SelectPermanentEffect.cs 42 KB

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  1. using Photon.Pun;
  2. using System;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using System.Linq;
  6. using UnityEngine;
  7. public class SelectPermanentEffect : MonoBehaviourPunCallbacks
  8. {
  9. public void SetUp
  10. (Player selectPlayer,
  11. Func<Permanent, bool> canTargetCondition,
  12. Func<List<Permanent>, Permanent, bool> canTargetCondition_ByPreSelecetedList,
  13. Func<List<Permanent>, bool> canEndSelectCondition,
  14. int maxCount,
  15. bool canNoSelect,
  16. bool canEndNotMax,
  17. Func<Permanent, IEnumerator> selectPermanentCoroutine,
  18. Func<List<Permanent>, IEnumerator> afterSelectPermanentCoroutine,
  19. Mode mode,
  20. ICardEffect cardEffect)
  21. {
  22. _selectPlayer = selectPlayer;
  23. _canTargetCondition = canTargetCondition;
  24. _canTargetCondition_ByPreSelecetedList = canTargetCondition_ByPreSelecetedList;
  25. _canEndSelectCondition = canEndSelectCondition;
  26. _maxCount = maxCount;
  27. _canNoSelect = canNoSelect;
  28. _canEndNotMax = canEndNotMax;
  29. _selectPermanentCoroutine = selectPermanentCoroutine;
  30. _afterSelectPermanentCoroutine = afterSelectPermanentCoroutine;
  31. _mode = mode;
  32. _cardEffect = cardEffect;
  33. _isLocal = false;
  34. _isdigiXros = false;
  35. _customMessage = null;
  36. _customMessage_Enemy = null;
  37. _customBackButtonMessage = null;
  38. _degenerationCount = 1;
  39. }
  40. public void SetIsLocal()
  41. {
  42. _isLocal = true;
  43. }
  44. public void SetDigiXros()
  45. {
  46. _isdigiXros = true;
  47. }
  48. public void SetUpCustomMessage(string CustomMessage = "", string CustomMessage_Enemy = "", string[] customMessageArray = null)
  49. {
  50. _customMessage = CustomMessage;
  51. _customMessage_Enemy = CustomMessage_Enemy;
  52. if (customMessageArray != null)
  53. {
  54. if (customMessageArray.Length == 2)
  55. {
  56. _customMessage = customMessageArray[0];
  57. _customMessage_Enemy = customMessageArray[1];
  58. }
  59. }
  60. }
  61. public void SetUpCustomBackButtonMessage(string CustomBackButtonMessage)
  62. {
  63. _customBackButtonMessage = CustomBackButtonMessage;
  64. }
  65. public void SetDegenerationCount(int degenerationCount)
  66. {
  67. _degenerationCount = degenerationCount;
  68. }
  69. public void SetCanNotAttackPlayer()
  70. {
  71. _canAttackPlayer = false;
  72. }
  73. public void SetDefenderCondition(Func<Permanent, bool> defenderCondition)
  74. {
  75. _defenderCondition = defenderCondition;
  76. }
  77. public void SetPlaceFaceUp()
  78. {
  79. _isFaceUp = true;
  80. }
  81. //Player to select
  82. Player _selectPlayer = null;
  83. //Conditions of units that can be selected
  84. Func<Permanent, bool> _canTargetCondition = null;
  85. //Whether the unit can be selected with the current selection list status
  86. Func<List<Permanent>, Permanent, bool> _canTargetCondition_ByPreSelecetedList = null;
  87. //Conditions under which a selection can be terminated (see list of selection termination points)
  88. Func<List<Permanent>, bool> _canEndSelectCondition = null;
  89. //Maximum number of sheets to be selected
  90. int _maxCount = 0;
  91. //Whether you can choose not to choose
  92. bool _canNoSelect = false;
  93. //Can you finish your selection with less than the maximum number?
