CardEffectCommons.cs 48 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. using UnityEngine;
  6. public partial class CardEffectCommons
  7. {
  8. #region Digivolution Requirements
  9. public enum IgnoreRequirement
  10. {
  11. None,
  12. All,
  13. Level,
  14. Color
  15. }
  16. #endregion
  17. #region Play cards as new permanents
  18. public static IEnumerator PlayPermanentCards(List<CardSource> cardSources, ICardEffect activateClass, bool payCost, bool isTapped, SelectCardEffect.Root root, bool activateETB, bool isBreedingArea = false, int fixedCost = -1)
  19. {
  20. if (cardSources == null) yield break;
  21. cardSources = cardSources
  22. .Filter(cardSource => cardSource != null)
  23. .Filter(cardSource => CanPlayAsNewPermanent(
  24. cardSource: cardSource,
  25. payCost: payCost,
  26. cardEffect: activateClass,
  27. isBreedingArea: isBreedingArea,
  28. fixedCost: fixedCost));
  29. if (cardSources.Count == 0) yield break;
  30. PlayCardClass playCardClass = new PlayCardClass(
  31. cardSources: cardSources,
  32. hashtable: CardEffectHashtable(activateClass),
  33. payCost: payCost,
  34. targetPermanent: null,
  35. isTapped: isTapped,
  36. root: root,
  37. activateETB: activateETB);
  38. if (isBreedingArea)
  39. playCardClass.SetIsBreedingArea();
  40. playCardClass.SetFixedCost(fixedCost);
  41. yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
  42. }
  43. #endregion
  44. #region Play option cards
  45. public static IEnumerator PlayOptionCards(List<CardSource> cardSources, ICardEffect activateClass, bool payCost, SelectCardEffect.Root root,
  46. bool setAddSecurityEndOption = false)
  47. {
  48. if (cardSources == null) yield break;
  49. cardSources = cardSources
  50. .Filter(cardSource => cardSource != null)
  51. .Filter(cardSource => !cardSource.CanNotPlayThisOption);
  52. if (cardSources.Count == 0) yield break;
  53. PlayCardClass playCard = new PlayCardClass(
  54. cardSources: cardSources,
  55. hashtable: CardEffectHashtable(activateClass),
  56. payCost: payCost,
  57. targetPermanent: null,
  58. isTapped: false,
  59. root: root,
  60. activateETB: true);
  61. if (activateClass != null)
  62. {
  63. playCard.SetShowEffect();
  64. }
  65. if (setAddSecurityEndOption)
  66. {
  67. playCard.SetAddSecurityEndOption();
  68. }
  69. yield return ContinuousController.instance.StartCoroutine(playCard.PlayCard());
  70. }
  71. #endregion
  72. #region Play Delay Option cards as new permanents
  73. public static IEnumerator PlaceDelayOptionCards(CardSource card, ICardEffect cardEffect, SelectCardEffect.Root root = SelectCardEffect.Root.Execution)
  74. {
  75. if (CanPlayAsNewPermanent(cardSource: card, payCost: false, cardEffect: cardEffect, isPlayOption: true))
  76. {
  77. PlayPermanentClass playPermanent = new PlayPermanentClass(
  78. cardSources: new List<CardSource>() { card },
  79. hashtable: CardEffectHashtable(cardEffect),
  80. targetPermanent: null,
  81. isTapped: false,
  82. root: root,
  83. ActivateETB: true);
  84. playPermanent.SetISPlayOption();
  85. yield return ContinuousController.instance.StartCoroutine(playPermanent.PlayPermanent());
  86. if (IsExistOnBattleArea(card))
  87. {
  88. card.PermanentOfThisCard().IsPlayedOptionPermanent = true;
  89. }
  90. }
  91. }
  92. #endregion
  93. #region Play 1 Token
  94. public static IEnumerator PlayToken(CEntity_Base tokenData, ICardEffect activateClass, bool isOwnerPermanent, bool isTapped, int quantity = 1)
  95. {
  96. if (activateClass == null) yield break;
  97. if (activateClass.EffectSourceCard == null) yield break;
  98. if (tokenData == null) yield break;
  99. CardSource card = activateClass.EffectSourceCard;
  100. Player player = isOwnerPermanent ? card.Owner : card.Owner.Enemy;
  101. if (card.Owner.fieldCardFrames.Count((frame) => frame.IsEmptyFrame() && frame.IsBattleAreaFrame()) >= quantity)
  102. {
  103. List<CardSource> playCards = new List<CardSource>();
  104. for (int i = 0; i < quantity; i++)
  105. {
  106. CardSource tokenCard = CardObjectController.CreateCardSource(
  107. player.PlayerID,
  108. tokenData,
  109. true);
  110. playCards.Add(tokenCard);
  111. }
  112. if (CanPlayAsNewPermanent(cardSource: playCards[0], payCost: false, cardEffect: activateClass))
  113. {
  114. yield return ContinuousController.instance.StartCoroutine(new PlayCardClass(
  115. cardSources: playCards,
  116. hashtable: CardEffectHashtable(activateClass),
  117. payCost: false,
  118. targetPermanent: null,
  119. isTapped: isTapped,
  120. root: SelectCardEffect.Root.None,
  121. activateETB: true).PlayCard());
  122. }
  123. }
  124. }
  125. #endregion
  126. #region Play 1 [Diaboromon] Token
  127. public static IEnumerator PlayDiaboromonToken(ICardEffect activateClass, int quantity = 1)
  128. {
  129. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  130. tokenData: ContinuousController.instance.DiaboromonToken,
  131. activateClass: activateClass,
  132. isOwnerPermanent: true,
  133. isTapped: false,
  134. quantity: quantity
  135. ));
  136. }
  137. #endregion
  138. #region Play 1 [Amon of Crimson Flame] Token
  139. public static IEnumerator PlayAmonToken(ICardEffect activateClass)
  140. {
  141. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  142. tokenData: ContinuousController.instance.AmonToken,
