)
  2941. {
  2942. SkillInfo selectedSkillInfo = null;
  2943. if (skillInfos.Count == 1)
  2944. {
  2945. selectedSkillInfo = skillInfos[0];
  2946. }
  2947. else
  2948. {
  2949. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  2950. selectCardEffect.SetUp(
  2951. canTargetCondition: (cardSource) => true,
  2952. canTargetCondition_ByPreSelecetedList: null,
  2953. canEndSelectCondition: null,
  2954. canNoSelect: () => false,
  2955. selectCardCoroutine: null,
  2956. afterSelectCardCoroutine: null,
  2957. message: "select security effect",
  2958. maxCount: 1,
  2959. canEndNotMax: false,
  2960. isShowOpponent: false,
  2961. mode: SelectCardEffect.Mode.Custom,
  2962. root: SelectCardEffect.Root.Custom,
  2963. customRootCardList: cardSources,
  2964. canLookReverseCard: true,
  2965. selectPlayer: player,
  2966. cardEffect: null);
  2967. selectCardEffect.SetUpSkillInfos(skillInfos);
  2968. selectCardEffect.SetUpCustomMessage("select security effect", "the opponent is selecting security effect");
  2969. selectCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine);
  2970. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  2971. IEnumerator AfterSelectIndexCoroutine(List<int> selectedIndexes)
  2972. {
  2973. if (selectedIndexes.Count == 1)
  2974. {
  2975. selectedSkillInfo = skillInfos[selectedIndexes[0]];
  2976. yield return null;
  2977. }
  2978. }
  2979. }
  2980. if (selectedSkillInfo != null)
  2981. {
  2982. ICardEffect cardEffect = selectedSkillInfo.CardEffect;
  2983. Hashtable hashtable2 = selectedSkillInfo.Hashtable;
  2984. if (cardEffect.EffectSourceCard == brokenSecurityCard)
  2985. {
  2986. if (cardEffect is ActivateICardEffect)
  2987. {
  2988. skillInfos.Remove(selectedSkillInfo);
  2989. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.ActivateEffectProcess(
  2990. cardEffect,
  2991. hashtable2));
  2992. }
  2993. }
  2994. }
  2995. }
  2996. }
  2997. #endregion
  2998. // auto process check
  2999. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.AutoProcessCheck());
  3000. // stack effect of "When cards are removed from security" and "checks secuirty"
  3001. foreach (SkillInfo skillInfo in triggeredSkillInfos)
  3002. {
  3003. GManager.instance.autoProcessing.PutStackedSkill(skillInfo);
  3004. }
  3005. // auto process check
  3006. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.AutoProcessCheck());
  3007. if (!StopSecurityCheck())
  3008. {
  3009. #region battle with security Digimon
  3010. if (brokenSecurityCard.IsDigimon)
  3011. {
  3012. bool doBattle = true;
  3013. #region "ignore battle" effect
  3014. Hashtable hashtable3 = new Hashtable()
  3015. {
  3016. {"Card", brokenSecurityCard}
  3017. };
  3018. #region the security Digimon's effect
  3019. foreach (ICardEffect cardEffect in brokenSecurityCard.EffectList(EffectTiming.None))
  3020. {
  3021. if (cardEffect is IDontBattleSecurityDigimonEffect)
  3022. {
  3023. if (cardEffect.CanUse(hashtable3))
  3024. {
  3025. if (((IDontBattleSecurityDigimonEffect)cardEffect).DontBattleSecurityDigimon(brokenSecurityCard))
  3026. {
  3027. doBattle = false;
  3028. }
  3029. }
  3030. }
  3031. }
  3032. #endregion
  3033. #region player's effect
  3034. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  3035. {
  3036. foreach (ICardEffect cardEffect in player.EffectList(EffectTiming.None))
  3037. {
  3038. if (cardEffect is IDontBattleSecurityDigimonEffect)
  3039. {
  3040. if (cardEffect.CanUse(hashtable3))
  3041. {
  3042. if (((IDontBattleSecurityDigimonEffect)cardEffect).DontBattleSecurityDigimon(brokenSecurityCard))
  3043. {
  3044. doBattle = false;
  3045. }
  3046. }
  3047. }
  3048. }
  3049. }
  3050. #endregion
  3051. #endregion
  3052. if (doBattle)
  3053. {
  3054. yield return new WaitForSeconds(0.3f);
  3055. yield return ContinuousController.instance.StartCoroutine(new IBattle(AttackingPermanent: AttackingPermanent, DefendingPermanent: null, DefendingCard: brokenSecurityCard).Battle());
  3056. }
  3057. }
  3058. #endregion
  3059. }
  3060. #region effect
  3061. yield return ContinuousController.instance.StartCoroutine(brokenSecurityCard.Owner.brainStormObject.CloseBrainstrorm(brokenSecurityCard));
  3062. if (brokenSecurityCard.Owner.ExecutingCards.Contains(brokenSecurityCard))
  3063. {
  3064. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(brokenSecurityCard));
  3065. if (GManager.instance.GetComponent<Effects>().ShowUseHandCard.gameObject.activeSelf)
  3066. {
  3067. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShrinkUpUseHandCard(GManager.instance.GetComponent<Effects>().ShowUseHandCard));
  3068. }
  3069. }
  3070. GManager.instance.GetComponent<Effects>().ShowUseHandCard.OffDP();
  3071. GManager.instance.attackProcess.SecurityDigimon = null;
  3072. #endregion
  3073. // reset effect until end of security check
  3074. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  3075. {
  3076. player.UntilSecurityCheckEndEffects = new List<Func<EffectTiming, ICardEffect>>();
  3077. }
  3078. // auto process check
  3079. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.AutoProcessCheck());
  3080. GManager.instance.turnStateMachine.IsSelecting = true;
  3081. }
  3082. else
  3083. {
  3084. break;
  3085. }
  3086. }
  3087. }
  3088. #endregion
  3089. GManager.instance.turnStateMachine.isSecurityCehck = false;
  3090. }
  3091. }
  3092. }
  3093. #endregion
  3094. #region trash cards from security
  3095. public class IDestroySecurity
  3096. {
  3097. private enum TrashMode
  3098. {
  3099. TopSecurity,
  3100. BottomSecurity,
  3101. SelectedCard,
  3102. }
  3103. public IDestroySecurity(Player player, int destroySecurityCount, ICardEffect cardEffect, bool fromTop)
  3104. {
  3105. _player = player;
  3106. _destroySecurityCount = destroySecurityCount;
  3107. _cardEffect = cardEffect;
  3108. _trashMode = fromTop ? TrashMode.TopSecurity : TrashMode.BottomSecurity;
  3109. }
  3110. public IDestroySecurity(Player player, CardSource card, ICardEffect cardEffect)
  3111. {
  3112. _player = player;
  3113. _destroySecurityCount = 1;
  3114. _cardEffect = cardEffect;
  3115. _trashMode = TrashMode.SelectedCard;
  3116. _selectedCard = card;
  3117. }
  3118. Player _player = null;