  94. bool _canEndNotMax = false;
  95. //(Limited to Mode.Custom) Processing to be performed by selecting
  96. Func<Permanent, IEnumerator> _selectPermanentCoroutine = null;
  97. //選択した後にする処理
  98. Func<List<Permanent>, IEnumerator> _afterSelectPermanentCoroutine = null;
  99. //Classification of processing to be done by selection
  100. Mode _mode = Mode.Custom;
  101. //Skill in making unit selections
  102. ICardEffect _cardEffect = null;
  103. bool _isLocal = false;
  104. bool _isdigiXros = false;
  105. int _degenerationCount = 1;
  106. bool _canAttackPlayer = true;
  107. Func<Permanent, bool> _defenderCondition = (permanent) => true;
  108. bool _isFaceUp = false;
  109. public enum Mode
  110. {
  111. Tap,
  112. UnTap,
  113. Destroy,
  114. Bounce,
  115. PutLibraryBottom,
  116. PutLibraryTop,
  117. PutSecurityBottom,
  118. PutSecurityTop,
  119. Degenerate,
  120. Attack,
  121. Custom
  122. }
  123. //Selected unit list
  124. List<Permanent> _targetPermanents = new List<Permanent>();
  125. //No Selection Flag
  126. public bool _noSelect = false;
  127. string _customMessage = null;
  128. string _customMessage_Enemy = null;
  129. string _customBackButtonMessage = null;
  130. bool CanTarget(Permanent permanent)
  131. {
  132. if (_cardEffect != null)
  133. {
  134. if (permanent.TopCard != null)
  135. {
  136. if (_cardEffect.EffectSourceCard != null)
  137. {
  138. if (permanent.TopCard.Owner != _cardEffect.EffectSourceCard.Owner && permanent.TopCard.Owner != _selectPlayer)
  139. {
  140. if (!permanent.CanSelectBySkill(_cardEffect))
  141. {
  142. return false;
  143. }
  144. }
  145. }
  146. }
  147. }
  148. if (_canTargetCondition != null)
  149. {
  150. if (_canTargetCondition(permanent))
  151. {
  152. return !permanent.TopCard.IsFlipped;
  153. }
  154. }
  155. return false;
  156. }
  157. #region 選択が可能かどうか
  158. public bool active()
  159. {
  160. List<Permanent> CanSelectedPermanets = new List<Permanent>();
  161. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  162. {
  163. foreach (Permanent permanent in player.GetFieldPermanents())
  164. {
  165. if (CanTarget(permanent))
  166. {
  167. CanSelectedPermanets.Add(permanent);
  168. }
  169. }
  170. }
  171. if (CanSelectedPermanets.Count == 0)
  172. {
  173. return false;
  174. }
  175. if (!_canNoSelect && !_canEndNotMax)
  176. {
  177. if (CanSelectedPermanets.Count < _maxCount)
  178. {
  179. return false;
  180. }
  181. List<Permanent[]> permanentsList = ParameterComparer.Enumerate(CanSelectedPermanets, _maxCount).ToList();
  182. if (permanentsList.Count((permanents) => CanEndSelect(permanents.ToList())) == 0)
  183. {
  184. return false;
  185. }
  186. }
  187. return true;
  188. }
  189. #endregion
  190. #region 終了できるか判定
  191. bool CanEndSelect(List<Permanent> permanents)
  192. {
  193. //選択枚数が必要枚数に達していない場合
  194. if (!(permanents.Count == _maxCount || (permanents.Count <= _maxCount && _canEndNotMax)))
  195. {
  196. return false;
  197. }
  198. //特定の条件により失敗
  199. if (_canEndSelectCondition != null)
  200. {
  201. if (!_canEndSelectCondition(permanents))
  202. {
  203. return false;
  204. }
  205. }
  206. return true;
  207. }
  208. #endregion
  209. public IEnumerator Activate()
  210. {
  211. bool oldIsSelecting = GManager.instance.turnStateMachine.IsSelecting;
  212. _targetPermanents = new List<Permanent>();
  213. List<Permanent> destroyPermanents = new List<Permanent>();
  214. List<Permanent> tapPermanents = new List<Permanent>();
  215. List<Permanent> untapPermanents = new List<Permanent>();
  216. List<Permanent> libraryBottomPermanents = new List<Permanent>();
  217. List<Permanent> libraryTopPermanents = new List<Permanent>();
