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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- namespace DCGO.CardEffects.BT20
- {
- public class BT20_020 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsCardName("Imperialdramon: Dragon Mode");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region Pierce
- if(timing == EffectTiming.OnDetermineDoSecurityCheck)
- {
- cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Raid
- if(timing == EffectTiming.OnAllyAttack)
- {
- cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Gains raid, piercing, trash security stack", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Your opponent can't play Digimon or Tamers by effects until the end of their turn. Then, if [Imperialdramon: Dragon Mode] is in this Digimon's digivolution cards, trash your opponent's top security card.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- CanNotPutFieldClass canNotPutFieldClass = new CanNotPutFieldClass();
- canNotPutFieldClass.SetUpICardEffect("Can't play Digimon or Tamers by effect", CanUseCondition1, card);
- canNotPutFieldClass.SetUpCanNotPutFieldClass(cardCondition: CardCondition, cardEffectCondition: CardEffectCondition);
- card.Owner.Enemy.UntilOwnerTurnEndEffects.Add((_timing) => canNotPutFieldClass);
- ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().DebuffSE);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- bool CardCondition(CardSource cardSource)
- {
- if (cardSource.Owner == card.Owner.Enemy)
- {
- if (cardSource.IsDigimon || cardSource.IsTamer)
- {
- return true;
- }
- }
- return false;
- }
- bool CardEffectCondition(ICardEffect cardEffect)
- {
- return cardEffect != null;
- }
- if (card.PermanentOfThisCard().DigivolutionCards.Count((cardSource) => cardSource.CardNames.Contains("Imperialdramon: Dragon Mode")) >= 1)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- }
- }
- }
- #endregion
- #region All Turns
- if(timing == EffectTiming.OnLoseSecurity)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Delete 1 Digimon with as much or less DP as this Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetHashString("ImperialDramon_BT20_020");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] [Once Per Turn] When your opponent's security stack is removed from, delete 1 of their Digimon with as much or less DP as this Digimon.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, player => player == card.Owner.Enemy))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
- }
-
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(card.PermanentOfThisCard().DP,activateClass))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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