  3119. int _destroySecurityCount = 0;
  3120. public List<CardSource> DestroyedSecurity = new List<CardSource>();
  3121. ICardEffect _cardEffect = null;
  3122. TrashMode _trashMode = TrashMode.TopSecurity;
  3123. CardSource _selectedCard = null;
  3124. public bool IsDestroyed(CardSource cardSource)
  3125. {
  3126. return DestroyedSecurity.Contains(cardSource);
  3127. }
  3128. public IEnumerator DestroySecurity()
  3129. {
  3130. bool StopDestroySecurity()
  3131. {
  3132. if (_player.SecurityCards.Count == 0)
  3133. {
  3134. return true;
  3135. }
  3136. if (!_player.CanReduceSecurity())
  3137. {
  3138. return true;
  3139. }
  3140. return false;
  3141. }
  3142. if (_player.SecurityCards.Count >= 1 && _destroySecurityCount >= 1)
  3143. {
  3144. int count = 0;
  3145. List<CardSource> discardedCards = new List<CardSource>();
  3146. while (true)
  3147. {
  3148. if (StopDestroySecurity())
  3149. {
  3150. break;
  3151. }
  3152. if (count >= _destroySecurityCount)
  3153. {
  3154. break;
  3155. }
  3156. if (_player.SecurityCards.Count >= 1)
  3157. {
  3158. count++;
  3159. CardSource destroyedSecurityCard = null;
  3160. switch (_trashMode)
  3161. {
  3162. case TrashMode.TopSecurity:
  3163. destroyedSecurityCard = _player.SecurityCards[0];
  3164. break;
  3165. case TrashMode.BottomSecurity:
  3166. destroyedSecurityCard = _player.SecurityCards[_player.SecurityCards.Count - 1];
  3167. break;
  3168. case TrashMode.SelectedCard:
  3169. destroyedSecurityCard = _player.SecurityCards.Contains(_selectedCard) ? _selectedCard : null;
  3170. break;
  3171. }
  3172. if (destroyedSecurityCard == null)
  3173. {
  3174. break;
  3175. }
  3176. discardedCards.Add(destroyedSecurityCard);
  3177. #region effect
  3178. _player.securityObject.securityBreakGlass.ShowBlueMatarial();
  3179. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().BreakSecurityEffect(_player));
  3180. yield return new WaitForSeconds(0.1f);
  3181. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().EnterSecurityCardEffect(destroyedSecurityCard));
  3182. yield return new WaitForSeconds(0.5f);
  3183. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().DestroySecurityEffect(destroyedSecurityCard));
  3184. #endregion
  3185. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(destroyedSecurityCard));
  3186. DestroyedSecurity.Add(destroyedSecurityCard);
  3187. }
  3188. }
  3189. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(discardedCards, "Discarded Cards", true, true));
  3190. if (discardedCards.Count >= 1)
  3191. {
  3192. yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
  3193. player: _player,
  3194. refSkillInfos: ref ContinuousController.instance.nullSkillInfos,
  3195. cardEffect: _cardEffect).ReduceSecurity());
  3196. #region "When security cards are trashed" effect
  3197. #region Hashtable setting
  3198. Hashtable hashtable = new Hashtable()
  3199. {
  3200. {"DiscardedCards", discardedCards},
  3201. {"CardEffect", _cardEffect},
  3202. };
  3203. #endregion
  3204. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnDiscardSecurity));
  3205. #endregion
  3206. }
  3207. #region add log
  3208. if (discardedCards.Count >= 1)
  3209. {
  3210. string log = "";
  3211. string modeString = "";
  3212. switch (_trashMode)
  3213. {
  3214. case TrashMode.TopSecurity:
  3215. modeString = "Top";
  3216. break;
  3217. case TrashMode.BottomSecurity:
  3218. modeString = "Bottom";
  3219. break;
  3220. case TrashMode.SelectedCard:
  3221. modeString = "Selected";
  3222. break;
  3223. }
  3224. log += $"\nDiscarded From {modeString} Security Cards:";
  3225. foreach (CardSource cardSource in discardedCards)
  3226. {
  3227. if (cardSource != null)
  3228. {
  3229. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  3230. }
  3231. }
  3232. log += "\n";
  3233. PlayLog.OnAddLog?.Invoke(log);
  3234. }
  3235. #endregion
  3236. }
  3237. }
  3238. }
  3239. #endregion
  3240. #region Battle
  3241. public class IBattle
  3242. {
  3243. public IBattle(Permanent AttackingPermanent, Permanent DefendingPermanent, CardSource DefendingCard, bool IsWithoutAttack = false)
  3244. {
  3245. this.AttackingPermanent = AttackingPermanent;
  3246. this.DefendingPermanent = DefendingPermanent;
  3247. this.DefendingCard = DefendingCard;
  3248. this.IsWithoutAttack = IsWithoutAttack;
  3249. }
  3250. public Permanent AttackingPermanent { get; private set; } = null;
  3251. public Permanent DefendingPermanent { get; private set; } = null;
  3252. CardSource DefendingCard { get; set; } = null;
  3253. bool IsWithoutAttack { get; set; } = false;
  3254. public Hashtable hashtable { get; set; } = new Hashtable();
  3255. public Permanent enemyPermanent(Permanent permanent)
  3256. {
  3257. if (permanent != null)
  3258. {
  3259. if (permanent == AttackingPermanent)
  3260. {
  3261. return DefendingPermanent;
  3262. }
  3263. else if (permanent == DefendingPermanent)
  3264. {
  3265. return AttackingPermanent;
  3266. }
  3267. }
  3268. return null;
  3269. }
  3270. public int CompareStats()
  3271. {
  3272. int statCheck = 0;
  3273. if (AttackingPermanent.HasIceclad || DefendingPermanent.HasIceclad)
  3274. statCheck = AttackingPermanent.DigivolutionCards.Count - DefendingPermanent.DigivolutionCards.Count;
  3275. else
  3276. statCheck = AttackingPermanent.DP - DefendingPermanent.DP;
  3277. statCheck = Mathf.Clamp(statCheck, -1, 1);
  3278. return statCheck;
  3279. }
  3280. public IEnumerator Battle()
  3281. {
  3282. hashtable = new Hashtable();
  3283. if (AttackingPermanent != null)
  3284. {
  3285. bool IsExistingDefender()
  3286. {
  3287. // whether defender exists
  3288. if ((DefendingPermanent == null) != (DefendingCard == null))
  3289. {
  3290. if (DefendingPermanent != null)
  3291. {
  3292. if (DefendingPermanent.TopCard != null)
  3293. {
  3294. return true;
  3295. }
  3296. }
  3297. else if (DefendingCard != null)
  3298. {
  3299. return true;
  3300. }
  3301. }
  3302. return false;
  3303. }
  3304. if (IsExistingDefender())
  3305. {
  3306. if (AttackingPermanent != null)
  3307. {
  3308. AttackingPermanent.battle = this;
  3309. }
  3310. if (DefendingPermanent != null)
  3311. {