  218. List<Permanent> securityBottomPermanents = new List<Permanent>();
  219. List<Permanent> securityTopPermanents = new List<Permanent>();
  220. List<Permanent> handBouncePermanents = new List<Permanent>();
  221. List<Permanent> degeneratePermanents = new List<Permanent>();
  222. List<Permanent> attackPermanents = new List<Permanent>();
  223. _noSelect = false;
  224. if (active())
  225. {
  226. #region Show trash cards
  227. if (_cardEffect != null)
  228. {
  229. if (_cardEffect.EffectSourceCard != null)
  230. {
  231. if (_cardEffect.EffectSourceCard.Owner.TrashCards.Contains(_cardEffect.EffectSourceCard) || _cardEffect.EffectSourceCard.Owner.LostCards.Contains(_cardEffect.EffectSourceCard))
  232. {
  233. if (_cardEffect.EffectSourceCard.Owner.TrashHandCard != null)
  234. {
  235. if (!_cardEffect.EffectSourceCard.Owner.TrashHandCard.gameObject.activeSelf)
  236. {
  237. _cardEffect.EffectSourceCard.Owner.TrashHandCard.gameObject.SetActive(true);
  238. _cardEffect.EffectSourceCard.Owner.TrashHandCard.SetUpHandCard(_cardEffect.EffectSourceCard);
  239. _cardEffect.EffectSourceCard.Owner.TrashHandCard.SetUpHandCardImage();
  240. _cardEffect.EffectSourceCard.Owner.TrashHandCard.OnOutline();
  241. _cardEffect.EffectSourceCard.Owner.TrashHandCard.SetBlueOutline();
  242. _cardEffect.EffectSourceCard.Owner.TrashHandCard.transform.localScale = new Vector3(1.4f, 1.4f, 1.4f);
  243. }
  244. }
  245. }
  246. }
  247. }
  248. #endregion
  249. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  250. {
  251. GManager.instance.turnStateMachine.OffFieldCardTarget(player);
  252. GManager.instance.turnStateMachine.OffHandCardTarget(player);
  253. }
  254. GManager.instance.turnStateMachine.IsSelecting = true;
  255. if (_selectPlayer.isYou)
  256. {
  257. #region Message display
  258. if (!string.IsNullOrEmpty(_customMessage))
  259. {
  260. GManager.instance.commandText.OpenCommandText(_customMessage, _isdigiXros);
  261. }
  262. else
  263. {
  264. string message = "";
  265. switch (_mode)
  266. {
  267. case Mode.Tap:
  268. message = "Select cards to suspend.";
  269. break;
  270. case Mode.UnTap:
  271. message = "Select cards to unsuspend.";
  272. break;
  273. case Mode.Destroy:
  274. message = "Select cards to delete.";
  275. break;
  276. case Mode.Bounce:
  277. message = "Select cards to return to hand.";
  278. break;
  279. case Mode.PutLibraryBottom:
  280. message = "Select cards to put on bottom of the deck.";
  281. break;
  282. case Mode.PutLibraryTop:
  283. message = "Select cards to put on top of the deck.";
  284. break;
  285. case Mode.PutSecurityBottom:
  286. message = "Select cards to put on bottom of security.";
  287. break;
  288. case Mode.PutSecurityTop:
  289. message = "Select cards to put on top of security.";
  290. break;
  291. case Mode.Degenerate:
  292. message = $"Select cards to De-Digivolve {_degenerationCount}.";
  293. break;
  294. case Mode.Attack:
  295. message = "Select a Digimon to attack with.";
  296. break;
  297. case Mode.Custom:
  298. message = "Select cards.";
  299. break;
  300. }
  301. if (!string.IsNullOrEmpty(message))
  302. {
  303. GManager.instance.commandText.OpenCommandText(message, _isdigiXros);
  304. }
  305. }
  306. #endregion
  307. List<Permanent> PreSelectedPermanents = new List<Permanent>();
  308. bool forcesSelection = false;
  309. #region forced selection
  310. if (!_canNoSelect && !_canEndNotMax)
  311. {
  312. int canSelectCount = 0;
  313. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  314. {
  315. foreach (Permanent chara in player.GetFieldPermanents())
  316. {
  317. if (CanTarget(chara))
  318. {
  319. canSelectCount++;
