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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using System;
- using System.Reflection;
- using UnityEngine;
- public class Apocalymon_BT15_102 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Before Pay Cost - Condition Effect
- if (timing == EffectTiming.BeforePayCost)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Placing 1 [Dark Masters] to get Play Cost -4", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetHashString("PlayCost-12_BT15_102");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "When this card would be played, by placing up to 3 [Dark Masters] trait cards with different names from your battle area or trash under it, reduce the play cost by 4 for each one.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.CardTraits.Contains("Dark Masters") || cardSource.CardTraits.Contains("DarkMasters"))
- {
- return true;
- }
- }
- return false;
- }
- bool CardCondition(CardSource cardSource)
- {
- if (cardSource == card)
- {
- if (CardEffectCommons.IsExistOnHand(cardSource))
- {
- return true;
- }
- }
- return false;
- }
- bool CanNoSelect(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource.PayingCost(SelectCardEffect.Root.Hand, null, checkAvailability: false) > cardSource.Owner.MaxMemoryCost)
- {
- return false;
- }
- }
- return true;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition))
- {
- return true;
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnHand(card))
- {
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- List<CardSource> digivolutionCards = new List<CardSource>();
- bool CanSelectTrashCardCondition(CardSource cardSource)
- {
- if (CanSelectCardCondition(cardSource))
- {
- if (digivolutionCards.Count((filteredCard) => filteredCard.CardID == cardSource.CardID) == 0)
- {
- return true;
- }
- }
- return false;
- }
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectTrashCardCondition(cardSource)))
- {
- bool noSelect = CanNoSelect(CardEffectCommons.GetCardFromHashtable(_hashtable));
- List<CardSource> selectedCards = new List<CardSource>();
- int maxCount = Math.Min(3 - digivolutionCards.Count, card.Owner.TrashCards.Count((cardSource) => CanSelectTrashCardCondition(cardSource)));
- if (maxCount >= 1)
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectTrashCardCondition,
- canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList,
- canEndSelectCondition: CanEndSelectCondition,
- canNoSelect: () => noSelect,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select cards to place in Digivolution cards.",
- maxCount: maxCount,
- canEndNotMax: true,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- bool CanTargetCondition_ByPreSelecetedList(List<CardSource> cardSources, CardSource cardSource)
- {
- List<string> cardIDs = new List<string>();
- foreach (CardSource cardSource1 in cardSources)
- {
- if (!cardIDs.Contains(cardSource1.CardID))
- {
- cardIDs.Add(cardSource1.CardID);
- }
- }
- foreach (CardSource cardSource1 in digivolutionCards)
- {
- if (!cardIDs.Contains(cardSource1.CardID))
- {
- cardIDs.Add(cardSource1.CardID);
- }
- }
- if (cardIDs.Contains(cardSource.CardID))
- {
- return false;
- }
- return true;
- }
- bool CanEndSelectCondition(List<CardSource> cardSources)
- {
- List<string> cardIDs = new List<string>();
- foreach (CardSource cardSource1 in cardSources)
- {
- if (!cardIDs.Contains(cardSource1.CardID))
- {
- cardIDs.Add(cardSource1.CardID);
- }
- }
- foreach (CardSource cardSource1 in digivolutionCards)
- {
- if (!cardIDs.Contains(cardSource1.CardID))
- {
- cardIDs.Add(cardSource1.CardID);
- }
- }
- if (cardIDs.Count != cardSources.Count + digivolutionCards.Count)
- {
- return false;
- }
- return true;
- }
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- digivolutionCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count >= 1)
- {
- GManager.instance.GetComponent<SelectDigiXrosClass>().AddDigivolutionCardInfos(new AddDigivolutionCardsInfo(activateClass, selectedCards));
- yield return StartCoroutine(AfterSelectCardCoroutine(selectedCards));
- }
- }
- }
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (card.Owner.CanReduceCost(null, card))
- {
- ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
- }
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -4", CanUseCondition1, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
- card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- Cost -= cardSources.Count * 4;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
- yield return null;
- }
- }
- }
- #endregion
- #region Reduce Play Cost - Not Shown
- if (timing == EffectTiming.None)
- {