  3312. DefendingPermanent.battle = this;
  3313. }
  3314. List<Permanent> WinnerPermanents = new List<Permanent>();
  3315. List<Permanent> LoserPermanents = new List<Permanent>();
  3316. CardSource LoserCard = null;
  3317. bool WasTie = false;
  3318. //add log
  3319. string log = $"\nBattle:\n{AttackingPermanent.TopCard.BaseENGCardNameFromEntity}({AttackingPermanent.TopCard.CardID})";
  3320. if (DefendingPermanent != null)
  3321. {
  3322. log += $"\n??\n{DefendingPermanent.TopCard.BaseENGCardNameFromEntity}({DefendingPermanent.TopCard.CardID})\n";
  3323. }
  3324. else if (DefendingCard != null)
  3325. {
  3326. log += $"\n??\n{DefendingCard.BaseENGCardNameFromEntity}({DefendingCard.CardID})\n";
  3327. }
  3328. PlayLog.OnAddLog?.Invoke(log);
  3329. #region "At the start of battle" effect
  3330. Permanent _AttackingPermanent = null;
  3331. Permanent _DefendingPermanent = null;
  3332. if (AttackingPermanent != null)
  3333. {
  3334. if (AttackingPermanent.TopCard != null)
  3335. {
  3336. _AttackingPermanent = new Permanent(AttackingPermanent.cardSources);
  3337. }
  3338. }
  3339. if (DefendingPermanent != null)
  3340. {
  3341. if (DefendingPermanent.TopCard != null)
  3342. {
  3343. _DefendingPermanent = new Permanent(DefendingPermanent.cardSources);
  3344. }
  3345. }
  3346. hashtable.Add("AttackingPermanent", _AttackingPermanent);
  3347. hashtable.Add("DefendingPermanent", _DefendingPermanent);
  3348. hashtable.Add("DefendingCard", DefendingCard);
  3349. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnStartBattle));
  3350. #endregion
  3351. #region Show effect
  3352. bool ShowEffect()
  3353. {
  3354. if (GManager.instance.autoProcessing.StackedSkillInfos.Count >= 2)
  3355. {
  3356. return true;
  3357. }
  3358. else if (GManager.instance.autoProcessing.StackedSkillInfos.Count == 1)
  3359. {
  3360. if (GManager.instance.autoProcessing.StackedSkillInfos[0].CardEffect.CanActivate(GManager.instance.autoProcessing.StackedSkillInfos[0].Hashtable))
  3361. {
  3362. return true;
  3363. }
  3364. }
  3365. return false;
  3366. }
  3367. if (ShowEffect())
  3368. {
  3369. if (GManager.instance.attackProcess.IsAttacking)
  3370. {
  3371. if (GManager.instance.attackProcess.SecurityDigimon != null)
  3372. {
  3373. if (GManager.instance.GetComponent<Effects>().ShowUseHandCard.gameObject.activeSelf && GManager.instance.GetComponent<Effects>().ShowUseHandCard.cardSource == GManager.instance.attackProcess.SecurityDigimon)
  3374. {
  3375. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().MoveToExecuteCardEffect(GManager.instance.attackProcess.SecurityDigimon));
  3376. yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SecurityDigimon.Owner.brainStormObject.BrainStormCoroutine(GManager.instance.attackProcess.SecurityDigimon));
  3377. }
  3378. }
  3379. }
  3380. }
  3381. #endregion
  3382. if (!IsWithoutAttack)//If started by effect, do not perform processing during this battle
  3383. {
  3384. // auto process check
  3385. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.AutoProcessCheck());
  3386. GManager.instance.turnStateMachine.IsSelecting = true;
  3387. //Preemptive end battle if the attack process is ended
  3388. if (GManager.instance.attackProcess.IsEndAttack )
  3389. yield break;
  3390. }
  3391. #region battle with permanent
  3392. if (DefendingPermanent != null)
  3393. {
  3394. int battleResults = CompareStats();
  3395. if (battleResults == 1)
  3396. {
  3397. WinnerPermanents.Add(AttackingPermanent);
  3398. if (DefendingPermanent.CanBeDestroyedByBattle(AttackingPermanent, DefendingPermanent, DefendingCard))
  3399. LoserPermanents.Add(DefendingPermanent);
  3400. }
  3401. else if (battleResults == 0)
  3402. {
  3403. WasTie = true;
  3404. WinnerPermanents.Add(AttackingPermanent);
  3405. WinnerPermanents.Add(DefendingPermanent);
  3406. if (AttackingPermanent.CanBeDestroyedByBattle(AttackingPermanent, DefendingPermanent, DefendingCard))
  3407. LoserPermanents.Add(AttackingPermanent);
  3408. if (DefendingPermanent.CanBeDestroyedByBattle(AttackingPermanent, DefendingPermanent, DefendingCard))
  3409. LoserPermanents.Add(DefendingPermanent);
  3410. }
  3411. else if (battleResults == -1)
  3412. {
  3413. WinnerPermanents.Add(DefendingPermanent);
  3414. if (AttackingPermanent.CanBeDestroyedByBattle(AttackingPermanent, DefendingPermanent, DefendingCard))
  3415. LoserPermanents.Add(AttackingPermanent);
  3416. }
  3417. }
  3418. #endregion
  3419. #region battle with card
  3420. else if (DefendingCard != null)
  3421. {
  3422. if (AttackingPermanent.DP > DefendingCard.CardDP)
  3423. {
  3424. WinnerPermanents.Add(AttackingPermanent);
  3425. LoserCard = DefendingCard;
  3426. }
  3427. else if (AttackingPermanent.DP == DefendingCard.CardDP)
  3428. {
  3429. WasTie = true;
  3430. if (AttackingPermanent.CanBeDestroyedByBattle(AttackingPermanent, DefendingPermanent, DefendingCard))
  3431. {
  3432. LoserPermanents.Add(AttackingPermanent);
  3433. }
  3434. LoserCard = DefendingCard;
  3435. }
  3436. else if (AttackingPermanent.DP < DefendingCard.CardDP)
  3437. {
  3438. if (AttackingPermanent.CanBeDestroyedByBattle(AttackingPermanent, DefendingPermanent, DefendingCard))
  3439. {
  3440. LoserPermanents.Add(AttackingPermanent);
  3441. }
  3442. }
  3443. }
  3444. #endregion
  3445. List<Permanent> _WinnerPermanents = new List<Permanent>();
  3446. List<Permanent> _LoserPermanents = new List<Permanent>();
  3447. foreach (Permanent permanent in WinnerPermanents)
  3448. {
  3449. if (permanent.TopCard != null)
  3450. {
  3451. _WinnerPermanents.Add(new Permanent(permanent.cardSources));
  3452. }
  3453. }
  3454. foreach (Permanent permanent in LoserPermanents)
  3455. {
  3456. if (permanent.TopCard != null)
  3457. {
  3458. _LoserPermanents.Add(new Permanent(permanent.cardSources));
  3459. }
  3460. }
  3461. hashtable.Add("WinnerPermanents", _WinnerPermanents);
  3462. hashtable.Add("WinnerPermanents_real", WinnerPermanents);
  3463. hashtable.Add("LoserPermanents", _LoserPermanents);
  3464. hashtable.Add("LoserPermanents_real", LoserPermanents);
  3465. hashtable.Add("LoserCard", LoserCard);
  3466. hashtable.Add("WasTie", WasTie);
  3467. hashtable.Add("battle", this);