  320. }
  321. }
  322. }
  323. if (canSelectCount == _maxCount)
  324. {
  325. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  326. {
  327. foreach (Permanent chara in player.GetFieldPermanents())
  328. {
  329. if (CanTarget(chara))
  330. {
  331. PreSelectedPermanents.Add(chara);
  332. }
  333. }
  334. }
  335. forcesSelection = true;
  336. EndSelect_RPC();
  337. }
  338. }
  339. #endregion
  340. if (!forcesSelection)
  341. {
  342. GManager.instance.sideBar.SetUpSideBar();
  343. List<FieldPermanentCard> candidates = new List<FieldPermanentCard>();
  344. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  345. {
  346. foreach (Permanent permanent in player.GetFieldPermanents())
  347. {
  348. if (CanTarget(permanent))
  349. {
  350. permanent.ShowingPermanentCard.AddClickTarget(OnClickFieldPermanentCard);
  351. candidates.Add(permanent.ShowingPermanentCard);
  352. }
  353. }
  354. }
  355. if (candidates.Count >= 1)
  356. {
  357. GManager.instance.hideCannotSelectObject.SetUpHideCannotSelectObject(candidates, false);
  358. }
  359. CheckEndSelect();
  360. #region Processing when a permanent on the field is clicked
  361. void OnClickFieldPermanentCard(FieldPermanentCard feldPermanentCard)
  362. {
  363. if (PreSelectedPermanents.Contains(feldPermanentCard.ThisPermanent))
  364. {
  365. PreSelectedPermanents.Remove(feldPermanentCard.ThisPermanent);
  366. }
  367. else
  368. {
  369. bool CanNotSelected = false;
  370. if (_canTargetCondition_ByPreSelecetedList != null)
  371. {
  372. if (!_canTargetCondition_ByPreSelecetedList(PreSelectedPermanents, feldPermanentCard.ThisPermanent))
  373. {
  374. CanNotSelected = true;
  375. }
  376. }
  377. if (CanNotSelected)
  378. {
  379. return;
  380. }
  381. if (PreSelectedPermanents.Count < _maxCount)
  382. {
  383. PreSelectedPermanents.Add(feldPermanentCard.ThisPermanent);
  384. }
  385. else
  386. {
  387. if (PreSelectedPermanents.Count > 0)
  388. {
  389. PreSelectedPermanents.RemoveAt(PreSelectedPermanents.Count - 1);
  390. PreSelectedPermanents.Add(feldPermanentCard.ThisPermanent);
  391. }
  392. }
  393. if (!ContinuousController.instance.checkBeforeEndingSelection
  394. && !_canNoSelect
  395. && !_canEndNotMax
  396. && _maxCount == PreSelectedPermanents.Count)
  397. {
  398. EndSelect_RPC();
  399. return;
  400. }
  401. }
  402. CheckEndSelect();
  403. }
  404. #endregion
  405. #region Determining whether the selection can be completed and displaying the outline
  406. void CheckEndSelect()
  407. {
  408. #region UI display depending on whether it can be terminated
  409. if (CanEndSelect(PreSelectedPermanents))
  410. {
  411. GManager.instance.selectCommandPanel.SetUpCommandButton(new List<Command_SelectCommand>()
  412. {
  413. new Command_SelectCommand("End Selection", EndSelect_RPC, 0)
  414. });
  415. }
  416. else
  417. {
  418. GManager.instance.selectCommandPanel.Off(false);
  419. GManager.instance.sideBar.SetUpSideBar();
  420. }
  421. #endregion
  422. #region Outline display by selection list
  423. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  424. {
  425. foreach (Permanent permanent in player.GetFieldPermanents())
  426. {
  427. permanent.ShowingPermanentCard.RemoveSelectEffect();
  428. if (CanTarget(permanent))
  429. {
  430. if (PreSelectedPermanents.Contains(permanent))
  431. {
  432. permanent.ShowingPermanentCard.OnSelectEffect(1.1f);
  433. permanent.ShowingPermanentCard.SetOrangeOutline();
  434. }
  435. else
  436. {
  437. permanent.ShowingPermanentCard.OnSelectEffect(1.1f);
  438. permanent.ShowingPermanentCard.SetBlueOutline();
  439. bool CanNotSelected = false;
  440. if (_canTargetCondition_ByPreSelecetedList != null)