  143. activateClass: activateClass,
  144. isOwnerPermanent: true,
  145. isTapped: false
  146. ));
  147. }
  148. #endregion
  149. #region Play 1 [Umon of Blue Thunder] Token
  150. public static IEnumerator PlayUmonToken(ICardEffect activateClass)
  151. {
  152. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  153. tokenData: ContinuousController.instance.UmonToken,
  154. activateClass: activateClass,
  155. isOwnerPermanent: true,
  156. isTapped: false
  157. ));
  158. }
  159. #endregion
  160. #region Play 1 [Fujitsumon] Token
  161. public static IEnumerator PlayFujitsumonToken(ICardEffect activateClass, bool isOwnerPermanent)
  162. {
  163. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  164. tokenData: ContinuousController.instance.FujitsumonToken,
  165. activateClass: activateClass,
  166. isOwnerPermanent: isOwnerPermanent,
  167. isTapped: true
  168. ));
  169. }
  170. #endregion
  171. #region Play 1 [Gyuukimon] Token
  172. public static IEnumerator PlayGyuukimonToken(ICardEffect activateClass)
  173. {
  174. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  175. tokenData: ContinuousController.instance.GyuukimonToken,
  176. activateClass: activateClass,
  177. isOwnerPermanent: true,
  178. isTapped: false
  179. ));
  180. }
  181. #endregion
  182. #region Play 1 [KoHagurumon] Token
  183. public static IEnumerator PlayKoHagurumonToken(ICardEffect activateClass)
  184. {
  185. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  186. tokenData: ContinuousController.instance.KoHagurumonToken,
  187. activateClass: activateClass,
  188. isOwnerPermanent: true,
  189. isTapped: false
  190. ));
  191. }
  192. #endregion
  193. #region Play 1 [Familiar] Token
  194. public static IEnumerator PlayFamiliarToken(ICardEffect activateClass, int quantity = 1)
  195. {
  196. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  197. tokenData: ContinuousController.instance.FamiliarToken,
  198. activateClass: activateClass,
  199. isOwnerPermanent: true,
  200. isTapped: false,
  201. quantity: quantity
  202. ));
  203. }
  204. #endregion
  205. #region Play 1 Self Deleting [Familiar] Token
  206. public static IEnumerator PlaySelfDeleteFamiliarToken(ICardEffect activateClass, int quantity = 1)
  207. {
  208. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  209. tokenData: ContinuousController.instance.SelfDeleteFamiliarToken,
  210. activateClass: activateClass,
  211. isOwnerPermanent: true,
  212. isTapped: false,
  213. quantity: quantity
  214. ));
  215. }
  216. #endregion
  217. #region Play 1 [Vol�e & Zerdr�cken] Token
  218. public static IEnumerator PlayVoleeZerdrucken(ICardEffect activateClass)
  219. {
  220. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  221. tokenData: ContinuousController.instance.VoleeZerdruckenToken,
  222. activateClass: activateClass,
  223. isOwnerPermanent: true,
  224. isTapped: false
  225. ));
  226. }
  227. #endregion
  228. #region Play 1 [Uka-no-Mitama] Token
  229. public static IEnumerator PlayUkaNoMitama(ICardEffect activateClass)
  230. {
  231. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  232. tokenData: ContinuousController.instance.UkaNoMitamaToken,
  233. activateClass: activateClass,
  234. isOwnerPermanent: true,
  235. isTapped: false
  236. ));
  237. }
  238. #endregion
  239. #region Play 1 [WarGrowlmon] Token
  240. public static IEnumerator PlayWarGrowlmonToken(ICardEffect activateClass)
  241. {
  242. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  243. tokenData: ContinuousController.instance.WarGrowlmonToken,
  244. activateClass: activateClass,
  245. isOwnerPermanent: true,
  246. isTapped: false
  247. ));
  248. }
  249. #endregion
  250. #region Play 1 [Taomon] Token
  251. public static IEnumerator PlayTaomonToken(ICardEffect activateClass)
  252. {
  253. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  254. tokenData: ContinuousController.instance.TaomonToken,
  255. activateClass: activateClass,
  256. isOwnerPermanent: true,
  257. isTapped: false
  258. ));
  259. }
  260. #endregion
  261. #region Play 1 [Rapidmon] Token
  262. public static IEnumerator PlayRapidmonToken(ICardEffect activateClass)
  263. {
  264. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  265. tokenData: ContinuousController.instance.RapidmonToken,
  266. activateClass: activateClass,
  267. isOwnerPermanent: true,
  268. isTapped: false
  269. ));
  270. }
  271. #endregion
  272. #region Play 1 [Pipe-Fox] Token
  273. public static IEnumerator PlayPipeFox(ICardEffect activateClass)
  274. {
  275. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  276. tokenData: ContinuousController.instance.PipeFoxToken,
  277. activateClass: activateClass,
  278. isOwnerPermanent: true,
  279. isTapped: false
  280. ));
  281. }
  282. #endregion
  283. #region Play 1 [AthoRenePor] Token
  284. public static IEnumerator PlayAthoRenePorToken(ICardEffect activateClass)
  285. {
  286. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  287. tokenData: ContinuousController.instance.AthoRenePorToken,
  288. activateClass: activateClass,
  289. isOwnerPermanent: true,
  290. isTapped: false
  291. ));
  292. }
  293. #endregion
  294. #region Play 1 [Hinukamuy] Token