  3468. // battle effect
  3469. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().BattleEffect(WinnerPermanents, LoserPermanents, LoserCard));
  3470. DestroyPermanentsClass destoryBattlePermanents = new DestroyPermanentsClass(LoserPermanents, hashtable);
  3471. yield return ContinuousController.instance.StartCoroutine(destoryBattlePermanents.Destroy());
  3472. //Fix Loser Permanents
  3473. if(LoserPermanents.Count != destoryBattlePermanents.DestroyedPermanents.Count)
  3474. {
  3475. LoserPermanents = destoryBattlePermanents.DestroyedPermanents;
  3476. _LoserPermanents = destoryBattlePermanents.DestroyedPermanents;
  3477. hashtable["LoserPermanents"] = _LoserPermanents;
  3478. hashtable["LoserPermanents_real"] = LoserPermanents;
  3479. }
  3480. // "At the end of battle" effect
  3481. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnEndBattle));
  3482. #region move up effect
  3483. if (ShowEffect())
  3484. {
  3485. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.ShrinkSecurityDigimonDisplay());
  3486. }
  3487. #endregion
  3488. #region effect when determine whether to do security check
  3489. List<SkillInfo> skillInfos_Pierce = AutoProcessing.GetSkillInfos(hashtable, EffectTiming.OnDetermineDoSecurityCheck)
  3490. .Filter(skillInfo => skillInfo.CardEffect != null && skillInfo.CardEffect.CanActivate(skillInfo.Hashtable));
  3491. if (skillInfos_Pierce.Count >= 1)
  3492. {
  3493. GManager.instance.autoProcessing.PutStackedSkill(skillInfos_Pierce[0]);
  3494. }
  3495. #endregion
  3496. }
  3497. }
  3498. if (!IsWithoutAttack)//If started by effect, do not perform processing & don't reset effects relevant to the actual attack process
  3499. {
  3500. // auto process check
  3501. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.AutoProcessCheck());
  3502. #region reset effect until the end of battle
  3503. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  3504. {
  3505. foreach (Permanent permanent in player.GetFieldPermanents())
  3506. {
  3507. permanent.UntilEndBattleEffects = new List<Func<EffectTiming, ICardEffect>>();
  3508. }
  3509. player.UntilEndBattleEffects = new List<Func<EffectTiming, ICardEffect>>();
  3510. }
  3511. #endregion
  3512. }
  3513. if (AttackingPermanent != null)
  3514. {
  3515. AttackingPermanent.battle = null;
  3516. }
  3517. if (DefendingPermanent != null)
  3518. {
  3519. DefendingPermanent.battle = null;
  3520. }
  3521. }
  3522. }
  3523. #endregion
  3524. #region De-digivolve
  3525. public class IDegeneration
  3526. {
  3527. /// <summary>
  3528. /// De-Digivolve Class
  3529. /// </summary>
  3530. /// <param name="permanent">Target Permanent</param>
  3531. /// <param name="DegenerationCount">De-Digivolve Amount</param>
  3532. /// <param name="cardEffect">Card Effect</param>
  3533. /// <param name="DegenerationCountRuling">Should we enforce rule to select De-digivolve amount before digimon, disabled by default</param>
  3534. public IDegeneration(Permanent permanent, int DegenerationCount, ICardEffect cardEffect, bool? DegenerationCountRuling = null)
  3535. {
  3536. _permanent = permanent;
  3537. _degenerationCount = DegenerationCount;
  3538. _cardEffect = cardEffect;
  3539. _degenerationCountRuling = DegenerationCountRuling;
  3540. }
  3541. Permanent _permanent = null;
  3542. int _degenerationCount;
  3543. ICardEffect _cardEffect = null;
  3544. bool? _degenerationCountRuling;
  3545. public IEnumerator Degeneration()
  3546. {
  3547. if (_cardEffect == null) yield break;
  3548. if (_cardEffect.EffectSourceCard == null) yield break;
  3549. if (_permanent == null) yield break;
  3550. if (_permanent.TopCard == null) yield break;
  3551. if (_permanent.ImmuneFromDeDigivolve()) yield break;
  3552. if (_permanent.ImmuneFromStackTrashing(_cardEffect)) yield break;
  3553. if (_permanent.TopCard.CanNotBeAffected(_cardEffect)) yield break;
  3554. int maxCount = Math.Min(_permanent.DigivolutionCards.Count, _degenerationCount);
  3555. SelectCountEffect selectCountEffect = GManager.instance.GetComponent<SelectCountEffect>();
  3556. if (selectCountEffect != null && _degenerationCountRuling == null)
  3557. {
  3558. Player selectPlayer = _cardEffect.EffectSourceCard.Owner;
  3559. selectCountEffect.SetUp(
  3560. SelectPlayer: selectPlayer,
  3561. targetPermanent: _permanent,
  3562. MaxCount: maxCount,
  3563. CanNoSelect: false,
  3564. Message: "How many cards do you trash?",
  3565. Message_Enemy: "The opponent is choosing how many cards to trash.",
  3566. SelectCountCoroutine: SelectCountCoroutine);
  3567. yield return ContinuousController.instance.StartCoroutine(selectCountEffect.Activate());
  3568. IEnumerator SelectCountCoroutine(int count)
  3569. {
  3570. _degenerationCount = count;
  3571. yield return null;
  3572. }
  3573. }
  3574. if (_degenerationCount >= 1)
  3575. {
  3576. int count = 0;
  3577. List<CardSource> selectedCards = new List<CardSource>();
  3578. while (true)
  3579. {
  3580. bool StopCondition()
  3581. {
  3582. if (_permanent.HasNoDigivolutionCards)
  3583. {
  3584. return true;
  3585. }
  3586. if (_permanent.Level == 3)
  3587. {
  3588. if (_permanent.TopCard != null)
  3589. {
  3590. if (_permanent.TopCard.HasLevel)
  3591. {
  3592. return true;
  3593. }
  3594. }
  3595. }
  3596. if (count >= _degenerationCount)
  3597. {
  3598. return true;
  3599. }
  3600. return false;
  3601. }
  3602. if (StopCondition())
  3603. {
  3604. break;
  3605. }
  3606. if (count == 0)
  3607. {
  3608. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(_permanent));
  3609. }
  3610. CardSource cardSource = _permanent.TopCard;
  3611. selectedCards.Add(cardSource);
  3612. yield return ContinuousController.instance.StartCoroutine(new AceOverflowClass(new List<CardSource>() { cardSource }).Overflow());
  3613. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(cardSource));
  3614. if (!cardSource.IsToken)
  3615. {
  3616. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(cardSource));
  3617. }
  3618. _permanent.ShowingPermanentCard.ShowPermanentData(true);
  3619. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().RemoveDigivolveRootEffect(cardSource, _permanent));
  3620. count++;
  3621. }
