DetailCard_DeckEditor.cs 15 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. using System;
  6. using TMPro;
  7. using System.Linq;
  8. public class DetailCard_DeckEditor : MonoBehaviour
  9. {
  10. [Header("カード画像")]
  11. [SerializeField] Image detailCardImage;
  12. [Header("カード名背景")]
  13. [SerializeField] List<Image> cardNameBackgrounds = new List<Image>();
  14. [Header("カード名テキスト")]
  15. [SerializeField] TextMeshProUGUI cardNameText;
  16. [Header("カードID & レアリティテキスト")]
  17. [SerializeField] TextMeshProUGUI cardID_RarityText;
  18. [Header("プレイコストタイトル")]
  19. [SerializeField] TextMeshProUGUI _playCostTitleText;
  20. [Header("プレイコスト")]
  21. [SerializeField] TextMeshProUGUI playCostText;
  22. [Header("DPコスト")]
  23. [SerializeField] TextMeshProUGUI DPText;
  24. [Header("進化コストコストタイトル")]
  25. [SerializeField] TextMeshProUGUI _digivolutionCostTitleText;
  26. [Header("進化コストオブジェクト")]
  27. [SerializeField] GameObject evoCostObject;
  28. [Header("進化コストタブリスト")]
  29. [SerializeField] List<EvoCostColorTab_DetailCard> evoCostColorTabs = new List<EvoCostColorTab_DetailCard>();
  30. [Header("デジモン詳細オブジェクト")]
  31. [SerializeField] GameObject digimonDetailObject;
  32. [Header("レベルテキスト")]
  33. [SerializeField] TextMeshProUGUI levelText;
  34. [Header("形態テキスト")]
  35. [SerializeField] TextMeshProUGUI formText;
  36. [Header("属性テキスト")]
  37. [SerializeField] TextMeshProUGUI attributeText;
  38. [Header("タイプテキスト")]
  39. [SerializeField] TextMeshProUGUI typeText;
  40. [Header("効果テキスト")]
  41. [SerializeField] TextMeshProUGUI effectDiscriptionText;
  42. [Header("追加効果テキスト")]
  43. [SerializeField] TextMeshProUGUI alternativeEffectDiscriptionText;
  44. [Header("追加効果タイトルテキスト")]
  45. [SerializeField] TextMeshProUGUI alternativeEffectTitleText;
  46. [Header("追加効果タイトル背景")]
  47. [SerializeField] List<Image> alternativeEffectTitleBackgrounds = new List<Image>();
  48. [SerializeField] TMP_FontAsset Font_ENG;
  49. [SerializeField] TMP_FontAsset Font_JPN;
  50. [SerializeField] Material Material_ENG;
  51. public async void SetUpDetailCard(CEntity_Base cEntity_Base)
  52. {
  53. this.gameObject.SetActive(true);
  54. //カード画像
  55. detailCardImage.sprite = await cEntity_Base.GetCardSprite();
  56. //カード名背景
  57. for (int i = 0; i < cardNameBackgrounds.Count; i++)
  58. {
  59. CardColor cardColor = CardColor.None;
  60. if (i < cEntity_Base.cardColors.Count)
  61. {
  62. cardColor = cEntity_Base.cardColors[i];
  63. }
  64. else
  65. {
  66. cardColor = cEntity_Base.cardColors[0];
  67. }
  68. cardNameBackgrounds[i].sprite = DataBase.instance.ColorIcons_bar[(int)cardColor];
  69. }
  70. //カード名
  71. if (ContinuousController.instance.language == Language.ENG)
  72. {
  73. cardNameText.font = Font_ENG;
  74. cardNameText.fontSharedMaterial = Material_ENG;
  75. cardNameText.text = cEntity_Base.CardName_ENG;
  76. }
  77. else
  78. {
  79. cardNameText.font = Font_JPN;
  80. cardNameText.text = cEntity_Base.CardName_JPN;
  81. }
  82. if (cEntity_Base.cardColors[0] == CardColor.Yellow || cEntity_Base.cardColors[0] == CardColor.White)
  83. {
  84. cardNameText.color = Color.black;
  85. }
  86. else
  87. {
  88. cardNameText.color = Color.white;
  89. }
  90. //カードID & レアリティ
  91. if (cEntity_Base.cardColors.Count >= 1)
