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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- namespace DCGO.CardEffects.BT10
- {
- public class BT10_056 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Suspend 1 Digimon and it can't unsuspend", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Suspend 1 of your opponent's Digimon. That Digimon doesn't unsuspend during their next unsuspend phase.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
- {
- foreach (Permanent selectedPermanent in permanents)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCantUnsuspendNextActivePhase(
- targetPermanent: selectedPermanent,
- activateClass: activateClass
- ));
- }
- }
- }
- }
- if (timing == EffectTiming.None)
- {
- AddSkillClass addSkillClass = new AddSkillClass();
- addSkillClass.SetUpICardEffect("Your other Digimon gain effects", CanUseCondition, card);
- addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects);
- cardEffects.Add(addSkillClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOpponentTurn(card))
- {
- return true;
- }
- }
- return false;
- }
- bool PermanentCondition(Permanent permanent)
- {
- if (permanent != card.PermanentOfThisCard())
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.HasPlantTraits)
- {
- return true;
- }
- if (permanent.TopCard.HasFairyTraits)
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- if (PermanentCondition(cardSource.PermanentOfThisCard()))
- {
- if (cardSource == cardSource.PermanentOfThisCard().TopCard)
- {
- return true;
- }
- }
- return false;
- }
- List<ICardEffect> GetEffects(CardSource cardSource, List<ICardEffect> cardEffects, EffectTiming _timing)
- {
- if (_timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass1 = new ActivateClass();
- activateClass1.SetUpICardEffect("Memory +2 and return 1 card from trash to hand", CanUseCondition1, cardSource);
- activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription());
- activateClass1.SetRootCardEffect(addSkillClass);
- activateClass1.SetHashString("Memory+2_BT10_056");
- cardEffects.Add(activateClass1);
- string EffectDiscription()
- {
- return "[On Deletion] Gain 2 memory, and return 1 Digimon card with 3000 DP or less from your trash to your hand.";
- }
- bool CanSelectCardCondition(CardSource cardSource1)
- {
- if (cardSource1.IsDigimon)
- {
- if (cardSource1.CardDP <= 3000)
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition1(Hashtable hashtable)
- {
- if (CardSourceCondition(cardSource))
- {
- if (CardEffectCommons.CanTriggerOnDeletion(hashtable, cardSource))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition1(Hashtable hashtable)
- {
- if (CardEffectCommons.CanActivateOnDeletion(cardSource))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine1(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(cardSource.Owner.AddMemory(2, activateClass1));
- if (cardSource.Owner.TrashCards.Count(CanSelectCardCondition) >= 1)
- {
- int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardCondition));
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to add to your hand.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.AddHand,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass1);
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- }
- }
- }
- return cardEffects;
- }
- }
- return cardEffects;
- }
- }
- }
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