  3622. #region "When Top Card is Trashed" effect
  3623. #region Hashtable Setting
  3624. System.Collections.Hashtable hashtable = new System.Collections.Hashtable()
  3625. {
  3626. {"Permanent", _permanent},
  3627. {"CardSources", selectedCards}
  3628. };
  3629. #endregion
  3630. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing
  3631. .StackSkillInfos(hashtable, EffectTiming.WhenTopCardTrashed));
  3632. #endregion
  3633. #region add log
  3634. if (selectedCards.Count >= 1)
  3635. {
  3636. string log = "";
  3637. log += $"\nDe-Digivolve :";
  3638. foreach (CardSource cardSource in selectedCards)
  3639. {
  3640. if (cardSource != null)
  3641. {
  3642. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  3643. }
  3644. }
  3645. log += "\n";
  3646. PlayLog.OnAddLog?.Invoke(log);
  3647. }
  3648. #endregion
  3649. }
  3650. }
  3651. }
  3652. #endregion
  3653. #region Trash digivolution cards
  3654. public class ITrashDigivolutionCards
  3655. {
  3656. public ITrashDigivolutionCards(Permanent permanent, List<CardSource> trashTargetCards, ICardEffect cardEffect)
  3657. {
  3658. _permanent = permanent;
  3659. _trashTargetCards = trashTargetCards.Clone();
  3660. _cardEffect = cardEffect;
  3661. }
  3662. public bool IsTrashed(CardSource cardSource)
  3663. {
  3664. return TrashedCards.Contains(cardSource);
  3665. }
  3666. Permanent _permanent = null;
  3667. List<CardSource> _trashTargetCards = new List<CardSource>();
  3668. public List<CardSource> TrashedCards = new List<CardSource>();
  3669. ICardEffect _cardEffect = null;
  3670. public IEnumerator TrashDigivolutionCards()
  3671. {
  3672. if (_trashTargetCards == null) yield break;
  3673. if (_cardEffect == null) yield break;
  3674. if (_permanent == null) yield break;
  3675. if (_permanent.TopCard == null) yield break;
  3676. if (_permanent.ImmuneFromStackTrashing(_cardEffect)) yield break;
  3677. if (_permanent.TopCard.CanNotBeAffected(_cardEffect)) yield break;
  3678. if (_permanent.HasNoDigivolutionCards) yield break;
  3679. _trashTargetCards = _trashTargetCards.Filter((cardSource) =>
  3680. _permanent.DigivolutionCards.Contains(cardSource) &&
  3681. !cardSource.CanNotTrashFromDigivolutionCards(_cardEffect));
  3682. if (_trashTargetCards.Count == 0) yield break;
  3683. _trashTargetCards.ForEach(source => source.willBeRemoveSources = true);
  3684. string message = "Discarded card" + Utils.PluralFormSuffix(_trashTargetCards.Count);
  3685. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(_trashTargetCards, message, true, true));
  3686. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(_permanent));
  3687. #region cut in effect - Would discard
  3688. // "When digivolution cards would be trashed" effect
  3689. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  3690. CardEffectCommons.WhenDigivolutionCardWouldDiscardedCheckHashtable(
  3691. _permanent,
  3692. _trashTargetCards,
  3693. _cardEffect
  3694. ),
  3695. EffectTiming.WhenWouldDigivolutionCardDiscarded));
  3696. if (GManager.instance.autoProcessing_CutIn.HasAwaitingActivateEffects())
  3697. {
  3698. // effect
  3699. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.ShrinkSecurityDigimonDisplay());
  3700. // cut in effect process
  3701. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, AutoProcessing.HasExecutedSameEffect));
  3702. }
  3703. #endregion
  3704. //fix trash target permanent
  3705. Permanent permanentTarget_Fixed = _permanent;
  3706. // fix trash sources sources
  3707. List<CardSource> trashDigivolutionCards_Fixed = _trashTargetCards.Filter(cardsource =>
  3708. cardsource != null
  3709. && cardsource.willBeRemoveSources);
  3710. #region "When digivolution cards are trashed" effect
  3711. #region Hashtable Setting
  3712. Hashtable hashtable = new Hashtable()
  3713. {
  3714. {"CardEffect", _cardEffect},
  3715. {"Permanent", permanentTarget_Fixed},
  3716. {"DiscardedCards", trashDigivolutionCards_Fixed},
  3717. };
  3718. #endregion
  3719. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnDigivolutionCardDiscarded));
  3720. #endregion
  3721. yield return ContinuousController.instance.StartCoroutine(new AceOverflowClass(_trashTargetCards).Overflow());
  3722. foreach (CardSource cardSource in trashDigivolutionCards_Fixed)
  3723. {
  3724. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().RemoveDigivolveRootEffect(cardSource, permanentTarget_Fixed));
  3725. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(cardSource));
  3726. if (!cardSource.IsToken)
  3727. {
  3728. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(cardSource));
  3729. }
  3730. cardSource.willBeRemoveSources = false;
  3731. TrashedCards.Add(cardSource);
  3732. }
  3733. }
  3734. }
  3735. #endregion
  3736. #region Trash link cards
  3737. public class ITrashLinkCards
  3738. {
  3739. public ITrashLinkCards(Permanent permanent, List<CardSource> trashTargetCards, ICardEffect cardEffect)
  3740. {
  3741. _permanent = permanent;
  3742. _trashTargetCards = trashTargetCards.Clone();
  3743. _cardEffect = cardEffect;
  3744. }
  3745. public bool IsTrashed(CardSource cardSource)
  3746. {
  3747. return TrashedLinkCards.Contains(cardSource);
  3748. }
  3749. Permanent _permanent = null;
  3750. List<CardSource> _trashTargetCards = new List<CardSource>();
  3751. public List<CardSource> TrashedLinkCards = new List<CardSource>();
  3752. ICardEffect _cardEffect = null;
  3753. public IEnumerator TrashLinkCards()
  3754. {
  3755. if (_trashTargetCards == null) yield break;
  3756. if (_permanent == null) yield break;
  3757. if (_permanent.TopCard == null) yield break;
  3758. if (_cardEffect != null && _permanent.TopCard.CanNotBeAffected(_cardEffect)) yield break;
  3759. if (_permanent.HasNoLinkCards) yield break;
  3760. _trashTargetCards = _trashTargetCards.Filter((cardSource) =>
  3761. _permanent.LinkedCards.Contains(cardSource));
  3762. if (_trashTargetCards.Count == 0) yield break;
  3763. _trashTargetCards.ForEach(source => source.willBeRemoveSources = true);
  3764. string message = "Discarded card" + Utils.PluralFormSuffix(_trashTargetCards.Count);
  3765. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(_trashTargetCards, message, true, true));