  92. {
  93. CardColor cardColor = cEntity_Base.cardColors[0];
  94. if (cEntity_Base.cardColors.Count >= 2)
  95. {
  96. cardColor = cEntity_Base.cardColors[1];
  97. }
  98. if (cardColor == CardColor.Yellow || cardColor == CardColor.White)
  99. {
  100. cardID_RarityText.color = Color.black;
  101. }
  102. else
  103. {
  104. cardID_RarityText.color = Color.white;
  105. }
  106. }
  107. cardID_RarityText.text = $"{cEntity_Base.CardID} {cEntity_Base.rarity}";
  108. //プレイコスト
  109. if (cEntity_Base.cardKind != CardKind.DigiEgg)
  110. {
  111. playCostText.transform.parent.parent.gameObject.SetActive(true);
  112. playCostText.transform.parent.gameObject.SetActive(true);
  113. playCostText.text = $"{cEntity_Base.PlayCost}";
  114. if (_playCostTitleText != null)
  115. {
  116. if (cEntity_Base.cardKind != CardKind.Option)
  117. {
  118. _playCostTitleText.text = LocalizeUtility.GetLocalizedString(
  119. EngMessage: "PlayCost",
  120. JpnMessage: "登場コスト"
  121. );
  122. }
  123. else
  124. {
  125. _playCostTitleText.text = LocalizeUtility.GetLocalizedString(
  126. EngMessage: "UseCost",
  127. JpnMessage: "使用コスト"
  128. );
  129. }
  130. }
  131. }
  132. else
  133. {
  134. playCostText.transform.parent.parent.gameObject.SetActive(false);
  135. playCostText.transform.parent.gameObject.SetActive(false);
  136. }
  137. //DP
  138. if (cEntity_Base.cardKind == CardKind.Digimon)
  139. {
  140. DPText.transform.parent.gameObject.SetActive(true);
  141. DPText.text = $"{cEntity_Base.DP}";
  142. }
  143. else
  144. {
  145. DPText.transform.parent.gameObject.SetActive(false);
  146. }
  147. //進化コスト
  148. if (cEntity_Base.EvoCosts.Count >= 1)
  149. {
  150. evoCostObject.SetActive(true);
  151. if (_digivolutionCostTitleText != null)
  152. {
  153. _digivolutionCostTitleText.text = LocalizeUtility.GetLocalizedString(
  154. EngMessage: "DigivolutionCost",
  155. JpnMessage: "進化コスト"
  156. );
  157. }
  158. foreach (EvoCostColorTab_DetailCard evoCostColorTab in evoCostColorTabs)
  159. {
  160. evoCostColorTab.levelText.transform.parent.gameObject.SetActive(false);
  161. foreach (EvoCost evoCost in cEntity_Base.EvoCosts)
  162. {
  163. if (evoCost.CardColor == evoCostColorTab.cardColor)
  164. {
  165. evoCostColorTab.levelText.transform.parent.gameObject.SetActive(true);
  166. evoCostColorTab.levelText.text = $"Lv{evoCost.Level}";
  167. evoCostColorTab.memoryCostText.text = $"{evoCost.MemoryCost}";
  168. break;
  169. }
  170. }
  171. }
  172. }
  173. else
  174. {
  175. evoCostObject.SetActive(false);
  176. }
  177. //デジモン詳細
  178. if (cEntity_Base.cardKind == CardKind.Digimon)
  179. {
  180. digimonDetailObject.SetActive(true);
  181. levelText.text = $"Lv{cEntity_Base.Level}";
  182. string formString = "";
  183. for (int i = 0; i < cEntity_Base.Form_ENG.Count; i++)
  184. {
  185. if (i >= 1)
  186. {
  187. formString += " ";
  188. }
  189. if (ContinuousController.instance.language == Language.ENG)
  190. {
  191. formString += $"{cEntity_Base.Form_ENG[i]}";
  192. }
  193. else
  194. {
  195. formString += $"{cEntity_Base.Form_JPN[i]}";
  196. }
  197. }
  198. if (ContinuousController.instance.language == Language.ENG)
  199. {
  200. formText.font = Font_ENG;