  441. {
  442. if (!_canTargetCondition_ByPreSelecetedList(PreSelectedPermanents, permanent))
  443. {
  444. CanNotSelected = true;
  445. }
  446. }
  447. if (CanNotSelected)
  448. {
  449. permanent.ShowingPermanentCard.RemoveSelectEffect();
  450. }
  451. }
  452. }
  453. }
  454. }
  455. #endregion
  456. if (PreSelectedPermanents.Count >= 1)
  457. {
  458. GManager.instance.BackButton.CloseSelectCommandButton();
  459. }
  460. else
  461. {
  462. if (_canNoSelect)
  463. {
  464. string backButtonMessage = "No Selection";
  465. if (!string.IsNullOrEmpty(_customBackButtonMessage))
  466. {
  467. backButtonMessage = _customBackButtonMessage;
  468. }
  469. GManager.instance.BackButton.OpenSelectCommandButton(backButtonMessage, () => NoSelect_RPC(), 0);
  470. void NoSelect_RPC()
  471. {
  472. if (!_isLocal)
  473. {
  474. photonView.RPC("SetTargetFrames", RpcTarget.All, _selectPlayer.PlayerID, null, null);
  475. }
  476. else
  477. {
  478. SetTargetFrames(_selectPlayer.PlayerID, null, null);
  479. }
  480. }
  481. }
  482. }
  483. GManager.instance.sideBar.SetUpSideBar();
  484. }
  485. #endregion
  486. }
  487. #region Selection finished
  488. void EndSelect_RPC()
  489. {
  490. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  491. {
  492. foreach (Permanent unit in player.GetFieldPermanents())
  493. {
  494. unit.ShowingPermanentCard.RemoveSelectEffect();
  495. unit.ShowingPermanentCard.RemoveClickTarget();
  496. }
  497. }
  498. List<bool> isTurnPlayer = new List<bool>();
  499. List<int> CharaIndex = new List<int>();
  500. foreach (Permanent chara in PreSelectedPermanents)
  501. {
  502. isTurnPlayer.Add(chara.TopCard.Owner == GManager.instance.turnStateMachine.gameContext.TurnPlayer);
  503. CharaIndex.Add(chara.TopCard.Owner.GetFieldPermanents().IndexOf(chara));
  504. }
  505. if (!_isLocal)
  506. {
  507. photonView.RPC("SetTargetFrames", RpcTarget.All, _selectPlayer.PlayerID, isTurnPlayer.ToArray(), CharaIndex.ToArray());
  508. }
  509. else
  510. {
  511. SetTargetFrames(_selectPlayer.PlayerID, isTurnPlayer.ToArray(), CharaIndex.ToArray());
  512. }
  513. GManager.instance.BackButton.CloseSelectCommandButton();
  514. }
  515. #endregion
  516. }
  517. else
  518. {
  519. #region Message display
  520. if (!string.IsNullOrEmpty(_customMessage_Enemy))
  521. {
  522. GManager.instance.commandText.OpenCommandText(_customMessage_Enemy, _isdigiXros);
  523. }
  524. else
  525. {
  526. GManager.instance.commandText.OpenCommandText("The opponent is selecting cards.", _isdigiXros);
  527. }
  528. #endregion
  529. #region AI
  530. if (GManager.instance.IsAI)
  531. {
  532. List<Permanent> ValidCharas = new List<Permanent>();
  533. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  534. {
  535. foreach (Permanent unit in player.GetFieldPermanents())
  536. {
  537. if (_canTargetCondition(unit))
  538. {
  539. ValidCharas.Add(unit);
  540. }
  541. }
  542. }
  543. IList<int> indexList = Enumerable.Range(0, ValidCharas.Count).ToList();
  544. if (ValidCharas.Count >= _maxCount)
  545. {
  546. for (int i = 0; i < 200; i++)
  547. {
  548. List<int> GetIndexes = indexList.GetRandom(_maxCount).ToList();
  549. List<Permanent> GetCharas = new List<Permanent>();
  550. foreach (int index in GetIndexes)
  551. {
  552. GetCharas.Add(ValidCharas[index]);
  553. }
  554. if (_canEndSelectCondition != null)
  555. {
  556. if (!_canEndSelectCondition(GetCharas))
  557. {
  558. continue;
  559. }
  560. }
  561. List<bool> isTurnPlayer = new List<bool>();
  562. List<int> UnitIDs = new List<int>();
  563. foreach (Permanent chara in GetCharas)
  564. {
  565. if (chara.TopCard != null)
  566. {