  295. public static IEnumerator PlayHinukamuyToken(ICardEffect activateClass)
  296. {
  297. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  298. tokenData: ContinuousController.instance.HinukamuyToken,
  299. activateClass: activateClass,
  300. isOwnerPermanent: true,
  301. isTapped: false
  302. ));
  303. }
  304. #endregion
  305. #region Play [Petrification] Token(s)
  306. public static IEnumerator PlayPetrificationToken(ICardEffect activateClass, int quantity = 1)
  307. {
  308. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  309. tokenData: ContinuousController.instance.PetrificationToken,
  310. activateClass: activateClass,
  311. isOwnerPermanent: false,
  312. isTapped: false,
  313. quantity
  314. ));
  315. }
  316. #endregion
  317. #region Security effect of "add this card to hand"
  318. public static IEnumerator AddThisCardToHand(CardSource card1, ICardEffect activateClass)
  319. {
  320. yield return new WaitForSeconds(0.5f);
  321. yield return ContinuousController.instance.StartCoroutine(card1.Owner.brainStormObject.CloseBrainstrorm(card1));
  322. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(new List<CardSource>() { card1 }, false, activateClass));
  323. }
  324. #endregion
  325. #region Delete target permanents, and the effect determines whether the permanent has been deleted or not
  326. public static IEnumerator DeletePeremanentAndProcessAccordingToResult(List<Permanent> targetPermanents, ICardEffect activateClass, Func<List<Permanent>, IEnumerator> successProcess, Func<IEnumerator> failureProcess)
  327. {
  328. DestroyPermanentsClass destroyPermanentsClass = new DestroyPermanentsClass(targetPermanents, CardEffectHashtable(activateClass));
  329. yield return ContinuousController.instance.StartCoroutine(destroyPermanentsClass.Destroy());
  330. if (targetPermanents.Some((permanent) => destroyPermanentsClass.IsDestroyed(permanent)))
  331. {
  332. if (successProcess != null)
  333. {
  334. yield return ContinuousController.instance.StartCoroutine(successProcess(destroyPermanentsClass.DestroyedPermanents));
  335. }
  336. }
  337. else
  338. {
  339. if (failureProcess != null)
  340. {
  341. yield return ContinuousController.instance.StartCoroutine(failureProcess());
  342. }
  343. }
  344. }
  345. #endregion
  346. #region Bounce target 1 permanent, and the effect determines whether the permanent has been bounced or not
  347. public static IEnumerator BouncePeremanentAndProcessAccordingToResult(List<Permanent> targetPermanents, ICardEffect activateClass, IEnumerator successProcess, IEnumerator failureProcess)
  348. {
  349. HandBounceClaass bouncePermanentClass = new HandBounceClaass(targetPermanents, CardEffectHashtable(activateClass));
  350. yield return ContinuousController.instance.StartCoroutine(bouncePermanentClass.Bounce());
  351. if (targetPermanents.Some((permanent) => bouncePermanentClass.IsBounced(permanent)))
  352. {
  353. if (successProcess != null)
  354. {
  355. yield return ContinuousController.instance.StartCoroutine(successProcess);
  356. }
  357. }
  358. else
  359. {
  360. if (failureProcess != null)
  361. {
  362. yield return ContinuousController.instance.StartCoroutine(failureProcess);
  363. }
  364. }
  365. }
  366. #endregion
  367. #region Deck Bounce target 1 permanent, and the effect determines whether the permanent has been bounced or not
  368. public static IEnumerator DeckBouncePeremanentAndProcessAccordingToResult(List<Permanent> targetPermanents, ICardEffect activateClass, IEnumerator successProcess, IEnumerator failureProcess)
  369. {
  370. DeckBottomBounceClass deckBounceClass = new DeckBottomBounceClass(targetPermanents, CardEffectHashtable(activateClass));
  371. yield return ContinuousController.instance.StartCoroutine(deckBounceClass.DeckBounce());
  372. if (targetPermanents.Some((permanent) => deckBounceClass.IsDeckBounced(permanent)))
  373. {
  374. if (successProcess != null)
  375. {
  376. yield return ContinuousController.instance.StartCoroutine(successProcess);
  377. }
  378. }
  379. else
  380. {
  381. if (failureProcess != null)
  382. {
  383. yield return ContinuousController.instance.StartCoroutine(failureProcess);
  384. }
  385. }
  386. }
  387. #endregion
  388. #region Trash target digivolution cards, and the effect determines whether the digivolution cards were trashed or not
  389. public static IEnumerator TrashDigivolutionCardsAndProcessAccordingToResult(Permanent targetPermanent, List<CardSource> targetDigivolutionCards, ICardEffect activateClass, Func<List<CardSource>, IEnumerator> successProcess, Func<IEnumerator> failureProcess)
  390. {
  391. ITrashDigivolutionCards trashDigivolutionCards = new ITrashDigivolutionCards(targetPermanent, targetDigivolutionCards, activateClass);
  392. yield return ContinuousController.instance.StartCoroutine(trashDigivolutionCards.TrashDigivolutionCards());
  393. if (targetDigivolutionCards.Some((sourceCard) => trashDigivolutionCards.IsTrashed(sourceCard)))
  394. {
  395. if (successProcess != null)
  396. {
  397. yield return ContinuousController.instance.StartCoroutine(successProcess(trashDigivolutionCards.TrashedCards));
  398. }
  399. }
  400. else
  401. {
  402. if (failureProcess != null)
  403. {
  404. yield return ContinuousController.instance.StartCoroutine(failureProcess());
