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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using System;
- // ShineGreymon
- namespace DCGO.CardEffects.AD1
- {
- public class AD1_016 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternative Digivolve Condition
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.IsLevel5
- && (targetPermanent.TopCard.ContainsCardName("RizeGreymon")
- || targetPermanent.TopCard.EqualsTraits("DATA SQUAD"));
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region Alliance
- if (timing == EffectTiming.OnAllyAttack)
- {
- cardEffects.Add(CardEffectFactory.AllianceSelfEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Blocker
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Shared WD / WA
- string SharedHashString = "AD1_016_WD_WA";
- string SharedEffectName = "You may play [Marcus Damon] from hand or trash for free. The 1 enemy gets -3k DP for each of your Digimon or Tamers";
- string SharedEffectDescription(string tag) => $"[{tag}] [Once Per Turn] You may play 1 [Marcus Damon] from your hand or trash without paying the cost. Then, to 1 of your opponent's Digimon, give -3000 DP for each of your Digimon and Tamers until their turn ends.";
- bool IsMarcusDamonCard(CardSource cardSource) => cardSource.EqualsCardName("Marcus Damon");
- bool IsDigimonOrTamerPermanent(Permanent permanent) => permanent.IsDigimon || permanent.IsTamer;
- bool IsOpponentsDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- bool SharedCanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- bool validHandCard = CardEffectCommons.HasMatchConditionOwnersHand(card, IsMarcusDamonCard);
- bool validTrashCard = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsMarcusDamonCard);
- if (validHandCard || validTrashCard)
- {
- List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
- int index = 0;
- if (validHandCard)
- {
- selectionElements.Add(new (message: $"Play Marcus Damon from hand", value : 1, spriteIndex: 0));
- index++;
- }
- if (validTrashCard)
- {
- selectionElements.Add(new (message: $"Play Marcus Damon from trash", value : 2, spriteIndex: 0));
- index++;
- };
- selectionElements.Add( new (message: $"Don't play", value: 3, spriteIndex: 1));
- string selectPlayerMessage = "From where will you play a Marcus Damon?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
- GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool doPlay = GManager.instance.userSelectionManager.SelectedIntValue != 3;
- bool fromHand = GManager.instance.userSelectionManager.SelectedIntValue == 1;
- if (doPlay)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- if (fromHand)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsMarcusDamonCard,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.PlayForFree,
- cardEffect: activateClass);
- yield return StartCoroutine(selectHandEffect.Activate());
- }
- else
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: IsMarcusDamonCard,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.PlayForFree,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- yield return StartCoroutine(selectCardEffect.Activate());
- }
- }
- }
- if (card.Owner.Enemy.GetBattleAreaDigimons().Any())
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsOpponentsDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- int changeAmount = -3000 * card.Owner.GetBattleAreaPermanents().Count(IsDigimonOrTamerPermanent);
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: changeAmount, effectDuration: EffectDuration.UntilOwnerTurnEnd, activateClass: activateClass));
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), 1, false, SharedEffectDescription("When Digivolving"));
- activateClass.SetHashString(SharedHashString);
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card) &&
- CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- }
- #endregion
- #region When Attacking
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), 1, false, SharedEffectDescription("When Attacking"));
- activateClass.SetHashString(SharedHashString);
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card) &&
- CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- }
- #endregion
- #region All Turns
- string AllTurnsHashString = "AD1_016_AT";
- string AllTurnsEffectName = "Delete 1 enemy Digimon with s much or Less DP as this";
- string AllTurnsEffectDescription()
- => "[All Turns] [Once Per Turn] When any of your [Marcus Damon]s are played or suspend, you may delete 1 of your opponent's Digimon with as much or less DP as this Digimon.";
- bool IsYourMarcusDamon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)
- && permanent.TopCard.EqualsCardName("Marcus Damon");
- }
- bool IsWeakerEnemyDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
- && permanent.HasDP
- && permanent.DP <= card.PermanentOfThisCard().DP;
- }
- bool AllTurnsCanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.HasMatchConditionOpponentsPermanent(card, IsWeakerEnemyDigimon);
- }
- IEnumerator AllTurnsActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsWeakerEnemyDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(AllTurnsEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(AllTurnsCanActivateCondition, hash => AllTurnsActivateCoroutine(hash, activateClass), 1, true, AllTurnsEffectDescription());
- activateClass.SetHashString(AllTurnsHashString);
- cardEffects.Add(activateClass);
-
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, IsYourMarcusDamon);
- }
- }
- if (timing == EffectTiming.OnTappedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(AllTurnsEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(AllTurnsCanActivateCondition, hash => AllTurnsActivateCoroutine(hash, activateClass), 1, true, AllTurnsEffectDescription());
- activateClass.SetHashString(AllTurnsHashString);
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, IsYourMarcusDamon);
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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