  567. isTurnPlayer.Add(chara.TopCard.Owner == GManager.instance.turnStateMachine.gameContext.TurnPlayer);
  568. UnitIDs.Add(chara.TopCard.Owner.GetFieldPermanents().IndexOf(chara));
  569. }
  570. }
  571. SetTargetFrames(_selectPlayer.PlayerID, isTurnPlayer.ToArray(), UnitIDs.ToArray());
  572. break;
  573. }
  574. }
  575. }
  576. #endregion
  577. }
  578. //Wait until selection is complete
  579. yield return new WaitUntil(() => _selectPlayer.HasPlayerSelection());
  580. PermanentSelection permanentSelection = _selectPlayer.DequeuePlayerSelection<PermanentSelection>();
  581. if (permanentSelection != null)
  582. {
  583. _targetPermanents = new List<Permanent>();
  584. if (permanentSelection.IsTurnPlayerList != null && permanentSelection.PermanentIDList != null)
  585. {
  586. for (int i = 0; i < permanentSelection.IsTurnPlayerList.Length; i++)
  587. {
  588. Player player = null;
  589. if (permanentSelection.IsTurnPlayerList[i])
  590. {
  591. player = GManager.instance.turnStateMachine.gameContext.TurnPlayer;
  592. }
  593. else
  594. {
  595. player = GManager.instance.turnStateMachine.gameContext.NonTurnPlayer;
  596. }
  597. Permanent chara = player.GetFieldPermanents()[permanentSelection.PermanentIDList[i]];
  598. _targetPermanents.Add(chara);
  599. }
  600. _noSelect = false;
  601. }
  602. else
  603. {
  604. GManager.instance.selectCommandPanel.CloseSelectCommandPanel();
  605. _noSelect = true;
  606. }
  607. }
  608. #region reset
  609. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  610. {
  611. GManager.instance.turnStateMachine.OffFieldCardTarget(player);
  612. GManager.instance.turnStateMachine.OffHandCardTarget(player);
  613. foreach (Permanent chara in player.GetFieldPermanents())
  614. {
  615. chara.ShowingPermanentCard.RemoveSelectEffect();
  616. }
  617. }
  618. GManager.instance.hideCannotSelectObject.Close();
  619. GManager.instance.selectCommandPanel.CloseSelectCommandPanel();
  620. GManager.instance.BackButton.CloseSelectCommandButton();
  621. GManager.instance.commandText.CloseCommandText();
  622. yield return new WaitWhile(() => GManager.instance.commandText.gameObject.activeSelf);
  623. GManager.instance.sideBar.OffSideBar();
  624. #endregion
  625. if (CanEndSelect(_targetPermanents))
  626. {
  627. Hashtable hashtable = new Hashtable();
  628. hashtable.Add("CardEffect", _cardEffect);
  629. if (!_noSelect)
  630. {
  631. string log = "";
  632. log += $"\nSelected Cards:";
  633. foreach (Permanent targetPermanent in _targetPermanents)
  634. {
  635. log += $"\n{targetPermanent.TopCard.BaseENGCardNameFromEntity}({targetPermanent.TopCard.CardID})";
  636. FieldPermanentCard fieldPermanentCard = targetPermanent.ShowingPermanentCard;
  637. fieldPermanentCard.OnSelectEffect(1.1f);
  638. #region target arrow display
  639. if (_cardEffect != null)
  640. {
  641. if (_cardEffect.EffectSourceCard != null)
  642. {
  643. if (_cardEffect.EffectSourceCard.PermanentOfThisCard() == null)
  644. {
  645. #region processing area card
  646. if (_cardEffect.EffectSourceCard.Owner.ExecutingCards.Contains(_cardEffect.EffectSourceCard) || _cardEffect.EffectSourceCard.Owner.brainStormObject.BrainStormHandCards.Count((handCard) => handCard.cardSource == _cardEffect.EffectSourceCard && handCard.gameObject.activeSelf) >= 1)
  647. {
  648. if (_cardEffect.EffectSourceCard.Owner.isYou)
  649. {
  650. yield return GManager.instance.OnTargetArrow(
  651. new Vector3(-840, -100, 0),
  652. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  653. null,
  654. null);
  655. }
  656. else
  657. {
  658. yield return GManager.instance.OnTargetArrow(
  659. new Vector3(810, 240, 0),