  201. formText.fontSharedMaterial = Material_ENG;
  202. }
  203. else
  204. {
  205. formText.font = Font_JPN;
  206. }
  207. formText.text = $"{formString}";
  208. string attributeString = "";
  209. for (int i = 0; i < cEntity_Base.Attribute_ENG.Count; i++)
  210. {
  211. if (i >= 1)
  212. {
  213. attributeString += " ";
  214. }
  215. if (ContinuousController.instance.language == Language.ENG)
  216. {
  217. attributeString += $"{cEntity_Base.Attribute_ENG[i]}";
  218. }
  219. else
  220. {
  221. attributeString += $"{cEntity_Base.Attribute_JPN[i]}";
  222. }
  223. }
  224. if (ContinuousController.instance.language == Language.ENG)
  225. {
  226. attributeText.font = Font_ENG;
  227. attributeText.fontSharedMaterial = Material_ENG;
  228. }
  229. else
  230. {
  231. attributeText.font = Font_JPN;
  232. }
  233. attributeText.text = $"{attributeString}";
  234. string typeString = "";
  235. for (int i = 0; i < cEntity_Base.Type_ENG.Count; i++)
  236. {
  237. if (i >= 1)
  238. {
  239. typeString += "/";
  240. }
  241. if (ContinuousController.instance.language == Language.ENG)
  242. {
  243. typeString += $"{cEntity_Base.Type_ENG[i]}";
  244. }
  245. else
  246. {
  247. if (cEntity_Base.Type_JPN.Count > i)
  248. {
  249. typeString += $"{cEntity_Base.Type_JPN[i]}";
  250. }
  251. }
  252. }
  253. if (ContinuousController.instance.language == Language.ENG)
  254. {
  255. typeText.font = Font_ENG;
  256. typeText.fontSharedMaterial = Material_ENG;
  257. }
  258. else
  259. {
  260. typeText.font = Font_JPN;
  261. }
  262. typeText.text = $"{typeString}";
  263. if (!string.IsNullOrEmpty(attributeString))
  264. {
  265. ((RectTransform)formText.transform).sizeDelta = new Vector2(110, ((RectTransform)formText.transform).sizeDelta.y);
  266. }
  267. else
  268. {
  269. ((RectTransform)formText.transform).sizeDelta = new Vector2(184.81f, ((RectTransform)formText.transform).sizeDelta.y);
  270. }
  271. }
  272. else
  273. {
  274. digimonDetailObject.SetActive(false);
  275. }
  276. string changeColorString(string s)
  277. {
  278. List<string> keyWordEffect = new List<string>()
  279. {
  280. "Blocker",
  281. "Security Attack +",
  282. "Security Attack -",
  283. "Delay",
  284. "Draw 1",
  285. "Draw 2",
  286. "Draw 3",
  287. "Armor Purge",
  288. "Jamming",
  289. "DNA Digivolution",
  290. "Save",
  291. "Decoy",
  292. "Digi-Burst",
  293. "Piercing",
  294. "Blitz",
  295. "Material Save",
  296. "Recovery +",
  297. "Evade",
  298. "Digisorption",
  299. "Reboot",
  300. "Rush",
  301. "De-Digivolve",
  302. "Retaliation",
  303. "Raid",
  304. };
  305. return s;
  306. }
  307. //効果テキスト
  308. if (ContinuousController.instance.language == Language.ENG)
  309. {
  310. effectDiscriptionText.font = Font_ENG;
  311. effectDiscriptionText.fontSharedMaterial = Material_ENG;
  312. effectDiscriptionText.text = DataBase.ReplaceToASCII(cEntity_Base.EffectDiscription_ENG);
  313. }
  314. else
  315. {
  316. effectDiscriptionText.font = Font_JPN;
  317. effectDiscriptionText.text = DataBase.ReplaceToASCII(cEntity_Base.EffectDiscription_JPN);
  318. }
  319. //追加効果タイトル
  320. if (cEntity_Base.HasInhetitedEffect || cEntity_Base.HasSecutiryEffect)
  321. {
