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- using Photon.Pun;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine;
- namespace DCGO.CardEffects.EX2
- {
- public class EX2_007 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.None)
- {
- bool Condition()
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- cardEffects.Add(CardEffectFactory.CanNotAttackSelfStaticEffect(
- defenderCondition: null,
- isInheritedEffect: false,
- card: card,
- condition: Condition,
- effectName: "Can't Attack"));
- }
- if (timing == EffectTiming.None)
- {
- CanNotAffectedClass canNotAffectedClass = new CanNotAffectedClass();
- canNotAffectedClass.SetUpICardEffect("Isn't affected by opponent's effects", CanUseCondition, card);
- canNotAffectedClass.SetUpCanNotAffectedClass(CardCondition: CardCondition1, SkillCondition: SkillCondition);
- cardEffects.Add(canNotAffectedClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- return true;
- }
- return false;
- }
- bool CardCondition1(CardSource cardSource)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card == card.PermanentOfThisCard().TopCard)
- {
- if (cardSource == card.PermanentOfThisCard().TopCard)
- {
- return true;
- }
- }
- }
- return false;
- }
- bool SkillCondition(ICardEffect cardEffect)
- {
- return CardEffectCommons.IsOpponentEffect(cardEffect, card);
- }
- }
- if (timing == EffectTiming.OnDeclaration)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place 1 card under this Digimon's digivolution cards", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, 1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Main][Once Per Turn] If you don't have another [Mother D-Reaper] in play, place 1 of your [ADR-02 Searcher] from in play or from your hand under this Digimon as its bottom digivolution card.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
- {
- if (!permanent.IsToken)
- {
- if (permanent.TopCard.CardNames.Contains("ADR-02 Searcher"))
- {
- return true;
- }
- if (permanent.TopCard.CardNames.Contains("ADR-02Searcher"))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (!cardSource.IsToken)
- {
- if (cardSource.CardNames.Contains("ADR-02 Searcher"))
- {
- return true;
- }
- if (cardSource.CardNames.Contains("ADR-02Searcher"))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (!card.PermanentOfThisCard().IsToken)
- {
- if (card.Owner.GetBattleAreaDigimons().Count((permanent) => (permanent.TopCard.CardNames.Contains("Mother D-Reaper") || permanent.TopCard.CardNames.Contains("MotherD-Reaper")) && permanent != card.PermanentOfThisCard()) == 0)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- return true;
- }
- if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (isExistOnField(card))
- {
- if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard()))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) || card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) && card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"From Field", value : false, spriteIndex: 0),
- new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 1),
- };
- string selectPlayerMessage = "From which area do you play a card?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- }
- else if (!CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) && card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
- {
- GManager.instance.userSelectionManager.SetBool(true);
- }
- else if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) && card.Owner.HandCards.Count(CanSelectCardCondition) == 0)
- {
- GManager.instance.userSelectionManager.SetBool(false);
- }
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
- if (fromHand)
- {
- if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- int maxCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count >= 1)
- {
- yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(selectedCards, activateClass));
- }
- }
- }
- else
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to place in digivolution cards.", "The opponent is selecting 1 Digimon to place in digivolution cards.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- Permanent selectedPermanent = permanent;
- yield return ContinuousController.instance.StartCoroutine(new IPlacePermanentToDigivolutionCards(new List<Permanent[]>() { new Permanent[] { selectedPermanent, card.PermanentOfThisCard() } }, false, activateClass).PlacePermanentToDigivolutionCards());
- }
- }
- }
- }
- }
- }
- }
- }
- ActivateClass activateClass2 = new ActivateClass();
- activateClass2.SetUpICardEffect("Reduce play cost", CanUseCondition2, card);
- activateClass2.SetUpActivateClass(CanActivateCondition2, ActivateCoroutine2, 1, true, EffectDiscription2());
- activateClass2.SetHashString("Reduce_EX2_007");
- string EffectDiscription2()
- {
- return "[Your Turn][Once Per Turn] When you would play a card with [D-Reaper] in its traits from your hand, you may reduce its play cost by 1 for each of this Digimon's digivolution cards.";
- }
- bool CardCondition(CardSource cardSource)
- {
- if (cardSource.Owner == card.Owner)
- {
- if (CardEffectCommons.IsExistOnHand(cardSource))
- {
- if (cardSource.CardTraits.Contains("D-Reaper"))
- {
- if(!cardSource.IsOption)
- return true;
- }
- }
- }
- return false;
- }
- bool CanUseCondition2(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition2(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.PermanentOfThisCard().DigivolutionCards.Count >= 1)
- {
- PlayCardClass playCard = CardEffectCommons.GetPlayCardClassFromHashtable(hashtable);
- if (playCard != null)
- {
- if (playCard.PayCost)
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine2(Hashtable _hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.PermanentOfThisCard().DigivolutionCards.Count >= 1)
- {
- int reduceCount = card.PermanentOfThisCard().DigivolutionCards.Count;
- ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect($"Play Cost -{reduceCount}", CanUseCondition1, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
- card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
- yield return new WaitForSeconds(0.2f);
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- Cost -= reduceCount;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource.Owner == card.Owner)
- {
- return true;
- }
- }
- return false;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- }
- }
- }
- if (timing == EffectTiming.BeforePayCost)
- {
- cardEffects.Add(activateClass2);
- }
- if (timing == EffectTiming.None)
- {
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -", CanUseCondition, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
- changeCostClass.SetNotShowUI(true);
- cardEffects.Add(changeCostClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- if (!card.Owner.isYou && GManager.instance.IsAI)
- {
- return false;
- }
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (card.PermanentOfThisCard().DigivolutionCards.Count >= 1)
- {
- if (activateClass2 != null)
- {
- if (!card.cEntity_EffectController.isOverMaxCountPerTurn(activateClass2, activateClass2.MaxCountPerTurn))
- {
- return true;
- }
- }
- }
- }
- }
- return false;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- Cost -= card.PermanentOfThisCard().DigivolutionCards.Count;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource.Owner == card.Owner)
- {
- if (cardSource.Owner.HandCards.Contains(cardSource))
- {
- if (cardSource.CardTraits.Contains("D-Reaper"))
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- }
- return cardEffects;
- }
- }
- }
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