  405. }
  406. }
  407. }
  408. #endregion
  409. #region Trash target link cards, and the effect determines whether the link cards were trashed or not
  410. public static IEnumerator TrashLinkCardsAndProcessAccordingToResult(Permanent targetPermanent, List<CardSource> targetLinkCards, ICardEffect activateClass, Func<List<CardSource>, IEnumerator> successProcess, Func<IEnumerator> failureProcess)
  411. {
  412. ITrashLinkCards trashLinkCards = new ITrashLinkCards(targetPermanent, targetLinkCards, activateClass);
  413. yield return ContinuousController.instance.StartCoroutine(trashLinkCards.TrashLinkCards());
  414. if (targetLinkCards.Some((sourceCard) => trashLinkCards.IsTrashed(sourceCard)))
  415. {
  416. if (successProcess != null)
  417. {
  418. yield return ContinuousController.instance.StartCoroutine(successProcess(trashLinkCards.TrashedLinkCards));
  419. }
  420. }
  421. else
  422. {
  423. if (failureProcess != null)
  424. {
  425. yield return ContinuousController.instance.StartCoroutine(failureProcess());
  426. }
  427. }
  428. }
  429. #endregion
  430. #region Trash Security cards and the effect determines whether the security were trashed or not
  431. public static IEnumerator TrashSecurityAndProcessAccordingToResult(Player player, int trashAmount, ICardEffect activateClass, bool fromTop, Func<List<CardSource>, IEnumerator> successProcess, Func<IEnumerator> failureProcess)
  432. {
  433. IDestroySecurity destroySecurity = new IDestroySecurity(player, trashAmount, activateClass, fromTop);
  434. yield return ContinuousController.instance.StartCoroutine(destroySecurity.DestroySecurity());
  435. if (destroySecurity.DestroyedSecurity.Any())
  436. {
  437. if (successProcess != null)
  438. {
  439. yield return ContinuousController.instance.StartCoroutine(successProcess(destroySecurity.DestroyedSecurity));
  440. }
  441. }
  442. else
  443. {
  444. if (failureProcess != null)
  445. {
  446. yield return ContinuousController.instance.StartCoroutine(failureProcess());
  447. }
  448. }
  449. }
  450. #endregion
  451. #region Place in security with callbacks for success or failure
  452. public static IEnumerator PlacePermanentInSecurityAndProcessAccordingToResult(Permanent targetPermanent, ICardEffect activateClass, bool toTop, Func<CardSource, IEnumerator> successProcess, Func<IEnumerator> failureProcess = null, bool isFaceUp = false)
  453. {
  454. IPutSecurityPermanent putSecurityPermanent = new IPutSecurityPermanent(targetPermanent, CardEffectCommons.CardEffectHashtable(activateClass), toTop, isFaceUp);
  455. CardSource topCard = targetPermanent.TopCard;
  456. if (activateClass.EffectSourceCard != null
  457. && activateClass.EffectSourceCard.Owner.CanAddSecurity(activateClass))
  458. {
  459. yield return ContinuousController.instance.StartCoroutine(putSecurityPermanent.PutSecurity());
  460. }
  461. if (putSecurityPermanent.IsPlacedSecurity)
  462. {
  463. if (successProcess != null)
  464. {
  465. yield return ContinuousController.instance.StartCoroutine(successProcess(topCard));
  466. }
  467. }
  468. else
  469. {
  470. if (failureProcess != null)
  471. {
  472. yield return ContinuousController.instance.StartCoroutine(failureProcess());
  473. }
  474. }
  475. }
  476. #endregion
  477. #region Trash digivolution cards from top or bottom
  478. public static IEnumerator TrashDigivolutionCardsFromTopOrBottom(Permanent targetPermanent, int trashCount, bool isFromTop, ICardEffect activateClass, Func<CardSource, bool> cardCondition = null)
  479. {
  480. if (activateClass == null) yield break;
  481. if (targetPermanent == null) yield break;
  482. if (targetPermanent.TopCard == null) yield break;
  483. if (targetPermanent.DigivolutionCards.Count((cardSource) => !cardSource.CanNotTrashFromDigivolutionCards(activateClass)) == 0) yield break;
  484. if (targetPermanent.TopCard.CanNotBeAffected(activateClass)) yield break;
  485. if (trashCount <= 0) yield break;
  486. List<CardSource> trashTargetCards = new List<CardSource>();
  487. for (int i = 0; i < targetPermanent.DigivolutionCards.Count; i++)
  488. {
  489. if (trashTargetCards.Count >= trashCount)
  490. break;
  491. int index = isFromTop ? i : targetPermanent.DigivolutionCards.Count - 1 - i;
  492. CardSource trashTargetCard = targetPermanent.DigivolutionCards[index];
  493. bool trashCard = true;
  494. if (cardCondition != null)
  495. trashCard = cardCondition(trashTargetCard);
  496. if (trashCard)
  497. trashTargetCards.Add(trashTargetCard);
  498. }
  499. yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(targetPermanent, trashTargetCards, activateClass).TrashDigivolutionCards());
  500. }
  501. #endregion
  502. #region this Option card's Main effect
  503. public static ActivateClass OptionMainEffect(CardSource card) => card.EffectList(EffectTiming.OptionSkill).Find(cardEffect => cardEffect != null && cardEffect is ActivateClass && cardEffect.EffectDiscription.Contains("[Main]")) as ActivateClass;
  504. #endregion
  505. #region this Option card's Security effect
  506. public static ActivateClass OptionSecurityEffect(CardSource card) => card.EffectList(EffectTiming.SecuritySkill).Find(cardEffect => cardEffect != null && cardEffect is ActivateClass && cardEffect.EffectDiscription.Contains("[Security]")) as ActivateClass;