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -4", CanUseCondition, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
- changeCostClass.SetNotShowUI(true);
- cardEffects.Add(changeCostClass);
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.CardTraits.Contains("Dark Masters") || cardSource.CardTraits.Contains("DarkMasters"))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (card.Owner.HandCards.Contains(card))
- {
- ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Placing 1 [Dark Masters] to get Play Cost -4");
- if (activateClass != null)
- {
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
- {
- return true;
- }
- }
- }
- return false;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- List<CardSource> trashSources = card.Owner.TrashCards.Filter(CanSelectCardCondition);
- int targetCount = (from trashCard in trashSources select trashCard.CardID).Distinct().Count();
- Cost -= targetCount * 4;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource == card)
- {
- return true;
- }
- }
- return false;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- }
- #endregion
- #region End of Your Turn
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place 1 digimon from trash under this Digimon's digivolution cards", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[End of Your Turn] [Once Per Turn] By placing 1 level 6 or lower card from your trash as this Digimon's bottom digivolution card, activate 1 [On Play] effect on that card as an effect. Then, trash the top 2 cards of your opponent's deck for each of this Digimon's level 6 digivolution cards.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.HasLevel)
- {
- if(cardSource.Level <= 6)
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
- {
- int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
- List<CardSource> selectedCards = new List<CardSource>();
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to place on bottom of digivolution cards.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage(
- "Select 1 card to place on bottom of digivolution cards.",
- "The opponent is selecting 1 card to place on bottom of digivolution cards.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- CardSource selectedCard = null;
- if (selectedCards.Count >= 1)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(
- selectedCards,
- activateClass));
- selectedCard = selectedCards[0];
- }
- }
- if (selectedCard != null)
- {
- List<ICardEffect> candidateEffects = selectedCard.EffectList_ForCard(EffectTiming.OnEnterFieldAnyone, card)
- .Clone()
- .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsOnPlay);
- if (candidateEffects.Count >= 1)
- {
- ICardEffect selectedEffect = null;
- if (candidateEffects.Count == 1)
- {
- selectedEffect = candidateEffects[0];
- }
- else
- {
- List<SkillInfo> skillInfos = candidateEffects
- .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.None));
- List<CardSource> cardSources = candidateEffects
- .Map(cardEffect => cardEffect.EffectSourceCard);
- SelectCardEffect selectSourceCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectSourceCardEffect.SetUp(
- canTargetCondition: (cardSource) => true,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- message: "Select 1 effect to activate.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: false,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: cardSources,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectSourceCardEffect.SetNotShowCard();
- selectSourceCardEffect.SetUpSkillInfos(skillInfos);
- selectSourceCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine);
- yield return ContinuousController.instance.StartCoroutine(selectSourceCardEffect.Activate());
- IEnumerator AfterSelectIndexCoroutine(List<int> selectedIndexes)
- {
- if (selectedIndexes.Count == 1)
- {
- selectedEffect = candidateEffects[selectedIndexes[0]];
- yield return null;
- }
- }
- }
- if (selectedEffect != null)
- {
- Hashtable effectHashtable = CardEffectCommons.OnPlayCheckHashtableOfCard(card);
- if (selectedEffect.CanUse(effectHashtable))
- {
- yield return ContinuousController.instance.StartCoroutine(
- ((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(effectHashtable));
- }
- }
- }
- }
- }
- }
- int trashCount = 2 * card.PermanentOfThisCard().cardSources.Filter(cardSource => cardSource != card && cardSource.HasLevel && cardSource.Level == 6).Count;
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(trashCount, card.Owner.Enemy, activateClass).AddTrashCardsFromLibraryTop());
- }
- }
- #endregion
- return cardEffects;
- }
- }
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