  3766. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(_permanent));
  3767. #region cut in effect - Would discard
  3768. // "When link cards would be trashed" effect
  3769. //TODO: Create CardEffectCommons.WhenLinkCardWouldDiscard function
  3770. /*yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.StackSkillInfos(
  3771. CardEffectCommons.WhenDigivolutionCardWouldDiscardedCheckHashtable(
  3772. _permanent,
  3773. _trashTargetCards,
  3774. _cardEffect
  3775. ),
  3776. EffectTiming.WhenWouldDigivolutionCardDiscarded));*/
  3777. if (GManager.instance.autoProcessing_CutIn.HasAwaitingActivateEffects())
  3778. {
  3779. // effect
  3780. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.ShrinkSecurityDigimonDisplay());
  3781. // cut in effect process
  3782. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, AutoProcessing.HasExecutedSameEffect));
  3783. }
  3784. #endregion
  3785. //fix trash target permanent
  3786. Permanent permanentTarget_Fixed = _permanent;
  3787. // fix trash sources sources
  3788. List<CardSource> trashLinkCards_Fixed = _trashTargetCards.Filter(cardsource =>
  3789. cardsource != null
  3790. && cardsource.willBeRemoveSources);
  3791. #region "When link cards are trashed" effect
  3792. #region Hashtable Setting
  3793. Hashtable hashtable = new Hashtable()
  3794. {
  3795. {"CardEffect", _cardEffect},
  3796. {"Permanent", permanentTarget_Fixed},
  3797. {"DiscardedCards", trashLinkCards_Fixed},
  3798. };
  3799. #endregion
  3800. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnLinkCardDiscarded));
  3801. #endregion
  3802. yield return ContinuousController.instance.StartCoroutine(new AceOverflowClass(_trashTargetCards).Overflow());
  3803. foreach (CardSource cardSource in trashLinkCards_Fixed)
  3804. {
  3805. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().RemoveDigivolveRootEffect(cardSource, permanentTarget_Fixed));
  3806. if (!cardSource.IsToken)
  3807. {
  3808. yield return ContinuousController.instance.StartCoroutine(permanentTarget_Fixed.RemoveLinkedCard(cardSource));
  3809. }
  3810. cardSource.willBeRemoveSources = false;
  3811. TrashedLinkCards.Add(cardSource);
  3812. }
  3813. }
  3814. }
  3815. #endregion
  3816. #region Return digivolution cards to deck bottom
  3817. public class ReturnToLibraryBottomDigivolutionCardsClass
  3818. {
  3819. public ReturnToLibraryBottomDigivolutionCardsClass(Permanent permanent, List<CardSource> cardSources, Hashtable hashtable)
  3820. {
  3821. _permanent = permanent;
  3822. _cardSources = cardSources.Clone();
  3823. _hashtable = hashtable;
  3824. }
  3825. Permanent _permanent = null;
  3826. List<CardSource> _cardSources = new List<CardSource>();
  3827. Hashtable _hashtable = null;
  3828. public IEnumerator ReturnToLibraryBottomDigivolutionCards()
  3829. {
  3830. if (_permanent == null) yield break;
  3831. if (_permanent.TopCard == null) yield break;
  3832. if (_cardSources == null) yield break;
  3833. _cardSources = _cardSources.Filter(cardSource => _permanent.DigivolutionCards.Contains(cardSource));
  3834. if (_cardSources.Count == 0) yield break;
  3835. ICardEffect CardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  3836. if (CardEffect != null && _permanent.TopCard.CanNotBeAffected(CardEffect)) yield break;
  3837. string message = "Deck Bottom card" + Utils.PluralFormSuffix(_cardSources.Count);
  3838. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(_cardSources, message, true, true));
  3839. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(_permanent));
  3840. #region "When digivolution cards are returned to deck" effect
  3841. #region Hashtable Setting
  3842. Hashtable hashtable1 = new Hashtable()
  3843. {
  3844. {"Permanent", _permanent},
  3845. {"DeckBottomCards", _cardSources},
  3846. {"CardEffect", CardEffect},
  3847. };
  3848. #endregion
  3849. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable1, EffectTiming.OnDigivolutionCardReturnToDeckBottom));
  3850. #endregion
  3851. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(_cardSources));
  3852. }
  3853. }
  3854. #endregion
  3855. #region Reduce security
  3856. public class IReduceSecurity
  3857. {
  3858. public IReduceSecurity(Player player, ref List<SkillInfo> refSkillInfos, ICardEffect cardEffect = null)
  3859. {
  3860. _player = player;
  3861. _refSkillInfos = refSkillInfos;
  3862. _cardEffect = cardEffect;
  3863. }
  3864. Player _player = null;
  3865. List<SkillInfo> _refSkillInfos = null;
  3866. ICardEffect _cardEffect = null;
  3867. public IEnumerator ReduceSecurity()
  3868. {
  3869. GManager.OnSecurityStackChanged?.Invoke(_player);
  3870. #region "When cards are removed from security" effect
  3871. #region Hashtable Setting
  3872. Hashtable hashtable = new Hashtable()
  3873. {
  3874. {"Player", _player},
  3875. {"SkillInfo",_refSkillInfos },
  3876. {"CardEffect",_cardEffect}
  3877. };
  3878. #endregion
  3879. if (_refSkillInfos == null)
  3880. {
  3881. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnLoseSecurity));
  3882. }
  3883. else
  3884. {
  3885. foreach (SkillInfo skillInfo in AutoProcessing.GetSkillInfos(hashtable, EffectTiming.OnLoseSecurity))
  3886. {
  3887. _refSkillInfos.Add(skillInfo);
  3888. }
  3889. }
  3890. #endregion
  3891. }
  3892. }
  3893. #endregion
  3894. #region Add Security
  3895. public class IAddSecurity
  3896. {
  3897. public IAddSecurity(CardSource source)
  3898. {
  3899. _player = source.Owner;
  3900. _cardSource = source;
  3901. }
  3902. Player _player { get; set; }
  3903. CardSource _cardSource { get; set; }
  3904. public IEnumerator AddSecurity()
  3905. {
  3906. GManager.OnSecurityStackChanged?.Invoke(_player);
  3907. #region "When security cards are added" effect
  3908. #region Hashtable setting
  3909. Hashtable hashtable = new Hashtable()
  3910. {
  3911. {"Player", _player},
  3912. {"CardSources", new List<CardSource> { _cardSource } }
  3913. };
  3914. #endregion
  3915. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnAddSecurity));
  3916. #endregion
  3917. #region "When face up cards are added"
  3918. if (!_cardSource.IsFlipped)
  3919. {
  3920. #region Hashtable setting
  3921. Hashtable faceUpHashtable = new Hashtable()