  507. #endregion
  508. #region Add Option's Security effect that "Activate this card's Main effect" to cardEffects
  509. public static void AddActivateMainOptionSecurityEffect(CardSource card, ref List<ICardEffect> cardEffects, string effectName, string effectDiscription = "", Func<ICardEffect, IEnumerator> afterMainEffect = null)
  510. {
  511. if (OptionMainEffect(card) == null) return;
  512. cardEffects.Add(CardEffectFactory.ActivateMainOptionSecurityEffect(card, effectName, effectDiscription, afterMainEffect));
  513. }
  514. #endregion
  515. #region Target permanent Digivolves into Digimon card from hand or trash
  516. public static IEnumerator DigivolveIntoHandOrTrashCard(
  517. Permanent targetPermanent,
  518. Func<CardSource, bool> cardCondition,
  519. bool payCost,
  520. (int reduceCost, Func<CardSource, bool> reduceCostCardCondition)? reduceCostTuple,
  521. (int fixedCost, Func<CardSource, bool> fixedCostCardCondition)? fixedCostTuple,
  522. int ignoreDigivolutionRequirementFixedCost,
  523. bool isHand,
  524. ICardEffect activateClass,
  525. IEnumerator successProcess,
  526. //bool ignoreLevel = false,
  527. bool ignoreSelection = false,
  528. IgnoreRequirement ignoreRequirements = IgnoreRequirement.None,
  529. IEnumerator failedProcess = null,
  530. bool isOptional = true)
  531. {
  532. if (targetPermanent == null) yield break;
  533. if (targetPermanent.TopCard == null) yield break;
  534. if (activateClass == null) yield break;
  535. if (activateClass.EffectSourceCard == null) yield break;
  536. Player owner = targetPermanent.TopCard.Owner;
  537. SelectCardEffect.Root root = isHand ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
  538. bool ignoreDigivolutionRequirement = !ignoreRequirements.Equals(IgnoreRequirement.None) || ignoreDigivolutionRequirementFixedCost >= 0;// ignoreDigivolutionRequirementFixedCost >= 0 || ignoreRequirements;
  539. int fixedCost = -1;
  540. bool successful = false;
  541. if (fixedCostTuple != null)
  542. {
  543. fixedCost = fixedCostTuple.Value.fixedCost;
  544. }
  545. if (ignoreDigivolutionRequirement)
  546. {
  547. fixedCost = ignoreDigivolutionRequirementFixedCost;
  548. }
  549. bool CanSelectCardCondition(CardSource cardSource)
  550. {
  551. if (cardSource.IsDigimon)
  552. {
  553. if (cardCondition == null || cardCondition(cardSource))
  554. {
  555. if (!cardSource.CanNotEvolve(targetPermanent))
  556. {
  557. bool isBreeding = cardSource.Owner.GetBreedingAreaPermanents().Contains(targetPermanent);
  558. if (cardSource.CanPlayCardTargetFrame(
  559. frame: targetPermanent.PermanentFrame,
  560. PayCost: payCost,
  561. cardEffect: activateClass,
  562. root: root,
  563. fixedCost: fixedCost,
  564. ignore: ignoreRequirements,
  565. isBreedingArea: isBreeding))
  566. {
  567. return true;
  568. }
  569. }
  570. }
  571. }
  572. return false;
  573. }
  574. #region reduce cost
  575. Func<EffectTiming, ICardEffect> getChangeCostEffect = null;
  576. if (reduceCostTuple != null)
  577. {
  578. bool PermanentCondition(Permanent permanent)
  579. {
  580. return permanent == targetPermanent;
  581. }
  582. bool CardCondition(CardSource cardSource)
  583. {
  584. if (cardSource != null)
  585. {
  586. if (cardSource.Owner == owner)
  587. {
  588. if (reduceCostTuple.Value.reduceCostCardCondition == null || reduceCostTuple.Value.reduceCostCardCondition(cardSource))
  589. {
  590. return true;
  591. }
  592. }
  593. }
  594. return false;
  595. }
  596. getChangeCostEffect = ChangeDigivolutionCostPlayerEffect(
  597. permanentCondition: PermanentCondition,
  598. cardCondition: CardCondition,
  599. rootCondition: null,
  600. changeValue: -reduceCostTuple.Value.reduceCost,
  601. activateClass: activateClass,
  602. setFixedCost: false);
  603. if (getChangeCostEffect != null)
  604. {
  605. AddEffectToPlayer(
  606. effectDuration: EffectDuration.UntilCalculateFixedCost,
  607. card: targetPermanent.TopCard,
  608. cardEffect: null,
  609. timing: EffectTiming.None,
  610. getCardEffect: getChangeCostEffect);
  611. }
  612. }
  613. #endregion
  614. #region set fixed cost
  615. Func<EffectTiming, ICardEffect> getFixedCostEffect = null;
  616. if (fixedCostTuple != null)
  617. {
  618. bool PermanentCondition(Permanent permanent)
  619. {
  620. return permanent == targetPermanent;
  621. }
  622. bool CardCondition(CardSource cardSource)
  623. {
  624. if (cardSource != null)
  625. {
  626. if (cardSource.Owner == owner)
  627. {
  628. if (fixedCostTuple.Value.fixedCostCardCondition == null || fixedCostTuple.Value.fixedCostCardCondition(cardSource))
  629. {
  630. return true;
  631. }
  632. }
  633. }
  634. return false;
  635. }
  636. getFixedCostEffect = ChangeDigivolutionCostPlayerEffect(
  637. permanentCondition: PermanentCondition,
  638. cardCondition: CardCondition,
  639. rootCondition: null,
  640. changeValue: fixedCost,
  641. activateClass: activateClass,
  642. setFixedCost: true);
  643. if (getChangeCostEffect != null)
  644. {
  645. AddEffectToPlayer(
  646. effectDuration: EffectDuration.UntilCalculateFixedCost,
  647. card: targetPermanent.TopCard,
  648. cardEffect: null,
  649. timing: EffectTiming.None,
  650. getCardEffect: getFixedCostEffect);