  660. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  661. null,
  662. null);
  663. }
  664. }
  665. #endregion
  666. #region Cards in the trash or lost zone or deck
  667. else if (_cardEffect.EffectSourceCard.Owner.TrashCards.Contains(_cardEffect.EffectSourceCard) || _cardEffect.EffectSourceCard.Owner.LostCards.Contains(_cardEffect.EffectSourceCard) || _cardEffect.EffectSourceCard.Owner.LibraryCards.Contains(_cardEffect.EffectSourceCard))
  668. {
  669. if (_cardEffect.EffectSourceCard.Owner.isYou)
  670. {
  671. yield return GManager.instance.OnTargetArrow(
  672. new Vector3(725, -220, 0),
  673. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  674. null,
  675. null);
  676. }
  677. else
  678. {
  679. yield return GManager.instance.OnTargetArrow(
  680. new Vector3(-684, 287, 0),
  681. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  682. null,
  683. null);
  684. }
  685. }
  686. #endregion
  687. #region cards in hand
  688. else if (_cardEffect.EffectSourceCard.Owner.HandCards.Contains(_cardEffect.EffectSourceCard) && (_cardEffect.IsDeclarative || _cardEffect.EffectName.Contains("Digisorption")))
  689. {
  690. if (_cardEffect.EffectSourceCard.Owner.isYou)
  691. {
  692. yield return GManager.instance.OnTargetArrow(
  693. new Vector3(0, -380, 0),
  694. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  695. null,
  696. null);
  697. }
  698. else
  699. {
  700. yield return GManager.instance.OnTargetArrow(
  701. new Vector3(0, 480, 0),
  702. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  703. null,
  704. null);
  705. }
  706. }
  707. #endregion
  708. #region Other area cards
  709. else
  710. {
  711. }
  712. #endregion
  713. }
  714. else
  715. {
  716. #region character card in place
  717. if (_cardEffect.EffectSourceCard.PermanentOfThisCard().ShowingPermanentCard != null)
  718. {
  719. yield return GManager.instance.OnTargetArrow(
  720. _cardEffect.EffectSourceCard.PermanentOfThisCard().ShowingPermanentCard.GetLocalCanvasPosition() + _cardEffect.EffectSourceCard.Owner.playerUIObjectParent.localPosition,
  721. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  722. _cardEffect.EffectSourceCard.PermanentOfThisCard().ShowingPermanentCard,
  723. fieldPermanentCard);
  724. }
  725. #endregion
  726. }
  727. }
  728. }
  729. yield return new WaitForSeconds(0.2f);
  730. #endregion
  731. #region Perform processing on the selected unit
  732. if (_selectPermanentCoroutine != null)
  733. {
  734. yield return StartCoroutine(_selectPermanentCoroutine(targetPermanent));
  735. }
  736. switch (_mode)
  737. {
  738. case Mode.Tap:
  739. tapPermanents.Add(targetPermanent);
  740. break;
  741. case Mode.UnTap:
  742. untapPermanents.Add(targetPermanent);
  743. break;
  744. case Mode.Destroy:
  745. destroyPermanents.Add(targetPermanent);
  746. break;
  747. case Mode.Bounce:
  748. handBouncePermanents.Add(targetPermanent);
  749. break;
  750. case Mode.PutLibraryBottom:
  751. libraryBottomPermanents.Add(targetPermanent);
  752. break;
  753. case Mode.PutLibraryTop:
  754. libraryTopPermanents.Add(targetPermanent);
  755. break;
  756. case Mode.PutSecurityBottom:
  757. securityBottomPermanents.Add(targetPermanent);
  758. break;
  759. case Mode.PutSecurityTop:
  760. securityTopPermanents.Add(targetPermanent);
  761. break;
  762. case Mode.Degenerate:
  763. degeneratePermanents.Add(targetPermanent);
  764. break;
  765. case Mode.Attack:
  766. attackPermanents.Add(targetPermanent);
  767. break;
  768. }
  769. #endregion
  770. for (int i = 0; i < 1; i++)
  771. {
  772. GManager.instance.OffTargetArrow();
  773. yield return new WaitForSeconds(Time.deltaTime);
  774. }
  775. if (fieldPermanentCard != null)