  3922. {
  3923. {"Player", _player},
  3924. {"CardSources", new List<CardSource> { _cardSource } }
  3925. };
  3926. #endregion
  3927. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(faceUpHashtable, EffectTiming.OnFaceUpSecurityIncreased));
  3928. }
  3929. #endregion
  3930. }
  3931. }
  3932. #endregion
  3933. #region Flip Security Face Up
  3934. public class IFlipSecurity
  3935. {
  3936. public IFlipSecurity(CardSource source)
  3937. {
  3938. _player = source.Owner;
  3939. _cardSource = source;
  3940. }
  3941. Player _player { get; set; }
  3942. CardSource _cardSource { get; set; }
  3943. public IEnumerator FlipFaceUp()
  3944. {
  3945. if (!_player.SecurityCards.Contains(_cardSource) || !_cardSource.IsFlipped)
  3946. yield break;
  3947. _cardSource.SetFace();
  3948. #region "When face up cards are added"
  3949. #region Hashtable setting
  3950. Hashtable hashtable = new Hashtable()
  3951. {
  3952. {"Player", _player},
  3953. {"CardSources", new List<CardSource> { _cardSource } }
  3954. };
  3955. #endregion
  3956. if (!_cardSource.IsFlipped)
  3957. {
  3958. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable, EffectTiming.OnFaceUpSecurityIncreased));
  3959. }
  3960. #endregion
  3961. }
  3962. }
  3963. #endregion
  3964. #region Suspend permanents
  3965. public class SuspendPermanentsClass
  3966. {
  3967. public SuspendPermanentsClass(List<Permanent> permanents, Hashtable hashtable)
  3968. {
  3969. _permanents = permanents;
  3970. _hashtable = hashtable;
  3971. }
  3972. List<Permanent> _permanents { get; set; }
  3973. Hashtable _hashtable { get; set; }
  3974. public IEnumerator Tap()
  3975. {
  3976. if (_permanents.Count == 0) yield break;
  3977. ICardEffect CardEffect = CardEffectCommons.GetCardEffectFromHashtable(_hashtable);
  3978. bool IsBlock = CardEffectCommons.IsBlock(_hashtable);
  3979. bool IsAttack = CardEffectCommons.IsAttack(_hashtable);
  3980. List<Permanent> suspendTargetPermanents = _permanents.Filter(PermanentCondition);
  3981. bool PermanentCondition(Permanent permanent)
  3982. {
  3983. if (permanent != null)
  3984. {
  3985. if (permanent.TopCard != null)
  3986. {
  3987. if (permanent.IsSuspended)
  3988. {
  3989. return false;
  3990. }
  3991. if (!permanent.CanSuspend)
  3992. {
  3993. return false;
  3994. }
  3995. if (CardEffect != null)
  3996. {
  3997. if (permanent.TopCard.CanNotBeAffected(CardEffect))
  3998. {
  3999. return false;
  4000. }
  4001. }
  4002. }
  4003. }
  4004. return true;
  4005. }
  4006. foreach (Permanent permanent in suspendTargetPermanents)
  4007. {
  4008. permanent.IsSuspended = true;
  4009. permanent.DPWhenSuspended = permanent.DP;
  4010. if (permanent.ShowingPermanentCard != null)
  4011. {
  4012. permanent.ShowingPermanentCard.ShowPermanentData(true);
  4013. }
  4014. }
  4015. if (suspendTargetPermanents.Count >= 1)
  4016. {
  4017. #region "Effects when permanents suspend
  4018. #region Hashtable Setting
  4019. Hashtable _hashtable = new Hashtable(){
  4020. {"Permanents", suspendTargetPermanents},
  4021. {"IsBlock", IsBlock}
  4022. };
  4023. if (CardEffect != null)
  4024. {
  4025. _hashtable.Add("CardEffect", CardEffect);
  4026. }
  4027. #endregion
  4028. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(_hashtable, EffectTiming.OnTappedAnyone));
  4029. #endregion
  4030. yield return new WaitForSeconds(0.3f);
  4031. }
  4032. }
  4033. }
  4034. #endregion
  4035. #region Unsuspend permanents
  4036. public class IUnsuspendPermanents
  4037. {
  4038. public IUnsuspendPermanents(List<Permanent> permanents, ICardEffect cardEffect)
  4039. {
  4040. _permanents = permanents.Clone().Filter(CardEffectCommons.IsPermanentExistsOnBattleArea);
  4041. _cardEffect = cardEffect;
  4042. }
  4043. List<Permanent> _permanents { get; set; }
  4044. ICardEffect _cardEffect { get; set; }
  4045. public IEnumerator Unsuspend()
  4046. {
  4047. //Permanent list that will unsuspend
  4048. List<Permanent> untappedPermanets = _permanents.Filter((permanent) =>
  4049. permanent != null
  4050. && permanent.TopCard != null
  4051. && permanent.IsSuspended
  4052. && permanent.CanUnsuspend
  4053. && (_cardEffect == null || !permanent.TopCard.CanNotBeAffected(_cardEffect)));
  4054. #region "When permanents would unsuspend" effect
  4055. #region Hashtable Setting
  4056. Hashtable hashtable1 = new Hashtable()
  4057. {
  4058. {"CardEffect", _cardEffect},
  4059. {"Permanents", untappedPermanets},
  4060. };
  4061. #endregion
  4062. List<SkillInfo> skillInfos = AutoProcessing.GetSkillInfos(hashtable1, EffectTiming.WhenUntapAnyone);
  4063. if (skillInfos.Count >= 1)
  4064. {
  4065. foreach (SkillInfo skillInfo in skillInfos)
  4066. {
  4067. GManager.instance.autoProcessing_CutIn.PutStackedSkill(skillInfo);
  4068. }
  4069. foreach (Permanent permanent in untappedPermanets)
  4070. {
  4071. permanent.ShowUnsuspendEffect();
  4072. }
  4073. //cut in effects
  4074. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing_CutIn.TriggeredSkillProcess(false, AutoProcessing.HasExecutedSameEffect));
  4075. untappedPermanets.ForEach(permanent =>
  4076. {
  4077. if (permanent.ShowingPermanentCard != null)
  4078. {
  4079. permanent.ShowingPermanentCard.WillUntapObject.SetActive(false);
  4080. }
  4081. });
  4082. }
  4083. #endregion
  4084. // fix unsuspend target permanents
  4085. List<Permanent> untappedPermanets_Fixed = untappedPermanets.Filter((permanent) =>
  4086. permanent != null
  4087. && permanent.TopCard != null
  4088. && permanent.IsSuspended
  4089. && permanent.CanUnsuspend
  4090. && (_cardEffect == null || !permanent.TopCard.CanNotBeAffected(_cardEffect)));
  4091. if (untappedPermanets_Fixed.Count >= 1)
  4092. {
  4093. foreach (Permanent permanent in untappedPermanets_Fixed)
  4094. {
  4095. permanent.IsSuspended = false;
  4096. if (permanent.ShowingPermanentCard != null)
  4097. {
  4098. permanent.ShowingPermanentCard.ShowPermanentData(true);
  4099. }
  4100. }
  4101. #region "When permanents are unsuspended" effect
  4102. #region Hashtable Setting
  4103. Hashtable hashtable2 = new Hashtable()
  4104. {
  4105. {"CardEffect", _cardEffect},
  4106. {"Permanents", untappedPermanets_Fixed},