  651. }
  652. }
  653. #endregion
  654. #region ignore digivolution requirement
  655. Func<EffectTiming, ICardEffect> getIgnoreDigivolutionRequirementEffect = null;
  656. if (ignoreDigivolutionRequirement)
  657. {
  658. bool PermanentCondition(Permanent permanent)
  659. {
  660. return permanent == targetPermanent;
  661. }
  662. bool CardCondition(CardSource cardSource)
  663. {
  664. if (cardSource == null)
  665. {
  666. return false;
  667. }
  668. if (cardSource.Owner != owner)
  669. {
  670. return false;
  671. }
  672. if (cardCondition == null || cardCondition(cardSource))
  673. {
  674. return true;
  675. }
  676. return false;
  677. }
  678. getIgnoreDigivolutionRequirementEffect = GainIgnoreDigivolutionRequirementPlayerEffect(
  679. permanentCondition: PermanentCondition,
  680. cardCondition: CardCondition,
  681. ignoreDigivolutionRequirement: ignoreDigivolutionRequirement,
  682. digivolutionCost: fixedCost,
  683. activateClass: activateClass);
  684. if (getIgnoreDigivolutionRequirementEffect != null)
  685. {
  686. AddEffectToPlayer(
  687. effectDuration: EffectDuration.UntilCalculateFixedCost,
  688. card: targetPermanent.TopCard,
  689. cardEffect: null,
  690. timing: EffectTiming.None,
  691. getCardEffect: getIgnoreDigivolutionRequirementEffect);
  692. }
  693. }
  694. #endregion
  695. List<CardSource> selectedCards = new List<CardSource>();
  696. IEnumerator SelectCardCoroutine(CardSource cardSource)
  697. {
  698. selectedCards.Add(cardSource);
  699. yield return null;
  700. }
  701. if (isHand)
  702. {
  703. if (owner.HandCards.Count(CanSelectCardCondition) >= 1)
  704. {
  705. int maxCount = Mathf.Min(1, owner.HandCards.Count(CanSelectCardCondition));
  706. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  707. selectHandEffect.SetUp(
  708. selectPlayer: owner,
  709. canTargetCondition: CanSelectCardCondition,
  710. canTargetCondition_ByPreSelecetedList: null,
  711. canEndSelectCondition: null,
  712. maxCount: maxCount,
  713. canNoSelect: isOptional,
  714. canEndNotMax: false,
  715. isShowOpponent: true,
  716. selectCardCoroutine: SelectCardCoroutine,
  717. afterSelectCardCoroutine: null,
  718. mode: SelectHandEffect.Mode.Custom,
  719. cardEffect: activateClass);
  720. selectHandEffect.SetUpCustomMessage("Select 1 card to digivolve.", "The opponent is selecting 1 card to digivolve.");
  721. selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
  722. yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
  723. }
  724. }
  725. else
  726. {
  727. if (HasMatchConditionOwnersCardInTrash(targetPermanent.TopCard, CanSelectCardCondition) && !ignoreSelection)
  728. {
  729. int maxCount = 1;
  730. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  731. selectCardEffect.SetUp(
  732. canTargetCondition: CanSelectCardCondition,
  733. canTargetCondition_ByPreSelecetedList: null,
  734. canEndSelectCondition: null,
  735. canNoSelect: () => isOptional,
  736. selectCardCoroutine: SelectCardCoroutine,
  737. afterSelectCardCoroutine: null,
  738. message: "Select 1 card to digivolve.",
  739. maxCount: maxCount,
  740. canEndNotMax: false,
  741. isShowOpponent: true,
  742. mode: SelectCardEffect.Mode.Custom,
  743. root: SelectCardEffect.Root.Trash,
  744. customRootCardList: null,
  745. canLookReverseCard: true,
  746. selectPlayer: owner,
  747. cardEffect: activateClass);
  748. selectCardEffect.SetUpCustomMessage("Select 1 card to digivolve.", "The opponent is selecting 1 card to digivolve.");
  749. selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
  750. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  751. }
  752. else
  753. {
  754. if (ignoreSelection)
  755. selectedCards.Add(activateClass.EffectSourceCard);
  756. }
  757. }
  758. PlayCardClass playCardClass = new PlayCardClass(
  759. cardSources: selectedCards,
  760. hashtable: CardEffectHashtable(activateClass),
  761. payCost: payCost,
  762. targetPermanent: targetPermanent,
  763. isTapped: false,
  764. root: root,
  765. activateETB: true);
  766. //if (ignoreRequirements.Equals(IgnoreRequirement.All) || ignoreRequirements.Equals(IgnoreRequirement.Level))
  767. // playCardClass.SetIgnoreLevel();
  768. playCardClass.SetIgnoreRequirements(ignoreRequirements);
  769. //!ignoreRequirements
  770. if (fixedCost >= 0)
  771. playCardClass.SetFixedCost(fixedCost);
  772. yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
  773. #region release effect
  774. if (getChangeCostEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getChangeCostEffect);
  775. #endregion
  776. #region release effect
  777. if (getFixedCostEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getFixedCostEffect);
  778. #endregion
  779. #region release effect
  780. if (getIgnoreDigivolutionRequirementEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getIgnoreDigivolutionRequirementEffect);
  781. #endregion
  782. if (selectedCards.Count >= 1)
  783. {
  784. if (IsDigivolvedByTheEffect(targetPermanent, selectedCards[0], activateClass))
  785. {
  786. successful = true;
  787. }
  788. }
  789. if (successful)
  790. {
  791. if (successProcess != null)
  792. yield return ContinuousController.instance.StartCoroutine(successProcess);
  793. }
  794. else
  795. {