  776. {
  777. fieldPermanentCard.RemoveSelectEffect();
  778. }
  779. }
  780. #region Add log
  781. if (_targetPermanents.Count >= 1)
  782. {
  783. log += "\n";
  784. PlayLog.OnAddLog?.Invoke(log);
  785. }
  786. #endregion
  787. if (destroyPermanents.Count > 0)
  788. {
  789. yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(destroyPermanents, hashtable).Destroy());
  790. }
  791. if (tapPermanents.Count > 0)
  792. {
  793. yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(tapPermanents, hashtable).Tap());
  794. }
  795. if (untapPermanents.Count > 0)
  796. {
  797. yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(untapPermanents, _cardEffect).Unsuspend());
  798. }
  799. if (libraryBottomPermanents.Count > 0)
  800. {
  801. yield return ContinuousController.instance.StartCoroutine(new DeckBottomBounceClass(libraryBottomPermanents, hashtable).DeckBounce());
  802. }
  803. if (libraryTopPermanents.Count > 0)
  804. {
  805. yield return ContinuousController.instance.StartCoroutine(new DeckTopBounceClass(libraryTopPermanents, hashtable).DeckBounce());
  806. }
  807. if (securityBottomPermanents.Count > 0)
  808. {
  809. if (_cardEffect.EffectSourceCard.Owner.CanAddSecurity(_cardEffect))
  810. {
  811. foreach (Permanent targetPermanent in securityBottomPermanents)
  812. {
  813. yield return ContinuousController.instance.StartCoroutine(new IPutSecurityPermanent(targetPermanent, CardEffectCommons.CardEffectHashtable(_cardEffect), false, _isFaceUp).PutSecurity());
  814. }
  815. }
  816. }
  817. if (securityTopPermanents.Count > 0)
  818. {
  819. if (_cardEffect.EffectSourceCard.Owner.CanAddSecurity(_cardEffect))
  820. {
  821. foreach (Permanent targetPermanent in securityTopPermanents)
  822. {
  823. yield return ContinuousController.instance.StartCoroutine(new IPutSecurityPermanent(targetPermanent, CardEffectCommons.CardEffectHashtable(_cardEffect), true, _isFaceUp).PutSecurity());
  824. }
  825. }
  826. }
  827. if (handBouncePermanents.Count > 0)
  828. {
  829. yield return ContinuousController.instance.StartCoroutine(new HandBounceClaass(handBouncePermanents, hashtable).Bounce());
  830. }
  831. if (degeneratePermanents.Count > 0)
  832. {
  833. foreach (Permanent selectedPermanent in degeneratePermanents)
  834. {
  835. yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, _degenerationCount, _cardEffect).Degeneration());
  836. }
  837. }
  838. if (attackPermanents.Count > 0)
  839. {
  840. foreach (Permanent selectedPermanent in attackPermanents)
  841. {
  842. if (selectedPermanent.CanAttack(_cardEffect))
  843. {
  844. SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
  845. selectAttackEffect.SetUp(
  846. attacker: selectedPermanent,
  847. canAttackPlayerCondition: () => _canAttackPlayer,
  848. defenderCondition: _defenderCondition,
  849. cardEffect: _cardEffect);
  850. if (!_canNoSelect) selectAttackEffect.SetCanNotSelectNotAttack();
  851. yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
  852. }
  853. }
  854. }
  855. }
  856. }
  857. }
  858. if (_afterSelectPermanentCoroutine != null)
  859. {
  860. yield return StartCoroutine(_afterSelectPermanentCoroutine(_targetPermanents));
  861. }
  862. GManager.instance.turnStateMachine.IsSelecting = oldIsSelecting;
  863. }
  864. #region 選択決定
  865. [PunRPC]
  866. public void SetTargetFrames(int playerID, bool[] isTurnPlayer, int[] UnitIndex)
  867. {
  868. Player selectionPlayer = GManager.instance.GetPlayerFromID(playerID);
  869. if (selectionPlayer == null)
  870. {
  871. return;
  872. }
  873. selectionPlayer.QueuePlayerSelection(new PermanentSelection(isTurnPlayer, UnitIndex));
  874. }
  875. #endregion
  876. }