  4107. };
  4108. #endregion
  4109. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(hashtable2, EffectTiming.OnUnTappedAnyone));
  4110. #endregion
  4111. yield return new WaitForSeconds(0.3f);
  4112. }
  4113. }
  4114. }
  4115. #endregion
  4116. #region Trash cards from deck top
  4117. public class ITrashDeckCards
  4118. {
  4119. public ITrashDeckCards(List<CardSource> cardSources, ICardEffect cardEffect)
  4120. {
  4121. this.cardSources = new List<CardSource>();
  4122. foreach (CardSource cardSource in cardSources)
  4123. {
  4124. this.cardSources.Add(cardSource);
  4125. }
  4126. this.cardEffect = cardEffect;
  4127. }
  4128. List<CardSource> cardSources { get; set; } = new List<CardSource>();
  4129. ICardEffect cardEffect { get; set; } = null;
  4130. public IEnumerator TrashDeckCards()
  4131. {
  4132. List<CardSource> trashCards = new List<CardSource>();
  4133. foreach (CardSource cardSource in cardSources)
  4134. {
  4135. if (cardSource.Owner.LibraryCards.Contains(cardSource))
  4136. {
  4137. trashCards.Add(cardSource);
  4138. }
  4139. }
  4140. if (trashCards.Count >= 1)
  4141. {
  4142. foreach (CardSource cardSource in trashCards)
  4143. {
  4144. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(cardSource));
  4145. }
  4146. #region "When cards are trashed from security" effect
  4147. #region Hashtable setting
  4148. Hashtable hashtable = new Hashtable()
  4149. {
  4150. {"DiscardedCards", trashCards},
  4151. {"CardEffect", cardEffect},
  4152. };
  4153. #endregion
  4154. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing.StackSkillInfos(
  4155. hashtable, EffectTiming.OnDiscardLibrary));
  4156. #endregion
  4157. }
  4158. }
  4159. }
  4160. #endregion
  4161. #region Overflow of ace
  4162. public class AceOverflowClass
  4163. {
  4164. public AceOverflowClass(List<CardSource> cardSources)
  4165. {
  4166. _cardSources = cardSources.Clone();
  4167. }
  4168. List<CardSource> _cardSources = new List<CardSource>();
  4169. public IEnumerator Overflow()
  4170. {
  4171. _cardSources = _cardSources
  4172. .Filter(cardSource => cardSource.IsACE && !cardSource.IsFlipped && CardEffectCommons.IsExistOnBattleArea(cardSource) || CardEffectCommons.IsExistOnBreedingAreaDigimon(cardSource))
  4173. .OrderBy(cardSource => cardSource.Owner == GManager.instance.turnStateMachine.gameContext.TurnPlayer ? -1 : 1)
  4174. .ToList();
  4175. foreach (CardSource cardSource in _cardSources)
  4176. {
  4177. yield return ContinuousController.instance.StartCoroutine(cardSource.Owner.AddMemory(-cardSource.OverflowMemory, null));
  4178. string log = $"\nOverflow -{cardSource.OverflowMemory}:\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})\n";
  4179. PlayLog.OnAddLog?.Invoke(log);
  4180. }
  4181. }
  4182. }
  4183. #endregion
  4184. #region TrashStack
  4185. public class ITrashStack
  4186. {
  4187. /// <summary>
  4188. /// Trash Stack Class
  4189. /// </summary>
  4190. /// <param name="permanent">Target Permanent</param>
  4191. /// <param name="TrashCount">Amount of cards to trash</param>
  4192. /// <param name="cardEffect">Card Effect</param>
  4193. /// <param name="fromTop">Should trashing start from top, true by default</param>
  4194. public ITrashStack(Permanent permanent, int TrashCount, ICardEffect cardEffect, bool fromTop = true)
  4195. {
  4196. _permanent = permanent;
  4197. _trashCount = TrashCount;
  4198. _cardEffect = cardEffect;
  4199. _fromTop = fromTop;
  4200. }
  4201. Permanent _permanent = null;
  4202. int _trashCount;
  4203. ICardEffect _cardEffect = null;
  4204. bool _fromTop;
  4205. public IEnumerator TrashStack()
  4206. {
  4207. if (_cardEffect == null) yield break;
  4208. if (_cardEffect.EffectSourceCard == null) yield break;
  4209. if (_permanent == null) yield break;
  4210. if (_permanent.TopCard == null) yield break;
  4211. if (_permanent.ImmuneFromStackTrashing(_cardEffect)) yield break;
  4212. if (_permanent.TopCard.CanNotBeAffected(_cardEffect)) yield break;
  4213. _trashCount = Math.Min(_permanent.StackCards.Count, _trashCount);
  4214. if (_trashCount >= 1)
  4215. {
  4216. int count = 0;
  4217. List<CardSource> selectedCards = new List<CardSource>();
  4218. while (true)
  4219. {
  4220. bool StopCondition()
  4221. {
  4222. if (_permanent.HasNoDigivolutionCards)
  4223. {
  4224. return true;
  4225. }
  4226. if (count >= _trashCount)
  4227. {
  4228. return true;
  4229. }
  4230. return false;
  4231. }
  4232. if (StopCondition())
  4233. {
  4234. break;
  4235. }
  4236. if (count == 0)
  4237. {
  4238. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(_permanent));
  4239. }
  4240. CardSource cardSource = _permanent.TopCard;
  4241. selectedCards.Add(cardSource);
  4242. yield return ContinuousController.instance.StartCoroutine(new AceOverflowClass(new List<CardSource>() { cardSource }).Overflow());
  4243. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(cardSource));
  4244. if (!cardSource.IsToken)
  4245. {
  4246. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(cardSource));
  4247. }
  4248. _permanent.ShowingPermanentCard.ShowPermanentData(true);
  4249. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().RemoveDigivolveRootEffect(cardSource, _permanent));
  4250. count++;
  4251. }
  4252. #region "When Top Card is Trashed" effect
  4253. #region Hashtable Setting
  4254. System.Collections.Hashtable hashtable = new System.Collections.Hashtable()
  4255. {
  4256. {"Permanent", _permanent},
  4257. {"CardSources", selectedCards}
  4258. };
  4259. #endregion
  4260. yield return ContinuousController.instance.StartCoroutine(GManager.instance.autoProcessing
  4261. .StackSkillInfos(hashtable, EffectTiming.WhenTopCardTrashed));
  4262. #endregion
  4263. #region add log
  4264. if (selectedCards.Count >= 1)
  4265. {
  4266. string log = "";
  4267. log += $"\nStack Trashed :";
  4268. foreach (CardSource cardSource in selectedCards)
  4269. {
  4270. if (cardSource != null)
  4271. {
  4272. log += $"\n{cardSource.BaseENGCardNameFromEntity}({cardSource.CardID})";
  4273. }
  4274. }
  4275. log += "\n";
  4276. PlayLog.OnAddLog?.Invoke(log);
  4277. }
  4278. #endregion
  4279. }
  4280. }
  4281. }
  4282. #endregion