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- using Photon.Pun;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine;
- public class EX5_065 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OnAddDigivolutionCards)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Your Turn] When an effect places the top card of one of your Digimon in a Digimon's digivolution cards, by suspending this Tamer, gain 1 memory.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (CardEffectCommons.CanTriggerOnAddDigivolutionCard(
- hashtable: hashtable,
- permanentCondition: permanent => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card),
- cardEffectCondition: cardEffect => cardEffect.EffectSourceCard != null,
- cardCondition: null))
- {
- if (CardEffectCommons.IsFromDigimon(hashtable))
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.CanActivateSuspendCostEffect(card))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(
- new List<Permanent>() { card.PermanentOfThisCard() },
- CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
- }
- }
- if (timing == EffectTiming.OnStartTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play Digimon from digivolution cards to DNA digivolve", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Start of Opponent's Turn] By playing 1 card with the same level as one of your [Night Claw]/[Light Fang] trait Digimon from that Digimon's digivolution cards withotu paying the cost, 2 of your Digimon may DNA Digivolve into a Digimon card in your hand. At the end of the turn, return the Digimon played by this effect to hand.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.DigivolutionCards.Count(cardSource => CanSelectCardCondition(cardSource, permanent)) >= 1)
- {
- if (permanent.TopCard.CardTraits.Contains("Light Fang"))
- {
- return true;
- }
- if (permanent.TopCard.CardTraits.Contains("LightFung"))
- {
- return true;
- }
- if (permanent.TopCard.CardTraits.Contains("Night Claw"))
- {
- return true;
- }
- if (permanent.TopCard.CardTraits.Contains("NightClaw"))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanSelectCardCondition(CardSource cardSource, Permanent permanent)
- {
- if (cardSource.IsDigimon)
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
- {
- if (cardSource.HasLevel)
- {
- if (permanent.TopCard.HasLevel)
- {
- if (cardSource.Level == permanent.Level)
- {
- return true;
- }
- }
- }
- }
- }
- }
- return false;
- }
- bool CanSelectCardCondition1(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.CanPlayJogress(true))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOpponentTurn(card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- bool played = false;
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- Permanent selectedPermanent = null;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that has digivolution cards.", "The opponent is selecting 1 Digimon that has digivolution cards.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- if (selectedPermanent.DigivolutionCards.Count((cardSource) => CanSelectCardCondition(cardSource, selectedPermanent)) >= 1)
- {
- maxCount = Math.Min(1, selectedPermanent.DigivolutionCards.Count((cardSource) => CanSelectCardCondition(cardSource, selectedPermanent)));
- List<CardSource> selectedCards = new List<CardSource>();
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: cardSource => CanSelectCardCondition(cardSource, selectedPermanent),
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 digivolution card to play.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: selectedPermanent.DigivolutionCards,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to play.",
- "The opponent is selecting 1 digivolution card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.DigivolutionCards,
- activateETB: true));
- foreach (CardSource selectedCard in selectedCards)
- {
- if (CardEffectCommons.IsExistOnBattleArea(selectedCard))
- {
- played = true;
- Permanent selectedPermanent1 = selectedCard.PermanentOfThisCard();
- ActivateClass activateClass1 = new ActivateClass();
- activateClass1.SetUpICardEffect("Return the Digimon to hand", CanUseCondition1, card);
- activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, "");
- CardEffectCommons.AddEffectToPlayer(effectDuration: EffectDuration.UntilEachTurnEnd, card: card, cardEffect: activateClass1, timing: EffectTiming.OnEndTurn);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- bool CanActivateCondition1(Hashtable hashtable)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent1))
- {
- if (!selectedPermanent1.CannotReturnToHand(activateClass))
- {
- if (!selectedPermanent1.TopCard.CanNotBeAffected(activateClass1))
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
- {
- yield return ContinuousController.instance.StartCoroutine(new HandBounceClaass(new List<Permanent>() { selectedPermanent1 }, CardEffectCommons.CardEffectHashtable(activateClass1)).Bounce());
- }
- }
- }
- }
- }
- }
- if (played)
- {
- // DNA digivolve
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.DNADigivolvePermanentsIntoHandOrTrashCard(
- CanSelectCardCondition1,
- payCost: true,
- isHand: true,
- activateClass
- ));
- }
- }
- }
- if (timing == EffectTiming.SecuritySkill)
- {
- cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
- }
- return cardEffects;
- }
- }
|