  322. alternativeEffectTitleText.transform.parent.gameObject.SetActive(true);
  323. for (int i = 0; i < alternativeEffectTitleBackgrounds.Count; i++)
  324. {
  325. CardColor cardColor = CardColor.None;
  326. if (i < cEntity_Base.cardColors.Count)
  327. {
  328. cardColor = cEntity_Base.cardColors[i];
  329. }
  330. else
  331. {
  332. cardColor = cEntity_Base.cardColors[0];
  333. }
  334. alternativeEffectTitleBackgrounds[i].color = DataBase.CardColor_ColorDarkDictionary[cardColor];
  335. if (cEntity_Base.cardColors.Contains(CardColor.Yellow) || cEntity_Base.cardColors.Contains(CardColor.White))
  336. {
  337. alternativeEffectTitleText.color = Color.black;
  338. }
  339. else
  340. {
  341. alternativeEffectTitleText.color = Color.white;
  342. }
  343. }
  344. if (ContinuousController.instance.language == Language.ENG)
  345. {
  346. alternativeEffectTitleText.font = Font_ENG;
  347. alternativeEffectTitleText.fontSharedMaterial = Material_ENG;
  348. alternativeEffectDiscriptionText.font = Font_ENG;
  349. alternativeEffectDiscriptionText.fontSharedMaterial = Material_ENG;
  350. }
  351. else
  352. {
  353. alternativeEffectTitleText.font = Font_JPN;
  354. alternativeEffectDiscriptionText.font = Font_JPN;
  355. }
  356. if (cEntity_Base.HasInhetitedEffect)
  357. {
  358. if (ContinuousController.instance.language == Language.ENG)
  359. {
  360. alternativeEffectTitleText.text = $"Inherited Effect";
  361. alternativeEffectDiscriptionText.text = DataBase.ReplaceToASCII(cEntity_Base.InheritedEffectDiscription_ENG);
  362. }
  363. else
  364. {
  365. alternativeEffectTitleText.text = $"進化元効果";
  366. alternativeEffectDiscriptionText.text = DataBase.ReplaceToASCII(cEntity_Base.InheritedEffectDiscription_JPN);
  367. }
  368. }
  369. else if (cEntity_Base.HasSecutiryEffect)
  370. {
  371. if (ContinuousController.instance.language == Language.ENG)
  372. {
  373. alternativeEffectTitleText.text = $"Security Effect";
  374. alternativeEffectDiscriptionText.text = DataBase.ReplaceToASCII(cEntity_Base.SecurityEffectDiscription_ENG);
  375. }
  376. else
  377. {
  378. alternativeEffectTitleText.text = $"セキュリティ効果";
  379. alternativeEffectDiscriptionText.text = DataBase.ReplaceToASCII(cEntity_Base.SecurityEffectDiscription_JPN);
  380. }
  381. }
  382. effectDiscriptionText.fontSizeMax = 25;
  383. effectDiscriptionText.GetComponent<RectTransform>().sizeDelta = new Vector2(effectDiscriptionText.GetComponent<RectTransform>().sizeDelta.x, 106.1f);
  384. }
  385. else
  386. {
  387. alternativeEffectTitleText.transform.parent.gameObject.SetActive(false);
  388. alternativeEffectDiscriptionText.text = "";
  389. effectDiscriptionText.fontSizeMax = 25;
  390. effectDiscriptionText.GetComponent<RectTransform>().sizeDelta = new Vector2(effectDiscriptionText.GetComponent<RectTransform>().sizeDelta.x, 245f);
  391. }
  392. }
  393. public void OffDetailCard()
  394. {
  395. this.gameObject.SetActive(false);
  396. }
  397. }
  398. [Serializable]
  399. public class EvoCostColorTab_DetailCard
  400. {
  401. [Header("色")]
  402. public CardColor cardColor;
  403. [Header("レベルテキスト")]
  404. public TextMeshProUGUI levelText;
  405. [Header("メモリーコストテキスト")]
  406. public TextMeshProUGUI memoryCostText;
  407. }