  796. if (failedProcess != null)
  797. yield return ContinuousController.instance.StartCoroutine(failedProcess);
  798. }
  799. }
  800. #endregion
  801. #region Target permanent Digivolves into Digimon card execution area
  802. public static IEnumerator DigivolveIntoExcecutingAreaCard(
  803. Permanent targetPermanent,
  804. Func<CardSource, bool> cardCondition,
  805. bool payCost,
  806. (int reduceCost, Func<CardSource, bool> reduceCostCardCondition)? reduceCostTuple,
  807. (int fixedCost, Func<CardSource, bool> fixedCostCardCondition)? fixedCostTuple,
  808. int ignoreDigivolutionRequirementFixedCost,
  809. ICardEffect activateClass,
  810. IEnumerator successProcess,
  811. bool ignoreSelection = false,
  812. IgnoreRequirement ignoreRequirements = IgnoreRequirement.None)
  813. {
  814. if (targetPermanent == null) yield break;
  815. if (targetPermanent.TopCard == null) yield break;
  816. if (activateClass == null) yield break;
  817. if (activateClass.EffectSourceCard == null) yield break;
  818. Player owner = targetPermanent.TopCard.Owner;
  819. SelectCardEffect.Root root = SelectCardEffect.Root.Execution;
  820. bool ignoreDigivolutionRequirement = !ignoreRequirements.Equals(IgnoreRequirement.None) || ignoreDigivolutionRequirementFixedCost >= 0;// ignoreDigivolutionRequirementFixedCost >= 0 || ignoreRequirements;
  821. int fixedCost = -1;
  822. if (fixedCostTuple != null)
  823. {
  824. fixedCost = fixedCostTuple.Value.fixedCost;
  825. }
  826. if (ignoreDigivolutionRequirement)
  827. {
  828. fixedCost = ignoreDigivolutionRequirementFixedCost;
  829. }
  830. bool CanSelectCardCondition(CardSource cardSource)
  831. {
  832. if (cardSource.IsDigimon)
  833. {
  834. if (cardCondition == null || cardCondition(cardSource))
  835. {
  836. if (!cardSource.CanNotEvolve(targetPermanent))
  837. {
  838. if (cardSource.CanPlayCardTargetFrame(
  839. frame: targetPermanent.PermanentFrame,
  840. PayCost: payCost,
  841. cardEffect: activateClass,
  842. root: root,
  843. fixedCost: fixedCost,
  844. ignore: ignoreRequirements))
  845. {
  846. return true;
  847. }
  848. }
  849. }
  850. }
  851. return false;
  852. }
  853. #region reduce cost
  854. Func<EffectTiming, ICardEffect> getChangeCostEffect = null;
  855. if (reduceCostTuple != null)
  856. {
  857. bool PermanentCondition(Permanent permanent)
  858. {
  859. return permanent == targetPermanent;
  860. }
  861. bool CardCondition(CardSource cardSource)
  862. {
  863. if (cardSource != null)
  864. {
  865. if (cardSource.Owner == owner)
  866. {
  867. if (reduceCostTuple.Value.reduceCostCardCondition == null || reduceCostTuple.Value.reduceCostCardCondition(cardSource))
  868. {
  869. return true;
  870. }
  871. }
  872. }
  873. return false;
  874. }
  875. getChangeCostEffect = ChangeDigivolutionCostPlayerEffect(
  876. permanentCondition: PermanentCondition,
  877. cardCondition: CardCondition,
  878. rootCondition: null,
  879. changeValue: -reduceCostTuple.Value.reduceCost,
  880. activateClass: activateClass,
  881. setFixedCost: false);
  882. if (getChangeCostEffect != null)
  883. {
  884. AddEffectToPlayer(
  885. effectDuration: EffectDuration.UntilCalculateFixedCost,
  886. card: targetPermanent.TopCard,
  887. cardEffect: null,
  888. timing: EffectTiming.None,
  889. getCardEffect: getChangeCostEffect);
  890. }
  891. }
  892. #endregion
  893. #region set fixed cost
  894. Func<EffectTiming, ICardEffect> getFixedCostEffect = null;
  895. if (fixedCostTuple != null)
  896. {
  897. bool PermanentCondition(Permanent permanent)
  898. {
  899. return permanent == targetPermanent;
  900. }
  901. bool CardCondition(CardSource cardSource)
  902. {
  903. if (cardSource != null)
  904. {
  905. if (cardSource.Owner == owner)
  906. {
  907. if (fixedCostTuple.Value.fixedCostCardCondition == null || fixedCostTuple.Value.fixedCostCardCondition(cardSource))
  908. {
  909. return true;
  910. }
  911. }
  912. }
  913. return false;
  914. }
  915. getFixedCostEffect = ChangeDigivolutionCostPlayerEffect(
  916. permanentCondition: PermanentCondition,
  917. cardCondition: CardCondition,
  918. rootCondition: null,
  919. changeValue: fixedCost,
  920. activateClass: activateClass,
  921. setFixedCost: true);
  922. if (getChangeCostEffect != null)
  923. {
  924. AddEffectToPlayer(
  925. effectDuration: EffectDuration.UntilCalculateFixedCost,
  926. card: targetPermanent.TopCard,
  927. cardEffect: null,
  928. timing: EffectTiming.None,
  929. getCardEffect: getFixedCostEffect);
  930. }
  931. }
  932. #endregion
  933. #region ignore digivolution requirement
  934. Func<EffectTiming, ICardEffect> getIgnoreDigivolutionRequirementEffect = null;
  935. if (ignoreDigivolutionRequirement)
  936. {
  937. bool PermanentCondition(Permanent permanent)
  938. {
  939. return permanent == targetPermanent;
  940. }
  941. bool CardCondition(CardSource cardSource)
  942. {
  943. if (cardSource == null)
  944. {
  945. return false;
  946. }
  947. if (cardSource.Owner != owner)
  948. {
  949. return false;
  950. }
  951. if (cardCondition == null || cardCondition(cardSource))
  952. {
  953. return true;
  954. }
  955. return false;
  956. }
  957. getIgnoreDigivolutionRequirementEffect = GainIgnoreDigivolutionRequirementPlayerEffect(
  958. permanentCondition: PermanentCondition,
  959. cardCondition: CardCondition,
  960. ignoreDigivolutionRequirement: ignoreDigivolutionRequirement,
  961. digivolutionCost: fixedCost,
  962. activateClass: activateClass);
  963. if (getIgnoreDigivolutionRequirementEffect != null)
  964. {
  965. AddEffectToPlayer(
  966. effectDuration: EffectDuration.UntilCalculateFixedCost,
  967. card: targetPermanent.TopCard,
  968. cardEffect: null,
  969. timing: EffectTiming.None,
  970. getCardEffect: getIgnoreDigivolutionRequirementEffect);
  971. }
  972. }
  973. #endregion
  974. List<CardSource> selectedCards = new List<CardSource>();
  975. IEnumerator SelectCardCoroutine(CardSource cardSource)
  976. {
  977. selectedCards.Add(cardSource);
  978. yield return null;
  979. }
  980. if (owner.ExecutingCards.Count(CanSelectCardCondition) > 1)
  981. {
  982. int maxCount = 1;
  983. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  984. selectCardEffect.SetUp(
  985. canTargetCondition: CanSelectCardCondition,
  986. canTargetCondition_ByPreSelecetedList: null,
  987. canEndSelectCondition: null,
  988. canNoSelect: () => true,
  989. selectCardCoroutine: SelectCardCoroutine,
  990. afterSelectCardCoroutine: null,
  991. message: "Select 1 card to digivolve.",
  992. maxCount: maxCount,
  993. canEndNotMax: false,
  994. isShowOpponent: true,
  995. mode: SelectCardEffect.Mode.Custom,
  996. root: SelectCardEffect.Root.Execution,
  997. customRootCardList: null,
  998. canLookReverseCard: true,
  999. selectPlayer: owner,
  1000. cardEffect: activateClass);
  1001. selectCardEffect.SetUpCustomMessage("Select 1 card to digivolve.", "The opponent is selecting 1 card to digivolve.");
  1002. selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
  1003. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  1004. }
  1005. else
  1006. {
  1007. selectedCards.Add(activateClass.EffectSourceCard);
  1008. }
  1009. PlayCardClass playCardClass = new PlayCardClass(
  1010. cardSources: selectedCards,
  1011. hashtable: CardEffectHashtable(activateClass),
  1012. payCost: payCost,
  1013. targetPermanent: targetPermanent,
  1014. isTapped: false,
  1015. root: root,
  1016. activateETB: true);
  1017. playCardClass.SetIgnoreRequirements(ignoreRequirements);
  1018. if (!ignoreDigivolutionRequirement && fixedCost >= 0) playCardClass.SetFixedCost(fixedCost);
  1019. yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
  1020. #region release effect
  1021. if (getChangeCostEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getChangeCostEffect);
  1022. #endregion
  1023. #region release effect
  1024. if (getFixedCostEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getFixedCostEffect);
  1025. #endregion
  1026. #region release effect
  1027. if (getIgnoreDigivolutionRequirementEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getIgnoreDigivolutionRequirementEffect);
  1028. #endregion
  1029. if (selectedCards.Count >= 1)
  1030. {
  1031. if (IsDigivolvedByTheEffect(targetPermanent, selectedCards[0], activateClass))
  1032. {
  1033. if (successProcess != null)
  1034. {
  1035. yield return ContinuousController.instance.StartCoroutine(successProcess);
  1036. }
  1037. }
  1038. }
  1039. }
  1040. #endregion
  1041. #region Get the effect given by EffectTiming
  1042. public static Func<EffectTiming, ICardEffect> GetCardEffectByEffectTiming(EffectTiming timing, ICardEffect cardEffect) => (_timing) => _timing == timing ? cardEffect : null;
  1043. #endregion
  1044. #region Draw cards and trash cards
  1045. public static IEnumerator DrawAndDiscardCards((Player drawPlayer, Player trashPlayer) player,
  1046. int drawAmount,
  1047. int trashAmount,
  1048. CardSource card,
  1049. ICardEffect activateClass,
  1050. Func<CardSource, bool> canTrashTargetCondition = null,
  1051. Func<List<CardSource>, CardSource, bool> canTargetCondition_ByPreSelecetedList = null,
  1052. Func<List<CardSource>, bool> canEndSelectCondition = null,
  1053. bool canNoSelect = false,
  1054. bool canEndNotMax = false,
  1055. bool isShowOpponent = true,
  1056. Func<List<CardSource>, IEnumerator> afterSelectPermanentCoroutine = null)
  1057. {
  1058. // Callback Setup
  1059. Func<List<CardSource>, IEnumerator> AfterSelectCardCoroutine = afterSelectPermanentCoroutine ?? null;
  1060. // Variable setup
  1061. Func<CardSource, bool> targetTrashCondition = canTrashTargetCondition ?? (cs => true);
  1062. yield return ContinuousController.instance.StartCoroutine(new DrawClass(player.drawPlayer, drawAmount, activateClass).Draw());
  1063. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  1064. selectHandEffect.SetUp(
  1065. selectPlayer: player.trashPlayer,
  1066. canTargetCondition: targetTrashCondition,
  1067. canTargetCondition_ByPreSelecetedList: canTargetCondition_ByPreSelecetedList,
  1068. canEndSelectCondition: canEndSelectCondition,
  1069. maxCount: trashAmount,
  1070. canNoSelect: canNoSelect,
  1071. canEndNotMax: canEndNotMax,
  1072. isShowOpponent: isShowOpponent,
  1073. selectCardCoroutine: null,
  1074. afterSelectCardCoroutine: AfterSelectCardCoroutine,
  1075. mode: SelectHandEffect.Mode.Discard,
  1076. cardEffect: activateClass);
  1077. yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
  1078. }
  1079. #endregion
  1080. }